ACC DRIVE User Manual v0.1
ACC DRIVE User Manual v0.1
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Thanks so much for supporting the ACC DRIVE Team with your patronage. We hope you
enjoy it just as much as we do.
This is the user manual to help you get started with the software.
Let us know about issues or feature recommendations and bugs on our Discord at
https://discord.io/ACCDRIVE, we’re a small team and looking to make this the best it can
be.
Purchasing Keys
ACC DRIVE can be bought at: https://accdrive.com/
You will need a key to use the features of ACC DRIVE.
Keys cost €20.00 as a one-time payment. There are no quantity discounts.
Your key is bound to your Steam account on activation.
(If you need to reset this, DM
https://discord.com/channels/@me/184428137067708416 (MrPig100#5451) with your key)
Installation
Getting started
Install .Net 6.0 Desktop Runtime .NET 6.0 Desktop Runtime (v6.0.4) - Windows x64
Installer!
Find the latest release at https://release.accdrive.com/
Click launch to begin the installation. Then accept/keep the file on your computer if your
browser asks what you want to do.
=> We are working on getting an extended validation certificate to get
rid of the warnings when installing.
FYI: They only signify that we are not a “registered developer”. This
does not mean there is anything wrong with the software, please don’t
be alarmed.
Open the downloaded setup, then follow the prompts on-screen to continue the installation.
If necessary, ACC DRIVE will also install the .NET Desktop Runtime from Windows.
After completing the installation, you should be greeted by this screen asking for your key.
Please insert your key here. ACC DRIVE will remember a valid key on the next start and log
you in automatically. If your presumed key appears as “invalid” when it shouldn’t, please
reach out to https://discord.com/channels/@me/184428137067708416 (MrPig100#5451)
with your key, so we can look into the issue.
ACC DRIVE updates itself when you start it. You can find all patch notes on our Discord.
After Installing
If it’s your first time using a driver software, what to expect:
ACC DRIVE helps you focus on your racing by providing new, vital data to you and your
teammates. It’s the first software to allow your teammates to interact with your pitstop
completely and actually do something while spectating.
Using ACC DRIVE might take some practice at first, but it will massively improve your
experience with the Sim and bring your experience closer to real-life, which is the ultimate
goal anyway.
ACC DRIVE is usable both in endurance events and short races, and helps both new and
advanced drivers.
Despite all our effort, ACC DRIVE might still crash or ACC itself might throw a wrench our
way. Usually, the best way to fix this problem is to try to disconnect and reconnect ACC
DRIVE under the PIT STRATEGY header (see below). If that fails, fully close/restart ACC
DRIVE and reconnect to the ACC Server by first Quitting to the Server Browser and then
rejoining the session.
If you experience bugs or unexpected behavior from the software, please notify the team so
we can look into it.
Feature list
✅ Remote-control set a pitstop for another driver
✅ Get information on status of teammates car
✅ Improved yellow flag and distance to incidents
✅ Pitstop prediction (position/traffic)
✅ Additional HUDs (Tyre temps, gap to other cars, etc)
✅ Automatically hide setup screen
✅ Sector times for opponents
✅ Hotlap mode
✅ Fuel/PSI calc
=> Moved to post-launch: Compare driver pace through a ranking system
Your session is secured by a randomized hash that is generated when you create it and a
password you can choose.
Both of those must match for someone to join the session and send pitstops to your car. So
as long as you don't share those two, there's no way someone can join.
All data is sent through our secure server.
Creating sessions
When booting up ACC DRIVE, you are greeted with
this screen
Color coding:
- Grey: Spectator (if supposed Drivers appear as grey, you might need to retry/restart)
- Green: Driver (Once you click DRIVE ingame)
- Orange: Current Driver
- Cyan: Selected Driver
Check if the color matches with what you should be, potentially
use the button in the bottom right to reselect.
Either choose a Driver name that represents yours or “continue
as spectator”. If drivers are missing from this list, please restart
ACC DRIVE while connected to the multi-driver server.
You may also use previously sent pitstops from the History of pitstops and Copy that
strategy, potentially adapting it before sending again.
For the history of pitstops all parameters are visible on the right after choosing a reference
stop from the dropdown on the right.
