Tutorial 6 OpenVSP
Tutorial 6 OpenVSP
Background
This tutorial will introduce you with the basics of creating fuselage and wings.
Procedure
1. First, add FUSELAGE and WING from POD to geometry screen from menu bar and rename it
if necessary.
Figure 1.
FUSELAGE SECTION
2. Click on Fuselage twice and change the material to Blue Plastics (or any other).
Figure 2.
EME415_FlightMech_OpenVSP_2020
3. Make sure that current model is attached with fuselage and choose the absolute coordinate
system.
Figure 3.
4. Enter 10.5 to fuselage length.
Figure 4.
EME415_FlightMech_OpenVSP_2020
Figure 5.
WING SECTION
1. Click on the wing section twice and change the number of wing sections to 21.
Figure 6.
2. Choose the absolute coordinate system and change the location and rotation of the proposed
wing.
EME415_FlightMech_OpenVSP_2020
Figure 7.
3. Next step will be changing the span of the wing to 20 and the chord length to 1. Aspect ratio
should result in 20.
Figure 8.
EME415_FlightMech_OpenVSP_2020
Figure 9.
EME415_FlightMech_OpenVSP_2020
Figure 10.
Now, you may begin modifying the background of your model.
Figure 11.