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Autodesk Revit Architecture 2020 Tutorials

This document provides instructions for 7 tutorials to model an architectural building design in Autodesk Revit Architecture 2020. The tutorials cover modeling levels, grids, exterior walls, interior partitions, curtain walls, doors and windows, floors, staircases, and roofs. Key steps include creating levels and grids, building the exterior shell, adding interior walls and partitions, inserting curtain walls and storefronts, placing doors and windows, modeling slabs and floors, designing a staircase, and adding different types of roofs. The tutorials demonstrate fundamental modeling techniques in Revit to develop an architectural BIM model from the building's outer shell to its interior and roof structures.

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annada Parab
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100% found this document useful (1 vote)
733 views

Autodesk Revit Architecture 2020 Tutorials

This document provides instructions for 7 tutorials to model an architectural building design in Autodesk Revit Architecture 2020. The tutorials cover modeling levels, grids, exterior walls, interior partitions, curtain walls, doors and windows, floors, staircases, and roofs. Key steps include creating levels and grids, building the exterior shell, adding interior walls and partitions, inserting curtain walls and storefronts, placing doors and windows, modeling slabs and floors, designing a staircase, and adding different types of roofs. The tutorials demonstrate fundamental modeling techniques in Revit to develop an architectural BIM model from the building's outer shell to its interior and roof structures.

Uploaded by

annada Parab
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Autodesk Revit Architecture 2020 Tutorials

Tutorial 01: Setup & Outer Shell

1. Create a new file using template DefaultMetric.rte


2. Go to South elevation view, and create the Levels using the following steps:
a. Rename Level 1 to be 0 GF
b. Rename Level 2 to be 1 F
c. Add a new level 4000mm above 1 F and call it 2 R (no ceiling plan)
d. Add the final level 1000mm above 2 R and call it 3 P (no views for this level)
3. Go to 0 GF floor plan view, and create Grids, using the following information:
a. The first vertical is labeled A
b. The second is B and it is 12500mm to the right
c. The third is C and it is 5000mm to the right
d. The first horizontal is 1 at the top
e. The second is 2 which is 2500mm
f. The third is 3 and it is 2000mm
g. The fourth is 4 and it is 9000mm
h. The fifth is 5 and it is 2000mm
i. The sixth is 6 and it is 2500mm
4. Create the outer shell of the building (wall family = CW 102-50-100p): Check the below shape:
a. Wall extend from 0 GF to 3 P
b. Use Finish Face: Exterior
c. Start from A2 go to the left by 2000mm

5. To create the storefront at the west, do the following steps:


a. Draw a horizontal reference plane from the center of the arc (use Object Snap = SC)
b. Draw two reference planes to specify the location of the Storefront (25o from horizontal reference plane
for both sides)
c. Create Storefront wall on the arc side of the building (1000mm from base, and -1000 offset from top)
6. Look at your model from 3D
7. Visit other views to lengthen/shorten the level lines
8. Save and close

Tutorial 02: Inside Walls

1. Open Tutorial_02.rvt
2. Create the interior partition (wall family: = Interior - 79mm Partition (1-hr)), using the following information:
a. Start at the top (height of the wall is 3000mm)
b. Draw the horizontal wall
c. Draw a vertical wall from the left with a clear distance = 2100mm
d. Copy the vertical wall to the right
e. Draw a vertical wall from the right with a clear distance = 2100mm
f. Copy the vertical wall to the left
3. The space left will be for two toilets for Gents and Ladies
4. Draw a reference plane from the midpoint of the outer horizontal wall
5. For Plumbing Chase use family Interior Blockwork 100mm, and duplicate it to Interior – Blockwork 100mm –
Chase, removing one gypsum board
6. The width of the Plumbing Chase is 500mm clear (use Offset value 250mm from each side)
7. The Plumbing Chase will be 900mm clear from the outside wall of the toilets
8. Set the height of the Plumbing Chase to reach the 3 P
9. Use Mirror – Draw axis to mirror the offices and toilet to the other side
10. Add a reference plane from east to west using the midpoint of east wall
11. Create the elevator shaft and the staircase walls (duplicate Retaining – 300 wall family to be Retaining - 200mm
Elevator, and change the thickness to 200mm)
12. The elevator shaft is 1760 horizontal and 2700mm centered at the intersection of the two reference planes
13. Using Finish Face Interior and setting the height to 3 P level, draw the elevator shaft
14. With 1500 clear distance from all sides, draw the staircase wall using the same family
15. Use Aligned Dimension command, and Align command to finish your job
16. Save and close

Tutorial 03: Curtain Walls

1. Open Tutorial_03.rvt
2. Start Wall command, select Curtain Wall, click Edit Type
3. Duplicate Curtain Wall and call the new type East Curtain Wall
4. Add the newly created curtain wall to East wall using the following information:
a. Add two reference planes 3000mm from the existing horizontal reference plane, one above it and one
below it
b. Add East Curtain Wall using the two reference planes, height = from 0 GF to 2R-2000mm, read the
warning and ignore it
c. In the 3D view cut the curtain wall out of the basic wall
5. Go to the East elevation, and Isolate the Curtain Wall
6. Use Curtain Grid to cut it into pieces
7. Use Wall Profile to change the top part from straight line to an arc (R=5000mm)
8. Unisolate
9. Add Mullions for all gridlines using the default mullion size
10. Change the glass material to green glass
11. In West Storefront, duplicate the storefront and call it West Elevation Storefront
12. Change the Vertical and Horizontal Layout to be Fixed Number and set it to be V = 8 , and H = 3
13. Change the Interior vertical and horizontal mullions to be Rectangular Mullion : 30mm Square
14. Go to West elevation view, and make all the top and bottom horizontal mullions continuous
15. Save and close

Tutorial 04: Doors and Windows

1. Open Tutorial_04.rvt
2. Go to 0 GF floor plan view
3. Hide all Grids and Reference Planes
4. Start Door command, set Tag on Placement off.
5. Select M_Single-Flush 0762 x 2032mm, Edit Type, Duplicate, and call the new type 0700 x 2000mm, set the
Width = 700, and the Height = 2000
6. Insert doors keeping 100mm clear distance with the wall (you can use the Global Parameter concept, also
explore Reveal Constraint button)
7. Start Window and load M_Window-Casement-Double.rfa, and take the first five sizes
8. Insert the size 850 x 1200mm for the top four offices at the middle of the office wall
9. Insert Fixed Window size 0610 x 0610mm for the two toilets setting the Head Height = 2100mm
10. As you can see, the two windows don’t show up in the floor plan
11. Using the View Range command, change the Cut Plane Offset = 1600mm
12. Unhide the reference planes only
13. Select all windows and doors, and mirror them to the other side
14. Load and insert the door which fits in the curtain wall
15. Load and insert the window which fits in the curtain wall
16. Copy partitions, doors, and windows to 2nd floor
17. Save and close
Tutorial 05: Floors

1. Open Tutorial_05.rvt
2. Go to 0 GF floor plan add floor Slab using Insitu Concrete 225mm, duplicate it, and call it Insitu Concrete 200mm,
make the concrete layer 150mm only covering all the parameter of the building
3. Go to 1 F floor plan, do the same for the first floor except for east and west parts, making sure that CMU rests
on the floor
4. Use Floor Boundary Edit to remove the floor from the Plumbing Chase, and use SHAFT command to remove the
floor from the other. Also, use Symbolic Line
5. Go to 0 GF floor plan, use UNDERLAY to look up. Draw the edges of the first floor using Linework command, and
Overhead linetype
6. Add wall in the east entrance in the 0 GF floor plan
7. Load and add revolving door (load the biggest size)
8. Save and close