As you can see, we also get some Data from the car such as the current values and MFD
selection for you to check the car status before the pitstop and confirm if everything was set
correctly.
You may be on any MFD page or even tabbed out of the game
when receiving your pitstop. ACC DRIVE will tab back in for you
and open up the Pitstop page automatically.
IMPORTANT: ADJUST/SETUP PSI does not work in the wet as the level of grip/wetness is
very dynamic and cannot be mathematically accounted for.
Please make sure you get a good reference. When you hit record again and do another stint,
this overwrites the old one once enough data exists
- Fuel
- Remaining stints in the session
- Total laps driven
- Total fuel needed
- Fuel needed for next stint
- Fuel left in tank (displayed as remaining driving time)
- Excess or lacking Fuel Delta Δ
- Used fuel this stint
- Reference: Fuel/Lap
- Reference: Laptime
Fuel calculator:
- Enter race duration
- Stint duration
- (Automatic) Mandatory stops
- Extra laps
- (Automatic) References
=> Outputs Total Race Fuel, How much you need
to refuel
IMPORTANT: Please avoid standing on the track for long times as a lot of data will be
saved. When you try to load laps that are excessively long, this will cause longer loading
times and add additional strain on ACC DRIVE and your PC.
Spotting
For a better overview of the race
The two spotting pages STANDING and STINTS give you an easier time keeping an
overview of the race.
You can navigate to other cars, see everyone's last and fastest times, when and for how long
they pitted; who is currently driving; if there are yellow flags around the track. It’s all here.
We’ve even added improved spotting camera angles for good measure.
What information can you get exactly? [STANDINGS-PAGE]
(1) Simple info
(a) Live Delta to other cars (yellow if closer than 2s, red if closer than 0.5s)
(b) Yellow/white flag, orange = incident, blue flag
(c) Position
(d) Car Number
(e) Driver Name (Team Name)
(f) Laps Driven
(g) Location (Default on track, otherwise INto the pits, PIT or OUT of the pits)
(2) Info regarding Pace
(a) Delta to the current personal best lap, whether they are on a valid lap
(b) Current timing for the ongoing lap, purple if attacking fastest lap in quali or
practice
(c) Last Lap
(d) Personal Fastest lap, purple if session best
(e) The time it took from start to end of the Pitlane, separated into driving time
and standing time (minimum 3 seconds for 1 Liter of Fuel). This will be
represented as “46.0 (13.8)”. If a driver has to reverse, an “R” will appear
(3) Camera Controls and session Info
(a) Direct selection of a camera for a respective car
(b) Custom spotting cameras C1-C4
Cars #4 and #14 had contact indicated by the orange sign, two
cars (#10, #2) have gained positions because of that, #14 is also
slow at the moment.
[STINTS-PAGE]
- Information of which drivers each car
spots
- Visual indication of who is actively
controlling the vehicle
=> Expand by clicking the arrow on the
right to see
- Stint times
- Time of the last pitstop / served
penalties
- Pitstop data
- Driver swaps
Additional HUD Elements
Getting started
IMPORTANT: HUDs only work in windowed mode.
- FUEL/DAMAGE/GRIP
Shows compact information from the Race Engineer that you would normally have to look up
in other menus in-game.
- Delta
- Stint Time
- Fuel Left (Minutes)
- Grip level
- Optimal
- Best
- Damage
- Local Time
- Input
Shows you the recent inputs of the driver. This might be useful
for self-improvement/coaching or as a streaming widget.
- Throttle (yellow)
- Brakes (red)
- Steering (grey)
- Leaderboard
Similar to another Leaderboard you might know, on this HUD
you can see the last and best lap times of cars around you
among other information
- Position
- Driver Name
- Car Brand
- Car Number, License
- Laps driven so far
- Fastest lap
- Last lap
=> To be added later: Lap of last pits, if car is in pits, LFM licenses, etc.
- Pit Box Position
This shows you the distance and relative angle to your pit box as well as your
maximum speed during the pitlane, compactly in one interface.
This makes pitting a bit more forgiving because you have much more information
available, especially in a crowded pitlane. It is also more realistic in my opinion
because pitting IRL isn't such a chore as it is in ACC a lot of the time.
