0% found this document useful (0 votes)
82 views

CPP Lab

The document contains program code snippets to solve various problems: 1. Write programs to print the sum of digits of a number, check if a number is Armstrong, and print prime numbers between 2 and n. 2. Write a program to find the largest and smallest number in an array and sort the array. 3. Write a program to read student details using a class and display the details. 4. Write a program to demonstrate dynamic memory allocation and deallocation using new and delete operators with a class. 5. Write a program to calculate the area of rectangles, circles and squares using constructors. 6. Write a program to implement a copy constructor. 7. Write programs to demonstrate using
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
82 views

CPP Lab

The document contains program code snippets to solve various problems: 1. Write programs to print the sum of digits of a number, check if a number is Armstrong, and print prime numbers between 2 and n. 2. Write a program to find the largest and smallest number in an array and sort the array. 3. Write a program to read student details using a class and display the details. 4. Write a program to demonstrate dynamic memory allocation and deallocation using new and delete operators with a class. 5. Write a program to calculate the area of rectangles, circles and squares using constructors. 6. Write a program to implement a copy constructor. 7. Write programs to demonstrate using
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 35

1. Write a program to.

a. Print the sum of digits of a given number.


b. Check whether the given number is Armstrong or not
c. Print the prime number from 2 to n where n is natural number given.
1A…………………………………
AIM: To write a CPP program to Print the sum of digits of a given number.
PROGRAM:
#include <iostream.h>
int main( )
{
int n,sum=0,m;
cout<<"Enter a number: ";
cin>>n;
while(n>0)
{
m=n%10;
sum=sum+m;
n=n/10;
}
cout<<"Sum is= "<<sum<<endl;
return 0;
}
1B…………………………………
AIM: To write a CPP program to Check whether the given number is Armstrong or not
PROGRAM:
#include <iostream.h>
int main( )
{
int n,r,sum=0,temp;
cout<<"Enter the Number= ";
cin>>n;
temp=n;
while(n>0)
{
r=n%10;
sum=sum+(r*r*r);
n=n/10;
}
if(temp==sum)
cout<<"Armstrong Number."<<endl;
else
cout<<"Not Armstrong Number."<<endl;
return 0;
}
1C…………………………………
AIM: To write a CPP program to Print the prime number from 2 to n where n is
natural number given.
PROGRAM:
#include<iostream.h>
int main( )
{
int N, i, j, isPrime, n;
cout << "Enter the value of N\n";
cin >> N;
// For every number between 2 to N, check
// whether it is prime number or not
for(i = 2; i <= N; i++)
{
isPrime = 0;
// Check whether i is prime or not
for(j = 2; j <= i/2; j++)
{
// Check If any number between 2 to i/2 divides I
// completely If yes the i cannot be prime number
if(i % j == 0)
{
isPrime = 1;
break;
}
}
if(isPrime==0 && N!= 1)
cout << i << " ";
}
return 0;
}
2. Write a program to find largest and smallest elements in a given list of numbers and
sort the given list
AIM: To Write a CPP program to find largest and smallest elements in a given list of
numbers and sort the given list
PROGRAM:
#include<iostream.h>
int main ( )
{
int arr[100], n, i, max, min;
cout << "Enter the size of the array : ";
cin >> n;
cout << "Enter the elements of the array : ";
for (i = 0; i < n; i++)
cin >> arr[i];
max = arr[0];
for (i = 0; i < n; i++)
{
if (max < arr[i])
max = arr[i];
}
min = arr[0];
for (i = 0; i < n; i++)
{
if (min > arr[i])
min = arr[i];
}
cout << "Largest element : " << max<<endl;
cout << "Smallest element : " << min<<endl;
return 0;
}
3. Write a program to read the student name, roll no, marks and display the same using
class and object.
AIM: To Write a CPP program to read the student name, roll no, marks and display
the same using class and object.
PROGRAM:
#include <iostream.h>
#define MAX 10
class student
{
private:
char name[30];
int rollNo;
int total;
float perc;
public:
//member function to get student's details
void getDetails(void);
//member function to print student's details
void putDetails(void);
};
//member function definition, outside of the class
void student::getDetails(void)
{
cout << "Enter name: " ;
cin >> name;
cout << "Enter roll number: ";
cin >> rollNo;
cout << "Enter total marks outof 500: ";
cin >> total;
perc=(float)total/500*100;
}
//member function definition, outside of the class
void student::putDetails(void)
{
cout << "Student details:\n";
cout << "Name:"<< name << ",Roll Number:" << rollNo << ",Total:" <<
total << ",Percentage:" << perc;
}
int main( )
{
student std[MAX]; //array of objects creation
int n,loop;
cout << "Enter total number of students: ";
cin >> n;
for(loop=0;loop< n; loop++)
{
cout << "Enter details of student " << loop+1 << ":\n";
std[loop].getDetails( );
}
cout << endl;
for(loop=0;loop< n; loop++)
{
cout << "Details of student " << (loop+1) << ":\n";
std[loop].putDetails( );
}
return 0;
}
4. Write a program to implement the dynamic memory allocation and de-allocation
using new and delete operators using class and object.
AIM: To Write a CPP program to implement the dynamic memory allocation and de-
allocation using new and delete operators using class and object.
PROGRAM:
#include <iostream.h>
int main( )
{
// declare an int pointer
int* pointInt;
// declare a float pointer
float* pointFloat;
// dynamically allocate memory
pointInt = new int;
pointFloat = new float;
// assigning value to the memory
*pointInt = 45;
*pointFloat = 45.45f;
cout << *pointInt << endl;
cout << *pointFloat << endl;
// deallocate the memory
delete pointInt;
delete pointFloat;
return 0;
}
5. Write a program to find area of a rectangle, circle, and square using constructors.
AIM: To Write a CPP program to find area of a rectangle, circle, and square using
constructors.
PROGRAM:
#include <iostream.h>
class Area
{
public:
Area(int length, int breadth) /*Creating a constructor with 2 parameter*/
{
cout << "Area of the rectangle =" << length * breadth << endl;
}
Area(double r)
{
cout << "Area of the circle "<<3.14*r*r << endl;
}
Area(int side) /*Creating a constructor with 1 parameter*/
{
cout << "Area of the square = " << side * side << endl;
}
};
int main( )
{
Area obj2(5, 6); /*Initializing the value of length=5 and breadth=6*/
Area obj1(5.0);/*Initializing the value of radius of circle=5*/
Area obj3(5); /*Initializing the value of side of square=5*/
return (0);
}
6. Write a program to implement copy constructor.
AIM: To Write a CPP program to implement copy constructor.
PROGRAM:
#include<iostream.h>
class Point
{
private:
int x, y;
public:
Point(int x1, int y1)
{
x = x1;
y = y1;
}
// Copy constructor
Point(const Point &p1)
{
x = p1.x;
y = p1.y;
}
int getX( )
{
return x;
}
int getY( )
{
return y;
}
};
int main( )
{
Point p1(10, 15); // Normal constructor is called here
Point p2 = p1; // Copy constructor is called here
// Let us access values assigned by constructors
cout << "p1.x = " << p1.getX() << ", p1.y = " << p1.getY( );
cout << "\np2.x = " << p2.getX() << ", p2.y = " << p2.getY( );
return 0;
}