Tutorial 06: Staircase

1. Open Tutorial_06.rvt
2. Go to 0 GF floor plan
3. Hide Reference Planes
4. Start Cast-in-Place - Monolithic stair
5. Increase the Desired Number of Rises to be 24
6. Set Location Line = Right, Actual Run Width = 1500mm, create a staircase 8+8+8 -- No Railing, from North to
South, once done, click () to end the command
7. Select the staircase, and click Edit Stairs
8. Edit the middle flight so risers are in the middle of the distance, once done, click () to end the Edit command
9. Create a section to cut the last flight of the stair
10. You can see that the floor of the first floor needs to be adjusted
11. Go to 1 F floor plan view, and edit the profile of the floor
12. Use the Selection Box to view it alone
13. Select the staircase, use Section Box and extend it up, then connect it up to the Roof level
14. Create a custom railing (just as handrail)
a. Start Railing - Sketch Path command
b. Pick the 900mm Pipe type, Edit Type, Duplicate, and call the new type Handrail
c. Click Rail Structure – None Continuous, and delete all the pipes
d. Click Baluster Placement, and set all Balusters to None
15. Insert the railing to the staircase
16. Go to the 3D view, Duplicate the view, and call it Staircase in Ground Floor
17. Go back to 3D view
18. Go to the ViewCube, right-click, Orient to View, Floor Plans, select 0 GF
19. You can see the ground floor in 3D
20. Draw a wall from 0G to 1 F to close the gap created by the staircase in the ground floor
21. Draw a railing on the two edges of the first floor slab using family = Glass Panel - Bottom Fill
22. Save and close
Tutorial 07: Two Types of Roofs

1. Open Tutorial_07.rvt
2. Create a new level 2000mm from Parapet and call it 4 Tower (make sure to create only floor plan)
3. Go to the 2 R floor plan
4. Hide Grids, and Reference Planes
5. Add a roof by footprint using the family = Cold Roof – Concrete covering the whole roof except the tower part –
cleaning the two chases and staircase and elevator shaft
6. From Properties, change the Base Offset from Level to be -295mm so the top of the roof will be flush with the
level
7. If you are at 2 R floor plan, you can’t see the roof.
8. Using the View Range change the Bottom and View Depth Level Offset to -300mm, now you can see the roof
9. Change the profile of the roof to add a step to close the stair
10. Extend the three tower walls to 4 Tower level
11. If needed change the wall joins of the three walls of the tower
12. Go to 4 Tower floor plan
13. Use Underlay to show Roof level
14. Add gable roof for the Tower with Slope 30o from two sides only and Overhang = 500mm, using the family =
Sloped Glazing:
a. Click Edit Type to Duplicate the family to be Sloped Glazing – Tower
b. Set Grid 1 & Grid 2 Layout to be Fixed Number
c. Set Grid 1 & Grid 2 Mullions to be: Interior = Rectangular Mullion : 30mm Square
d. Set Grid 1 & Grid 2 Mullions to be: Borders = Rectangular Mullion : 50 x 150mm
15. Attach Walls to the new roof
16. Build a storefront at the back of the Tower, and link it to the roof
17. Change the wall height of the three walls of the staircase, and the four walls of the elevator shaft to be Parapet
+ 1000mm
18. Create a new floor plan for 3 P
19. Go to 3 P floor plan
20. Using Warm Roof - Concrete family, add a roof sloped from the four sides
21. Add two walls to close the staircase
22. Create a section on one of the newly created walls, and attach it to the newly created roof
23. Add a door for the staircase – using Load Family Door Exterior Single Two Lite, load one of the sizes and
duplicate it, change the height to be 1700mm
24. Go to 0 GF floor plan view
25. Unhide the Reference Planes
26. Create a Reference Plane in the East Elevation, 2000mm offset from the entrance, and name it East Gateway
27. Go to East elevation view, and set the Workplane to be East Gateway
28. Draw an arc offset 1000mm from the curved Curtain wall
29. Use the Generic 125 roof family, Edit Type, Duplicate and call the new family Alum - 125mm, change Core Layer
to be Aluminum keeping the thickness
30. Clean the extruded roof from the building using Site floor plan
31. Start Window command, and load M_Skylight-Pivot-Hung.rfa
32. Select 600 x 1200mm size
33. Add the Skylight on the two short inclined roofs
34. Save and close
Tutorial 08: Inside Finishing (Walls & Floors)

1. Open Tutorial_08.rvt
2. Go to 0 GF floor plan
3. To create a new floor for the interior finish of the rooms:
a. Start Floor command
b. Pick Generic 150mm, click Edit Type, Duplicate, and call the new type Office Flooring
c. Click Edit Structure button
d. Build the following materials:

4. To create a second flooring for toilets:


a. Start Floor command
b. Pick Generic 150mm, click Edit Type, Duplicate, and call the new type Toilet
c. Click Edit Structure button
d. Build the following materials:

5. For the rest of the building:


a. Start Floor command
b. Pick Generic 150mm, click Edit Type, Duplicate, and call the new type Entry & Corridors
c. Click Edit Structure button
d. Build the following materials:

6. Start with the Office Flooring, from Properties, change Height offset from level = 44mm
7. Do the first office, then copy it to the other offices
8. Select all the new flooring and copy them to the first floor
9. To make sure that everything is correct, create a section, and look at it
10. Do the flooring for the four toilets and copy them to the first floor (Height offset from level = 60mm)
11. Make sure by creating a section
12. Do the rest of the building using Height offset from level = 40mm
13. Copy it to the first floor, then go to 1 F floor plan, and edit the floor to fit in the shape of the first floor
14. Create several cameras inside the rooms to get the feeling of the flooring you created
15. To create a special wall for the toilet:
a. Start Wall Architecture
b. Pick Generic 200mm, Edit Type, Duplicate, call the new wall Special Toilet Wall
c. Build the following wall:

16. Set to draw the wall with unconnected height of 1000mm all over one of the toilet
17. Go to the section
18. You will see that wall is sinking inside the floor, so set the Base offset = 60mm
19. Another way to do it is:
a. Select one of the toilet walls, Edit Type, Duplicate it, and call it Toilet Special
b. Add in the Inside part, Tile Mosaic Gray as Finish 2 [5]. Don’t set the thickness
c. Click Split Region, click at 1000mm the inside layer of the wall
d. Select the newly created layer (Tile Mosiac Gray), and using Assign Layers click the split part
20. Save and close

Tutorial 09: Components

1. Open Tutorial_09.rvt
2. Go to 0 GF floor plan
3. Start Place Component command:
a. Load Family
b. In the Tutorial folder find Schindler-3300NA_Traction_Elevator_Machine_Room-
less_General_Purpose_Front_or_Front-Rear_Opening_2100-3500_capacity.rfa file which represents the
elevator of the building
c. Insert it in the elevator shaft
d. Select the elevator, Edit Type, set the Travel Height and Second Floor level to 4000mm
4. From 3D view, select the floor covering the ground floor, then go to 0 GF floor plan view
5. Click Edit Boundary, and create an opening for the elevator shaft
6. Select the four walls of the elevator shaft, and set Base Offset = -1525mm
7. Go to 0 GF floor plan view
8. Use Place Component command, to load and insert from the Tutorial folder the Elevator Door-Center.rfa (use
the Align command to align it with the elevator door). Copy it to the 1 F floor plan
9. Use the libraries which comes with Revit to input the office furniture
10. Use Copy and Mirror to add the same to the other offices
11. Open the file 158-REVIT.rvt from Tutorial folder, and copy the furniture and paste them in your file
12. Duplicate the 3D view, and call it 3D Ground Floor
13. Using the ViewCube, show the 3D view of the ground floor
14. In the 0 GF floor plan view, add women and men outside the offices
15. Add M_Toilet-Domestic-3D toilets and M_Sink Vanity – Square in Ladies room and in the Gents room
16. Start Visibility / Graphics command, and turn off: Walls, Windows, Doors, and Floors
17. Select the furniture inside the offices along with plumbing fixtures and copy them to the first floor
18. Start Visibility / Graphics command, and turn on: Walls, Windows, Doors, and Floors
19. Save and close