- Distance to perfect Pit position
- White line you can align yourself with
- Angle of your car relative to the pit box
- Maximum speed while pitting
IMPORTANT: You must be in your pit box position (facing sideways, while in the
paused menu where you can edit your setup etc. when launching ACC DRIVE
for this to recognize the correct position. When moving out of your pit box for the
first time (not on a pitstop) it should be offset by a 45° angle. Use the “Reset
Position” button in the HUD menu in case this is not the case.
The timer goes to 30s by default unless you have received a pitstop.
Then it takes the time the received pitstop would take (we don't get this value from the game
so we have to do an educated guess)
- Yellow Flag
This is an improvement over the in-game yellow flag system. It adds the distance to an
incident, the position and rotation of the incident car into one system that warns you
efficiently and even before the game does.
Please still drive responsibly. There is always a chance of late or misinformation, so don’t
fully rely on this interface.
- Triggers when a car ahead of you is (significantly) slower than expected or
has spun.
- Three example cases: https://streamable.com/2b1ibw
- Flag type
- Distance to car (Transparency based on distance)
- Position, Rotation of the incident car
=> This also shows multiple cars if there are multiple incident cars. Cars further away from
the closest incident will have reduced transparency.
Virtual Reality
Work in Progress, generally it works in VR.
Settings
Customize your ACC DRIVE experience
For starters, when first setting up the app you can have DRIVE
“Always show on top”. This lets the app sit in front of all other
applications.
With ACC DRIVE you can also hide your setups when
streaming.
- For OBS users
1) Download/Install OBS Websocket
https://github.com/obsproject/obs-websocket/releases/download/4.9.1/obs-websocke
t-4.9.1-Windows-Installer.exe
2) Run OBS
3) [IF YOU USE A STREAMING PC] Change IP as necessary
4) Password is optional
5) Press connect
6) Select scene and source
7) Press save
Please make sure you are in the correct scene when opening the setup menu, so ACC
DRIVE can actually hide it!
IMPORTANT: If you are experiencing problems, it can be very useful for us to get additional
session info. You can access logs to send them to us by clicking on the “LOGS” button in the
top right.
Hotlap Mode
Allows you to set the TC/ABS/BB per corner automatically while in Hotlap mode
FYI: Hotlap mode only works in the Singleplayer Hotlap/Hotsint modes. This is because it
provides too much of an advantage for online usage.
The main functionality is to help you take your mind off fiddling with the buttons, but instead
you reliably get the same results, so you can focus on the driving.
Set up the page by joining a session and adjusting the values per SEC (Corner section). You
can find out which corner is part of what SEC by driving around the track slowly and check
which SEC lights up.
Then set the assists you want to be present during that section and simply drive another lap.
You can also adjust the values for all corners at once by clicking at the top.
If you want to prepare a preset without going on track, use the plus icon in the top right.
By checking the “Disable Assist cap” you can also select 0 TC / 0 ABS which is prevented
normally.
In case you want to share your preset, you can use the export button at the bottom left or
import someone else's preset.
That’s all of the features for now, we will add more as time goes on. The following pages
cover the topics of buying ACC DRIVE and a FAQ.
Please reach out to us on Discord if you have any problems :)
Where to buy ACC DRIVE?
https://accdrive.com
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Getting started
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Question: Do I have to be on a particular MFD page for the pit strategy change to work?
- No, you can be on any page
Problem: ACC DRIVE isn’t setting the pitstop properly, it keeps changing random stuff
- Check if the Key binds are recognized correctly in the SETTINGS
- Sometimes the safe preset does weird things, use any other setup that is not the safe preset
- Please don’t enter a brake change at the same time, only after receiving the pitstop. Brake
changes are not supported in ACC DRIVE for now
- Increase the MFD key cycle speed
Problem: ACC DRIVE login will not continue when given the correct key
- Check that you have copy-pasted the correct key
- Check if you have a VPN running, temporarily disable it
Problem: My custom F6 cameras are now different and I need to restore the in-game default values
- Go to your Documents/ACC/ and delete the cameraDev.json before launching the game