7. Write a program using friend functions and friend class.


7A…………………………
AIM : To Write a CPP Program using friend function
#include <iostream.h>
class Box
{
private:
int length;
public:
Box( ): length(0) { }
friend int printLength(Box); //friend function
};
int printLength(Box b)
{
b.length += 10;
return b.length;
}
int main( )
{
Box b;
cout<<"Length of box: "<< printLength(b)<<endl;
return 0;
}
7B……………………..
AIM: To Write a CPP Program using friend function
#include <iostream.h>
class A
{
int x =5;
friend class B; // friend class.
};
class B
{
public:
void display(A &a)
{
cout<<"value of x is : "<<a.x;
}
};
int main( )
{
A a;
B b;
b.display(a);
return 0;
}
8. Write a program to implement constructors
a. Default Constructor, Parameterized Constructor, Copy Constructor
b. Define the constructor inside/outside of the class
c. Implement all three constructors within a single class as well as use multiple classes(
individual classes)
8A……………….
DEAFULT CONSTRUCTOR
AIM: To write a CPP program to demonstrate Default constructor
PROGRAM:
#include <iostream.h>
class Employee
{
public:
Employee( )
{
cout<<"Default Constructor Invoked"<<endl;
}
};
int main(void)
{
Employee e1; //creating an object of Employee
Employee e2;
return 0;
}
PARAMETERIZED CONSTRUCTOR:
AIM: To write a CPP program to demonstrate Parameterized constructor
PROGRAM:
#include <iostream.h>
class Employee
{
public:
int id;//data member (also instance variable)
string name;//data member(also instance variable)
float salary;
Employee(int i, string n, float s)
{
id = i;
name = n;
salary = s;
}
void display( )
{
cout<<id<<" "<<name<<" "<<salary<<endl;
}
};
int main(void)
{
Employee e1 =Employee(101, "Sonoo", 890000); //creating an object of Employee
Employee e2=Employee(102, "Nakul", 59000);
e1.display();
e2.display();
return 0;
}
COPY CONSTRUCTOR:
AIM: To write a CPP program to demonstrate Copy constructor
PROGRAM:
#include <iostream.h>
class A
{
public:
int x;
A(int a) // parameterized constructor.
{
x=a;
}
A(A &i) // copy constructor
{
x = i.x;
}
};
int main( )
{
A a1(20); // Calling the parameterized constructor.
A a2(a1); // Calling the copy constructor.
cout<<a2.x;
return 0;
}
8B……………………….
AIM: To Write a CPP Program to define a constructor inside of the class
PROGRAM:
#include <iostream.h>
class Employee
{
public:
Employee( )
{
cout<<"Default Constructor Invoked"<<endl;
}
};
int main(void)
{
Employee e1; //creating an object of Employee
Employee e2;
return 0;
}