Tutorial 10: Ceiling

1. Open Tutorial_10.rvt
2. Go to 0 GF ceiling plan view
3. Hide both Grids, and Reference Planes
4. Let’s make a new wall family, and call it Soffit:
a. Start Wall Architecture command
b. Pick Generic – 200mm
c. Edit Type, Duplicate, call the new type Soffit
d. Set the Structure to be as follows:

5. Zoom to the upper left office


6. Start Ceiling command, pick Compound Ceiling – Plain
7. From Properties, set the Height to 3000mm
8. From context tab, select Sketch Ceiling button, draw the following:

9. Start Ceiling command again, this time set the Height = 2700mm
10. Use Sketch Ceiling again, and draw a rectangle inside the empty space
11. Create a section to see what you did
12. Create a soffit to hook up the two ceilings
13. Start Place Component command, Load Family, locate Lighting folder, Architectural, Internal, then load
M_Downlight - Recessed Can.rfa
14. Add three lights up and three lights down, then four lights right, and four lights left
15. Using Aligned Dimension align them with the same distance from the edges of the ceiling
16. Unhide Reference Planes
17. Add four reference planes 150mm from the edge of the ceiling
18. Using Align command, align the 14 lights
19. Delete the four reference planes
20. Load and insert M_Ceiling Light - Flat Round.rfa
21. Add two of them inside the ceiling
22. Copy the ceiling and the lights to the other offices
23. Copy them all to the first floor
24. Create for the rest of the building excluding the four toilets a ceiling using Compound Ceiling 600 x 600mm Grid
using Sketch Ceiling, with Height = 3000mm
25. Load and insert M_Troffer Light - Parabolic Square.rfa
26. Use Array command to repeat the light on the ceiling
27. Copy the ceiling and the lights to the first floor
28. Do the toilets as you wish
29. Save and close

Tutorial 11: Rooms

1. Open Tutorial_11.rvt
2. Go to 0 GF floor plan view
3. Create a Duplicate out of 0 GF floor plan, and call the new view 0 GF – Rooms
4. Set Visual Style = Hidden Line
5. Using Visibility / Graphics turn off the following:
a. Furniture
b. Furniture Systems
c. Lighting Fixtures
d. Plumbing Fixtures
e. Entourage
f. Floors
g. Annotation Categories: Reference Planes
6. Zoom to the top left office
7. Start Room command, and create a room. Change the name to Office, and the number to 01
8. Start the Room command again, from Properties change the name to Office, number = 02
9. The third should be Toilet, number = 03
10. Start Room command again, but this time use Place Rooms Automatically (13 rooms will be added to the 0 GF
floor plan)
11. Use the Room Separator to remove the elevator and staircase of the big room defined
12. Use the Room Separator to add another entrance and two corridors as the image below suggests: (the numbers
of the rooms may change – stick with the naming)
13. Select one of the room tags, right-click, choose Select All Instances / Visible in View
14. From Properties change the type to Room tag with Area
15. While you are at 0 GF – Rooms, from Properties, click Color Scheme
16. From Category select Rooms then Names
17. Add another room and call it Meeting, then click OK to end the command
18. Add Color legend to the view
19. Change the name of one of the offices to Meeting
20. Do the first floor
21. Save and close

Tutorial 12: Outside Staircase

1. Open Tutorial_12.rvt
2. Go To South elevation view, and create a new level below 0 GF by 1000mm, and call it Street
3. Go to Street floor plan view
4. Start Stair command, make sure that Monolithic Run is selected. Select Create Sketch option, and then click
Boundary. Using Start-End-Radius Arc draw the following arc:

5. Mirror the arc to the other side of the building


6. Click Riser, draw an arc connecting the end of the two boundary arcs (the green ones) with Radius = 10000mm
7. Make sure that you are at Riser, select Pick Lines, and set Offset to 350mm, and copy it until you see 0
Remaining
8. Click () to finish the sketch, and click () to finish the command
9. Select the stair, and flip the stair direction
10. Look at 3D of the model
11. Edit the boundary of the floor to close the stair with the building
12. Go to Street floor plan
13. Draw a wall beneath the floor in 0 GF to extending 800mm down using Retaining - 200mm Concrete type for the
full perimeter of the building
14. Draw a floor covering the elevator shaft using -525mm as Height Offset from Level
15. Draw a wall for the outside stair
16. Save and close

Tutorial 13: Site Works

1. Open Tutorial_13.rvt
2. Go to Site floor plan
3. Duplicate it, and call the new view, Site – Topo
4. Change the scale of the view to 1:200
5. Using Detail Line command, draw an 8000mm horizontal line from the intersection of 1 & C to the right, then a
vertical line up of 6000mm
6. Unclip the Project Base Point, and move it to the intersection of the two lines. Unclip the Survey Point and move
it to the same point. Delete the two lines, and clip the two points again
7. Hide all Grids
8. Start Property Line command, then select Create by Sketching
9. From Project Base point, go to the left by 34000, from that line go with angle 125o by 9500, then go 21000
vertically down, go to the right until you see alignment line to the Project Base Point, finally close the shape
10. Start Toposurface command
11. Make sure Place Point is selected, set the Elevation to 0
12. Specify points
13. Set Elevation to -250
14. Specify points
15. Set Elevation to -500
16. Specify points
17. Set Elevation to -750
18. Specify points
19. Set Elevation to -1000
20. Go to Site Settings, change At Intervals = 250
21. Use Label Contours command to label the contours
22. Start Building Pad command, from Properties, set the Level to Street
23. Draw a rectangle covering the building 3500mm from all sides
24. Take a section from north to south, and look at the section view
25. Go to Site – Topo
26. Select the topo, from Properties, set the Phase = Existing
27. Start Split Surface command, and draw a rectangle at the front of the main entrance, then end the command
28. Start Graded Region command, select the first choice, then select the split region you just made
29. Delete all points except the points at the four edges, set the Elevation to -1000
30. End the command
31. Go to the 3D view
32. From Properties set the Phase Filter to Show Complete
33. Assign the following materials to the following toposurface:
a. Concrete Cast-in-Situ for the building pad
b. The entrance assign Asphalt
c. The rest assign grass
34. Add some tree using Site Component command
35. Add some parking using Parking Component command
36. Duplicate 3D view, and call it 3D w/Topography
37. Go back to 3D view, and using Visibility / Graphics turn off Topography, Parking, and Planting
38. Go to Site view, and turn off Topography, Parking, and Planting
39. Save and close

Tutorial 14: Annotation – Part (1)

