Introduction To Ict Lecture Notes - Book Edited
Introduction To Ict Lecture Notes - Book Edited
EVOLUTION OF COMMUNICATION
Communication has improved and evolved to facilitate our daily activities. In the 21st
century, everything related to communication utilizes technology to ‘send out’ or
disseminate information to a wider audience. Information can be ‘sent out’ in many
ways. The inventions of cellular phones, television and other electronic devices are
important in enhancing communication.
WHAT IS ICT?
ICT is the technology required for information processing, in particular, the use
of electronic computers, communication devices and software applications to
convert, store, protect, process, transmit and retrieve information from
anywhere, anytime.
INFORMATION
Information refers to the knowledge obtained from reading, investigation,
study or research.
The tools to transmit information are the telephone, television and radio.
We need information to make decisions and to predict the future. For example,
scientists can detect the formation of a tsunami using the latest technology and
warn the public to avoid disasters in the affected areas.
Information is knowledge and helps us to fulfill our daily tasks. For example,
forecasting the stock exchange market.
COMMUNICATION
TECHNOLOGY
Technology is the use of scientific knowledge, experience and
resources to create processes and products that fulfill human
needs. Technology is vital in communication.
Aiding Communication
Telephone and fax machines are the devices used in extending
communication.
Spreading Information
To broadcast information such as news or weather reports
effectively. Radio, television, satellites and the World Wide Web
(www) are powerful tools that can be used.
TECHNOLOGY TIMELINE
Technology Year
In the early years, before the computer was invented, there are several
inventions of counting machines.
CHINESE ABACUS
500
BC
EGYPTIAN ABACUS
1620
1653
1673
LEIBNIZ'S RECHNER
GOTTFRIED WILHELM VON
LEIBNIZ
1801
1823
MECHANICAL CALCULATOR
CHARLES BABBAGE MACHINE
1941
HARVARD UNIVERSITY
MARK 1
COMPUTER GENERATIONS FIRST
GENERATION (1940-1956)
The first generation of computer were huge, slow, expensive and often unreliable.
In 1946, two Americans, Presper Eckert and Willian Mauchly build the ENIAC
(Electronic Numerical Integrator and Computer). It use vacuum tube instead of
mechanical switches of the MARK 1.
Vacuum tube
MARK 1
Technology Details
The vacuum tube was an extremely
VACUUM TUBE important step of the advancement of
computers. In a computer, a vacuum tube
which is an electronic tube about the size of
light bulbs, was used as the internal
computer components. Thousands of them
were used.
PUNCHED CARD Punched card was used to store data.
The famous computer scientists during the second generation era were:
Advantages
A new concept in this generation was that of a family of computer which
allowed computer to be upgraded and expanded as necessary.
In 1971 Intel created the first microprocessor. In 1976, Steve Jobs built the first
Apple computer. Then, in 1981, IBM introduced its first personal computer.
Advantages
Computers became 100 times smaller than ENIAC (Electronic
Numerical Integrator and Computer) the first computer
Gain
in speed, reliability and storage capacity
Personal and software industry boomed
After the fifth generation computer, the technology of computer has become
more advanced, modern and sophisticated. The latest invention in the era of
computers are:
Super Computers
Mainframe
Computers
Mini
Computers
Personal Computers
Mobile Computers
In the new era of computers, expert system such as teleconferencing and speech-
recognition system have been invented as part of modern world communication
tools.
Super Computers
Mini Computers
Mainframe Computers
Mobile Computer
Personal Computers
LESSON 3
USAGE OF ICT IN DAILY LIFE
EDUCATION
Today, most schools and higher educational institutions have computers in the
classroom for teacher and students. In education, teachers, students, researchers
and school administrators benefits from the usage of ICT.
Teachers
Students
Researchers use computers
to collect and process data.
Researchers
School administrators
BANKING
Customers
Businessmen
Bank administrators
INDUSTRY
Workers
Researchers use computers to
analyse and collect research
data for future reference.
Researchers
Administrators
E-COMMERCE
Customers
Suppliers use computers to keep
track of their transactions. All
products are bar coded and can
be read by the computer
scanner to help in determining
prices and managing inventory.
Suppliers
Employees
OTHER SECTOR
LESSON 4
COMPUTERISED AND NON-COMPUTERISED SYSTEMS
COMPUTER SYSTEM
EDUCATION
education
is the science of teaching and learning of specific skills
it also imparts knowledge, good judgement and wisdom
BANKING SYSTEM
COMMERCE
Using the Internet is cost-effective than the other modes of communication such
as telephone, mailing or courier service. It allows people to have access to large
amounts of data at a very low cost. With the Internet we do not have to pay for
any basic services provided by the Internet. Furthermore, the cost of connection
to the Internet is relatively cheap.
ICT technology has created the term paperless environment. This term means
information can be stored and retrieved through the digital medium instead of
paper. Online communication via emails, online chat and instant messaging also
helps in creating the paperless environment.
BORDERLESS COMMUNICATION
SOCIAL PROBLEMS
There are some negative effects of ICT. It has created social problems in the
society. Nowadays, people tend to choose online communication rather than
having real time conversations. People tend to become more individualistic and
introvert.
A computer may harm users if they use it for long hours frequently. Computer
users are also exposed to bad posture, eyestrain, physical and mental stress.
In order to solve the health problems, an ergonomic environment can be
introduced. For example, an ergonomic chair can reduces back strain and a
screen filter is used to minimize eye strain.
