Dokumen - Pub The Guide To The Product Management and Marketing Body of Knowledge Prodbokr Guide 1nbsped 0984518509 9780984518500
Dokumen - Pub The Guide To The Product Management and Marketing Body of Knowledge Prodbokr Guide 1nbsped 0984518509 9780984518500
Dokumen - Pub The Guide To The Product Management and Marketing Body of Knowledge Prodbokr Guide 1nbsped 0984518509 9780984518500
Guide
“I immediately recognized the value of the ProdBOK Guide in order to
create an international standard to guide our profession, much as
PMBOK® has for the field of project management and BABOK® has for
the discipline of business analysis.” – Greg Cohen, Author, Agile
Excellence for Product Managers
“We think that it’s very important for the product management community
to have a common reference point for the roles and responsibilities of
product management. The ProdBOK Guide will provide additional
credibility to the product management function in organizations.” – Nick
Coster, Co-Founder and Head of Training, Brainmates
“The ProdBOK Guide connects the roles of product and project managers
and paves the way for improved communication and smoother delivery of
products by providing needed guidelines and explanations that improve
performance.” –Frank Saladis, Owner, Blue Marble Enterprizes, Inc.
“In my 30+ years managing projects and products, I have seen the subject
of product management treated many different ways. But for me, ProdBOK
stands alone as THE definitive guide.” – Gary R. Heerkens, President,
Management Solutions Group, Inc.
The Guide to the Product Management and Marketing Body of Knowledge
(ProdBOK®) and the AIPMM Product Management Framework are
registered trademarks of the Association of International Product
Marketing and Management.
ISBN: 978-0-9845185-0-0
Library of Congress Control Number: 2011927728
Product management
Product management — Textbooks, handbooks, manuals, etc.
New products — Management
Marketing
Project management
Body of knowledge
Foreword
This project began when we received a call from the president of the
Association of International Product Marketing and Management
(AIPMM) inquiring whether we would be interested in channeling the
leading voices in product management —analysts, authors, academics,
consultants, bloggers, and practitioners—to create a formalized body of
knowledge. This would be no easy task, and it gave us pause.
Part of what went through our minds as we considered the opportunity was
that most of what exists in the product management literature has been
authored by insightful individuals who stepped in to help fill the gap that
existed because there was no collective body of knowledge. Although
these individuals, ourselves included, have done an admirable job helping
practitioners broaden their knowledge and work more effectively, a
compendium of the different voices did not yet exist.
We would also like to thank the various thought leaders from outside the
product management community who contributed to this effort. Many of
the leading voices in the project management, business analyst, and user
experience communities contributed their thoughts to ensure that our
material and the best practices from the adjoining professions aligned for
the betterment of our collective process.
Which brings us to the material itself. Because this is the first edition of
The Guide to the Product Management and Marketing Body of Knowledge,
the editorial team has tried to keep the information concise. However, in a
number of instances our research indicated that we needed to go deeper
than we might have otherwise desired, had the nomenclature been
universally understood. So to establish broader understanding, we have
provided greater detail on the topics of value creation processes, Agile,
and the importance of utilizing project management within the product
lifecycle.
Editor-in-Chief Editor
The ProdBOK Guide does not prescribe an order in which individual tasks
are performed. Some ordering of tasks is inevitable, as certain tasks
produce outputs that are required inputs for other tasks. It is important to
keep in mind that the ProdBOK Guide only prescribes that the input must
exist. The input may be incomplete or subject to change and revision,
which may cause the task to be performed multiple times. Agile or
Iterative methodologies may require that tasks be performed concurrently.
Tasks may be performed in any order, as long as the necessary inputs to a
task are present.
This section provides a basic foundation for understanding product
management. It defines key terms, concepts, processes, and basic context
for the rest of the ProdBOK Guide. It also provides key integration points
on how this BOK can be used and aligned with other industry standards
and marketplace processes.
Chapter Introduction
1
Chapter Product Management and Product Marketing Management
2
Chapter What Is a Product?
