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Interior Design Starter Pack

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0% found this document useful (0 votes)
185 views10 pages

Interior Design Starter Pack

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Professional Diploma in

Interior
Design
Starter Pack
Robyn is an internationally qualified Interior
Architectural Designer, currently working as an
Interior design educator at Shaw Academy in Cape
Town, South Africa.

She graduated with her Interior Design diploma


in Interior Architectural Design, and after 9 years
working in the industry and owning her own Interior
Design company, she decided that it was time to
share her passion for design and move to a different
area within the same field - e-learning . She finds so
much joy in passing on the passion, knowledge and
experiences that she has for the design industry.
Robyn has first-hand experience in a vast array
of design sectors from corporate interior design,
retail interior design right through to domestic and
hospitality design.

She has been in the industry for 9 years working with


prominent international design firms as well as has
first-hand experience in running an interior design
Interior design company. She has built up a large client portfolio of
international clients while running her interior design
company.
Starter Pack
Although Robyn is qualified to work in a variety
of design sectors, her passion lies in retail and
Meet your educator hospitality design where she not only gets to let her
creative energy flow but also gets to delve deeper
Robyn Santini into her technical skill set. She is a creative being and
loves to immerse herself in the latest industry trends
and styles. She is always travelling, looking out for
new ideas and believes that staying relevant with all
the changes in the industry is crucial.

Happy learning!
Module 1

Lesson 1 The sketchbook of interior design


Lesson 2 The plan view
Lesson 3 Design section in elevation
Lesson 4 The design principles
Lesson 5 A view in perspective
Lesson 6 Getting to grips with style
Lesson 7 Let’s get colouring!
Lesson 8 It’s all in the timeline

Module 2

Interior Design Lesson 1 The designer


Lesson 2 The client
Course Outline Lesson 3 The architect
Lesson 4 The concept of it all
Lesson 5 The design scheme
Lesson 6 Material components & light
In the Interior Design course you can expect
4 modules comprising the following: Lesson 7 The fabric of design
Lesson 8 Overview of the professional prac-
Each module consists of: tice
• 8 lessons
• 8 post-lesson quizzes Module 3
• 4 practice assignments Lesson 1 Survey your site
• 1 module assignment Lesson 2 A technical touch (part 1)
Lesson 3 A technical touch (part 2)
The toolkit is available as an optional extra Lesson 4 Space plan your project
purchase, which includes: Lesson 5 It’s all in the style
• Webinar slides
Lesson 6 Sample your design
• Summary notes
Lesson 7 Looking at the detail
• Bonus lessons
Lesson 8 Presenting with flair

Module 4
Lesson 1 Practicing the profession
Lesson 2 Sketchup 101
Lesson 3 Document your design
Lesson 4 Get creative with your budget
Lesson 5 Jump into construction
Lesson 6 Detail drawings
Lesson 7 Time to hand over
Lesson 8 The big presentation
Welcome!
Our online interior design course will take you through a very current,
practical, inspirational journey of design and techniques.

We take an in-depth look at what interior design is and the importance


of how it embraces human needs and desires. We will equip you with the
skills to design and create functional, beautiful spaces as well as encourage
& support you in finding your design style.

Our modules are designed to offer a combined technical and creative


approach. We will take you through the key design applications,
3D-modelling software, and drawing for interior design. You will have our
full support as you explore the business behind design, and gain industry
skills to market your company, pitch an idea, and manage clients.
We have a strong focus on critical thinking and will encourage the
Interior Design development of this skill throughout our module . The focus of the
course is to provide a theoretical and practical platform for your interior
design career. We provide the student dynamic and vocational study
opportunity.

Curating and creating a space


and achieving harmony of
functionality & beauty is vital to
how we live, work and interact.

Robyn Santini
What is interior design?

Interior Design is not about filling spaces with beautiful objects, and most

definitely not just about what colour the walls and floors are going to be.

Interior Design is about giving purpose and function to space and

improving the built environment; therefore improving people’s lives. 