LESSON 6
COMPUTER HARDWARE
HARDWARE
The term hardware refers to the physical components of your computer such as the
system unit, mouse, keyboard, monitor etc.
Capacity: Large hard disks combined with a large working memory (RAM)
Typical Users: Home users, large and small office users. Education, Doctors. In fact
just about everyone needs to know how to operate a PC these days.
Apple computers
The Apple Mac is a computer, but NOT a PC. It uses a different operating system, and
may require special versions of application programs (such as word- processors or
spreadsheets). Even the hardware add-ons have to be customised to some extent to be
able to be connected to a Mac. In the early days the thing which really distinguished the
Mac over the PC was the GUI (Graphical User Interface), or in plain English the way you
could use the mouse to drive the computer. In the early days of the PC, you really had
to be a bit of an expert to use and maintain your PC. Recently the differences between
the PC and the Mac have blurred, with Microsoft buying a stake in Apple.
Capacity: Large hard disks combined with a large working memory (RAM) – Often less
powerful than for a PC of equivalent price.
Speed: Fast. Normally measured in GHz. Often speed specifications are less than for a
PC of equivalent price.
Costs: Components need to be much more compact, so there is a price overhead
when compared to a PC of equivalent power.
Typical Users: Business users, people on the move, educational users.
Features of handheld portable digital devices
A range of small portable digital devices are now available including:
- Personal digital assistants (PDAs)
- Mobile (Cell) phones
- Smartphones
- Multimedia players
Satellite phones use a signal coming from a satellite. They tend to be much more
expensive to purchase and use. While you should never be out of range, the satellite
signal may be blocked by tall buildings.
Media players
Media players allow you to store digital music and video. A famous example is the
iPod from Apple, which lets you store your digital music which you can then listen
to at your leisure. Thousands of songs can be stored on these devices.
You can also get devices with a built-in screen which will allow you to watch films
and video clips that you download to these devices.
WARNING: Remember that most music and films are covered by copyright and should
only be downloaded from legitimates sources.
Smartphones
A smartphone is a mobile phone (cell phone) offering advanced computer like features.
Capabilities and standards vary from one manufacturer to another. Most smartphones
have some sort of operating system allowing you to connect to other devices and also
to install applications. Most smartphones allow you to send and receive emails and may
even allow you to browse the Web. Some have a personal organizer built into them
and some sort of contact management organiser. Some even have a miniature
computer-type keyboard built into them, while others have a touch screen. Some have
GPS positioning systems. Some smartphones allow you to read documents in Microsoft
Word or Adobe PDF format. Other features can include a built-in camera, the ability to
play music, display photos and video clips, media software for playing music, browsing
photos and viewing video clips.
PARTS OF A COMPUTER
You should understand some of the basic elements that make up a computer
including:
THE CPU
The CPU (Central Processing Unit) is normally an Intel (or equivalent) and it is one
of the most important components within your computer. It determines how fast
your computer will run and the CPU speed is measured by its MHz or GHz speed.
Thus, a 2 GHz Pentium is much faster than say a 1 GHz Pentium CPU. It is the CPU
which performs all the calculations within the computer, when running programs
such as word-processors, spreadsheets and databases. The CPU contains following
elements:
Control Unit:
The control unit is responsible for controlling the sequencing and timing
of the other elements making up the CPU.
Registers:
The registers are memory storage areas within the CPU that hold the data
that is worked on by the ALU.
BUS:
The computer bus transports data between the memory and registers.
MEMORY (RAM)
The RAM (Random Access Memory) within your computer is where the operating
system is loaded to when you switch on your computer and also where your
applications are copied to when you start an application, such as a word processor
or database program. When you create data, (e.g. letters and pictures), these are
initially created and held in RAM and then copied to disk when you save the data.
As a rule of thumb, the more RAM you have installed in your computer the better.
These days you will commonly find over 512 Megabytes of RAM installed.
ROM-BIOS
The ROM-BIOS (Read Only Memory - Basic Input Output System) chip is a
special chip held on your computer's system (mother) board. It contains software
which is required to make your computer work with your operating system, for
instance it is responsible for copying your operating system into RAM when you
switch on your computer.
DISKS
You use disks to store any data that you create. This can range from a memo
created within a word processor to a video file created using a video camera. There
are many different types of disk.
INPUT/OUTPUT PORTS
The Input and Output ports are normally located at the back or on the side of your
computer. These include ports such as USB, serial, parallel, network and FireWire
ports. You plug cables into these ports to connect your computer to other devices,
such as printers, scanners and cameras.
Universal Serial Bus (Usb) Port
The Universal Serial Bus is a relatively new item within the PC. You will see one or
more USB sockets at the back of the system unit, allowing you to plug in devices
designed for the USB. These devices include printers, scanners and digital cameras.
Memory sticks can also be plugged into a USB port allowing you to copy data to or
from your hard disk.
Serial Port
The serial port is a socket located at the back of your computer which enables you
to connect items to the computer, such as a modem. They are commonly labelled
as COM1 or COM2.
Parallel Port
The parallel port is a socket located at the back of your computer which enables you
to connect items to the computer, such as a printer. It is commonly labelled as
LPT1 or LPT2.
NOTE: The parallel port used to be the main way the computer connected to a
printer. These days you are more likely to use a USB cable to connect the
computer to a printer.