3
Chapter What Is Product Management?
4
Chapter Common Product Management Roles
5
Chapter Aligning ProdBOK with Other Existing Processes (and Why It
6 Matters)
Chapter Product Management’s Relationship with Other Disciplines
7
O ver the last 15 years, the product management community has grown
from a handful of thought leaders to dozens. But this growth has done
little to solidify a standard body of knowledge or skill set needed to
succeed as a product manager. Bodies of knowledge lead to greater
understanding. Although product management is clearly understood in a
company like Procter & Gamble, which defined brand management
decades ago, there are many companies that, being unsure what product
management involves, hire an “experienced” product manager to lead.
Senior executives
Managers of product management professionals
Brand managers
Product managers
Product owners
Product marketing managers
Portfolio managers
Program managers
Project managers
Business analysts
Educators and trainers developing educational programs and teaching
product management or related topics
Consultants and other specialists in the field of product management
1.4 Laying the Groundwork for Certification and Academic
Learning
Bodies of knowledge define a standard for discussing, writing, and
applying a common lexicon to a professional field. They provide an
excellent opportunity for professional domains to standardize the
fundamental understandings, language, and skills needed for individuals
and organizations to be successful. Earning a certification by using this
standard body of knowledge demonstrates to peers the qualitative and
quantitative ability to perform the job. Certification also demonstrates a
dedication to learning and advancing product management skills.
This BOK is the basis for developing questions for the exam that
individuals must pass to become a product manager certified by the
Association of International Product Marketing and Management
(AIPMM). Applicants for AIPMM certification undergo a rigorous and
comprehensive examination of their knowledge in each area. A
professional certification and licensure testing company helped construct
this examination. AIPMM follows the International Standard ISO/IEC
17024, General Requirements for Bodies Operating Certification of
Persons, in creating the certification and examination processes.
Product management was born from intense, sustained, and rigorous trial
and error in the market research department at the giant consumer
packaged goods company Procter & Gamble (P&G). In 1931, D. Paul
“Doc” Smelser, a PhD economist from Johns Hopkins University and the
head of the new unit at P&G—the market research department—hired
female college graduates to conduct fieldwork. He used an anthropological
approach, sending the graduates door to door to survey homemakers about
their use of all kinds of household products. Within several years, the
department’s staff grew to around 34, in addition to dozens of field
researchers. The first product group, commonly called a brand, to
incorporate these market research methods in the product design process
was Camay soap.
Camay soap was the catalyst for defining brand management, and P&G’s
Neil McElroy led the charge. Procter & Gamble’s perfumed beauty bar,
Camay soap, challenged the purity positioning of another P&G product,
Ivory soap. The two products targeted very different markets and
competed for resources within P&G. This convinced McElroy, then a
young advertising manager, of the need to establish assignments for its
marketers in brand-specific teams so those teams would have a measure of
autonomy in running marketing campaigns.[2]
In a P&G company memo dated May 13, 1931,[3] McElroy outlined the
duties and responsibilities of the “brand men.” They were tasked with
analyzing the brand history and instructed to “study the territory
personally,” including the dealers and the customers. Both Smelser and
McElroy understood the importance of fieldwork. They both advocated
getting out of the office and talking face to face with customers. Not
unlike anthropologists, they knew that the most valuable data about people
are how they behave in their own environment. They recognized that
surveys, scheduled interviews, and focus groups only give a partial
picture.
From McElroy forward, every one of P&G’s chief executives would hold
the positions of assistant brand manager and brand manager on their way
up the executive ladder.
Companies build goods and/or services and then add value by creating
brands to convey functional, economic, and psychological benefits for the
customer in terms of quality, price, and image. Products serve as the
delivery mechanism of the brand promise. This promise encapsulates a
company’s reputation and overall value proposition and communicates
what customers can expect beyond what the product delivers.
