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NWM

This document contains vehicle configuration data for a BMW M82 model. It includes information like the model name, texture names, handling properties, camera offsets, damage properties, and other configuration values needed to render and simulate the vehicle in a game.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
41 views2 pages

NWM

This document contains vehicle configuration data for a BMW M82 model. It includes information like the model name, texture names, handling properties, camera offsets, damage properties, and other configuration values needed to render and simulate the vehicle in a game.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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<?xml version="1.0" encoding="UTF-8"?

>
<CVehicleModelI__InitDataList>
<residentTxd>ehshare</residentTxd>
<residentAns /
<InitData
<Itembfbfd
<modelNbfdame>bmwm82ncs</modeldgfName>
<txdName>bbdfmwm82ncs</txdNambe> <handlingId>BMWM82NCS</handlingId>
<gameName>bbfdmwm82ncs</bfdgamame>fdb
<vehicleMakeNabdfbdfme>BMWf</hicleMakeNambe>
<expressionDictNamgbdeull</expressionDdfictName>
00" y="-0.0450fdgbn00"fb "0.000000" />b
<FirstPersoobilePhodfbfdbdfbdfbfdneOffset x="df0.118000" y="0.288000"
z="0.558000" />
<FirstPersofdnPasengerMobilePhoneOffsbdfet x="0.135000" y="0.205000"
z="0.475000" />
<PovCameraOfet x="0.000000" y="-0.200000b" z="0.b600000" />
<PovCameraVrticalAdjustmentForRollCage vadfbludfe="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.fbdbfd000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" dfy="0.0bfd00000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vbfxInfoNamebdf>
<shouldUseCinematicViewMode value="true"df />bdf
<shouldCameraTransitionOnClimbUpDown vablue="fabdflse" />
<shouldCameraIgnoreExiting value="falfdse" />bdf
<AllowPretendOccupants value="true" b/>bd
<AllowJoyriding value="true" />bdffdb
<AllowSundayDriving value="true" /bfbdbdbdfffd>
<AllowBodyColorMapping value="true" />
<wheelScale value="0.295100" />
<wheelScaleRear value="0.295100" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
120.000000
200.000000
300.000000
400.000000
500.000000
550.000000
</lodDistances>
<minSeatHeight value="0.871" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_AVERAGE_CAR FLAG_HAS_EXTRA_ALL FLAG_HAS_INTERIOR_EXTRAS
FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO
FLAG_CAN_HAVE_NEONS FLAG_AVERAGE_CAR FLAG_HAS_LIVERY FLAG_PARKING_SENSORS
FLAG_RESPRAY FLAG_EXTRAS_STRONG</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_BANSHEE_FRONT_LEFT</Item>
<Item>LOW_BANSHEE_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_generic</parent>
<child>bmwm82ncs</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>

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