Network Port
The network port allows you to plug a ‘network cable’ into your computer, which
then lets you communicate with other computers connected to your local network
or to other computers via the Internet.
FireWire Port
FireWire is an interface from Apple Inc. that allows high data transfer between your
computer and a compatible device such as a digital camera. FireWire has largely
replaced earlier ways of transferring data, such as parallel or SCSI cables. There
are numerous versions of FireWire including fibre optic, coaxial and wireless
versions. Most multimedia computers will have FireWire ports built into them.
Firewire connectors usually look like this:
COMPUTER PERFORMANCE
Factors affecting computer performance
There are a wide range of factors that can affect the performance of your computer.
These include CPU speed, RAM size, type of graphics card processor and memory
plus the number of applications running. It is important to realise that it is not just
the speed of the CPU that affect the overall performance of your computer. There
is no point in having a very fast CPU if the other parts of a computer may slow down
the real world performance.
RAM size
As a rule the more memory you have the faster the PC will appear to operate.
Windows also uses the hard disk a lot, so logically the faster the hard disk can
operate then again the faster the PC will appear to run.
De-fragmenting files
If you are running Windows you may find that if you click on the Start menu,
select Programs, and then select the Accessories / System tools group, there
is a de-fragmentation program. Running this periodically may noticeably speed up
the operation of your PC. When you use a PC, over a period of time the files get
broken up into separate pieces which are spread all over the hard disk. De-
fragmentation means taking all the broken up pieces and joining them back
together again.
Multitasking considerations
Windows is a multitasking system, which means that it can run more than one
program at a time. However the more programs which are running at the same
time, the slower each one will run. To some extent this slowing effect depends on
what each program is doing. Editing a large high definition video for instance can
take up a lot of CPU time.
CPU speeds
The speed (operating frequency) of the CPU is measured in megahertz (MH z) or
gigahertz (GH z). The higher the value the faster the CPU will operate. The original
IBM PC released way back in 1981 ran at 4.77 MHz whereas modern PCs can run
at over 4000 MHz, which gives you an idea of how far things have progressed.
1 MHz means that the device will run at one million cycles per second. 1 GHz is a
thousand times faster, so that 1 GHz = 1000 MH z.
RAM
Random Access Memory (RAM) is the main 'working' memory used by the
computer. When the operating system loads from disk when you first switch on the
computer, it is copied into RAM. The original IBM PC could only use up to 640 KB of
memory (just over half a megabyte), whereas a modern computer can effectively
house as much RAM as you can afford to buy. Commonly modern computers are
supplied with over 128 MB of RAM. As a rough rule, a Microsoft Windows based
computer will operate faster if you install more RAM. When adverts refer to a
computer having 128 Mbytes of memory, it is this RAM which they are talking about.
Data and programs stored in RAM are volatile (i.e. the information is lost when you
switch off the computer).
ROM
Read Only Memory (ROM) as the name suggests is a special type of memory chip
which holds software which can be read but not written to. A good example is the
ROM-BIOS chip, which contains read-only software. Often network cards and video
cards also contain ROM chips.
ROM-BIOS
The 'Read Only Memory Basic Input Output System' chip is a chip located on the
computer's system (mother) board, which contains software. This software
performs a variety of tasks. When you first switch on the computer the ROM-BIOS
software performs a self-diagnostic to check that the computer is working OK. This
software then loads your operating system from the disk into the RAM.
Byte:
There are eight bits in a Byte.
KB - Kilobyte:
There are approximately a thousand bytes in a KB (also called a KByte)
MB - Megabyte:
There are approximately a million bytes in a MB (also called a MByte)
GB - Gigabyte:
There are approximately a thousand, million bytes in a GB (also called a GByte)
TB - Terabyte:
There are approximately a million, million bytes in a TB (also called a TByte).
you install new applications, they are copied from CD or DVD to your internal hard
disk.
CDs
Most computers are now supplied with a CD-ROM (Compact Disc - Read Only
Memory) drive. CD-ROM discs look exactly like music CDs but contain computer
data instead of music. The advantage of a CD-ROM is that it can hold a vast amount
of data (equivalent to the storage capacity of over 450 floppy disks). The other big
advantage of CD-ROMs is that they are interchangeable. This means that you can
own a range of different CD-ROMs and choose which one to insert into your CD-
ROM drive.
DVDs
Short for "Digital Versatile Disk”. Similar to CD-ROM drives but allows you to use
DVD disks, which contain vastly more information than a traditional CD-ROM disk.
These also transfer the data from the disk to the computer far faster, allowing you
to watch movies on your computer screen. A CD-ROM can store 650 MB of data,
while a single-layer, single-sided DVD can store over 4 GB of data.
MEMORY CARDS
A memory card (also called a flash memory card) is a card containing memory chips
that is often used in devices such as digital cameras, telephones, music players,
video game consoles, GPS system and similar devices where there is a need to store
data in a compact from, often using a battery power source. There are a number of
different types of memory cards with different storage capacities. Many new PCs
have built-in slots for different types of memory cards.
INPUT DEVICES
Input devices allow you to input information to the computer and include
things such as the keyboard and mouse.
KEYBOARD
The keyboard allows you to type information into the computer. It has evolved over
the years. The keyboard is built into laptop computers but is a separate item if used
with a Desktop computer. They can be connected via cables or may be wireless.