1. Open Tutorial_14.rvt
2. Duplicate 0 GF, and call the new view, 0 GF – Dimension
3. Start Visibility / Graphics command, and turn off the following:
a. Furniture
b. Furniture Systems
c. Lighting Fixtures
d. Plumbing Fixtures
e. Entourage
f. From Annotation category, turn off Reference Plane
4. Unhide Grids
5. Make the necessary adjustment for the Grids
6. Start Aligned Dimension command, pick the default dimension type (Linear Dimension Style – Diagonal – 2.5mm
Arial)
7. Put dimension between the vertical grids, and the horizontal grids (Continuous)
8. Put a dimension covering the horizontal dimension, and the vertical dimension
9. Start Aligned Dimension command again, from Option bar, select Entire Walls, then click Options
10. Turn on the Openings then select Center, click OK, then select the north outside wall
11. Select the north inside wall
12. Select the latest dimension, from context tab, click Edit Witness Line button, and add the center of the wall
separating the two toilets
13. Do the same for the outside and inside south walls
14. Start Aligned Dimension command again, from Option bar, select Individual Reference, for the offices in the
north, put horizontal dimension for rooms and the walls
15. As for the thickness of the wall, get the dimension out with a leader
16. Do the vertical dimension for each room
17. Put the Radial dimension of the arc wall
18. Put the rest of the dimensions
19. Create an Interior Elevation inside one of the north toilets
20. Rename the Interior Elevation to Toilet Interior
21. Go to Toilet Interior view, change the scale to 1:50, set Detail Level to Fine
22. Increase the Crop Region size
23. Put dimension as below:
24. Go to East elevation view
25. Duplicate it and call the new view East Tower
26. Show Crop Region
27. Change it to show only the Tower
28. Add Spot Slope for both inclined roof
29. Change the Unit Format to 1:Ratio, and Unit symbol to 1:
30. Put dimension for the curtain wall including the arc shape
31. Using Material Tag command, tag the Common Brick and the Aluminum. Edit family to show Filled Dot 3mm
32. Save and close

Tutorial 15: Annotation – Part (2)

1. Open Tutorial_15.rvt
2. Go to 0 GF – Dimension
3. Start Stair Tread / Riser Number command
4. Select the flights of the inside staircase
5. Select the flight of the outside staircase
6. Create a Duplicate with Detailing of 0 GF – Dimension, see what has been duplicated
7. Delete the duplicate
8. Create a Duplicate of 0 GF – Dimension
9. Call the new view 0 GF – Tags
10. Start Tag by Category command
11. From Options bar, turn off Leader
12. Hover over the top left door, and tag it. Tag the other two doors, you will find that this tag is for instance, and
not for the type. Undo the last two tags, and keep the first one
13. Double click the tag to open the Family Editor
14. File / Save As in the Tutorial folder, and call the new family M_Door Tag_Type.rfa
15. Click the number, from Properties click Edit Label, and change it to Type Mark
16. While still selected click Edit Type, Duplicate, and call it 2mm
17. Change Text Size to 2mm
18. Select the shape around the label, and scale it to 0.5
19. Then move it so it is around the label exactly
20. Save it, and Load into Project and Close
21. Go to 0 GF – Tags floor plan view
22. Select the only tag, from Properties change the type to M_Door Tag_Type
23. The tag value will change to 40
24. Select the door, click Edit Type change the value to D1
25. Using Tag By Category tag the rest of the doors giving them values: D2, D3, and D4
26. Click Tag All command, select Window Tags, click OK (By default Window will show Type Mark)
27. Go to 3D Ground Floor view, Duplicate it and call the new view 3D Ground Floor - Door Tags
28. Click Unlock 3D View button, and select Save Orientation and Lock View option
29. Start Tag All command, and select Door Tags option, and click OK
30. Go to 0 GF – Dimension, Duplicate with Detailing, and call the new view 0 GF - Dimension North Wing
31. Show Crop Region
32. Resize the Crop Region to show only the north offices
33. You can see some of the dimension
34. Click the Crop Region, from Properties turn on Annotation Crop, resize it to be the same size of Crop Region
35. Go to 0 GF – Dimension floor plan view
36. Zoom to the lower right part of the floor plan
37. Start Text command, from context tab, select Two Segment, then select Leader at Middle Left, and type the
following text:

38. Select the previous text, and edit the text to look like the following:

39. Go to East elevation view


40. Start Model Text command, when the dialog box comes up, select Pick Plane option, the wall which contains the
curtain wall. Type “COM PLAZA”, locate it as the following:
41. Select the model text, from Properties edit Depth = 250mm, and set the material to be Aluminum
42. Go to 3D w/Topography view, and look at the model text you just added
43. Save and close

Tutorial 16: Printing Sheets

1. Open Tutorial_16.rvt
2. Go to 0 GF floor plan view
3. Unhide the two sections, and delete them
4. Create two new sections cutting the whole building one horizontal, and one vertical
5. They should look like the following:

6. Rename the vertical one to be Section A-A, and the horizontal one Section B-B
7. Create a Callout for the south toilets, call the new view 0 GF – South Toilets
8. Start Project Information command, and fill in the following data:
9. Create a new sheet, load A0 paper size
10. Rename the sheet as A000, and the title = Cover
11. You can see that the logo is not right, and the size of the some of the text is no correct
12. Double click the border of the title block to edit it
13. Select the Autodesk logo, and delete it
14. Using Insert Image command, insert the logo available in Tutorial folder
15. Select Client Name label, click Edit Type, Duplicate, call the new type 10mm, set the Text Size = 10mm
16. Select the DRW label, and edit the label to show Author
17. Rename the family to be A0 metric_Our_Office.rfa
18. Start a new sheet using the new title block, check the new changes you made
19. Rename it again to be A000, and Cover
20. Leave it empty
21. Create the following sheets:
a. A100 – Site, insert in it Site – Topo view (change the scale of the view to 1:100)
b. A101 – Ground Floor, insert in it 0 GF – Dimension floor plan view
c. A102 – First Floor, insert in it 0 F floor plan (go to the view, and hide the plants and the Property line)
d. A103 – Ground RCP, insert in it 0 F – Ceiling Plan
e. A201 – Sections, insert in it Section A-A, and Section B-B
f. A301 – Elevations, insert in it the North and East elevation views (revisit the East elevation view, and
resize the Crop Region)
22. Revisit sheet A100, and change the Title on Sheet to be Site Plan
23. Go to 0 GF floor plan view, and check the labels in the two Sections, and the two elevations
24. Go to File tab, select Print / Print
25. Click Selected views / sheets, click Select button
26. Turn off Views, now you can print the sheets you created
27. Click Cancel, then Close
28. Save and close

Tutorial 17: Schedule Part (1)