The noticeable success resulting from P&G’s focus on brands and their
underlying products led organizations outside the consumer product
segment to adopt a similar model — product management. It was in this
way that what began as brand management evolved into the distinct
profession called product management and became more comfortably
acclimated into a wide range of industries, including consumer products.
P roducts are the result of a process of effort or thought. At their core,
products are the sum of benefits that satisfy a customer’s need or desire.
The word “product” is commonly used to describe durable or tangible
goods. However, more correctly, products can be goods or services, and
are distinguished by tangibility: goods are tangible and services are
intangible.
Consumer Products: items that are used daily. Consumer products are
commonly identified as goods purchased for personal use. There are four
types of consumer products:
Specialty products: goods and services that are either unique or have such
a clear brand identification that a consumer is willing to make a
significant effort to purchase them. Examples include luxury goods, exotic
vacations, and collector items.
Durable goods: the opposite of perishable products, these goods are in use
for at least three years. Examples are furniture, electronic equipment, and
hardware. Durable goods are also classified with industrial products such
as copiers, machinery, and offices.
Finished goods: goods ready for immediate sale. Finished goods do not
require further processing.
3.1.2 Services
Professional Services
Business Services
Business services are offerings that span all industries and organizations.
These services include consulting, customer service, and information
technology. Sometimes, business services are combined with
complimentary goods. In these instances, services are closely aligned and
can be difficult to separate from goods, particularly when they are part of
augmented benefits in the case of warranties, service agreements, and
support.
Financial Services
Service Warranties
3.2 Brands
As previously noted, products are goods and services that offer a
functional benefit. A brand, on the other hand, is a name, symbol, design,
or mark that enhances the value of the product beyond its functional value.
David Ogilvy, the founder of the advertising agency Ogilvy & Mather,
defines a brand as:
Brand extensions can be classified into two types: line extensions and
category extensions.
Upstream functions deal with the strategies of product roadmaps and new
product development efforts. They usually include identifying critical
portfolio needs and then providing leadership throughout the development
process up until launch. Downstream functions deal with ongoing lifecycle
management. Some medical device and diagnostic manufacturers, in
particular, hire separate people for the two job categories. GE Healthcare,
for example, has upstream product managers responsible for global
product strategy and launch. Their downstream product managers handle
the marketing and sales support necessary to manage the profitable sales
of products after launch and beyond. Sometimes the downstream product
managers are responsible for marketing the products in different countries.
Health care product and services company Beckman Coulter has similar
split positions, but refers to them as strategic and tactical product
managers.
At Microsoft, there are many layers of senior VPs and VPs of business
units to traverse before finding a VP of product management. Microsoft
also has a team product management approach, using product managers,
program managers, and product marketing managers. Facebook, a
“software as a service” (SaaS) model company like Google, has a director
of product management who reports directly to the CEO. Although there is
not one magic formula, the decision on where product management sits in
the organization comes down to these questions:
Financial
Hospitality
Health care
Manufacturing
Software
Telecommunications
Mature Industries
The product manager role is a boundary role[11] that sits at the intersection
of the market and the organization (Figure 5-1). Within the organization,
the product manager must overcome diverse expectations from the various
departments with which they must interact. Product managers also assume
responsibility for product planning. In this role, the product manager is
responsible for the ongoing process of identifying and articulating market
requirements for a specific market or customer need.
To perform this role, product managers must act as the voice of the
customers, channeling their unmet needs. With this responsibility, the
product manager initiates and participates in customer visits, organizes
customer advisory panels, and performs customer interviews. Armed with
this information, they can lead the process of improving in-market
products and developing new ones.
The product manager must also possess keen influence and negotiation
skills. In their article The Product Manager as an Influence Agent,
Gemmill and Willemon state, “While product managers frequently are
assigned total profit responsibility for their products, they often report that
these responsibilities are not matched with commensurate authority over
other organizational units on whom they are dependent for contributions in
carrying out their marketing programs; i.e., sales, marketing research,
manufacturing, research and development, and advertising.”[12] The
product manager’s success often lies in the ability to use alternate methods
of influence to gain support for his or her efforts.