AIM: To Write a CPP Program to define a constructor outside of the class


PROGRAM:
#include <iostream.h>
#include<conio.h>
// Class Declaration
class Example
{
int a, b;
//Access - Specifier
public:
//Constructor declaration
Example( );
//Member Functions for display 'a & b' Values.
void Display( )
{
cout << "Values :" << a << "\t" << b;
}
};
// Constructor definition outside Class
Example::Example( )
{
// Assign Values In Constructor
a = 10;
b = 20;
cout << "Im Constructor : Outside Class\n";
}
int main( )
{
// Object Creation For Class
Example Object;
// Constructor invoked.
Object.Display( );
// Wait For Output Screen
getch( );
return 0;
}
8C………….
AIM: To write a CPP program to demonstrate all type of constructors in one class
#include<iostream.h>
class A
{
public:
int x;
A( )
{
cout<<"defalt constructor is called "<<endl;
}
A(int r)
{
x=r;
cout<<"Paremeterized constructor"<<endl;
cout<<"paremeter values"<<x<<endl;
}
A(A &i)
{
x=i.x;
cout<<"Copy constructor"<<endl;
cout<<"copied parameter vallue"<<x<<endl;
}
};
int main( )
{
A a1;
A a2(10);
A a3(a2);
}
AIM: To write a CPP program to demonstrate all type of constructors in different class
PROGRAM:
#include<iostream.h>
class A
{
public:
A( )
{
cout<<"defalt constructor is called "<<endl;
}
};
class B
{
public:
int x;
B(int r)
{
x=r;
cout<<"Paremeterized constructor"<<endl;
cout<<"paremeter values"<<x<<endl;
}
};
class C
{
public:
int x;
C(B &i)
{
x=i.x;
cout<<"Copy constructor"<<endl;
cout<<"copied parameter vallue"<<x<<endl;
}
};
int main( )
{
A a1;
B b1(10);
C c1(b1);
}
9. Write a program to implement the following concepts using class and object
a. Function overloading
b. Operator overloading (unary/binary(+ and -))
9A:FUNCTION OVERLOADING
AIM: To write a CPP program to demonstrate function overloading using a class and
object
PROGRAM:
#include <iostream.h>
class Cal
{
public:
int add(int a,int b)
{
return a + b;
}
int add(int a, int b, int c)
{
return a + b + c;
}
};
int main(void)
{
Cal C;
cout<<C.add(10, 20)<<endl;
cout<<C.add(12, 20, 23);
return 0;
}
9b. Operator overloading (unary/binary(+ and -))
UNARY OPERATOR OVERLOADING
AIM: To write a CPP program to demonstrate unary Operator overloading using a
class and object
PROGRAM:
#include <iostream.h>
class Distance
{
public:
// Member Object
int feet, inch;
// Constructor to initialize the object's value
Distance(int f, int i)
{
this->feet = f;
this->inch = i;
}
// Overloading(-) operator to perform decrement
// operation of Distance object
void operator-( )
{
feet--;
inch--;
cout << "\nFeet & Inches(Decrement): " << feet << "'" << inch;
}
};
// Driver Code
int main( )
{
// Declare and Initialize the constructor
Distance d1(8, 9);
// Use (-) unary operator by single operand
-d1;
return 0;
}
BINARY OPERATOR OVERLOADING
AIM: To write a CPP program to demonstrate Binary Operator overloading using a
class and object
PROGRAM:
#include <iostream.h>
class Arith_num
{
// declare data member or variable
int x, y;
public:
// create a member function to take input
void input( )
{
cout << " Enter the first number: ";
cin >> x;
}
void input2( )
{
cout << " Enter the second number: ";
cin >> y;
}
// overloading the binary '+' operator to add number
Arith_num operator + (Arith_num &ob)
{
// create an object
Arith_num A;
// assign values to object
A.x = x + ob.x;
return (A);
}
// display the result of binary + operator
void print( )
{
cout << "The sum of two numbers is: " <<x;
}
};
int main ( )
{
Arith_num x1, y1, res; // here we create object of the class Arith_num i.e x1 and y1
