Whatnew Ra112
Whatnew Ra112
Bug Fixes:
What's new in Command & Conquer: Red
· EVA announcements will no longer play when a disguised spy Alert 3 Patch 1.09:
enters your base. · Balance Changes
· Made several improvements to the way garrisoned buildings and · - Added a smoke flare delay when using the Magnetic Singularity
captured structures are reported through shroud (in game and on the support power.
radar). · - The IFV base defense is now more vulnerable to cannon damage.
· Integrated several AI improvements from Red Alert 3 Uprising. · - If a King Oni uses his bull rush secondary ability while shrunk by
· The Apoc Tank can no longer move while harpooning.
a Cryocopter's S.H.R.I.N.K. ray, the King Oni will now explode on
· Fixed a bug that prevented Allied airfields from building the
impact.
appropriate number of aircraft in certain situations.
· Fixed a bug that prevented units from attacking enemies withvery · - In multiplayer matches, Allied and Soviet players may now dock
low health. their aircraft at any friendly airfield, regardless of faction, to refuel
· Fixed a bug that allowed the Soviet Crusher Crane to be captured and reload.
by an engineer without the 3-second capture delay.
· Fixed a bug that allowed Soviet players to cash bounty their own
deployed MCV and then get a refund by selling it.
· Fixed a bug that allowed the Mirage Tank and Tsunami Tank’s · User Interface Enhancements
secondary abilities to still function when under the effect of an · - Added the ability for hosts to select a random tournament map
Aircraft Carrier’s blackout missile. when playing in a custom match with 2 or 4 players. Players will see
· Fixed a bug that allowed structures to be placed on top of Tesla
Troopers in their secondary mode. the Random Map option on the Map Selection list.
· Fixed a bug that occasionally prevented veteran Guardian Tanks · - Added a community news window that is displayed on game
from painting targets correctly in their secondary mode. launch. This window can be disabled by selecting “Do Not Show
· Fixed a bug that allowed certain units to be frozen despite being Again” on the news window.
under the effects of an Iron Curtain or Chrono Rift. · - Added a Spanish multiplayer lobby.
· Fixed a bug that caused certain textures to display incorrectly when
playing multiple, different community-made maps in succession.
· Bug Fixes
· Chrono Swap no longer allows you to move non-amphibious units
from land to water. · - Units will no longer occasionally animate incorrectly when
· The Shinobi's secondary ability now correctly causes allenemy units crossing a bridge.
who are actively targeting him to lose their target. · - The Striker VX and King Oni now correctly animate when powered
· While inside a Nanoswarm, the Apoc and Riptide can now properly down by an EMP attack.
attack other units within the Nanoswarm. · - Fixed an exploit that allowed players to create health, money, or
· Enemy tanks with the Terror Drone Surprise upgrade will no longer veterancy crates.
spawn a terror drone when killed by Tanya, as this would kill her
· - Fixed a crash caused by saving while a Magnetic Singularity was
instantly.
· Desolator strikes and Chronospheres will no longer affect repair active on the map.
drones.
· Time bombs can no longer be cast on walls. · Other Changes
· Amphibious units may now be sent into a friendly crusher crane on · - Added additional Mod support to Red Alert 3.
land or at sea.
· Structures that were under repair when captured will no longer be
under repair for the new owner.
· If a player has multiple Twinblades selected but not all are
garrisoned, pressing the secondary ability button will now only cause
the garrisoned Twinblades to descend.
· Blocked an exploit that gave the Bullfrog’s secondary ability (the
man cannon) unlimited range.
· Blocked an exploit that allowed the Javelin to remain locked-
onwhile moving or when the target goes out of range.
· Blocked an exploit that allowed unlimited camera zoom-out in online
play.