We may not be doctors, or lawyers but we most certainly perform a vital

function in people’s daily lives. 

Interior design can be one of the most exciting and ever-changing

professions or career paths. Interior design improves living conditions,

functionality and quality of space.

Interior Design
What interior designers do

• Briefing & Consultancy

• Concept Design & 3D Modelling

• Budgets and Budget planning

• Space planning

• Technical Drawings & Specification

• Drafting

• Design & Project management

• Shop-fitting & Construction

• Landlord Liaisons / presentations & Council submission

• Furnishing and Soft Decor


The interior design process

Appraisal
The first step to creating a strong flawless project. This is where the
interior designer establishes and creates the design brief hand in hand
with the client. The designer will look into the total project budget and
allowances with the client as well.

A scope of works is then generated to create a boundary in which the


project will run. A full site inspection is done and sketch layouts of the
proposed layout of the space.

From here the designer moves into phased approach of the project
looking at build rates and generate an estimate design quote, time-line
and payment plan which is put together in the form of an interior design
agreement between the client and designer.

Fee structure
Interior design fees can be based on the final scope, size and budget of
the project as well as the amount of time required to move through the
Interior Design different stages of the project. Payments are staged to match project
milestones and deliverables throughout the duration of the project.

Research & development


Time needs to be spent researching the clients needs and business
brand. Good design stems from research and insight. From here, a strong
concept is generated. It is a good idea to combine ideas and inspiration
and research with the clients brand/personality to generate a concept
that will give life to their space.

Moving on to the design development phase where the concept is


brought to life. Space layouts and 3D models are generated, sample
boards and finishes are sourced to ensure that accurate communication
of the design ideas to the client.

Technical drawings
Technical drawings are usually drawn up by a specialised team of designers.
Working with a variety of manufacturers, contractors and specialists in the
field will enable you to execute the design with as much accuracy as possible.
Cheat sheet: SketchUp (Win)

SketchUp Pro Quick Reference Card | Windows


Tool
2 Poin
Large Tool Set Dynamic Components

Select (Spacebar) Make Component Interact Component Options


Circle

Paint Bucket (B) Eraser (E) Component Attributes

Eraser
Line (L) Freehand Sandbox (Terrain)

Rectangle (R) From Contours From Scratch


Rotated Rectangle Follow

Circle (C) Polygon Smoove Stamp


Line (L

Arc 2 Point Arc (A) Drape Add Detail


Look A
3 Point Arc Pie Flip Edge Move

Move (M) Push/Pull (P) Standard Views

Iso Top
Rotate (Q) Follow Me

Front Right
Scale (S) Offset (F)
Offset
Interior Design Tape Measure (T) Dimensions
Back Left
Orbit (
Style
Protractor Text Paint B
X-Ray Back Edges
Axes 3D Text
Wireframe Hidden Line
Orbit (O) Pan (H) Push/
Shaded
Shaded
with Textures
Zoom (Z) Zoom Window
Monochrome Rectan
Zoom Extents Previous
Rotate
Location
Position Camera Walk
Add Location... Toggle Terrain
Rotate
Look Around Section Plane
Warehouse
Solid Tools
3D Warehouse... Share Model... Scale (
Outer Shell Intersect (Pro)
Extension
Share Component...
Warehouse...
Union (Pro) Subtract (Pro)
Select
Trim (Pro) Split (Pro) Send to LayOut (Pro) Classifier (Pro)

Tape M
Middle Button (Wheel) Scroll Zoom
L R L R
Click-Drag Orbit
Shift+Click-Drag Pan Zoom
Double-Click re-center view