// accepting the values
x1.input( );
y1.input( );
// assign result of x1 and x2 to res
res = x1 + y1;
// call the print( ) function to display the results
res.print( );
return 0;
}
10. Write a program to demonstrate single inheritance, multilevel inheritance and
multiple inheritances
10A……
AIM: To Write a CPP program to demonstrate Single Inheritence.
PROGRAM:
#include <iostream.h>
class Account
{
public:
float salary = 60000;
};
class Programmer: public Account
{
public:
float bonus = 5000;
};
int main(void)
{
Programmer p1;
cout<<"Salary: "<<p1.salary<<endl;
cout<<"Bonus: "<<p1.bonus<<endl;
return 0;
}
10B……..
AIM: To write a CPP program to demonstrate the Multilevel Inheritance
PROGRAM:
#include <iostream.h>
class Animal
{
public:
void eat( )
{
cout<<"Eating..."<<endl;
}
};
class Dog: public Animal
{
public:
void bark( )
{
cout<<"Barking..."<<endl;
}
};
class BabyDog: public Dog
{
public:
void weep( )
{
cout<<"Weeping...";
}
};
int main(void)
{
BabyDog d1;
d1.eat( );
d1.bark( );
d1.weep( );
return 0;
}
10C…………….
AIM: To write a CPP program to demonstrate Multiple Inheritance
PROGRAM:
#include <iostream.h>
class A
{
protected:
int a;
public:
void get_a(int n)
{
a = n;
}
};
class B
{
protected:
int b;
public:
void get_b(int n)
{
b = n;
}
};
class C : public A,public B
{
public:
void display( )
{
std::cout << "The value of a is : " <<a<< std::endl;
std::cout << "The value of b is : " <<b<< std::endl;
cout<<"Addition of a and b is : "<<a+b;
}
};
int main( )
{
C c;
c.get_a(10);
c.get_b(20);
c.display( );
return 0;
}
11. Write a program to implement the overloaded constructors in inheritance.
AIM: Write a CPP program to implement the overloaded constructors in inheritance.
PROGRAM:
#include<iostream.h>
class A
{
public:
int x;
A( )
{
cout<<"defalt constructor is called "<<endl;
}
A(int r)
{
x=r;
cout<<"Paremeterized constructor"<<endl;
cout<<"paremeter values"<<x<<endl;
}
A(A &i)
{
x=i.x;
cout<<"Copy constructor"<<endl;
cout<<"copied parameter vallue"<<x<<endl;
}
};
int main( )
{
A a1;
A a2(10);
A a3(a2);
}
12. Write a program to implement the polymorphism and the following concepts using
class and object.
a. Virtual functions
b. Pure virtual functions
12A………..
AIM: To write a CPP program to implement the polymorphism using Virtual functions
PROGRAM:
#include<iostream.h>
class B
{
public:
virtual void s( )
{
cout<<" In Base \n";
}
};
class D: public B
{
public:
void s( )
{
cout<<"In Derived \n";
}
};
int main(void)
{
D d; // An object of class D
B *b= &d; // A pointer of type B* pointing to d
b->s( ); // prints "D::s() called"
return 0;
}
12B…………………..
AIM: To write a CPP program to implement the polymorphism using Pure Virtual
functions
PROGRAM:
#include<iostream.h>
class B
{
public:
virtual void s( ) = 0; // Pure Virtual Function
};
class D:public B
{
public:
void s( )
{
cout << "Virtual Function in Derived class\n";
}
};
int main( )
{
B *b;
D dobj;
b = &dobj;
b->s( );
}
13. Write a program to implement the virtual concepts for following concepts
a. Constructor (not applied)
b. Destructor (applied)
13A.
AIM: To Write a CPP program to implement the virtual concepts with Constructor
(not applied)
PROGRAM:
13B:
AIM: To Write a CPP program to implement the virtual concepts with Destructor(applied)
PROGRAM:
#include<iostream.h>
class b
{
public:
b( )
{
cout<<"Constructing base \n";
}
virtual ~b( )
{
cout<<"Destructing base \n";
}
};
class d: public b
{
public:
d( )
{
cout<<"Constructing derived \n";
}
~d( )
{
cout<<"Destructing derived \n";
}
};

