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Patchnotes

The document details patch notes for an update that adds new weapons, structures, creatures and gameplay features to a survival game. It includes over 50 fixes and improvements across various systems like multiplayer, caves, lighting, performance and graphics.

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Jovan Srbakov
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0% found this document useful (0 votes)
13 views1 page

Patchnotes

The document details patch notes for an update that adds new weapons, structures, creatures and gameplay features to a survival game. It includes over 50 fixes and improvements across various systems like multiplayer, caves, lighting, performance and graphics.

Uploaded by

Jovan Srbakov
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Update v1.

10:
New weapon added: Crossbow and crossbow bolts
8 New structures added (removed names to avoid spoiling surprises)
New buildable item: hang glider
New creature type added
Added fuel gauge to chainsaw and removed UI fuel bar
Added throw away animation to hairspray when empty and removed UI fuel bar
Overworld map now includes mountain area in the far north and improved how many
functions
(multiplayer) Fixed case where host would not be able to kick or ban cheating
players
(multiplayer) Fixed cases of players names not being visible to host
(multiplayer) Fixed case where clients could instant kill other players using mods
(multiplayer) Fixed cases of players being able to damage other players buildings
using cheats even if building destruction was set to off
Fixed one maple tree type not reacting to explosives unless player was extremely
close
Fixed several cases of sunlight leaking into caves when it shouldn’t
(multiplayer)Fixed case where other players could appear locked in place after
being revived
Fixed overly dark small red plant when ambient occlusion was enabled
Fixed some tabs in survival book having strange subtle pattern on them in some
lighting
Fixed excess dropped head bombs still ticking/light flashing as if they were about
to explode
New art for headbomb
(multiplayer) Fixed loading icon getting stuck on screen after dying while entering
a swim cave
Fixed log sleds flying away when loading a save game with bodies stored in the sled
(multiplayer) fixed end boss charge animation missing for clients
Fixed fire damage audio getting stuck on sometimes when killing end boss
(multiplayer) Fixed enemies not always reacting to hits with shorter weapons as
client
(multiplayer) Fixed clients unable to walk through destroyed chunks of foundation
walls
Caves - fixed hole in cave 3
Caves - fixed hole in cave 6
Fixed paper money in inventory having wrong texture when sheen effect was visible
Fixed missing audio when hovering aloe, and stick bag in inventory
Fixed dropped arm using different model than held arm
Updated dead tree bark texture
Updated spec passes on some plants
Fixed frost screen not lined up
Darkened blood screen
Removed bobbles from plant 19
Added in new volumetric clouds option
Improved look of tree billboards
Improved performance and lighting of end sting scene
Improved look of large lake in middle of world
New underwater fog and caustic effects
Smoother light flicker on lighter
Fixed small area near yacht where ocean could be seen through
New reflection without player in cave water
Fixed underwater cave icons blurry
Optimized cpu usage on fire warmth system

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