© 2020 Trimble
Cheat sheet: SketchUp (Win)

erence Card | Windows


Tool Operation Instructions
2 Point Arc (A) Bulge specify bulge amount by typing a number and Enter
Dynamic Components Radius specify radius by typing a number, the R key, and Enter
Segments specify number of segments by typing a number, the S key, and Enter
Interact Component Options
Circle (C) Shift lock current inferences
Radius specify radius by typing a number and Enter
Component Attributes
Segments specify number of segments by typing a number, the S key, and Enter
Eraser (E) Ctrl soften/smooth (use on edges to make adjacent faces appear curved)
Sandbox (Terrain) Shift hide
Ctrl+Shift unsoften/unsmooth
From Contours From Scratch
Follow Me Alt use face perimeter as extrusion path
Expert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude
Smoove Stamp
Line (L) Shift lock in current inference direction
Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicular
Drape Add Detail Length specify length by typing a number and Enter
Look Around Eye Height specify eye height by typing a number and Enter
Flip Edge Move (M) Ctrl move a copy
Shift hold down to lock in current inference direction
Standard Views Alt auto-fold (allow move even if it means adding extra edges and faces)
Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicular
Iso Top Distance specify move distance by typing a number and Enter
External Copy Array n copies in a row: move first copy, type a number, the X key, and Enter
Front Right Internal Copy Array n copies in between: move first copy, type a number, the / key, and Enter
Offset (F) Alt allow results to overlap
Interior
Back Design
Left
Orbit (O)
Distance
Ctrl
specify an offset distance by typing a number and Enter
hold down to disable “gravity-weighted” orbiting
Style Shift hold down to activate Pan tool
Paint Bucket (B) Ctrl fill material – paint all matching adjacent faces
X-Ray Back Edges Shift replace material – paint all matching faces in the model
Ctrl+Shift replace material on object - paint all matching faces on the same object
Wireframe Hidden Line Alt hold down to sample material
Push/Pull (P) Ctrl push/pull a copy of the face (leaving the original face in place)
Shaded Double-Click apply last push/pull amount to this face
Shaded
with Textures
Distance specify a push/pull amount by typing a number and Enter
Monochrome Rectangle (R) Ctrl start drawing from center
Dimensions specify dimensions by typing length, width and Enter ie. 20,40
Rotated Rectangle Shift lock in current direction/plane
Location
Alt lock drawing plane for first edge (after first click)
Add Location... Toggle Terrain Dimensions, Angle click to place first two corners, then type width, angle and Enter ie. 90,20
Rotate (Q) Ctrl rotate a copy
Angle specify an angle by typing a number and Enter
Warehouse
Slope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 3:12
3D Warehouse... Share Model... Scale (S) Ctrl hold down to scale about center
Shift hold down to scale uniformly (don’t distort)
Extension Amount specify a scale factor by typing a number and Enter ie. 1.5 = 150%
Share Component...
Warehouse... Length specify a scale length by typing a number, a unit type, and Enter ie. 10m
Select (Spacebar) Ctrl add to selection
Send to LayOut (Pro) Classifier (Pro) Shift add/subtract from selection
Ctrl+Shift subtract from selection
Tape Measure (T) Ctrl toggle create guide or measure only
ll Zoom
Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicular
g Orbit Resize resize model: measure a distance, type intended size, and Enter
g Pan Zoom (Z) Shift hold down and click-drag mouse to change Field of View
k re-center view
Cheat sheet: SketchUp (Mac)

SketchUp Pro Quick Reference Card | Mac


Tool
2 Poin
Large Tool Set Dynamic Components

Select (Spacebar) Make Component Interact Component Options


Circle

Paint Bucket (B) Eraser (E) Component Attributes

Erase
Line (L) Freehand Sandbox (Terrain)

Rectangle (R) From Contours From Scratch


Rotated Rectangle Follow

Circle (C) Polygon Smoove Stamp


Line (

Arc 2 Point Arc (A) Drape Add Detail


Look
3 Point Arc Pie Flip Edge Move

Move (M) Push/Pull (P) Standard Views

Iso Top
Rotate (Q) Follow Me

Front Right
Scale (S) Offset (F)
Offse
Interior Design Tape Measure (T) Dimensions
Back Left
Orbit
Style
Protractor Text Paint
X-Ray Back Edges
Axes 3D Text
Wireframe Hidden Line
Orbit (O) Pan (H) Push/
Shaded
Shaded
with Textures
Zoom (Z) Zoom Window
Monochrome Recta
Zoom Extents Previous
Rotat
Location
Position Camera Walk
Add Location... Toggle Terrain
Rotat
Look Around Section Plane
Warehouse
Solid Tools
3D Warehouse... Share Model... Scale
Outer Shell Intersect (Pro)
Extension
Share Component...
Warehouse...
Union (Pro) Subtract (Pro)
Selec
Trim (Pro) Split (Pro) Send to LayOut (Pro) Classifier (Pro)