MOUSE
When using an operating system, such as Microsoft Windows, you use the mouse
to select drop down menus, to point and click on items, to select items and to drag
and drop items from one place to another.
SCANNERS
A scanner allows you to scan printed material and convert it into a file format which
may be used within the PC. You can scan pictures and then manipulate these inside
the PC using a graphics application of your choice. In addition, you can scan printed
text and convert this not just to a picture of the text but also to, actual text which
can be manipulated and edited as text within your word-processor. There are a
number of specialist programs, generically called OCR (Optical Character
Recognition) programs which are specifically designed for converting printed text
into editable text within your applications.
TRACKER BALLS
A tracker ball is an alternative to the traditional mouse and favoured by graphic
designers. Tracker balls often give much finer control over the movement of the
items on the screen. They may take a while to get used to if you are used to the
traditional mouse, but offer a lot in terms of added flexibility.
TOUCH PADS
A touch pad is a desktop device and responds to pressure. Used in conjunction with
a special pen they can be used by graphic artists wishing to create original, digital
artwork.
JOYSTICKS
Many games require a joystick for the proper playing of the game. There are many
different types, the more sophisticated respond to movement in 3 axis directions,
as well as having a number of configurable buttons. Like most things in life you get
what you pay for with joysticks and it is worth investing in a good, strongly
constructed model, especially bearing in mind that children will hammer these
devices whilst playing games.
WEB CAMS
Ever since it was invented, the Web has become increasingly interactive. You can
now use a small digital movie camera (a Web cam) mounted on the PC monitor to
allow two-way communication involving not just text communication but sound and
video communication as well. While not yet considered a standard piece of PC kit,
it is only a matter of time …
DIGITAL CAMERAS
A digital camera can be used in the same way a traditional camera can, but instead
of storing images on rolls of film which require developing, the images are stored
digitally in memory housed within the camera. These pictures can easily be
transferred to your computer and then manipulated within any graphics programs
which you have installed on your computer. Currently they are limited by the quality
of the image recorded and the number of pictures which you may store within the
camera.
MICROPHONES
Early voice recognition systems offered very poor results, due to the limitations of
the software combined with hardware limitations. It takes an awful lot of CPU
processing power to convert the spoken word into text which appears on the screen.
Things are changing rapidly however and recent systems allow you to talk to a PC
and see text appear on the screen. Most of these systems require an initial training
period, where you train the software to respond to your particular voice. Whilst still
not perfect this is a key technology of the future.
OUTPUT DEVICES
Includes items such as screens (monitors), printers, speakers and headphones.
You should be aware that often if you specify a screen of a certain size, say a 17-
inch screen, this is the size measured diagonally, not horizontally across the screen.
If you are upgrading you should also ask for the "visible viewing area" of the screen.
PROJECTION DEVICES
These are projection devices which can be attached to your computer and are useful
for displaying presentations to a group of people. They are best used in combination
with presentation programs, such as Microsoft PowerPoint. They are used within
education and are also very popular for sales presentations. The price of these
devices has dropped dramatically recently. When purchasing one of these devices
the two things to look out for are the resolution (go for a minimum of XGA) and the
brightness of the lamp (the brighter the better). Other factors to be aware of are
the quietness (or otherwise) of the device, as well as the cost of replacement bulbs.
PRINTERS
Most data is printed once you have created it and there are a vast number of
different printers available to accomplish this. Most common are ink jet and laser
printers both of which can now produce coloured output (at a cost).
INKJET PRINTERS
Inkjet printers work by using tiny jets to spray ink onto the paper. Inkjet printers
are very quiet in operation and produce print quality comparable to that of laser
printers, though laser printers still have the edge in terms of speed. Inkjet printers
are ideal for low volume printing where high quality print is required and speed is
not a high priority, e.g. printing letters in a small office or in the home.
IBM produced an operating system called OS/2 but this was largely ignored and is only
used by a few companies.
UNIX and Linux are other examples of operating systems which may be run on PCs.
Other types of computers, such as those manufactured by Apple have a completely
different operating system.
EXAMPLES OF SOFTWARE APPLICATIONS
An application program is the type of program which you use once the operating system
has been loaded. Examples include word-processing programs (for producing letters,
memos etc.), spreadsheets (for doing accounts and working with numbers), databases
(for organising large amounts of information), games programs and graphics programs
(for producing pictures, advertisements, manuals etc.).
SPREADSHEETS APPLICATIONS
A spreadsheet program (such as Microsoft Excel) allows you to work out a Company’s
income, expenditure and then calculate the balance. It enables you to make 'what if'
type projections of how the company will fair in the future and to forecast how changes
in prices will affect profits.
DATABASE APPLICATIONS
A database program (such as Microsoft Access) allows you to compile information and
then to search this information to extract just the information you require. For instance,
if you have a database of all the equipment housed within an office you can very simply
produce a report listing only the equipment above a certain value.
PRESENTATION APPLICATIONS
A presentation program (such as Microsoft PowerPoint) allows you to produce
professional looking presentations, which can be printed out directly onto slides for use
with an overhead projector. Alternatively, you can display your presentations directly
on a computer screen or via a computerised projector.
E-MAILING APPLICATIONS
There are many emailing programs available. As the name suggests you use these to
send and receive emails. Microsoft Outlook is supplied within Microsoft Office. Another
well know example is the Thunderbird email program.
