Single Lin List
Single Lin List
Data Structure is a way of collecting and organizing data in such a way that we can perform
operations on these data in an effective way. Data Structures is about rendering data elements
in terms of some relationship, for better organization and storage.
Linked List
Tree
Graph
Stack, Queue etc.
The data structures can also be classified on the basis of the following characteristics:
Characteristic Description
The linked list is a linear data structure that contains a sequence of elements such that each
element links to its next element in the sequence. Each element in a linked list is called "Node".
Linked list elements are not stored at a contiguous memory location. The elements are linked
using pointers.
Node:
The data part is used to store actual value of the node and address part is used to store the
address of next node in the sequence.
struct Node
{
int data;
struct Node * next;
};
// A simple C program to introduce a linked list
#include <stdio.h>
#include <stdlib.h>
struct Node
{
int data;
struct Node * next;
};
void main()
{
// create 3 node pointers of type struct data type
Single linked list is a sequence of elements in which every element has link to its next element
in the sequence.
In any single linked list, the individual element is called as "Node". Every "Node" contains two
fields, data field, and the next field. The data field is used to store actual value of the node and
next field is used to store the address of next node in the sequence.
In a single linked list, the address of the first node is always stored in a reference node known as
Always next part (reference part) of the last node must be NULL.
Example
*head
#include<stdio.h>
#include<conio.h>
#include<alloc.h>
struct node
{
int data;
struct node *next;
};
void create()
{
char ch;
do
{
struct node *new_node,*current;
if(head==NULL)
{
head=new_node;
current=new_node;
}
else
{
current->next=new_node;
current=new_node;
}
void display()
{
struct node *temp;
printf("The Linked List : n");
temp =head;
while(temp!=NULL)
{
printf("%d--->", temp ->data);
temp = temp ->next;
}
printf("NULL");
}
void main()
{
create();
display();
}
Insertion
Before we implement actual operations, first we need to set up an empty list. First, perform the
Step 1 - Include all the header files which are used in the program.
Step 2 - Declare all the user defined functions.
Step 3 - Define a Node structure with two members data and next
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void insertAtBeginning(int);
void insertAtEnd(int);
void insertBetween(int,int,int);
void removeBeginning();
void removeEnd();
void removeSpecific(int);
void display();
struct Node
{
int data;
struct Node *next;
};
Insertion
In a single linked list, the insertion operation can be performed in three ways. They are as follows...
We can use the following steps to insert a new node at beginning of the single linked list...
Step 4 - If it is Not Empty then, set newNode→next = head and head = newNode.
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void insertAtBeginning(int);
struct Node
{
int data;
struct Node *next;
};
We can use the following steps to insert a new node at end of the single linked list...
Step 1 - Create a newNode with given value and newNode → next as NULL.
Step 4 - If it is Not Empty then, define a node pointer temp and initialize with head.
Step 5 - Keep moving the temp to its next node until it reaches to the last node in the list
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void insertAtEnd(int);
struct Node
{
int data;
struct Node *next;
};
We can use the following steps to insert a new node after a node in the single linked list...
Step 3 - If it is Not Empty then, define a node pointer temp and initialize with head.
Step 4 - Keep moving the temp to its next node until it reaches to the node after which we
want to insert the newNode (until temp → data is equal to location, here location is the
last node then display 'Given node is not found in the list!!! Insertion not
possible!!!' and terminate the function. Otherwise move the temp to next node.
Step 6 - Finally, Set 'newNode → next = temp → next' and 'temp → next = newNode'
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void insertBetween(int, int);
struct Node
{
int data;
struct Node *next;
};
Struct Node *head = NULL;
void main()
{
Int value, loc;
printf(“Enter locations and a value to be inserted\n”)
scanf(“%d%d”, &loc, &value);
insertAtEnd(value, loc);
}
In a single linked list, the deletion operation can be performed in three ways. They are as follows...
We can use the following steps to delete a node from beginning of the single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!! Deletion is not possible' and
Step 4 - Check whether list is having only one node (temp → next == NULL)
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void removeBeginning();
struct Node
{
int data;
struct Node *next;
};
Struct Node *head = NULL;
void main()
{
removeBeginning();
}
void removeBeginning()
{
if(head == NULL)
printf("\n\nList is Empty!!!");
else
{
struct Node *temp = head;
if(head->next == NULL)
{
head = NULL;
}
else
{
head = temp->next;
printf("\nOne node deleted!!!\n\n");
}
}
}
We can use the following steps to delete a node from end of the single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!! Deletion is not possible' and
Step 4 - Check whether list has only one Node (temp1 → next == NULL)
Step 5 - If it is TRUE. Then, set head = NULL. And terminate the function.
Step 6 - If it is FALSE. Then, set 'temp2 = temp1 ' and move temp1 to its next node.
Repeat the same until it reaches to the last node in the list. (until temp1 → next == NULL)
Step 7 - Finally, Set temp2 → next = NULL.
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void removeEnd();
struct Node
{
int data;
struct Node *next;
};
Struct Node *head = NULL;
void main()
{
removeEnd();
}
void removeEnd()
{
if(head == NULL)
{
printf("\nList is Empty!!!\n");
}
else
{
struct Node *temp1 = head,*temp2;
if(head->next == NULL)
head = NULL;
else
{
while(temp1->next != NULL)
{
temp2 = temp1;
temp1 = temp1->next;
}
temp2->next = NULL;
}
printf("\nOne node deleted!!!\n\n");
}
}
Deleting a Specific Node from the list
We can use the following steps to delete a specific node from the single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!! Deletion is not possible' and
Step 4 - Keep moving the temp1 until it reaches to the exact node to be deleted or to the
last node. And every time set 'temp2 = temp1' before moving the 'temp1' to its next node.
