Module 6

Download as pdf or txt
Download as pdf or txt
You are on page 1of 11

What I Know

Identify the dimensions involved in the following multimedia content. Check the
corresponding boxes.

Media Content Text Visual Audio Manipulative


1 “HirayaManawari” an e-novel by

÷: :
Chris Oca, accessed through
Wattpad
2 Magic Microphone advertised by a
singing salesperson in a mall.
3 Instructions on how to cook
pancit canton on a packaging
4 TV advertisement of a shampoo
brand featuring Sarah Geronimo
5 Textbook for the blind

2
What’s In

This might look like a trip to a toy store, but then, everybody needs time to play. Sort
the toys to their proper bins. Take note, the bins are not labelled, so it is up to you
to determine how you will classify these toys. Enjoy!
IMAGE REFERENCES
1. "Lego ZBlocks" by sayamindu is licensed
under CC BY-SA 2.0
2. "Japan Bisque dolls" by Dressy Doll is
licensed under CC BY-NC-ND 2.0
3. "Rubic's Cube" by faruqseu is licensed under
CC BY 2.0
4. "soft toy crocodile and teddy bear" by Steve
A Johnson is licensed under CC BY 2.0
5. "Crayon Fence" by chrismetcalfTV is licensed
under CC BY 2.0
6. "Jigsaw puzzle (detail)" by James E. Petts is
licensed under CC BY-SA 2.0
7. "finished puzzle box" by matthewvenn is
licensed under CC BY-SA 2.0
8. "Play-Doh (Flash)" by GIANTsqurl is licensed
under CC BY 2.0
9. "Wooden Hammering Toy" by
byzantiumbooks is licensed under CC BY 2.0

Stimulation Builders Puzzles

2 4 9 I 5 8 3 6 7

4
What’s New

So how did you go with the activity? Were you able to classify the toys well? There
may be various answers here, but let me share how I did it. I classified the toys based
on their purpose, which I categorize as follows:

1. Simulators – those that allow you to practice an actual task (taking care of
babies, as in the case of dolls, and pretending to be a carpenter, as in the case
of the toy hammer;
2. Builders – those that allow you to create something out of plain material, as in
the case of clay, and Lego; and
3. Puzzles – those that allow you to solve a code, as in the case of the jigsaw puzzle
and Rubik cube

I hope you can share your work with your teacher. Take note, answers may vary, but
everything points out to one thing: there is so much more in toys than play.

Every child has this particular toy that he/she would go crazy about. My favorite is
Lego. Through these tiny building blocks, my first ambition to become an architect
blossomed. (I did not become an architect, but that is another story). For me, creating
Lego houses was a pleasant experience. I got to design my little dream houses and
imitate structures I found in books. It might sound funny, but I haven’t outgrown
my love for Lego, and even to this day, my reaction upon getting hold of these blocks
is automatic. I will build a house.

I play other games too, and now, I have a confession to make: I was an addict – a
Pokemon Go addict. I just could not help it. Pokemons are cute and plenty and I just
couldn’t resist catching them all. I did not engage in Pokemon battles (even if there
was an arena a walking distance away from our house), but I spent so much time
and money loading my smart phone, walking and commuting to reach PokeStations,
gain mileage to hatch eggs, and search for wild Pokemons together with my trainer-
avatar in the augmented world. Unfortunately, (but fortunately) my phone hanged,
thus ending my Pokemon quest and my addiction.

Why don’t you share your experience on your favorite toys, both traditional and
digital? Here is a matrix for you to fill up:

MY FAVORITE MANIPULATIVES
TRADITIONAL DIGITAL
(A childhood toy or non-digital (A game app and the likes)
manipulative)

5
Stuffed toys ,
Dolls , Toy house ,
cellphone , PlayStation , laptop
,

marbles ,
Jack Stones Kenshin 2m Pact Game
, i pad
_

WHAT IS THE IMPACT OF THESE ON ME?


and
Digital games have major impact
I was able to go out

with neighborhood on how Interact with Otho


socialize 2

People digital world


makes Physically on It
.

kids
.

.
It me

and makes health bit helps me to meet different


active my .

favourite traditional toys People online & improves my


My
are able being out my communication skills & my know -

to

imagination & oeeativity .


ledge about how different ppl

lives on
different country . Laptop
and iPad makes easier to

play the riding games .

What is It

Manipulative Media

Manipulative media are tools or devices used


for hands-on developmental, educational,
information, leisure, therapeutic, and other
purpose that require kinesthetic sense.
Manipulatives, toys in particular, are essential
in early childhood development, where the
concept of play is a great factor for the child to
grow physically, mentally and emotionally.
Manipulative models allow simulation of
processes and explanation of abstract ideas.
Moreover, they supplement information for the
visually impaired, as in case of Braille "Quipu II" by A.Davey is licensed under CC BY-
materials with raised dotted code that allows NC-ND 2.0
reading through touch.