int main(void)
{
d *derived = new d( );
b *bptr = derived;
delete bptr;
return 0;
}

14. Write a program to demonstrate static polymorphism using method overloading.


AIM: Write a CPP program to demonstrate static polymorphism using method overloading.
PROGRAM:
#include <iostream.h>
class Cal
{
public:
int add(int a, int b)
{
return a + b;
}
int add(int a, int b, int c)
{
return a + b + c;
}
};
int main(void)
{
Cal C;
cout<<C.add(10, 20)<<endl;
cout<<C.add(12, 20, 23);
return 0;
}

15. Write a program to demonstrate dynamic polymorphism using method overriding


and dynamic method dispatch.
AIM: Write a CPP program to demonstrate dynamic polymorphism using method
overriding and dynamic method dispatch.
PROGRAM:
#include <iostream.h>
class Base
{
public:
void print( )
{
cout << "Base Function" << endl;
}
};
class Derived : public Base
{
public:
void print( )
{
cout << "Derived Function" << endl;
}
};
int main( )
{
Derived derived1, derived2;
derived1.print( );
// access print( ) function of the Base class
derived2.Base::print( );
return 0;
}
16. Write a program to implement the template (generic) concepts
a. Without template class and object
b. With template class and object
16A.
AIM: To write a CPP Program to demonstrate a program without Template class and
object
PROGRAM:
#include<iostream.h>
int square(int x)
{
return x * x;
}
float square(float x)
{
return x * x;
}
double square(double x)
{
return x * x;
}
int main( )
{
int a,b;
float i,j;
double x,y;
a=2;
i=2.5;
x=3.75;
b=square(a);
cout<<"square of a"<<b<<endl;
j=square(i);
cout<<"square of i"<<j<<endl;
x=square(y);
cout<<"square of x"<<y<<endl;
}
16B.
AIM: To write a CPP Program to demonstrate a program with Template class and
object
PROGRAM:
#include<iostream.h>
template<class T1>
class square
{
T1 x;
public:
void getdata( )
{
cin>>x;
}
void display( )
{
cout<<"result="<<x*x<<endl;
}
};
int main( )
{
square<int> obj1;
square<float> obj2;
square<double> obj3;
cout<<"enter an integer vlaue"<<endl;
obj1.getdata( );
obj1.display( );
cout<<"enter an float vlaue"<<endl;
obj2.getdata( );
obj2.display( );
cout<<"enter an double vlaue"<<endl;
obj3.getdata( );
obj3.display( );
return 0;
}

You might also like