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Microprocessor - 8086 Interrupts

There are three types of interrupts in the 8086 microprocessor: hardware interrupts, software interrupts, and maskable/non-maskable interrupts. Hardware interrupts are caused by peripheral devices and can be maskable or non-maskable. Software interrupts are caused by interrupt instructions in the code. The 8086 has interrupt request pins for the non-maskable interrupt and maskable interrupt, and all interrupts cause the program counter and flags to be pushed to the stack before jumping to the interrupt handler.

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0% found this document useful (0 votes)
268 views

Microprocessor - 8086 Interrupts

There are three types of interrupts in the 8086 microprocessor: hardware interrupts, software interrupts, and maskable/non-maskable interrupts. Hardware interrupts are caused by peripheral devices and can be maskable or non-maskable. Software interrupts are caused by interrupt instructions in the code. The 8086 has interrupt request pins for the non-maskable interrupt and maskable interrupt, and all interrupts cause the program counter and flags to be pushed to the stack before jumping to the interrupt handler.

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Shahanas
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6/20/22, 10:29 PM Microprocessor - 8086 Interrupts

Microprocessor - 8086 Interrupts

Interrupt is the method of creating a temporary halt during program execution and allows
peripheral devices to access the microprocessor. The microprocessor responds to that interrupt
with an ISR (Interrupt Service Routine), which is a short program to instruct the microprocessor
on how to handle the interrupt.

The following image shows the types of interrupts we have in a 8086 microprocessor −

Hardware Interrupts
Hardware interrupt is caused by any peripheral device by sending a signal through a specified pin
to the microprocessor.

The 8086 has two hardware interrupt pins, i.e. NMI and INTR. NMI is a non-maskable interrupt
and INTR is a maskable interrupt having lower priority. One more interrupt pin associated is INTA
called interrupt acknowledge.

NMI
It is a single non-maskable interrupt pin (NMI) having higher priority than the maskable interrupt
request pin (INTR)and it is of type 2 interrupt.

When this interrupt is activated, these actions take place −

Completes the current instruction that is in progress.

Pushes the Flag register values on to the stack.

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6/20/22, 10:29 PM Microprocessor - 8086 Interrupts

Pushes the CS (code segment) value and IP (instruction pointer) value of the return address
on to the stack.
IP is loaded from the contents of the word location 00008H.

CS is loaded from the contents of the next word location 0000AH.


Interrupt flag and trap flag are reset to 0.

INTR
The INTR is a maskable interrupt because the microprocessor will be interrupted only if interrupts
are enabled using set interrupt flag instruction. It should not be enabled using clear interrupt Flag
instruction.

The INTR interrupt is activated by an I/O port. If the interrupt is enabled and NMI is disabled,
then the microprocessor first completes the current execution and sends ‘0’ on INTA pin twice. The
first ‘0’ means INTA informs the external device to get ready and during the second ‘0’ the
microprocessor receives the 8 bit, say X, from the programmable interrupt controller.

These actions are taken by the microprocessor −

First completes the current instruction.

Activates INTA output and receives the interrupt type, say X.


Flag register value, CS value of the return address and IP value of the return address are
pushed on to the stack.
IP value is loaded from the contents of word location X × 4

CS is loaded from the contents of the next word location.


Interrupt flag and trap flag is reset to 0

Software Interrupts
Some instructions are inserted at the desired position into the program to create interrupts. These
interrupt instructions can be used to test the working of various interrupt handlers. It includes −

INT- Interrupt instruction with type number


It is 2-byte instruction. First byte provides the op-code and the second byte provides the interrupt
type number. There are 256 interrupt types under this group.

Its execution includes the following steps −

Flag register value is pushed on to the stack.

CS value of the return address and IP value of the return address are pushed on to the stack.
IP is loaded from the contents of the word location ‘type number’ × 4

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6/20/22, 10:29 PM Microprocessor - 8086 Interrupts

CS is loaded from the contents of the next word location.

Interrupt Flag and Trap Flag are reset to 0

The starting address for type0 interrupt is 000000H, for type1 interrupt is 00004H similarly for
type2 is 00008H and ……so on. The first five pointers are dedicated interrupt pointers. i.e. −

TYPE 0 interrupt represents division by zero situation.

TYPE 1 interrupt represents single-step execution during the debugging of a program.

TYPE 2 interrupt represents non-maskable NMI interrupt.


TYPE 3 interrupt represents break-point interrupt.

TYPE 4 interrupt represents overflow interrupt.

The interrupts from Type 5 to Type 31 are reserved for other advanced microprocessors, and
interrupts from 32 to Type 255 are available for hardware and software interrupts.

INT 3-Break Point Interrupt Instruction


It is a 1-byte instruction having op-code is CCH. These instructions are inserted into the program so
that when the processor reaches there, then it stops the normal execution of program and follows
the break-point procedure.

Its execution includes the following steps −

Flag register value is pushed on to the stack.

CS value of the return address and IP value of the return address are pushed on to the stack.
IP is loaded from the contents of the word location 3×4 = 0000CH

CS is loaded from the contents of the next word location.

Interrupt Flag and Trap Flag are reset to 0

INTO - Interrupt on overflow instruction


It is a 1-byte instruction and their mnemonic INTO. The op-code for this instruction is CEH. As the
name suggests it is a conditional interrupt instruction, i.e. it is active only when the overflow flag is
set to 1 and branches to the interrupt handler whose interrupt type number is 4. If the overflow flag
is reset then, the execution continues to the next instruction.

Its execution includes the following steps −

Flag register values are pushed on to the stack.

CS value of the return address and IP value of the return address are pushed on to the stack.

IP is loaded from the contents of word location 4×4 = 00010H

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CS is loaded from the contents of the next word location.

Interrupt flag and Trap flag are reset to 0

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