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Light - Reflection & Refraction

Light can behave as a ray, wave, or particle depending on the situation. When light travels from one medium to another, it may be reflected, refracted, or absorbed. Reflection follows the law that the angle of incidence equals the angle of reflection. Refraction is governed by Snell's law, where the ratio of sines of the angles of incidence and refraction is a constant. Total internal reflection occurs when light travels from an optically denser medium to a less dense one at an angle greater than the critical angle.

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0% found this document useful (0 votes)
546 views9 pages

Light - Reflection & Refraction

Light can behave as a ray, wave, or particle depending on the situation. When light travels from one medium to another, it may be reflected, refracted, or absorbed. Reflection follows the law that the angle of incidence equals the angle of reflection. Refraction is governed by Snell's law, where the ratio of sines of the angles of incidence and refraction is a constant. Total internal reflection occurs when light travels from an optically denser medium to a less dense one at an angle greater than the critical angle.

Uploaded by

Kishore K.v
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Introduction to Light - Reflection & Refraction

Light: Definition

Light is a form of energy that enables us to see things. Light starts from a source and bounces off
objects which are perceived by our eyes and our brain processes this signal, which eventually enables
us to see.

Nature of Light

Light behaves as a:

ray, e.g. reflection


wave, e.g. interference and diffraction
particle, e.g. photoelectric effect

Laws of Reflection
Light incident on another medium

When light travels from one medium to another medium it either: 

gets absorbed (absorption)


bounces back (reflection) 
passes through or bends (refraction)

When light is incident on a plane mirror, most of it gets reflected, and some of it gets absorbed in the
medium.
Reflection and refraction of light

Characteristics of light

Speed of light c = λ × μ, where λ is its wavelength and μ  is its frequency. 


Speed of light is a constant which is 2.998 × 108
m/s or approximately 3.0 × 10
8
m/s.

Reflection of light by other media

A medium that is polished well without any irregularities on its surface will cause regular reflection of
light. For example, a plane mirror. But even then some light gets absorbed by the surface.

Laws of Reflection

The incident ray, reflected ray and the normal all lie in the same plane. Angle of incidence = Angle of
reflection [∠i = ∠r]

Propagation of light

Rectilinear propagation of light: Light travels in a straight line between any two points.
Light's path

Fermat's Theorem

The principle of least time: Light always takes the quickest path between any two points (which
may not be the shortest path).
Rectilinear propagation of light and the law of reflection  [∠i = ∠r] can be validated by Fermat's
principle of least time.

Plane mirror

Any flat and polished surface that has almost no irregularities on its surface that reflect light is called
as a plane mirror.

Characteristics of images

Images can be real or virtual, erect or inverted, magnified or diminished. A real image is formed
by the actual convergence of light rays. A virtual image is the apparent convergence of diverging
light rays.
If an image formed is upside down then it is called inverted or else it is an erect image. If the
image formed is bigger than the object, then it is called magnified. If the image formed is smaller
than the object, then it is diminished.

Image formation by a plane mirror

The image formed by a plane mirror is always virtual and erect.


Object and image are equidistant from the mirror. 
Image formed in plane mirror

Principle of Reversibility of light

If the direction of a ray of light is reversed due to reflection off a surface, then it will retrace its path.

Reversibility

Spherical Mirrors
Spherical mirror

Consider a hollow sphere with a very smooth and polished inside surface and an outer surface with a
coating of mercury so that no light can come out. Then if we cut a thin slice out of the shell, we get a
curved mirror, which is called a spherical mirror.

Relationship between focus and radius of curvature

Focal length is half the distance between pole and radius of curvature. 

R
F =
2

Curved Mirror

A mirror (or any polished, reflective surface) with a curvature is known as a curved mirror.

Important terms related to spherical mirror

Pole (P): The midpoint of a spherical mirror.


Centre of curvature (C): The centre of the sphere that the spherical mirror was a part of.
The radius of curvature (r): The distance between the centre of curvature and the spherical
mirror. This radius will intersect the mirror at the pole (P).
Principal Axis: The line passing through the pole and the centre of curvature is the main or
principal axis.
Concave Mirror: A spherical mirror with the reflecting surface that bulges inwards.
Convex Mirror: A spherical mirror with the reflecting surface that bulges outwards.
Focus (F): Take a concave mirror. All rays parallel to the principal axis converge at a point
between the pole and the centre of curvature. This point is called as the focal point or focus.
Focal length: Distance between pole and focus.

Rules of ray diagram for representation of images formed

 A ray passing through the centre of curvature hits the concave spherical mirror and retraces its
path.
Rays parallel to the principal axis passes through the focal point or focus.

Image formation by spherical mirrors

For objects at various positions, the image formed can be found using the ray diagrams for the special
two rays. The following table is for a concave mirror.