Step 5 - If it is reached to the last node then display 'Given node not found in the list!
Step 6 - If it is reached to the exact node which we want to delete, then check whether list
Step 8 - If list contains multiple nodes, then check whether temp1 is the first node in the
Step 9 - If temp1 is the first node then move the head to the next node (head = head →
next) and delete temp1.
Step 10 - If temp1 is not first node then check whether it is last node in the list (temp1 →
next == NULL).
Step 12 - If temp1 is not first node and not last node then set temp2 → next = temp1 →
next .
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void removeSpecific(int);
struct Node
{
int data;
struct Node *next;
};
Struct Node *head = NULL;
void main()
{
Int delValue;
printf(“Enter the value to be deleted\n”)
scanf(“%d”, &delValue);
removeSpecific(delValue);
}
void removeSpecific(int delValue)
{
struct Node *temp1 = head, *temp2;
while(temp1->data != delValue)
{
if(temp1 -> next == NULL)
{
printf("\nGiven node not found in the list!!!");
goto functionEnd;
}
temp2 = temp1;
temp1 = temp1 -> next;
}
temp2 -> next = temp1 -> next;
printf("\nOne node deleted!!!\n\n");
functionEnd:
}
We can use the following steps to display the elements of a single linked list...
Step 2 - If it is Empty then, display 'List is Empty!!!' and terminate the function.
Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with head.
Step 4 - Keep displaying temp → data with an arrow (--->) until temp reaches to the last
node
Step 5 - Finally display temp → data with arrow pointing to NULL (temp → data --->
NULL).
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void display();
struct Node
{
int data;
struct Node *next;
};
Struct Node *head = NULL;
void main()
{
display();
}
void display()
{
if(head == NULL)
{
printf("\nList is Empty\n");
}
else
{
struct Node *temp = head;
printf("\n\nList elements are - \n");
while(temp->next != NULL)
{
printf("%d --->",temp->data);
temp = temp->next;
}
printf("%d --->NULL",temp->data);
}
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
void insertAtBeginning(int);
void insertAtEnd(int);
void insertBetween(int,int,int);
void display();
void removeBeginning();
void removeEnd();
void removeSpecific(int);
struct Node
{
int data;
struct Node *next;
}*head = NULL;
void main()
{
int choice,value,choice1,loc1,loc2;
clrscr();
while(1){
mainMenu: printf("\n\n****** MENU ******\n1. Insert\n2. Display\n3. Delete\n4. Exit\nEnter your
choice: ");
scanf("%d",&choice);
switch(choice)
{
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
while(1){
printf("Where you want to insert: \n1. At Beginning\n2. At End\n3. Between\nEn
ter your choice: ");
scanf("%d",&choice1);
switch(choice1)
{
case 1: insertAtBeginning(value);
break;
case 2: insertAtEnd(value);
break;
case 3: printf("Enter the two values where you wanto insert: ");
scanf("%d%d",&loc1,&loc2);
insertBetween(value,loc1,loc2);
break;
default: printf("\nWrong Input!! Try again!!!\n\n");
goto mainMenu;
}
goto subMenuEnd;
}
subMenuEnd:
break;
case 2: display();
break;
case 3: printf("How do you want to Delete: \n1. From Beginning\n2. From End\n3. Spes
ific\nEnter your choice: ");
scanf("%d",&choice1);
switch(choice1)
{
case 1: removeBeginning();
break;
case 2: removeEnd();
break;
case 3: printf("Enter the value which you wanto delete: ");
scanf("%d",&loc2);
removeSpecific(loc2);
break;
default: printf("\nWrong Input!! Try again!!!\n\n");
goto mainMenu;
}
break;
case 4: exit(0);
default: printf("\nWrong input!!! Try again!!\n\n");
}
}
}
void removeBeginning()
{
if(head == NULL)
printf("\n\nList is Empty!!!");
else
{
struct Node *temp = head;
if(head->next == NULL)
{
head = NULL;
free(temp);
}
else
{
head = temp->next;
free(temp);
printf("\nOne node deleted!!!\n\n");
}
}
}
void removeEnd()
{
if(head == NULL)
{
printf("\nList is Empty!!!\n");
}
else
{
struct Node *temp1 = head,*temp2;
if(head->next == NULL)
head = NULL;
else
{
while(temp1->next != NULL)
{
temp2 = temp1;
temp1 = temp1->next;
}
temp2->next = NULL;
}
free(temp1);
printf("\nOne node deleted!!!\n\n");
}
}
void removeSpecific(int delValue)
{
struct Node *temp1 = head, *temp2;
while(temp1->data != delValue)
{
if(temp1 -> next == NULL){
printf("\nGiven node not found in the list!!!");
goto functionEnd;
}
temp2 = temp1;
temp1 = temp1 -> next;
}
temp2 -> next = temp1 -> next;
free(temp1);
printf("\nOne node deleted!!!\n\n");
functionEnd:
}
void display()
{
if(head == NULL)
{
printf("\nList is Empty\n");
}
else
{
struct Node *temp = head;
printf("\n\nList elements are - \n");
while(temp->next != NULL)
{
printf("%d --->",temp->data);
temp = temp->next;
}
printf("%d --->NULL",temp->data);
}
}
void insertAtEnd(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode->next = NULL;
if(head == NULL)
head = newNode;
else
{
struct Node *temp = head;
while(temp->next != NULL)
temp = temp->next;
temp->next = newNode;
}
printf("\nOne node inserted!!!\n");
}
if(head == NULL)
head = newNode;
head
100
10 NULL
100
Head = newNode
{
struct Node *temp = head;
while(temp->next != NULL)
temp = temp->next;
temp->next = newNode;
}
head
1000
3000
35 NULL