1. Open Tutorial_17.rvt
2. Start Schedule / Quantities command
3. Select Doors, change the title of the schedule to be COM PLAZA Door Schedule
4. Select the following fields:
a. Family and Type
b. Type Mark
c. Height
d. Width
e. Thickness
f. Count
g. Cost
h. Comments
5. Click OK to see the schedule
6. Change the width of the first column to see all the contents
7. From Properties, click Fields button, add Level, and move it to top of the list
8. Go to Sorting and Grouping, and Sort by Level with Header and Footer (with Totals only)
9. Click OK to see the results
10. Hide column Level
11. From Properties click Formatting
12. From the left click Count, change the Heading to Qty, and Calculate totals
13. Click OK to see the results
14. Go to 0 GF floor plan view
15. Start Load Family command, and load M_Door-Single-Panel.rfa, size 750 x 2000mm. From Properties set the Sill
Height = 40mm
16. Change the four toilet doors to this type in the ground floor, and in the first floor
17. Go back to the door schedule, you can see now that the new door is added in the schedule
18. From Properties click Sorting / Grouping, and set the Sort By to Family and Type with no footer
19. Click OK to see the results
20. Define the cost as the following:
a. M_Single-Flush: 0700 x 2000mm cost = 299.99
b. M_Door-Curtain-Wall-Double-Storefront: M_Door-Curtain-Wall-Double-Storefront cost = 599.99
c. M_Door-Exterior-Revolving-Full Glass-Metal: 2400 x 2700mm cost = 1999.99
d. M_Door-Single-Panel: 750 x 2000mm cost = 199.99
e. M_Door-Exterior-Single-Two_Lite: 900 x 1700mm cost = 399.99
21. Create a Calculated Parameter call it Total Cost, Currency, = Cost
22. Add to be below Cost field
23. Go to Formatting, select Total Cost, Calculate totals
24. Select all fields except Level, Family and Type, and Comments, and set Alignment = Center
25. Go to Sorting / Grouping, and turn off Itemize every Instance, and turn on Grand totals selecting Totals only
26. Click OK to see the results
27. Go to Formatting
28. Select Count, and for Totals select No Calculation
29. Select Total Cost, click Field Format, turn off Use project settings, change the Unit symbol = $, and turn on Use
digit grouping
30. Group the three headers Height, Width, and Thickness to be under Dimensions
31. Go to Fields, and add Image to be below Family and Type
32. In the schedule click the image field of the first door, click on the small button with three dots, and load the four
images inside the Tutorials folder
33. Then assign for door the suitable image
34. Now the schedule is ready to add to a sheet
35. Create a new sheet and call it A400 Schedules, then drag the schedule, and drop it inside the sheet
36. You will notice some problems
37. Go back to schedule, and this time select Appearance, and turn on Grid in headers/footers/spacers, and turn off
the Blank row before data. Click OK
38. Go back to the sheet, everything is fixed
39. Save and close
Tutorial 18: Schedule Part (2)

1. Open Tutorial_18.rvt
2. Start Material Takeoff command
3. From the left pane, select Walls, and change the name of the schedule to External Brick Takeoff
4. Add two parameters:
a. Material : Name
b. Material : Area
5. Go to Filter tab, and set Material : Name = Brick, Common
6. Create a new Calculated Parameter, looks like the following:

7. Add another parameter which is Function, and move it to the top of the list
8. Using Filter, set Function = Exterior
9. Click OK, and look at the schedule you just made
10. From Properties, click Formatting
11. Select both Material : Area, and Number of Bricks, and set them both Calculate Totals
12. Go to Sorting / Grouping, and turn off Itemize every Instance, set Grand total to Total only
13. Go to Appearance, and turn on Grid in headers/footers/spacers, and turn off the Blank row before data. Click OK
14. Put the schedule in the sheet
15. Start a new Schedule / Quantities, select Rooms, and change the name to be Ground Floor Room Schedule.
Select the following parameters: Number, Name, Area
16. Click OK to see the schedule
17. You will notice Room # 15 is not placed
18. Go back to 0 GF – Rooms floor plan view, to see that this is true
19. Go to the Room Schedule, and delete the row of Room # 15, for the message click OK
20. Add two more parameters: Ceiling Finish, and Floor Finish
21. Click OK, you will see two new empty columns
22. Start a new Schedule / Quantities, select Rooms, then select Schedule Keys
23. Add Ceiling Finish and Floor Finish, click OK
24. Click Insert Data Row three time and add the following schedule:

25. Go to the Ground Floor Room Schedule


26. Add a new parameter called Room Style
27. Go to Filter, set the Filter Name Doesn’t equal to Chase
28. Do the following by selecting the Room Style:
29. Hide Room Style field
30. Add the schedule to the sheet
31. Save and close

Tutorial 19: Camera & Render

1. Open Tutorial_19.rvt
2. Specify the location of the project to be Boca Raton, FL
3. Go to Site – Topo, using Properties, set Orientation = True North
4. From Properties set Phase Filter = Show Complete
5. Start Camera command, and insert it just like the following:

6. Revit will take you to the 3D view. From Project Browser, name the new view = 3D - Outside with topo. In the 3D
view, change the crop region to show the top of the building
7. Switch on the Shadow button
8. Switch on the Sun Settings, in the dialog box, set Solar Study = Still. From the right, leave the date unchanged,
and set Time to 10:00 AM
9. Start Render command
10. Set the following settings:
a. Quality Settings = High
b. Output Settings = Screen
c. Lighting Settings = Exterior : Sun Only
d. Background Style = Sky : Very Cloudy
11. Click Render to get the result
12. When the render finishes, click Save to Project, and name it as suggested
13. Go to 0 GF ceiling plan view, and select the following lights:

14. From the Options bar, click Light Group, then select Edit / New, when the dialog box comes up, click New, and
call the new group = Open Offices Area
15. Go to 0 GF floor plan view
16. Create the following camera:

17. Call the new view, 3D - Interior - First Shot


18. Right click the view, and select Reset Crop Boundary to Screen
19. Switch on the Shadow button
20. Switch on the Sun Settings, in the dialog box, set Solar Study = Still. From the right, leave the date unchanged,
and set Time to 6:30 PM
21. Start Render command
22. Set the following settings:
a. Quality Settings = High
b. Output Settings = Screen
c. Lighting Settings = Interior – Artificial Only
d. Click Artificial and turn off Ungrouped Lights
23. Click Render to get the result
24. When the render finishes, click Save to Project, and name it as suggested
25. Go to 0 GF ceiling plan view, and select the following lights:

26. From the Options bar, click Light Group, then select Edit / New, when the dialog box comes up, click New, and
call the new group = In front of Elevator
27. Go to 0 GF floor plan view
28. Create the following camera:

29. Call the new view, 3D - Interior - Second Shot


30. Resize the crop region from right and from left
31. Switch on the Shadow button
32. Switch on the Sun Settings, in the dialog box, set Solar Study = Still. From the right, leave the date unchanged,
and set Time to 7:00 PM
33. Start Render command
34. Set the following settings:
a. Quality Settings = High
b. Output Settings = Screen
c. Lighting Settings = Interior – Sun and Artificial
d. Click Artificial and turn off Ungrouped Lights
35. Click Render to get the result
36. When the render finishes, click Save to Project, and name it as suggested
37. Go to West elevation view
38. Duplicate the view, and call the new view = West with Depth Cueing
39. Go to 0 GF floor plan view, click the West elevation marker, from Properties Click Far Clipping, and select Clip
without line option, resize the depth to be at the front of the entrance
40. Go to West with Depth Cueing view
41. Start Graphic Display Options, click Depth Cueing, and turn on Show Depth
42. Set the Near = 15, and Far = 90, click Apply
43. Set Fade Limit 20, click OK
44. Set Visual Style = Realistic, and turn on the Shadows
45. Save and close

Tutorial 20: Animation and Solar Studies

1. Open Tutorial_20.rvt
2. Using the 0 GF floor plan, create a walkthrough to start from the main entrance to go into the ground floor and
explore it. Do the necessary modification for the camera
3. Set the number of frames to be 600 with 30 frames per second
4. Call the walkthrough = Inside
5. Create another walkthrough to look at the building from outside
6. Call it Outside
7. Export both to AVI files
8. Go to 3D view (if it was Perspective, set it to Orthographic)
9. Create two duplicates from it, call the first one, 3D - 1-day solar study, and call the second 3D - 3-month solar
study
10. Turn off Levels in both views
11. For the first view, turn on the Shadows, and Sun Path On, once the dialog box comes up select the first choice
12. Start Sun Settings command
13. Select Single Day
14. Don’t change the date, turn on Sunrise to Sunset, set Time Interval to 15 min
15. Preview Solar Study
16. For the second view, turn on the Shadows, and Sun Path On, once the dialog box comes up select the first choice
17. Start Sun Settings command
18. Select Multi-Day
19. From 1st May to 31st July, From 6:00 AM to 6:00 AM, set Time Interval to day
20. Preview Solar Study
21. Save and close

