This document contains log output from initializing and loading a Ren'Py game on an Android device with a Xiaomi M2006C3MG model phone with a 6.03972620105 inch screen. It details the initialization steps like loading scripts and saves, compiling code, and creating the interface. Texture testing shows support for textures up to 2KB in size. The total time to initialize the interface was 4.41369605064 seconds.
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Log
This document contains log output from initializing and loading a Ren'Py game on an Android device with a Xiaomi M2006C3MG model phone with a 6.03972620105 inch screen. It details the initialization steps like loading scripts and saves, compiling code, and creating the interface. Texture testing shows support for textures up to 2KB in size. The total time to initialize the interface was 4.41369605064 seconds.
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Fri Mar 11 08:53:20 2022
Unknown platform. Ren'Py 7.4.11.2266
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model M2006C3MG Screen diagonal is 6.03972620105 inches. Early init took 0.25s Early init took 0.25s Attempting to copy your saves from stock location... Android search paths: /storage/emulated/0/Android/data/com.estrada777.apocalust/files/../../../../ Documents/RenPy_Saves/com.estrada777.apocalust/game /data/data/com.estrada777.apocalust/files/game Loader init took 0.03s Loader init took 0.03s Loading error handling took 0.08s Loading error handling took 0.08s Loading script took 0.93s Loading script took 0.93s Saving to /storage/emulated/0/Android/data/com.estrada777.apocalust/files/../../../../ Documents/RenPy_Saves/com.estrada777.apocalust Loading save slot metadata. took 0.02s Loading save slot metadata. took 0.02s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 11) Running init code took 0.45s Running init code took 0.45s Loading analysis data took 0.17s Loading analysis data took 0.17s Analyze and compile ATL took 0.03s Analyze and compile ATL took 0.03s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.19s Initial gc. took 0.19s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.28s Init translation took 0.28s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.15s Load screen analysis took 0.15s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.65s Prepare screens took 0.65s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.64s Interface start took 0.64s
Initializing gles renderer:
primary display bounds: (0, 0, 1465, 674) swap interval: 1 frames Fullscreen mode. Vendor: 'Imagination Technologies' Renderer: 'PowerVR Rogue GE8320' Version: 'OpenGL ES 3.2 build 1.11@5425693' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 4096 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1545, 720) drawable=(1545, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 4.41369605064s Hid presplash. Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(1545, 720) drawable=(1545, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background.