IT Chap 1
IT Chap 1
1. A World of Computers
• Computer literacy involves having a current knowledge and understanding of computers and their uses.
• For students– as the current pandemic has caused academic institutions to force face-to-face classes, colleges and
universities were forced to continue providing learnings to its students through online class. Currently, we are in
our first full year of full face-to-face and there are still a lot of challenges and hindrance in relaying and absorbing
the lectures and thought of the lesson. However, as time goes by, everyone’s learning curve (the teachers’ way of
teaching and the students’ ability to grasp the topic will improve).
• For medical concerns– the pandemic has caused the hospitals to have a spike in its hospital admissions. The medical
agency’s response to this is through “teleconsult”. The nature of “teleconsult” is very much similar to a face-to-face
medical inquiry regarding the patient’s current health status. And from there, the medical doctor can evaluate what
further actions does the patient need to do and what medicine to recommend.
• For spiritual/faith– religious establishments has been forced to closed for some time or operate at less than half of
its capacity. The religious leaders adopted the advantages of technology by streaming its masses, worships and
announcements via internet using the social media platforms.
• For employees– employers were forced to implement the work-from-home setup for work activities that do not
require physical attributes in the workplace. To ensure that the streamline of operations is still congruent with the
company’s goals and directions, a regular status meeting are held by its employees to ensure that all are
contributing to the company’s welfare.
• Many people believe that computer literacy is vital to success. Computer literacy, also known as digital literacy,
involves having a current knowledge and understanding of computers and their uses. Because the requirements
that determine computer literacy change as technology changes, you must keep up with these changes to remain
computer literate.
2. What is a Computer?
• A computer is an electronic device, operating under the control of instructions stored in its own memory.
• A computer is an electronic device, operating under the control of instructions stored in its own memory, that can
accept data, process the data according to specified rules, produce results, and store the results for future use.
Information Processing Cycle
• Computers process data (input) into information (output). Computers carry out processes using
instructions, which are the steps that tell the computer how to perform a particular task. A collection of related
instructions organized for a common purpose is referred to as software. A computer often holds data, information,
and instructions in storage for future use. Some people refer to the series of input, process, output, and storage
activities as the information processing cycle. Recently, communications also has become an essential element of the
information processing cycle.
• When you play a song in your mobile device using Spotify, the song you selected will be the music that will be played.
In accounting, when preparing a trial balance in MS Excel, you will be able to determine the final balance of the account
titles (assuming your formulas are correct).
3. Computers process data into information. Data is a collection of unprocessed items, which can include text, numbers,
images, audio, and video. Information conveys meaning and is useful to people.
A computer processes data into information. In this simplified example, the item ordered, item price, quantity
ordered, and amount received all represent data. The computer processes the data to produce the cash register
receipt (information).
A user is anyone who communicates with a computer or utilizes the information it generates. Both business and home
users can make welli-nformed decisions because they have instant access to information from anywhere in the world.
• Advantages
Speed: When data, instructions, and information flow along electronic circuits in a computer, they travel at incredibly fast
speeds. Many computers process billions or trillions of operations in a single second.
Reliability: The electronic components in modern computers are dependable and reliable because they rarely break or
fail.
Consistency: Given the same input and processes, a computer will produce the same results — consistently. Computers
generate error-free results, provided the input is correct and the instructions work.
Storage: Computers store enormous amounts of data and make this data available for processing anytime it is needed.
Communications: Most computers today can communicate with other computers, often wirelessly. Computers allow
users to communicate with one another.
• Disadvantages:
Violation of Privacy: In many instances, where personal and confidential records stored on computers were not protected
properly, individuals have found their privacy violated and identities stolen.
Public Safety: Adults, teens, and children around the world are using computers to share publicly their photos, videos,
journals, music, and other personal information. Some of these unsuspecting, innocent computer users have fallen victim
to crimes committed by dangerous strangers.
Impact on Labor Force: Although computers have improved productivity and created an entire industry with hundreds of
thousands of new jobs, the skills of millions of employees have been replaced by computers. Thus, it is crucial that workers
keep their education up-to-date. A separate impact on the labor force is that some companies are outsourcing jobs to
foreign countries instead of keeping their homeland labor force employed.