COMPUTER GAMES
Computer games started off as simple bat and ball games and today have evolved into
an enormous worldwide business. There are many different types of games ranging
from the educational, to the ‘shoot them up’ variety. The level of graphical detail on
the screen gets better each year.
There are many different formats available for games. Some games can be played on
a standard computer, while others require a dedicated console such as a Sony
PlayStation.
Famous example include Doom (a shoot them up game) and Simms (a game where
you build your own little world within the computer).
ACCESSIBILITY OPTIONS
There are a range of options to improve computer accessibility. These cover:
- Voice recognition software
- Screen reader software
- Screen magnifier software
- On-screen keyboard.
In addition many web sites are now written to be compatible with software designed
to increase accessibility.
There are many rival commercial options available. Try searching the web for ‘screen
reader software’ for an idea of what is available.
ON-SCREEN KEYBOARD
An on-screen keyboard is a representation of the physical keyboard on the screen. It
is designed for use by individuals would are not be able to use a physical keyboard.
Windows has a basic on-screen keyboard option located within the Accessories
group.
ETHICS IN GENERAL
A guideline is needed to stop the current technology products from being exploited
for example replicating original CDs and selling them as pirated software, this
unethical behaviour can be controlled by the code of conducts.
Intellectual property refers to any product of human intellect that is unique and
has value in the market place. This covers ideas, inventions, unique name,
computer program codes and many more.
DEFINITION OF ETHICS
In general, ethics is a moral philosophy where a
person makes a specific moral choice and sticks to it.
On the other hand, ethics in computing means moral
guidelines to refer to when using the computer and
computer networks. This includes the Internet.
DEFINITION OF LAW
Law is a legal system comprising of rules and principles that govern the
affairs of a community and controlled by a political authority.
Respecting Ownership
Respecting
Privacy
Respecting Property
RESPECTING OWNERSHIP
We must respect ownership by not stealing other people’s work either by
duplicating or distributing it. Duplicating and distributing copies of audio
tapes, video tapes and computer programs without permission and
authorisation from the individual or company that created the program are
immoral and illegal.
ETHICS
GUIDELINE As a guideline to computer users.
MORAL STANDARDS Ethical behaviour is judged by moral
Standards.
FREE TO FOLLOW Computer users are free to follow or
ignore the code of ethics.
NO PUNISHMENTS No punishment for anyone who
violates ethics.
UNIVERSALS Universal, can be applied anywhere,
all over the world.
PRODUCE ETHICAL COMPUTER To produce ethical computer users.
USERS
IMMORAL Not honouring computer ethics
means ignoring the moral elements
(immoral).
LAW
CONTROL As a rule to control computer users.
JUDICIAL STANDARDS Law is judged by judicial standards.
MUST FOLLOW Computer users must follow the
regulations and law.
PENALTIES, IMPRISONMENTS Penalties, imprisonments and other
AND OTHER PUNISHMENTS punishments for those who break the
law.
DEPENDS ON COUNTRY Depends on country and state where
the crime is committed.
PREVENT MISUSING OF COMPUTERS To prevent misuse of computers.
CRIME Not honouring the law means
committing a crime.
UNETHICAL VS. LAW BREAKING CONDUCTS
Unethical:
Law breaking:
Trademarks
Service marks
Trade/company names
Domain names
Geographical indications
Copyrights
Patents
WHAT IS PRIVACY?
Privacy in IT refers to data and information privacy. Data refers to a
collection of raw unprocessed facts, figures and symbols. Then, computer
is used to process data into information. In general, data include texts,
numbers, sounds, images and video.
It is done through:
Cookies
Electronic profile
Spyware
Cookies
are used to identify users by web casting,
e-commerce and other web applications
contain user information and are saved in
the computer hard disk
are used by some websites to store passwords
and track how regularly we visit a website,
that’s how we become potential targets for
web advertisers
enable web sites to collect information about
your online activities and store them for future
use, then the collected details will be sold to any company
that requests for it.
Electronic profile
electronic profile is the combining of data in a
database that can be sold to the Internet by
the company to the interested parties.
this database is in a form such as magazine
subscription or product warranty cards that
had been filled by online subscribers.
the information in electronic profile includes
personal details such as your age, address and marital status.
Spyware
refers to a program that collects user
information without the user’s knowledge.
can enter computers, sneaking in like a virus.
is a result of installing new programs.
communicates information it collects to
some outside source while we are online.
We do not want our private lives and habits exposed to third parties.
Authentication is a process where users verify that they are who they say
they are. The user who attempts to perform functions in a system is in
fact the user who is authorised to do so.
For Example : When you use an ATM card, the machine will verify the
validation of the card then the machine will request for a pin number.
This is where the authentication process takes place.
AUTHENTICATION
Identification
present what the user has (e.g. smart card)
Valid (T)
Valid (T)
Identification
present what the user is (e.g. biometric)
False
Authentication
authenticate
who
the user is
True
Access granted
METHODS OF AUTHENTICATION
There are two commonly used authentication methods, which are
biometric device and callback system.
Callback system refers to the checking system that authenticates the user.
BIOMETRIC DEVICES
Fingerprint Recognition
In order to prevent fake fingers from being used, many
biometrics fingerprint systems also measure blood flow,
or check for correctly arrayed ridges at the edges of the
fingers.
Facial Recognition
Facial recognition analyses the characteristics of an
individual's face images captured through a digital
video camera. Facial recognition is widely used, touted
as a fantastic system for recognising potential threats
(whether terrorists, scam artists, or known criminals).
