Exploring Robotics With Grovepi Introduction To Scratch
Exploring Robotics With Grovepi Introduction To Scratch
Introduction to Scratch
Project - a planned piece of work that has a specific purpose (such as to find
information or to make something new)
Software - the programs that run on a computer and perform certain functions
Scratch Project Editor – the application that is used on the Raspberry Pi to create
Scratch programs.
Sprite - characters or pictures that you can make move or say things or change
what they look like. Sprites are either user-created, uploaded, or found in the
sprites library, and are the objects that perform actions in a project.
Stage –the area of the screen where the action occurs in a Scratch program.
Also the background of the project, but it can have scripts, backgrounds, and
sounds, similar to a sprite.
Block – puzzle-piece shapes that are used to create code in Scratch. The blocks
connect to each other like a jigsaw puzzle, where each data type (event,
command, reported value, reported boolean, or script end) has its own shape
and a specially shaped slot for it to be inserted into.
Hat Block - the blocks that start every script. They are shaped with a rounded top
and a bump at the bottom — this is so you can only place blocks below them.
USB thumb drive - an external flash drive, small enough to carry on a key ring,
that can be used with any computer that has a USB port. It is used to save files.
Exploring Robotics with GrovePi
Introduction to Scratch