SDDFT
SDDFT
SDDFT
The active skills in the Cracking skill group and the Electronics
skill group are the primary skills hackers use to violate the Matrix
for their own ends. Here’s a quick look at these skills and what
they do. For more in-depth info, see p. 226, SR5.
COMPUTER
Computer is your ability to utilize the more mundane
computers of 2080. With it, you can edit files, erase marks,
search the Matrix, and make Matrix Perception Tests. Vital for
those who want to get the most out of electronic devices.
CYBERCOMBAT
This is the skill you use when you want to bust something
(or someone) in the Matrix. It can damage electronics, break
through Matrix defenses, and crash programs. Used by hackers
looking to seize control of the Matrix and overpower opposition.
ELECTRONIC WARFARE
This is how you affect actual signals, wireless or otherwise.
With it, you can jam devices’ signals (with a jammer or a deck),
hide your own signal, and snoop on other datastreams. Critical
for all hackers and riggers alike.
HACKING
This skill allows you to coerce the Matrix into doing things
it wasn’t made for. Use this to find and exploit weaknesses in
Matrix defenses, weasel your way into places you shouldn’t be,
and bend the Matrix to your will on the sly. The definitive skill
for console cowboys getting things done quietly and stealthily.
HARDWARE
Hardware is your skill to build, repair, and alter electronic
hardware. Rarely useful inside the Matrix itself, it encompasses
the physical devices that both run because of the Matrix and
cause the Matrix to run. Use it to fix your devices, upgrade,
build, or steal your own equipment.
SOFTWARE
Software is used when creating programs and other code.
Use it to work with programs, analyze code, or disarm a data
bomb. It’s also used by technomancers to thread complex forms.
>> KILL CODE <<
<< SO>> KILL CODE <<
16 SO