The scans use a regular video camera and can be done from further away
than a retinal scan.It will work perfectly fine through glasses and in fact
has the ability to create an accurate enough measurement that it can be
used for identification purposes.
The accuracy of this method is excellent while the cost involved is high.
Retinal Scanning
Retinal biometrics involves the scanning of retina and
analysing the layer of blood vessels at the back of the
eye.
Retina scanning requires the user to remove glasses, place their eye close
to the device, and focus on a certain point. Whether the accuracy can
outweigh the public discomfort is yet to be seen.
The accuracy in retinal scanning is very good and the cost involved is fair.
Voice Recognition
Voice recognition system compares a person’s
live speech with their stored voice pattern.
The similarity between an input signature and the reference set is computed
using string matching and the similarity value is compared to a threshold.
The accuracy in signature verification system is fair and the cost involved
is excellent.
CALLBACK SYSTEM
The callback system is commonly used in the
bank operation and business transaction.
For example, when you book for the taxi service, the
operator will ask you to hang up and she will call you
back to confirm for the service required.
IDENTIFICATION
present what the user has (e.g ATM card) Access Granted
Valid
VERIFICATION
verify the validity of the ID
Not Valid Access Denied
IDENTIFICATION
present what the user has (e.g pin number)
METHODS OF VERIFICATION
There are two methods commonly used in
verification, which are user identification
and processed object. User identification
refers to the process of validating the user.
Processed object refers to something the
user has such as identification card, security
token and cell phone.
USER IDENTIFICATION
The examples of validating process using the user identification are:
Key in the user name to log-in to a system and the
system will verify whether the user is valid or
invalid user
Show the exam slip to verify that you are the
valid candidate for the exam.
show a passport before departure.
PROCESSED OBJECT
The examples of validating process using the
processed object are:
the policeman will check on the driver’s license
to identify the valid driver
employees have to swipe their security card to
enter the building
buy blouses at the mall using a credit card
LESSON 14
CONTROVERSIAL CONTENT
PORNOGRAPHY
What is pornography? Why pornography is considered “negative” content?
Both pictures are very cute pictures of innocent babies. Neither can
be considered pornographic by normal standards.
DEFINITION OF PORNOGRAPHY
The definition of pornography is any form of media or material (like books
or photographs) that depicts erotic behaviour and is intended to cause
sexual excitement.
Examples :
You wrote an e-mail that a fellow classmate was having an affair with a
teacher, even though it was not true. You then sent it to five other friends.
Ahmad is a muslim. One day, he received a “spam” e-mail stating that his
favourite soda drink “Soda Moda” uses non-halal food colouring, but he
does not know if the source of the content is credible or true. He decides
to forward the e-mail to 50 of his friends.
Pornography
can lead to criminal acts such as exploitation of women and children
can lead to sexual addiction or perversion
can develop low moral value towards other men, women or children
can erode good religious, cultural and social beliefs and behaviour
Slander
can develop into a society that disregards honesty and truth
can develop bad habit of spreading untruths and rumours
can lead to unnecessary argument
can cause people to have negative attitudes towards another person
LESSON 15
THE PROCESS OF INTERNET FILTERING
INTERNET FILTERING
It is our responsibility to ensure that the teenagers are
protected from these corruptions of the mind by
filtering access to the Internet. Internet filtering is a
process that prevents or blocks access to certain
materials on the Internet.
KEYWORD BLOCKING
One of the strategies is by using the keyword
blocking method. This method uses a list of banned
words or objectionable terms.
These concerns and issues clearly indicate why cyber laws are needed
in online activities.
Beside these cyber laws, there are three other cyber laws being drafted.
By implementing the Computer Crimes Act 1997, users can protect their
rights to privacy and build trust in the computer system. At the same
time, the government can have control at a certain level over cyberspace
to reduce cyber-crime activities.
COMPUTER CRIMES
A computer crime is defined as any criminal activity
that is related to the use of computers. These activities
include computer fraud, copyright infringement,
computer theft and computer attack.
COMPUTER FRAUD
Computer fraud is defined as having an intention to take advantage over
or causing loss to other people, mainly on monetary basis through the use
of computers.
There are many forms of computer fraud which include e-mail hoaxes,
programme fraud, investment schemes, sales promotions and claims
of expertise on certain fields.
COPYRIGHT INFRINGEMENT
Copyright infringement is defined as a violation of
the rights secured by a copyright. Copyright
infringement involves illegal copy or reproduction of
copyrights material by the black market group. The
open commercial sale of pirated item is also illegal.
With the current technology, the most perfect copy of the original copy
can be downloaded from the internet.
COMPUTER THEFT
Computer theft is defined as the unauthorised use of
another person’s property with the intention to deny
the owner the rightful possession of that property or
its use.
We do not want strangers to read our e-mail, use our computer to attack
other systems, send forged e-mail from our computer, or examine personal
information stored on our computer such as financial statements.
a) hardware security
b) software security/data security
c) network security
a) HARDWARE SECURITY
Hardware security refers to security measures
used to protect the hardware specifically the
computer and its related documents.
Computer threats can come from many ways either from human or natural
disasters. For example, when someone is stealing your account information
from a trusted bank, this threat is considered as a human threat. However,
when your computer is soaked in heavy rain, then that is a natural disaster
threat.