Health Risks: Prolonged or improper computer use can lead to health injuries or disorders. Computer users can protect
themselves from health risks through proper workplace design, good posture while at the computer, and appropriately
spaced work breaks. Two behavioral health risks are computer addiction and technology overload. Computer addiction
occurs when someone becomes obsessed with using a computer. Individuals suffering from technology overload feel
distressed when deprived of computers and mobile devices.
Impact on Environment: Computer manufacturing processes and computer waste are depleting natural resources and
polluting the environment. Green computing involves reducing the electricity consumed and environmental waste
generated when using a computer. Strategies that support green computing include recycling, regulating manufacturing
processes, extending the life of computers, and immediately donating or properly disposing of replaced computers.
7. Green computing involves reducing the electricity consumed and environmental waste generated when using a
computer.
Strategies include:
Recycling
10. a social networking Web site, that encourage members to share their interests, ideas, stories, photos, music, and
videos with other registered users.
also called online social network
Application Software - A widely used type of application software related to communications is a Web browser, which
allows users with an Internet connection to access and view Web pages or access programs. Other popular application
software includes word processing software, spreadsheet software, database software, and presentation software.
Allows a user to perform main tenance-type tasks usually related to managing a computer, its devices, or its programs
OS - When a user starts a computer, portions of the operating system are copied into memory from the computer’s hard
disk. These parts of the operating system remain in memory while the computer is on.
UP - For example, you can use a utility program to transfer digital photos to an optical disc. Most operating systems include
several utility programs for managing disk drives, printers, and other devices and media. You also can buy utility programs
that allow you to perform additional computer management functions.
A notebook computer, also called a laptop computer, is a portable, personal computer often designed to fit on your
lap.
A netbook, which is a type of notebook computer, is smaller, lighter, and often not as powerful as a traditional
notebook computer.
The Tablet PC, or tablet computer, is a special type of notebook computer you can interact with by touching the screen
with your finger or a digital pen.
A smart phone is an Internet-enabled phone that usually also provides personal information management functions
such as a calendar, an appointment book, an address book, a calculator, and a notepad. In addition to basic phone
capabilities, a smart phone allows you to send and receive e-mail messages and access the Web — usually for an
additional fee.
A PDA (personal digital assistant), which often looks like a smart phone, provides personal information management
functions such as a calendar, an appointment book, an address book, a calculator, and a notepad. A PDA differs from
a smart phone in that it usually does not provide phone capabilities and may not be Internet-enabled, support voice
input, have a built-in camera, or function as a portable media player.
An e-book reader (short for electronic book reader), or e-reader, is a handheld device that is used primarily for reading
e-books (Figure 1-18). An e-book, or digital book, is an electronic version of a printed book, readable on computers
and other digital devices. Most e-book readers have a touch screen and are Internet-enabled.
A handheld computer, sometimes referred to as an Ultra-Mobile PC (UMPC), is a computer small enough to fit in one
hand. Industry-specific handheld computers serve mobile employees, such as parcel delivery people, whose jobs
require them to move from place to place. (DHL, UPS)
A portable media player is a mobile device on which you can store, organize, and play digital media. For example, you
can listen to music; watch videos, movies, and television shows; and view photos on the device’s screen.
A digital camera is a device that allows users to take pictures and store the photographed images digitally, instead of
on traditional film
19. Game Consoles
A game console is a mobile computing device designed for single player or multiplayer video games.
20. Servers
• A server controls access to the hardware, software, and other resources on a network.
• Provides a centralized storage area for programs, data, and information.
• Servers support from two to several thousand connected computers at the same time.
21. Mainframes
A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users
simultaneously.
Mainframes store huge amounts of data, instructions, and information. Most major corporations use mainframes for
business activities. With mainframes, enterprises are able to bill millions of customers, prepare payroll for thousands
of employees, and manage thousands of items in inventory.
22. Supercomputers
A supercomputer is the fastest, most powerful computer — and the most expensive.
The fastest supercomputers are capable of processing more than one quadrillion instructions in a single second.
Applications requiring complex, sophisticated mathematical calculations use super computers.
Large-scale simulations and applications in medicine, aerospace, automotive design, online banking, weather
forecasting, nuclear energy research, and petroleum exploration use a supercomputer.