Table for a concave mirror

Uses of spherical mirror based on the image formed

Concave and Convex mirrors are used in many daily purposes.

Example: Rear view mirrors in vehicles, lamps, solar cookers.

Mirror Formula and Magnification


Sign convention for ray diagram

Distances measured towards positive x and y axes (coordinate system) are positive and towards
negative x and y-axes are negative. Keep in mind the origin is the pole(P). Usually, the height of the
object is taken as positive as it is above the principal axis and height of the image is taken as negative
as it is below the principal axis.

Mirror formula and Magnification

, where ‘u’ is object distance, ‘v’ is the image distance and ‘f’ is the focal length of
1 1 1
+ =
v u f

spherical mirror, which is found by similarity of triangles.


The magnification produced by a spherical mirror is the ratio of the height of the image to the
height of the object. It is usually represented as ‘m’.
Position and Size of image formed

Size of image can be found using the magnification formula m = . If m is -ve it is a real
h v
= −( )
h u

image and if it is +ve it is a virtual image.

Refraction Through a Glass Slab and Refractive Index


Refraction

The shortest path need not be the quickest path. Since light is always in a hurry, it bends when it
enters a different medium as it is still following the quickest path. This phenomenon of light bending
in a different medium is called refraction.

Light entering from one medium into another

Laws of Refraction

The incident ray, the refracted ray and the normal to the interface of two transparent media at
the point of incidence, all lie in the same plane.
The ratio of the sine of the angle of incidence to the sine of the angle of refraction is a constant,
for the light of a given colour and for the given pair of media. This law is also known as Snell’s law
of refraction.

Absolute and Relative Refractive Index

Refractive index of one medium with respect to another medium is called relative refractive index.
When taken with respect to vacuum, it's known as an absolute refractive index.

Refraction through a rectangular glass slab

When the light is incident on a rectangular glass slab, it emerges out parallel to the incident ray and is
laterally displaced. It moves from rarer to denser medium and then again to the rarer medium.

Refraction at a planar surface

Following Snell’s Law:

Light bends towards the normal when moving from rarer to denser medium at the surface of the
two media.
Light bends away from the normal when moving from denser to rarer medium at the surface of
contact of the two media.

Refractive Index

The extent to which light bends when moving from one medium to another is called refractive index.
This depends on the ratio of the speeds in the two media. The greater the ratio, more the bending. It
is also the ratio of the sine of the angle of incidence and the sine of the angle of refraction, which is a
constant for any given pair of media. It is denoted by:

sin ∠i Speed of  light in medium 1


n = =
sin ∠r Speed of  light in medium 2

Total internal reflection

When the light goes from a denser to a rarer medium it bends away from the normal.
The angle at which the incident ray causes the refracted ray to go along the surface of the two
media parallelly is called critical angle.
When the incident angle is greater than the critical angle, it reflects inside the denser medium
instead of refracting. This phenomenon is known as Total Internal Reflection. E.g mirages,
optical fibres.
T.I.R.

Spherical Lens
Refraction at curved surfaces

When light is incident on a curved surface and passes through, the laws of refraction still hold true.
For example lenses.

Spherical lenses

Spherical lenses are the lenses formed by binding two spherical transparent surfaces together.
Spherical lenses formed by binding two spherical surfaces bulging outward are known as convex
lenses while the spherical lenses formed by binding two spherical surfaces such that they are curved
inward are known as concave lenses.

Important terms related to spherical lenses

Pole (P): The midpoint or the symmetric centre of a spherical lens is known as its Optical Centre.
It is also called as the pole.
Principal Axis: The line passing through the optical centre and the centre of curvature.
Paraxial Ray: A ray close to principal axis and also parallel to it.
Centre of curvature (C): The centres of the spheres that the spherical lens was a part of. A
spherical lens has two centres of curvatures.
Focus (F): It is the point on the axis of a lens to which parallel rays of light converge or from
which they appear to diverge after refraction.
Focal length: Distance between optical centre and focus.
Concave lens: Diverging lens
Convex lens: Converging lens

Rules of ray diagram for representation of images formed

A ray of light parallel to principal axis passes/appears to pass through the focus.
A ray passing through the optical centre undergoes zero deviation.

Image formation by spherical lenses

The following table shows image formation by a convex lens.


Table for a convex lens

Lens Formula, Magnification and Power of Lens


Lens formula and magnification

Lens formula: = , gives the relationship between the object-distance (u), image-distance (v),
1 1 1

v u f

and the focal length (f) of a spherical lens.

Uses of spherical lens

Applications such as visual aids: spectacles, binoculars, magnifying lens, telescopes.

Power of a Lens

Power of a lens is the reciprocal of its focal length i.e (in metre). The SI unit of power of a lens is
1

dioptre(D).

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