MALICIOUS CODE
Malicious code is also known as a rogue program. It is
a threat to computing assets by causing undesired
effects in the programmer’s part. The effect is caused
by an agent, with the intention to cause damage.
a) VIRUS
a program that can pass on the malicious
code to other programs by modifying them
attaches itself to the program, usually
files with .doc, .xls and .exe extensions
destroys or co-exists with the program
can overtake the entire computing
system and spread to other systems
b) TROJAN HORSE
a program which can perform useful and unexpected action
must be installed by users or intruders
before it can affect the system’s assets
an example of a Trojan horse is the login
script that requests for users’ login ID
and password
the information is then used for
malicious purposes
c) LOGIC BOMB
logic bomb is a malicious code that goes
off when a specific condition occurs.
an example of a logic bomb is the
time bomb
it goes off and causes threats at
a specified time or date
e) TRAPDOOR OR BACKDOOR
a feature in a program that allows
someone to access the program
with special privileges
f) WORM
a program that copies and spreads
itself through a network
Worm Virus
1) DATA BACKUP
Data Backup is a program of file duplication.
Backups of data applications are necessary so that
they can be recovered in case of an emergency.
3) ANTIVIRUS
An antivirus program protects a computer against
viruses by identifying and removing any computer
viruses found in the computer memory, on storage
media or incoming e-mail files.
IDENTIFYING VIRUS
Two technique are used to identify the virus.
5) FIREWALL
Firewall is a piece of hardware or software which
functions in a networked environment to prevent
some communications forbidden by the security
policy.
Security threats may come from in many forms. For example, when
someone is invading your account information from a trusted bank, this
act is considered as a security threat.
SECURITY THREATS
Security threats may come from in many forms. For example, when
someone is invading your account information from a trusted bank, this
act is considered as a security threat.
Security measures can be used to prevent this invader from getting the
account information. For example, the bank can use a firewall to prevent
unauthorised access to its database.
limiting connectivity
allowing only authorised media for loading data and software
enforcing mandatory access controls
blocking the virus from the computer program
The backup system is needed to backup all data and applications in the
computer. With the backup system, data can be recovered in case of
an emergency.
Computers should have alarm systems to guard them from any attacks
such as viruses and data corruption. The alarm system is the security
measures that we take to ensure its safety.
DATA PROTECTION
We need to protect the data in the computer as it
may somehow get lost or corrupted due to some
viruses or mishap like fire, flood, lightning,
machine failures and even human errors.
1) BACKUP FILES
Users can do backups of file systems by:
keeping the duplicated files in external storage
such as in the floppy disk and thumb drive
do backup frequently
2) DETECT VIRUS AND DO CLEANUP
A computer virus is able to affect and infect the way
the computer works. Viruses can be detected when
we run an antivirus program.We can also delete the
infected files and documents.
TRIPWIRE
Tripwire will detect and report on any changes in
the thousands of strategic system files.
There are things that cannot be taken inside the airplane. It is for
the purpose of security procedures.
PATCH
Patch supplies small updates to software,
provided that the source code is available.
Resources are not enough to patch all security holes that we hear
about through the bugtraq list.
Computers help them to do their work faster and more efficient by using
the software application that consist of special program for specific task.
SOFTWARE APPLICATIONS
Software applications are used for many reasons. Such as to enhance
the learning process, to help in business activities, to assist the graphics
and multimedia project and to facilitate communication.
Some of the software applications that are usually used in schools and
universities include Microsoft Office, Adobe Photoshop, Macromedia
Flash, AutoCAD, Macromedia Dreamweaver and Macromedia Director.
BUSINESS
People use finance or accounting software to balance check books, pay
bills, track personal income and expenses, manage investments and
evaluate their financial plans.
INDUSTRY
By using the CAM system, computers record actual
labour, material, machine and computer time used
to manufacture a particular product.
COMMUNICATION
A government provides society with direction by
making and administering policies. Most government
offices or agencies have websites in order to provide
citizens with up-to-date or latest information.
COMPUTERS IN TOURISM
Today, people will go online to get all related
information about traveling. They can visit websites
to get information on destinations, prices, hotels,
flights and car rentals.
They can also purchase ticket online, all payments
can be made by using credit card.
SCIENCE
In the scientific world, computers are used in
all fields of science from biology to astronomy
to meteorology and others. These are things
that can be done by computers, namely:
HOME USER
The computer is a basic necessity. Each home user
spends time on the computer for different reasons:
business
communication
entertainment
education
MOBILE USER
Network services are expanding to serve people
across the country and the world. More users are
becoming mobile users, who work on computer while
they are away from their home or main offices.
Mobile users:
include real estate agents, insurance agents, meter readers
and journalists
use notebook computers, Internet-enabled PDAs or smart phones
work with basic business software such as word processing
and spreadsheet business software
use presentation graphics software to create and deliver
presentations to a large
audience by connecting a mobile computer or device to a
video projector
POWER USER
Power users require the capabilities of
workstation computers or other types powerful
computers. The software that is used by power
users is normally expensive because of their
specialize design. Their computer have network
access connections and internet connections.
Power users:
include engineers, scientists, architects and virtual reality animators
use computers with extremely fast processor, bigger storage
and customised software
work with mini computers that uses design to meet the
organisational needs
use software such as CAD, CAM and MATLAB Examples :
Reference
Refer to a dictionary, encyclopedia, handbook, textbook, guide
or bibliography which can provide an overview of the topic.
