The document outlines a student project to design and build a trebuchet within specific requirements, including a maximum arm length of 0.91m, pivot height of 0.5m, and counterweight of 4 tomato soup cans. The project involved conceptualizing designs digitally, constructing prototypes, testing and refining the design through multiple launches, and 3D modeling the trebuchet. The trebuchet achieved consistent distances around 40 feet but had inconsistent accuracy, either hitting too far right or straight on from seemingly identical release points.
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Trebuchet Project
The document outlines a student project to design and build a trebuchet within specific requirements, including a maximum arm length of 0.91m, pivot height of 0.5m, and counterweight of 4 tomato soup cans. The project involved conceptualizing designs digitally, constructing prototypes, testing and refining the design through multiple launches, and 3D modeling the trebuchet. The trebuchet achieved consistent distances around 40 feet but had inconsistent accuracy, either hitting too far right or straight on from seemingly identical release points.
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Trebuchet Project
Dillon, Brayden, Corey
Defining the Project Requirements Measurements Soft feet (felt or cloth) must be used for ground contact - Arm no longer than .91m No loose parts - Height of the pivot cannot exceed .5m No hybrid trebuchets (springs, rubber bands, flexible arms, pulleys)
Counterweight
Mass of 4 tomato soup cans (approx. 1220 grams)
Must be dangling throughout the motion or be rigidly attached to the
arm. Digital Analysis / Optimization
In this phase of the project, we first tested our
design constraints inside a digital simulation to get the right parameters. Here, we figured out the ratio between the short and long arms, the ideal weight of the arm, and the release angle. Developing concept trebuchets In this phase, we brainstormed ideas online and came up with drawings and measurements for a practical design of the trebuchet. We aimed for a simple but effective design. Find Solution We edited the base of the trebuchet because it was strong enough to work without the supports for the uprights. We kept roughly the same arm design but sanded and cut holes in it to reduce weight. Constructing prototypes
Going off of the model in Inventor (based on
initial sketch measurements), we proceeded to construct the base of the trebuchet and the arm. The arm had to be adjusted from its original design as the center of gravity was not in an ideal position for maximum release of energy. Testing and Evaluation of solution In the next phase of the project, we periodically test different functionalities of the trebuchet design. Things like bearing placement, rod weight, and release angle are all tested and improved upon based on their performance. Full launch testing + refining release technique & angle 3d Modeling Process Throughout the project, each aspect of the trebuchet was fully modeled and implemented in inventor. Nails, hole placement, angles of cuts on boards, etc. Simulations of the arm due to gravity, with the weight of the cans attached, and views of the trebuchet from all angles are rendered and put into video form: 360 degree view Arm simulation Explosion video Trebuchet Drawing File Rendered Image of Trebuchet Trebuchet The distance of our trebuchet was fairly consistent, with the squash ball hitting Results: within a range of about 1 foot. However, the accuracy of the projectile was Distance Accuracy inconsistent. It was either too far to the 39.5 ft 26 in from target right or straight on, with seemingly 40.1 ft >36 in from target identical release points. A few things we 39.2 ft 8 in from target could improve on: 40.6 ft Target hit The consistency of reaching 40 ft The accuracy / decreasing the horizontal error EXTRA