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Scratch JR Interface Guide

This document provides an overview of the interface for Scratch Jr., outlining the various sections and their purposes. The interface includes a stage for building projects, tools for adding backgrounds, text and characters. It also has a programming area for connecting blocks to code character behaviors, along with palettes and categories of programming blocks. Projects can have multiple pages with their own sets of characters and backgrounds.

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MK Lee
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0% found this document useful (0 votes)
490 views1 page

Scratch JR Interface Guide

This document provides an overview of the interface for Scratch Jr., outlining the various sections and their purposes. The interface includes a stage for building projects, tools for adding backgrounds, text and characters. It also has a programming area for connecting blocks to code character behaviors, along with palettes and categories of programming blocks. Projects can have multiple pages with their own sets of characters and backgrounds.

Uploaded by

MK Lee
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Scratch

 Jr.  Interface  Guide  


1. Save  –  save  the  current  project  and  exit  to  the  Home  Page  
2. Stage  –  this  is  where  the  action  take  place  in  the  project.  
To  delete  a  character  from  the  stage,  press  and  hold  it.  
3. Presentation  Mode  –  expand  the  stage  to  the  full  screen  
4. Grid  –  toggle  on  (and  off)  the  x-­‐y  coordinate  grid  
5. Change  Background  –  select  or  create  a  background  image  
for  the  stage  
6. Add  Text  –  write  titles  and  labels  on  the  stage  
7. Reset  Characters  –  reset  all  characters  to  their  starting  
position  on  the  stage.  Drag  characters  to  set  up  new  starting  
positions.  
8. Green  Flag  –  start  all  programming  scripts  that  begin  with  a  
“Start  on  Green  Flag”  block  
9. Pages  –  select  among  the  pages  in  your  project  –  or  tap  the  
plus  sign  to  add  a  new  page.  Each  page  has  its  own  set  of  
characters  and  a  background.  To  delete  a  page,  press  and  hold  
it.  To  reorder  pages,  drag  them  to  new  positions.  
10. Project  Information  –  change  the  title  of  the  project,  see  
when  the  project  was  created,  and  share  the  project  
11. Undo  /  Redo  –  if  you  make  a  mistake,  tap  Undo  to  
reverse  the  last  action  
12. Programming  Script  –  snap  blocks  together  to  make  a  programming  script,  telling  the  character  what  to  do  
13. Programming  Area  –  this  is  where  you  connect  programming  blocks  to  create  scripts,  telling  the  character  what  to  do  
14. Block  Palette  –  the  menu  of  programming  blocks  
15. Block  Categories  –  this  is  where  you  can  select  a  category  of  programming  blocks  
16. Characters  –  select  among  the  characters  in  your  project,  or  tap  the  plus  sign  to  add  a  new  one.  To  delete  a  character  from  the  stage,  
press  and  hold  it.    
 

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