Subject Manual Tle 9-10
Subject Manual Tle 9-10
Manual in
TLE
ICT 9-10
PHILOSOPHY AND RATIONALE
The course/subject is intended to help teachers to attain its objective optimally and to
experience a sense of achievement in having contributed to the formation of the individual
student into knowledgeable, morally responsibleand economically productive human being.
TLE program is designed especially for the first year students. It aims to reinforce the work
skill training and value orientation of the first year students.
FACILITATOR GUIDELINES
Here are some tips to help the facilitators get the best from the students and their time in the
sessions.
Give clear instructions. Give clear instructions in English if you can. Check your
instructions. There are many ways of doing this. You can repeat the instructions clearly.
If this is not effective, then you will need to make the language of the instructions
simpler. Translation is also an effective way of checking instructions. A quick way of
involving trainees in this process is to ask them to tell you orally what the instructions
are and what they are supposed to do. Demonstration is another excellent way of
checking instructions.
Finish activities promptly. It can waste a lot of time to wait until every single
student/pair/group has finished an activity in their own time. When the majority have
finished, tell the remaining student/pair/group they must finish. Allow a few more
seconds,
then stop the activity.
Include everybody. Don’t let the strong participants dominate the sessions. Make sure
weaker students are following the session, and don’t get left behind. Be sure to
include
everybody, including the students who seem less interested in the session.
Avoid pointless repetition. Avoid going slowly around the session getting students to take
it in turn to do the same thing, such as answering the same question, as this can be a
waste
of time. It is often more efficient to get students to do thus type of activity in pairs
instead.
If the class is moving slowly, find out why. Different activity can take different amounts
of time to get through the same material. If your session is moving too slowly, try to
identify the types of activity which are taking too long. Why are they taking too long?
Do
the students need more help and support?
Feedback technique. Provide feedback in plenary discussion in a positive way. Point out
the strength point and then the developing area. Ask the students to express their
opinions and motivate them to use the discussed techniques and methodology in their
classroom
practices.
Journal keeping. Read the journals and point out the developing areas that need to be
addressed and discussed in the session and change your mode of delivery if
required.
Distribute the journal with positive comments.
Reading practice. Provide opportunity to read and discuss in pair, group and individually.
In case of pair reading, allow the pairs to read alternately and in group, everyone to read
a
part of supplied reading materials one after another and to discuss after every one’s
reading.
TLE-ICT 9-10
COMPUTER PROGRAMMING
Computer programming is the process of designing and writing computer programs. As a skill
set, it includes a wide variety of different tasks and techniques, but our tutorials are not intended
to teach you everything. Instead, they are meant to provide basic, practical skills to help you
understand and write computer code that reflects things you see and use in the real world.
The purpose of Computer Programming to high school is to introduce how useful programming
can be as an aid to learning and understanding and in problem solving; it can help explain
complex processes (via modeling and simulation); it can be used to express oneself artistically.
The lessons must make computer programming attractive, fun. We need more students (and a
more diverse group of students) using programming to enhance their learning experience. It
should prepare a student for further investigation. Even if the students end their study of
computer programming with these lessons, they have been exposed to a variety of problem-
solving skills and a feeling for how they could use a computer as a tool.
UNIT OBJECTIVES
The learner demonstrates understanding basic concepts and underlying theories of computer
programming.
UNIT 1
Lesson 1:
SKILLS IN FOCUS
ACTIVITIES
Envisioning the future business career related to computer programming by creating essay
reflections about the learner’s greatest dream business in the future.
ASSESSMENT
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 2:
SKILLS IN FOCUS
ACTIVITIES
ASSESSMENT
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 3:
SKILLS IN FOCUS
The learner demonstrates understanding of the concepts of environment and market that relate
with a career choice in computer programming.
ACTIVITIES
3) Generating business ideas based on the target customer's needs and wants
4) Generating product design and specifications based on the generated business ideas
ASSESSMENT
Generate a business idea that relates with a career choice in Computer Programming
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 4:
SKILLS IN FOCUS
The learner demonstrates understanding of the use of hand tools and equipment for computer
programming.
ACTIVITIES
1) Discussions about different hand tools and equipment for computer programming
2) Perform hand tool preparation and identification based on the given task.
ASSESSMENT
a) Prepare hand tools and equipment according to function and task requirement
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 5:
SKILLS IN FOCUS
ACTIVITIES
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 6:
SKILLS IN FOCUS
The learners shall be able to independently perform accurate measurement and calculation based
on a given task
ACTIVITIES
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
UNIT 2
Lesson 1:
SKILLS IN FOCUS
The learners shall be able to independently design program logic based on job requirements, as
prescribed by the TESDA Training
ACTIVITIES
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 2:
SKILLS IN FOCUS
The learners shall be able to independently create a software development plan that applies
applicable program development approach, as prescribed by TESDA Training Regulations
ACTIVITIES
ASSESSMENT
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com
Lesson 3:
SKILLS IN FOCUS
The learners shall be able to independently create/provide quality and marketable product and/or
service in object-oriented programming language, as prescribed by TESDA Training Regulation.
ACTIVITIES
ASSESSMENT
1. Follow basic language syntax rules and best practices in program coding
2. Use language-data types, operators, and expressions
3. Use the appropriate language syntax for sequence, selection, and iteration constructs
4. Use the appropriate language syntax for iteration constructs
Debug code
1. Use an Integrated
2. Development Environments
3. Use language debugging facilities of any IDE in debugging
RESOURCES
DepEd
Learning Module
Brilliant Computing
www.google.com
www.youtube.com
www.wikipedia.com