Trouble Brewing
Trouble Brewing
Trouble Brewing
Librarian You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
Chef You start knowing how many pairs of evil players there are.
Empath Each night, you learn how many of your 2 alive neighbours are evil.
Fortune Teller Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Undertaker Each night*, you learn which character died by execution today.
Monk Each night*, choose a player (not yourself): they are safe from the Demon tonight.
Ravenkeeper If you die at night, you are woken to choose a player: you learn their character.
Virgin The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Slayer Once per game, during the day, publicly choose a player: if they are the Demon, they die.
Mayor If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
◄ Outsiders ►
Butler Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.
Drunk You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Recluse You might register as evil & as a Minion or Demon, even if dead.
◄ Minions ►
Poisoner Each night, choose a player: they are poisoned tonight and tomorrow day.
Spy Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
Scarlet Woman If there are 5 or more players alive (Travellers don’t count) & the Demon dies, you become the Demon.
◄ Demons ►
Imp Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
2021-02-13 Ben Finney, after designs © 2014–2021 Steven Medway and The Pandemonium Institute. https://bloodontheclocktower.com/