Brainstorming
Spend some time brainstorming about the topic and write down
everything that we can think of about the topic.
Aspects Sample
Relevance Does this publication help to answer the research
question?
If it does not find something else which does.
Reliability/Credibility is the information accurate?
has the information been peer reviewed?
are the authors and publishers reputable?
do they cite their credentials?
are there footnotes and a bibliography?
Perspective is this a primary source (presenting the author's own
research and ideas) or a secondary source
(summarising and discussing the research and ideas
of others)?
is the evident biased? Does the author attempt to
sway the reader's opinion?
Update how recent is the information published?
how recent has it been updated?
have there been new developments on the topic?
could the information you are using be misleading
because of the publication date?
1. Introduction
is at the beginning of the research
includes the objectives of the research
provides a clear statement on why the study was undertaken
includes the limitations/assumptions and analytical techniques
2. Content
consists of facts or arguments related to subject matter
can be presented in an argument format or just as an overview
3. Conclusion
is a review of content (not repetition of content)
relates to the statement of objectives in the introduction
should not introduce new issues
should contain judgment or decision that has been reached
1. General Points
number all pages
use one side of A4 paper
secure all pages with a staple (top left-hand corner)
don’t use paper clips/pins or folders
must be typed/word processed
clear and easy to read print-out
spell check your paper
supply an estimated word count on the cover sheet
include your name, course name and teacher’s name
2. Style
double-spaced
12 point minimum and 14 point maximum (with the exception
of headings and footnotes)
2 spaces after a full stop and 1 space following a comma,
semi-colon or colon
no abbreviation such as ‘e.g.’, ‘&’ or ‘etc.’ unless it is included
in a bracket. Write everything in full: ‘for example’, ‘that is’,
‘and so on’.
numerals are used when the number is more than two words;
for tabulation; statistical discussion; sums of money;
addresses; dates; time; and page, chapter, volume numbers
(for example, 2 June, 2000)
consistency in style for example in writing out headings.
3. Quote
a direct quote must be placed in quotation
block quotes are used if a direct quote is more than three
lines long.
if possible, paraphrase information in preference to using
direct quotes.
use quotes and paraphrasing to support argument
4. Clarity
helps your readers understand your paper by organizing
your paper well and don’t forget to insert the page numbers
edit your work means reading through the paper several times
before submission and don’t just rely on the rough spelling and
grammar checks offered by your software.
5. Indicating your intentions
in a complex study, the introduction of every section should
inform the reader what to expect in that section should
contain judgment or decision that has been reached.
the final paragraph in each section should tie the contents
of that section together with a short conclusion.
do not use too many words to say what you are going to do
and what you have done, keep to the necessary minimum
PREPARING A PRESENTATION
LESSON 27
DELEGATION OF WORK
WHAT IS DELEGATION?
Delegation is the ability to assign tasks to others
with the authority, responsibility and accountability
to finish the tasks. This means it is not enough to
just give out orders to people but as a team leader
you also need to give specific instructions on what
to do. Tell your team members that they are
responsible for the task given to them and explain
to them what would happen to the project if they
failed to finish the task.
WHAT TO DELEGATE?
In order to complete a team project, you will be asked to use your skills in
research, presentation and task delegation. When working on a large
project you must know what task to delegate and how to assign them.
1. Questioning
Discover a problem
Form a question to answer the problem
2. Planning
Set out steps to find answers
Select sources for possible answers
Plan a basic draft for reporting
Assign tasks to team members
Agree on contingency plans
3. Gathering
Go to agreed sources of information
Collect information
4. Sorting
Put similar information together
Highlight valuable credible information
5. Synthesizing
Discuss information with others
Combine different information
6. Evaluating
Discusses if the information gathered supports the answer
Test out solution and decision that supports the answer
7. Reporting
Write or type out the report
Create an appropriate graphic or media
Prepare for Q & A
Prepare research
STUDY TOPICS
Form into groups. Discuss with the team members and choose ONE (1)
of the study topics below:
1. Team journal
study project introduction page
minutes of team meetings
initial project plan/calendar
conflict resolution report
2. Initial framework for presentation
3. Final presentation
The purpose of team journal is to keep track the progress of the project.
The team’s initial framework is where the team should do some basic study
on the topic and decide what should be included in the presentation.
The print out of the final presentation will be given to the teacher for
final grading.
Source citation card is a note card in which you write the name of the
article, author, book name, page numbers, where you found it, why it
is good information and a short summary of the important points.
A presentation should:
have at least 15 slides (not including the Title slide)
have a Title slide
- introduce presentation
- include names of each member of the team
use any design templates
use at least 5 graphics (e.g.: clip art, photographs, word art
and drawings)
have some multimedia
- use animation on slides (be careful of very noisy ones!)
- use slide transitions
use less text on the slides
- try presenting the information through pictures, graphs,
mind maps or any other form of visual (as oppose to textual)
presentation
have a citation slide
- the last slide must list all of your citations and other
related resources (where you got the content)
- remember to give credit to others!
THE FINAL PRESENTATION
Guidelines:
each team member must speak during the presentation.
each team will have 10 minutes to present.
presenters should face the audience and not just read from the
screen or paper.
Tips:
practice in advance.
prepare notes on paper or cue cards to help you remember what
you need to say during the presentation.
remember to speak out clearly for people at the back to hear you.
do not shout!