Comp JKSSB Fundamentals of Computer
Comp JKSSB Fundamentals of Computer
C – Commonly
R - and Research
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FUNDAMENTALS OF COMPUTER 2
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FUNDAMENTALS OF COMPUTER 3
COMPONANTS OF COMPUTER
All types of computers follow the same basic logical structure and
perform the following five basic operations for converting raw input data
into information useful to their users.
Input Unit- This unit contains devices with the help of which we enter
data into the computer. This unit creates a link between the user and the
computer. The input devices translate the information into a form
understandable by the computer.
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FUNDAMENTALS OF COMPUTER 4
Control Unit- This unit controls the operations of all parts of the
computer but does not carry out any actual data processing
operations.
Output Unit- The output unit consists of devices with the help of which
we get the information from the computer. This unit is a link between the
computer and the users. Output devices translate the computer's output
into a form understandable by the users.
Advantages of Computers
1. High Speed
Computer is a very fast device.
It is capable of performing calculation of very large amount of
data.
The computer has units of speed in microsecond, nanosecond, and
even the Pico second.
It can perform millions of calculations in a few seconds as
compared to man who will spend many months to perform the
same task.
2. Accuracy
In addition to being very fast, computers are very accurate.
The calculations are 100% error free.
Computers perform all jobs with 100% accuracy provided that the
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FUNDAMENTALS OF COMPUTER 6
4. Diligence
Unlike human beings, a computer is free from monotony,
tiredness, and lack of concentration.
It can work continuously without any error and boredom.
It can perform repeated tasks with the same speed and accuracy.
5. Versatility
A computer is a very versatile machine.
A computer is very flexible in performing the jobs to be done.
This machine can be used to solve the problems related to various
fields.
At one instance, it may be solving a complex scientific problem
and the very next moment it may be playing a card game.
6. Reliability
A computer is a reliable machine.
Modern electronic components have long lives.
Computers are designed to make maintenance easy.
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FUNDAMENTALS OF COMPUTER 7
7. Automation
Computer is an automatic machine.
Automation is the ability to perform a given task automatically.
Once the computer receives a program i.e., the program is stored
in the computer memory, then the program and instruction can
control the program execution without human interaction.
Computer Applications.
• Missile Control
• Military Communication
• Smart Weapons
• Chatting
• Usenet
• FTP
• Telnet
• Video-conferencing
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FUNDAMENTALS OF COMPUTER 9
• Budgets
• Weather forecasting
EVOLUTION OF COMPUTER
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FUNDAMENTALS OF COMPUTER 10
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FUNDAMENTALS OF COMPUTER 11
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FUNDAMENTALS OF COMPUTER 12
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FUNDAMENTALS OF COMPUTER 13
GENERATION OF COMPUTER
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FUNDAMENTALS OF COMPUTER 14
• Unreliable
• Very costly
• Huge size
• Need of AC
• Non-portable
• ENIAC
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FUNDAMENTALS OF COMPUTER 15
• EDVAC
• UNIVAC
• IBM-701
• IBM-650
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FUNDAMENTALS OF COMPUTER 16
• Use of transistors
• AC required
• IBM 1620
• IBM 7094
• CDC 1604
• CDC 3600
• UNIVAC 1108
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FUNDAMENTALS OF COMPUTER 17
IC used
More reliable in comparison to previous two generations
Smaller size
Generated less heat
Faster
Lesser maintenance
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FUNDAMENTALS OF COMPUTER 18
Costly
AC required
Consumed lesser electricity
Supported high-level language
IBM-360 series
Honeywell-6000 series
PDP (Personal Data Processor)
IBM-370/168
TDC-316
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FUNDAMENTALS OF COMPUTER 19
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FUNDAMENTALS OF COMPUTER 20
DEC 10
STAR 1000
PDP 11
CRAY-1(Super Computer)
CRAY-X-MP(Super Computer)
AI includes:
Robotics
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FUNDAMENTALS OF COMPUTER 21
Neural Networks
Game Playing
Development of expert systems to make decisions in real-life
situations
Natural language understanding and generation
ULSI technology
Development of true artificial intelligence
Development of Natural language processing
Advancement in Parallel Processing
Advancement in Superconductor technology
More user-friendly interfaces with multimedia features
Availability of very powerful and compact computers at cheaper
rates
Desktop
Laptop
NoteBook
UltraBook
ChromeBook
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FUNDAMENTALS OF COMPUTER 22
TYPES OF COMPUTER
1. Based on Size
2. Based on Purpose
3. Based on Types
The three types of computers along with their functions are given below:
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FUNDAMENTALS OF COMPUTER 23
are solved using the analog features. Few important examples of Hybrid
Computers include Space Flights, Food processing Plants, etc.
Described below are the four types of Computers based on their sizes
along with their functions:
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FUNDAMENTALS OF COMPUTER 24
On the basis of purpose, there are just two variety of computers. Those
two varieties have been discussed in detail below:
2. Calculations
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