Tutorial 21: Some Roof Adjustments

1. Open Tutorial_21.rvt
2. Go to 2 R floor plan view, and create a section just like the following, and go to the view

3. Set the Detail Level to Fine, and zoom to the top of the section
4. Put a dimension from the top of the parapet, to the bottom of the roof (it will be = 1295mm)
5. We need to stop the Gypsum board layer to go beyond the roof. While you are at the section, select the outside
wall, click Edit Type, click Edit Structure, click Preview, and select Section view. Zoom to the top of the section,
click Modify button, then click the horizontal line of the gypsum board layer, then unlock it.
6. Click OK twice
7. You can see now two arrows at the top of the wall
8. From Properties, find Top Extension Distance and set it to be -1295
9. Go to 3D view
10. Set Visual Style to be Shaded, then zoom to the wall you just modified
11. Start Match Type Properties, and select the modified wall, then select all the outside wall
12. We are still in 3D view
13. Using Insert / Load Family, load from Profiles / Wall folder, the family called: M_Parapet Cap-Precast.rfa
14. Start Model In-Place command, and select Walls, call the new model: Parapet Cap
15. Select Sweep command, using Pick Path select the outer edge of the parapet. Use Trim / Extend to Corner
command, to connect the path in single continuous path. Click () to end the picking of the path. Using Profile,
from the drop list , select M_Parapet Cap-Precast : 300mm. Click () to end the picking of the profile, then ()
to end the creation command
16. If you go to the section we created at the beginning of the tutorial, you will see the parapet cap
17. While you are in the project, start a new family, and pick Metric Profile-Hosted.rft
18. Create the following profile:
19. Save the file in your Tutorial folder under the name: Special_Wall_Sweep.rfa
20. Load it into the Project and Close
21. Go to 3D view
22. Start Wall : Sweep command
23. Edit Type the current family, and Duplicate it using the name Special_Sweep
24. From Profile, select Special_Wall_Sweep, click OK
25. Add horizontal portions to the outer wall without the Tower
26. Save and close

Tutorial 22: Detailing & Legends

1. Open Tutorial_22.rvt
2. Go to 3D view
3. From Structure tab, locate Foundation panel, click Wall Foundation button
4. Using Bearing Footing 900 x 300mm, add the footing to the wall at the bottom of the building
5. Go back to 0 GF floor plan view
6. At the north wall of the entrance, add a section. Go to that section view
7. Zoom to the bottom of the section, add a Rectangular Callout. From Properties, change the type to Detail View
8. Go to the new Detail View. From Project Browser, and under Detail Views (Detail), locate the name of the new
view
9. Rename it to Foundation Wall Detail
10. Change the Detail Level to Medium
11. Using Visibility / Graphics under Model Categories, locate Site, click the (+) sign, and turn off Pads. Under
Annotation Categories, turn off Grids, Levels, and Reference Planes
12. From Detail Component Load the following families from Detail Items folder:
a. From Div 06-Wood and Plastic / 06100-Rough Carpentry / 06110-Wood Framing / M_Nominal Cut
Lumber-Section.rfa size 50 x 250mm
b. From Div 05-Metals / 05090-Metal Fastenings / M_Anchor Bolts Hook-Side.rfa
13. Start the command Detail Component, select the Nominal Cut-Lumber, click Edit Type, Duplicate, name it, 50 x
252mm, and set the Depth = 252, then add it at the bottom of the wall
14. Add Anchor Bolt M20 go through the Cut-Lumber
15. Using Repeating Detail Component, there is only one family, click Edit Type change the Detail to be Brick - UK
Standard : Rowlock, change the Layout to Fixed Number (from Properties make sure the number is 10) add the
repeating detail to the left of the wall, down to the footing
16. Start Filled Region command, click Edit Type, Duplicate, and call it Concrete. Click Foreground Fill Pattern, and
select Concrete, then draw the side slab to the left of the wall
17. Add another Duplicate Filled Region and call it Sand, using existing Sand hatch, then add it below the floor as the
first layer
18. Add another Duplicate Fill Region, and call it Gravel. There is no existing hatch for Gravel. Create a new hatch,
and call it Gravel, use the acadiso.pat (in the Tutorial folder), using Import Scale = 0.01
19. Hide Crop Region
20. Add Break Line to the top of the wall
21. Start Text command, Duplicate the existing family, call it 1.5mm Arial, and set the Text Size = 1.5
22. Add Text which will look like the following:

23. Create a new sheet, and call it Wall Details, move the detail view to it
24. We want to create a legend for the windows used in our project. Go to View / Create / Legend, and create a new
legend called Window Legend, leave the scale 1:50
25. Go to Annotate / Component / Legend Component, insert the following windows using two views, Floor Plan
view, and Elevation : Front view:
a. M_Fixed 0610 x 0610mm
b. M_Fixed 0915 x 1220mm
c. M_Window-Casement-Double 850 x 1200
26. Using Detail Lines and Text create the following table:
27. Add the Window Legend to one of the sheets
28. Save and close

Tutorial 23: Project Phases

1. Open Tutorial_23.rvt
2. Go to Level 1 floor plan view
3. Duplicate with Detailing Level 1 floor plan view, and call it Level 1 – Existing
4. Select one of the outside wall, you will find that Phase Created = New Construction, Phase Demolished = None
5. Select all walls, windows, doors, excluding the tags (both for windows and doors), change the Phase Created to
be Existing, you will notice that all are grayed out
6. Make sure nothing is selected, from Properties change Phase to be Existing. All elements returned to be black as
before
7. Go to Manage / Phasing / Phases, and create a new phase after Existing, and call it Demolishing, then rename
New Construction to be Remodeling
8. Duplicate with Detailing Level 1 – Existing and call the new view, Level 1 – Demolishing
9. Make sure nothing is selected, change Phase to be Demolishing
10. Using Demolish command, demolish all interior walls in the upper right office, along with all windows
11. Select one of these demolished walls, and answer the following questions:
a. Phase Created = _____________ (Existing)
b. Phase Demolished = _____________ (Demolishing)
12. Duplicate with Detailing Level 1 – Demolishing and call the new view, Level 1 – Remolding
13. Make sure nothing is selected, and change the Phase to be Remodeling
14. Using the same family of the interior walls, start Wall command and draw new interior walls, add doors, and
windows
15. Make sure nothing is selected, click one of the newly created wall, and answer the following questions:
a. Phase Created = ______________ (Remodeling)
b. Phase Demolished = ______________ (None)
16. Make sure nothing is selected, from Properties, change Phase to be Show Complete
17. Phases and Phase Filter apply to elevation view, and 3D as well. Check the different views, and change the Phase
and Phase Filter
18. Save and close