Ancient civilizations used manipulatives as aid in concretizing abstract ideas, such


as in mathematical computations. The Incas and other ancient civilizations who lived
in the Andes mountains of South America, used the quipu, a device with numerous

6
What I Have Learned

We are almost in the middle of the school year, and you have realized the need for
interactive media in your studies. Do you belong to the small fraction that is capable
of learning through interactive digital platforms, or are you part of the majority who
cannot maximize the power of internet connectivity? Think about your experiences
in using interactive manipulatives and answer the questions that follow.

What are the concrete It can be define as an object which can


manipulatives that you use be touched 00 moved by students to

to access and pass introduce so reinforced a mathematical


information? concepts .

What are the visual Asa result of innovation in technology , the Poe valence
of
manipulatives that you the internet and incensing availability of computers in classroom
& homes ,
commonly access? an enhanced approach for b-caching &
ieadnipg
What do you prefer? mathematics using manipulate & computer is emerging .
-
x ×
Concrete or virtual
-
- x × a
-
-
-
x -

concrete manipulative appears be


manipulatives? Support your
to more effective for
building Poe service teacher 's conceptual
-

answer. understanding
with virtual manipulative used to seinen ce

those concepts .

What I Can Do

Identify the PRIMARY dimension of the following apps. Write text, visual, audio,
motion or manipulative. Practically, all this apps are manipulatives, but two needs
intensive manipulation to be enjoyed.

ICON NAME YOUR ANSWER

1 Spotify Audio

2 Instagram visual

14
3 Twitter Text

4 Talking Tom Manipulative

5 Gmail Text

6 Viber
Audio

7 Wattpad Text

8 Mobile Legends Manipulative

9 YouTube Motion

10 Pinterest visual

Assessment

Design Your Own Game App


At the beginning of this lesson, we talked about toys. Now that we are close to its
end, let’s talk about game apps. Nope, we are not going to analyze an existing game
app; you will conceptualize your own.
Gamedesigning.org posts: “Humans are engaged when they feel like they’re learning.
The trick, then, is to incorporate learning right into the game mechanics (2020). It is
good to keep this in mind, so I want you to visualize a game that is fun and
educational.

Here is a checklist of what you have to accomplish. As an example, I used another


personal favorite game app, Subway Surfer.

15
 Name
(example: Subway Surfer)

 Concept. Explain the main premise or story of your


game.
(example: In this virtually endless game, a subway
graffiti artist vandalizes a train and the Grumpy
Inspector and his dog chases him / her.
 Objectives
(example: Earn points and prizes by picking up
coins and items on the subway track. Avoid
obstacles along the way.
 Educational value.
(example: Subway Surfer can help you improve
your reflexes, improve your precision, and practice
quick thinking. Remember to establish your target
audience – who would most likely play this game.
 Interface. Design how your game would look:
characters, items (tools, weapons, gadgets, prizes,
etc.), and background. You may refer to the screen
shot on the right for your example. It would be nice
if you could digitize your interface, but if it is
possible, you can just draw this on a piece of paper
for hard copy submission, or take a picture of your
drawing for online submission.

RUBRIC

COMPONENT 5 points 4 points 3 points 2 points 1 point


Completion 5/5 parts 4/5 parts 3/5 parts 2/5 parts 1/5 parts
completed completed completed completed completed
Concept and Creative, Creative, Adapted Adapted Direct copy
Objectives original, and original, but from a from a from a
well needs further previous previous known
explained explanation source, well source, game app
explained further
explanation
needed
Educational Highly Enhances at Enhances Justification None
value substantial, least 2 skills at least 1 is confusing
enhances at skill
least 3 skills
Interface Masterfully Creatively Basic, but Mediocre, Incomplete
presented presented, clear much
with room for improvement
enhancement needed

16
Here is the sample game app that could be actually interesting 
Name: Attack on Titan Quest
Concept: Attack on Titan Quest is a game inspired by the popular anime series.
This is more interesting and exciting since it can be played on mobile or PC. The game
generally follows the anime storyline, beginning in the year 845, when the Titans first invaded and demolished the Walls.
Objectives: This type of action-adventure game allows players to do and experience things they would not have the chance to attain in real life.
Gamers are taken to different lands, and the genre is ideal for fantasy. The player can select a character from the Scout Regiment. If the game
does progress, the player's rank will rise. The game's primary narrative recounts some of the most important events from each season. There
are different player's possible ranking:

(beginner) Trainer > Scout Regiment > Special Operations Squad Member > Survey Corps (highest rank)

As the player complete each quest, items or and money are earned, which can be use to purchase or upgrade equipment.