Tape
Middle Button (Wheel) Scroll Zoom
L R L R
Click-Drag Orbit
Shift+Click-Drag Pan Zoom
Double-Click re-center view

© 2020 Trimble
Cheat sheet: SketchUp (Mac)

erence Card | Mac


Tool Operation Instructions
2 Point Arc (A) Bulge specify bulge amount by typing a number and Enter
Dynamic Components Radius specify radius by typing a number, the R key, and Enter
Segments specify number of segments by typing a number, the S key, and Enter
Interact Component Options
Circle (C) Shift lock current inferences
Radius specify radius by typing a number and Enter
Component Attributes
Segments specify number of segments by typing a number, the S key, and Enter
Eraser (E) Option soften/smooth (use on edges to make adjacent faces appear curved)
Sandbox (Terrain) Shift hide
Option+Shift unsoften/unsmooth
From Contours From Scratch
Follow Me Command use face perimeter as extrusion path
Expert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude
Smoove Stamp
Line (L) Shift lock in current inference direction
Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicular
Drape Add Detail Length specify length by typing a number and Enter
Look Around Eye Height specify eye height by typing a number and Enter
Flip Edge Move (M) Option move a copy
Shift hold down to lock in current inference direction
Standard Views Command auto-fold (allow move even if it means adding extra edges and faces)
Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicular
Iso Top Distance specify move distance by typing a number and Enter
External Copy Array n copies in a row: move first copy, type a number, the X key, and Enter
Front Right Internal Copy Array n copies in between: move first copy, type a number, the / key, and Enter
Offset (F) Command allow results to overlap
Interior
Back Design
Left
Orbit (O)
Distance
Option
specify an offset distance by typing a number and Enter
hold down to disable “gravity-weighted” orbiting
Style Shift hold down to activate Pan tool
Paint Bucket (B) Option fill material – paint all matching adjacent faces
X-Ray Back Edges Shift replace material – paint all matching faces in the model
Option+Shift replace material on object – paint all matching faces on the same object
Wireframe Hidden Line Command hold down to sample material
Push/Pull (P) Option push/pull a copy of the face (leaving the original face in place)
Shaded Double-Click apply last push/pull amount to this face
Shaded
with Textures
Distance specify a push/pull amount by typing a number and Enter
Monochrome Rectangle (R) Option start drawing from center
Dimensions specify dimensions by typing length, width and Enter ie. 20,40
Rotated Rectangle Shift lock in current direction/plane
Location
Command lock drawing plane for first edge (after first click)
Add Location... Toggle Terrain Dimensions, Angle click to place first two corners, then type width, angle and Enter ie. 90,20
Rotate (Q) Option rotate a copy
Angle specify an angle by typing a number and Enter
Warehouse
Slope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 3:12
3D Warehouse... Share Model... Scale (S) Option hold down to scale about center
Shift hold down to scale uniformly (don’t distort)
Extension Amount specify a scale factor by typing a number and Enter ie. 1.5 = 150%
Share Component...
Warehouse... Length specify a scale length by typing a number, a unit type, and Enter ie. 10m
Select (Spacebar) Option add to selection
Send to LayOut (Pro) Classifier (Pro) Shift add/subtract from selection
Option+Shift subtract from selection
Tape Measure (T) Option toggle create guide or measure only
ll Zoom
Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicular
g Orbit Resize resize model: measure a distance, type intended size, and Enter
g Pan Zoom (Z) Shift hold down and click-drag mouse to change Field of View
k re-center view

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