Tutorial 24: Design Options

1. Open Tutorial_24.rvt
2. Go to South elevation view
3. You will see a Storefront. We want to include three different options for the owner to decide between them
4. Go to Manage / Design Options / Design Options
5. Create a new Option Set, and call it South Entrance
6. Create three options, one call it Normal (Primary), the second call it Angles, and the third call it Curved
7. Go to South elevation view
8. Make sure you are at Main Model
9. Select the Basic Wall and the Storefront only. Click Add to Set button, and add them to three Design Options
10. Select Angled from the list
11. Select the Storefront, click Edit profile, add a 1000mm vertical line from the middle of the top horizontal line
12. Draw two angled lines connecting the vertical line with the edges. Delete the vertical and horizontal lines
13. Click () to end the Edit Profile command
14. When the Error message comes up, click Delete Element(s)
15. Add a horizontal Curtain Grid at the top instead of the deleted mullion
16. Select Curved from the list
17. Select the Storefront, click Edit profile, add an arc with Radius = 2000mm, at the top
18. Delete the horizontal lines
19. Click () to end the Edit Profile command
20. When the Error message comes up, click Delete Element(s)
21. Add a horizontal Curtain Grid at the top instead of the deleted mullion
22. Go through the three option you made: Normal, Angled, and Curved
23. Select Main Model
24. Create three duplicates from South elevation view, and call them South Entrance – Option 1, South Entrance –
Option 2, South Entrance – Option 3
25. Go to South Entrance – Option 1, start Visibility / Graphics command, select Design Options tab, and select
Normal (which is the Primary option)
26. Do the same thing for Option 2, and Option 3
27. Save and close

Tutorial 25: Path Of Travel

1. Open Tutorial_25.rvt
2. Go to Analyze / Route Analysis / Path of Travel
3. Turn on Tag on Placement, when the message comes up, click OK to load the tag for the Path of Travel
4. Click the first point in the upper right office at the left of the desk, and the second point at the north exit door
5. From the tag you can see the distance and the time required to get out of the office to the north exit door
6. Start Path of Travel command again, this time, specify the first point to be at the left office, above the meeting
table, to the west exit door
7. Start Route Analysis Settings command, and turn on Furniture which means Furniture is no more as an obstacle
8. Select one of the two paths, and Update them
9. Create several routes to compare
10. Name each path with the name of the room and the name of the exit
11. Create a schedule to compare
12. Save and close

Tutorial 26: Mass Modeling

1. Open Tutorial_26.rvt
2. Go to South elevation view
3. Select Level 2, click Array, select Linear Array, turn off Group and Associate. For number input 17, specify
4000mm above Level 2
4. Using View / Create / Plan Views / Floor Plan create floor plan views for the levels created
5. Using View / Create / Plan Views / Reflected Ceiling Plan create ceiling plan views for the levels created
6. Go to Level 1 floor plan view
7. From Massing & Site / Conceptual Mass / Show Mass Forms and Floors so you can see the masses and floors
created from them
8. Click In-Place Mass, leave the name Mass 1
9. While in Level 1, draw Inscribed Polygon, Sides = 6, Radius = 20000mm
10. Draw at each side of the polygon an arc with Radius = 10000mm
11. Draw two Reference Planes as follows:

12. Copy all lines and arcs to Level 9, and Level 18


13. Go to Level 9 floor plan view
14. Using Scale command, scale lines and arcs using numeric value = 0.5, and the intersection of the two reference
planes as scale origin
15. Go to Level 18 floor plan view
16. Using Scale command, scale lines and arcs using numeric value = 0.75, and the intersection of the two reference
planes as scale origin
17. Delete the lines in Level 18, Level 9, and Level 1
18. Go to 3D view
19. Select the three shapes, click Create Solid Form
20. Go to Level 14 floor plan
21. To select the whole shape, hover over any part, click [Tab], then click
22. From context tab, click X-Ray button
23. Click Add Profile, then add a profile which fits the shape in Level 14
24. Add two horizontal Reference Planes 6000mm above and below the existing one
25. Select the two points at the top, and move them down to the reference plane
26. Do the same thing for the bottom points
27. Go to Level 4 floor plan
28. To select the whole shape, hover over any part, click [Tab], then click
29. From context tab, click Add Profile, then add a profile which fits the shape in Level 4
30. Select the two points at the top, and move them down to the reference plane
31. Do the same thing for the bottom points
32. Go to 3D view
33. Select the whole shape
34. Turn off X-Ray
35. Go to Level 1 floor plan
36. At the intersection of the two reference planes, draw a circle Radius = 4000mm
37. Go to 3D view
38. Select the Circle, and Create Void Form
39. You need it as Cylinder and not as Sphere
40. Take the it all the way to the top of the shape
41. Click () to end the creation of the mass
42. Select the mass. From context tab, click Mass Floors
43. Select all levels
44. Using Floor by Face command, convert the Mass Floors to Floors using Insitu Concrete 225mm
45. Using Wall by Face command, do the following:
a. Convert three faces using CW 102-50-100p
b. Convert the other three faces using Curtain System (Edit Type, Duplicate, call it 1000 x 1000mm, set the
layout to be Maximum Spacing for both, and the Spacing = 1000mm)
46. Delete the mass
47. You can add roof
48. What is the area of Level 17 floor plan? ______________ (741.693m2)
49. Go to one of the floors, using Visibility / Graphics, turn off the Curtain System, so you can start add the interior
partition
50. Save and close

Tutorial 27: Creating Family

1. Start a new family using Metric Furniture.rft


2. Save as the new family to be Coffee_Table.rfa in your exercise folder
3. Add two vertical reference planes one at the right, and one at the left of the existing reference plane
4. Add two horizontal reference planes one at the top, and one at the bottom of the existing reference plane
5. Add dimension in the following fashion and name two of them as shown below:

6. Go to Right view, and set the following reference planes and name them:

7. Go to Family Types dialog box, and set the following:


8. Go to Ref. Level view
9. Add two more horizontal reference planes 200mm inside, and another two vertical reference planes 200mm
inside. Input dimension on one of them, select it, and give it a name: Side_Width. Set the same name for the
other distances. Set a formula for it: Length / 6
10. Go to Right view, and add two horizontal reference planes below the existing one. Set two dimensions, call the
bigger one Table_TH, value = 50mm and the smaller one: Glass_TH, value = 25mm
11. We will do one of the four sides of the table:
a. Go to Ref. Level view
b. Start Extrusion command, select Rectangle shape, and draw one side of the top. Lock the four sides of
the extrusion to the reference planes. Click () to end the command
c. Go to Right view, using Align command, lock the top of the extrusion with top horizontal reference
plane, and bottom of the extrusion with the Table_TH reference plane
12. Repeat the same procedure for the other three sides
13. You should get the following result:

14. In Ref. Level view, start Extrusion command again, draw a rectangle between the four sides of the table. Lock
them to the reference planes. Go to Right view, using Align command, lock the top of the extrusion with top
horizontal reference plane, and bottom of the extrusion with the Glass_TH reference plane
15. Go to Ref. Level view, and create one vertical reference plane to the inside of the right reference plane, and one
vertical reference plane to the inside of the left reference plane. Put dimension on one of them, and call it
Leg_TH. Name the other dimension the same name, and set the default value = 25mm
16. Go to Right view
17. Start Extrusion command, and draw a two rectangles inside each other, using the locked dimensions below:
18. Click () to end the command
19. Go to Ref. Level view, and use the Align command, to align the newly created extraction to the two reference
planes
20. Go to the Left view, and repeat the same procedure
21. Go to 3D view
22. Select the top (without the glass)
23. Create a material parameter, call it Top_Material
24. Select the glass element, and set the material to glass
25. Select the two legs, and create a material parameter, call it Leg_Material
26. From Family Types, do the following:
a. Set the Top_Material = Cherry
b. Set the Leg_Material = Aluminum
c. Create two types: 1200x1200x450mm, and 1500x1500x600mm
27. Create a new project
28. Load your family inside it
29. Test the different sizes and materials
30. Save and close