Educational Value: This Attack on Titan Quest is an action-adventure game that educates gamers on important life principles such as
responsibility and a sense of accomplishment after their adventure. It aids in the development of their self-esteem and self-confidence.

Interface: The game's interface might be designed to be more like a gamer's point of view in order to provide an exciting and thrilling
experience while playing. In addition, the player may see and use all of the weapons, equipment, ranks, and lives.
It exhibits an artificial the environment with which the user must engage to solve the problem. The game's problems are shown to users. It establishes

precise guidelines while creating the setting, directing its operation and the action of objects and characters inside of it. It also includes what has

happened (before to the player's participation in the game) and what has to happen to bring the game to a good end. The storyline sets the game's

purpose or goal, which may or may not be disclosed at the start of the game. The player must regularly handle a slew of minor issues to complete the

primary mission. Survival is significant in adventure games since they are often laden with many threats. Here are the sample homepage and interface

of the game.
Additional Activities

Reflection: If You Were…


Have you thought of establishing a career as a web designer or game developer? If
yes, then this is your time to reflect further. If not, then this is another opportunity
for you to be more imaginative.
After this lesson on manipulatives and multimedia, take time to reflect: what does
it take to be a web designer or game developer? What traits must he / she possess?
What are his/her responsibilities as he/she creates content for the netizens? Write
a short essay using these guide questions.

17
It is an enormous challenge to take on the role of web designer or even game developer. It is
not as simple as some may believe, as these individuals invest a significant amount of time,
effort, intelligence, and techniques in order to develop a helpful and engaging site or game
for users or players. A web designer's tasks include creating layout, graphics, and various
web content. They even become involved in code development and graphic design. Among
the many abilities doing the same job, one should consider how to set one's work apart. The
target people who can improve these areas are the users, watchers, or participants, which is
why they make sure it is enjoyable to them. Beginners should concentrate on the basics,
such as basic drawing, web design theory, and industry-accepted best practices. The same
can be said for video game developers, who produce code for a multitude of platforms,
including PCs, consoles, web browsers, and mobile phones.

It lets you expose variables and functions for usage in the editor. That is, the game
development tool will reflect (or something similar) on the code given by the developers,
enabling sections of it to be exposed in designers' editors. Assume a developer has generated
a class of objects (as source code) for the game's level designers to utilize. The developer, on
the other hand, wants the designer to be allowed to adjust some attributes. To do so, the tool
must make these attributes available to the level designer in the editor. In the same
approach, functions and methods might be exposed. This may enable them to be utilized in
scripting or called from an in-game debug console (including visual scripting, such as
"blueprints"). Because the editor has no way of knowing what sort of information will be
needed ahead of time (the editor was created before the game). Instead, the editor will need
a manifest with this information. This manifest is obtained by the editor straight from the
source (which might be part of the built process) or from a binary. It's conceivable that the
developer will need to indicate what should be shown. Functions and methods might be
exposed in the same manner. This may make them scriptable or callable from an in-game
debug console (including visual scripting, such as "blueprints"). Because the editor has no
means of knowing ahead of time what kind of material would be required (the editor was
created before the game). Instead, the editor will need a manifest containing these data. The
editor obtains this manifest either directly from the source (which may be part of the
constructed process) or from a binary. It's conceivable that the programmer will have to
specify what should be shown.
This particular talent and skill could be successful if the individual is artistic, enterprising,
inventive, and eager to try new things in order to suit the needs of the users. They must also
possess extensive programming experience and a desire to develop new skills. Of course,
originality is required, as well as the ability to generate unique concepts and ideas. He must
be analytical in order to connect fresh thoughts and build new incredible notions in the web
or in games. They must be very patient when building their own web or game because it
takes a long time and a lot of effort. To obtain amazing information from others without
plagiarizing their original ideas, collaboration is required. It is stated that having several
heads is better than having one, which is why it is appropriate. They should also be able to
manage their time by setting a deadline for completing activities.

To create websites, both technical and non-technical abilities must be considered in order to
meet the needs of the clients. A web designer is responsible for not only the appearance of
the website, but also how it functions. The upkeep of an established facility must be
monitored on a regular basis. Users will undoubtedly be satisfied by the information on the
web or in a particular game. This must be based on facts and credible surveys that indicate
people's interests, pastimes, and even hobbies over time and between generations. Yes, it is
difficult, but if correctly planned and executed, clients will undoubtedly subscribe to the new
website or game because their preferences have been met.

You might also like