Tutorial 28: Customizing Staircases and Railing

1. Open Tutorial_28.rvt
2. Start Stair command
3. Select Assembled Stair – 190 mm max riser 250mm going
4. From Properties, set Desired Number of Risers = 26. What is the Actual Riser Height? ______ (153.8mm)
5. Set the Actual Run Width = 1200mm
6. Draw two flights with 13 steps in each one
7. Click Railing, and select Glass Panel – Bottom Fill
8. Click () to end the command
9. Look at it in 3D view
10. Select the staircase, Edit Type, Duplicate, and call the new staircase = My_Staircase
11. Under Support, Change Right Support and Left Support to be Carriage (Open)
12. Turn on the Middle Support
13. Under Construction, Run Type, click the small button of three dots. Duplicate, and call it My_Run
14. Turn off Riser. Set Tread Thickness = 30 mm, and set Nosing Profile = M_Stair Nosing - Radius : 30mm, and set
Nosing Length = 30mm
15. Set Tread Material to Marble. Click OK twice
16. Set Visual Style = Realistic
17. Edit your staircase, Under Construction, Landing Type, click the small button of three dots. Duplicate, and call it
My_Landing
18. Turn off Same as Run, and set Tread Thickness = 75mm. Click OK twice
19. Select one of the railings, Edit Type, Duplicate, and name it My_Railing, click OK. Select the second railing, and
pick My_Railing to be the family
20. Using Insert / Load From Library / Load Family, go to Profiles / Railings and load M_Decorate Raill.rfa
21. Select one of railings, Edit Type, under Top Rail, at Type, click the small button of three dots
22. Change the Profile to be M_Decorate Raill : 65 x 60mm, and set the Material = Cherry
23. Under Extension (Beginning / Bottom) set the Extension = Post, turn on Plus Tread Depth
24. Click OK twice to see the results
25. Hover over the railing, press [Tab] to select only the top railing, from context tab, click Edit Rail, click Edit Path,
delete the vertical line, and replace it by an arc (R=280mm). Click () twice to end the command. Repeat the
same process to the other railing
26. Select one of the railing
27. Click Edit Type, click Rail Structure (Non-Continuous) Edit button, and delete Rail 1, and Rail 2, click OK
28. Under Handrail1, for Type click the small button of three dots, from the top make sure that Pipe – Wall Mount is
selected. Set Height to be 700mm. Under Support set Layout = Minimum Spacing, and set Spacing = 550mm.
Click OK once, then under Handrail1 set Position = Left
29. Using Insert / Load From Library / Load Family, go to Railings / Balusters and load M_Baluster - Custom4.rfa
30. Select one of the railings
31. Click Edit Type, click Baluster Placement Edit button. Under Main Pattern, change # 2 to be M_Baluster -
Custom4 : 25mm
32. For # 3, change the following:
a. Base Offset = 150 mm
b. Top Offset = -50 mm
c. Dist. from previous = 450, and for # 4 as well
33. There are some supports need to be removed. Hover over it, press [Tab] several times until it highlights, click it,
unpin it, and press [Del] key. Do that for all supports need to be removed
34. Save and close

Tutorial 29: Worksets

1. Open Tutorial_29.rvt
2. Go to File / Options, and edit the username to be MH_Manager
3. Save as the file to be MH_Central.rvt
4. Go to Collaborate / Manage Collaboration / Collaborate
5. Read the dialog box, once you click OK you are converting an ordinary Revit project to Central file
6. Select the first option, and click OK
7. Go to Worksets
8. You will find two premade sets
9. Create two new sets, one called Outside_Walls, and the second called Inside_Walls
10. Click OK, then Yes
11. Select the outside walls, outside windows, and outside doors, from Properties, change the Workset to be
Outside_Walls
12. Select all inside walls, and inside doors, from Properties, change the Workset to be Inside_Walls
13. Change the Active set, and use Gray Inactive Worksets button to see the effect
14. Save the project, and read the message, click Yes
15. Click Relinquish All Mine button
16. Close the file
17. Go to File / Options, and edit the username to be MH1
18. Go to File / Open, select MH_Central.rvt, make sure that the Create New Local option is turned on
19. What is the name of the local file? ____________________ (MH_Central_MH1.rvt)
20. Go to Collaborate / Manage Collaboration / Worksets
21. For Outside_Walls, make it Editable Yes, the owner is set automatically to be MH1
22. File / Close
23. Save Locally, Keep Ownership
24. Go to File / Options, and edit the username to be MH2
25. Go to File / Open, select MH_Central.rvt, make sure that the Create New Local option is turned on
26. What is the name of the local file? ____________________ (MH_Central_MH2.rvt)
27. Go to Collaborate / Manage Collaboration / Worksets
28. For Inside_Walls, make it Editable Yes, the owner is set automatically to be MH2
29. Move one of the outside doors. What is the message Revit will produce? and why?
30. Cancel the message
31. File / Close
32. Save Locally, Keep Ownership
33. Go to File / Options, and edit the username to be MH_Manager
34. Go to File / Open, select MH_Central.rvt, make sure that the Create New Local option is turned off
35. Add few desks here and there, then save the file
36. File / Close, and Save Changes
37. Go to File / Options, and edit the username to be MH1
38. Go to File / Open, go to Documents folder, and find MH_Central_MH1
39. The desks are not shown
40. Go to Collaborate / Synchronize / Synchronize with Central / Synchronize Now
41. The desks are shown
42. Go to Worksharing Display
43. Select Worksharing Display Settings
44. Click Owners tab, see the colors
45. Select Worksharing Display / Owners, and you will see Green, and Red colors, each owner has a unique color
46. Turn Worksharing Display off
47. Save and close

Tutorial 30: Linking / Importing CAD File

1. Open Tutorial_30.rvt
2. Go to Insert / Link / Link CAD, from Tutorials folder, pick Floor Plan Sample.dwg (don’t click Open). Set the
following:
a. Color = Black and White
b. Layers / Levels = All
c. Import Units = Auto-Detect
d. Positioning = Auto – Center to Center
e. Turn on Current view only
3. Click Open
4. The AutoCAD file will be inserted
5. Go to Visibility / Graphics dialog box, Imported Categories tab, turn on the Halftone checkbox of the AutoCAD
file, click OK to end the command
6. Click the AutoCAD file, from context tab, click Query, zoom to the lower right part of the drawing, and click the
text in the cubicle. What is the name of the layer containing the text? ________________ (RMNUM)
7. From the dialog box, click Hide in View
8. Go to Visibility / Graphics dialog box, Imported Categories tab, click the [+] beside the name of the AutoCAD file,
and go all the way down, you will find that RMNUM is turned off as a layer
9. Use Query again, and click one of the outside wall lines, which layer this object resides in? ________________
(E-B-GLAZ)
10. Go to Visibility / Graphics dialog box, Imported Categories tab, click the [+] beside the name of the AutoCAD file,
locate E-B-GLAZ layer, click Override button, and set the color to be Magenta, and set Weight to be 5. Click OK
twice to end the command
11. Turn off Thin Lines, and zoom to the outer wall
12. Another place you control your Linked files, go to Insert / Link / Manage Links
13. Look at the different options you have to control the linked file
14. Query the grid lines and bubbles, and delete the two layers
15. Using Import CAD import the same file to the right using the same settings you used while linking, but in
Positioning use Manual – Origin, and insert it to the right of the existing linked file
16. Click the new imported file, from context tab, click Explode / Partial Explode
17. You can see that almost every object is now Revit Detail Line except the blocks. Undo the Partial Explode
18. Click the new imported file, from context tab, click Explode / Full Explode, what is the message that Revit
produce for you? ________________________________________________________________
19. Click Cancel
20. Save and Close

---- End of Tutorials ----

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