5.1.1 Market-Facing
The market-facing product manager generally manages one or more
products that have customers outside of their organization with whom they
work closely to uncover unmet needs.
5.1.2 Internal
In contrast to market-facing product managers, internal product managers
often represent products that are a component of a market-facing product
but whose customers are inside the organization. Internal product
managers are commonly found in technology or data industries, where a
platform or database must be effectively managed to create value for
products or services that are marketed to external clients via a market-
facing product manager.
5.1.3 Technical
Technical product managers have a detailed understanding of the
technological aspects of a product and commonly partner with market-
facing product managers to serve the market’s needs. It’s not uncommon
for technical product managers to spend significant time supporting the
needs of colleagues—like the engineering team. A market-facing product
manager, on the other hand, focuses on identifying customer or market
needs.
Technical product managers also create detailed descriptions of product
features, prioritization of features, use cases, system requirements,
performance requirements, sales and support requirements, and, if
necessary, market test plans.
5.1.4 Service
Service-oriented product managers are in market-facing positions with
responsibility for managing the scope of an organization’s services at all
levels, including positioning, quality of experience, delivery, and pricing.
In organizations where the product owner role has taken root, the product
owner may perform tasks that have been traditionally thought of as part of
the product management function, such as product visioning, road
mapping, and planning. However, the core of the product owner role is
defined by some very specific responsibilities that are often more detailed
than most product managers are used to, such as:
For optimum results, these processes must align. Without alignment, the
gears in Figure 6-1 will grind and eventually stop, causing product and
project failure. When put in the proper context, these processes can exist
symbiotically, enabling product success. This is not to say that the PMF is
simply a collection of other processes. On the contrary, the PMF has been
designed to capture all the activities and deliverables a product manager
and business leader need to manage a product line, from an undefined,
“fuzzy” product idea all the way to maturation and retirement of the
product after years in the marketplace. The PMF is where the supporting
processes need to align and create value. The following sections will
provide further context regarding these other types of processes and the
value of aligning them with the PMF.
1. Entry. How easy will it be to enter the market? New competitors are
hampered by substantial barriers and might experience retaliation
from existing competitors. For the entrant, some of the most common
barriers are economies of scale, large capital requirements, limited
access to distribution channels, and government regulations or
subsidies.
2. Threat of substitution. Are there other products and services that
can easily be substituted for the product under consideration? If so,
and if there is little difference between products, customers can easily
switch. Also, in the instance of rising prices, a consumer may decide
to substitute another product.
3. Bargaining power of buyers. Do a small number of buyers impact a
large portion of sales? Does one customer purchase a large
percentage of the companies’ products? Is switching between
competitors relatively easy? These factors give buyers a great deal of
power, particularly if the product is not extremely important to
buyers or if they can do without it for a time.
4. Bargaining power of suppliers. Is there significant pressure from
suppliers? If there are too few suppliers or it’s not easy to switch
suppliers, they can control volume and pricing, which can hamper a
company’s ability to function competitively.
5. Rivalry among current competitors. In crowded markets with little
differentiation between products, competition will impact a
company’s ability to sustain profits and long-term growth.
To manage products effectively and deal with these five forces, Porter
suggests that product managers use one of the three following strategies:
6.1.2 Innovation
Innovation is the execution of a new or improved product, process,
marketing method, or organizational method in business practices,
workplace organization, or external relations.
It is important to point out that any of the types of innovation listed above
can result in a disruptive innovation,[20] a term coined by Clayton
Christensen. Disruptive refers to the innovation process that displaces
entrenched products in established markets to deliver dramatic value to
stakeholders. An example of a disruptive innovation has been the
emergence of digital media, which has replaced CDs in the music industry
and is transforming the book industry.
A value creation process[21] is the way the product manager and the
project team organize around the work that needs to be completed. This
process is when the team chooses the overall process to define market
requirements, which are then concurrently broken down into functional
specifications, design, development, and testing. Some of these
deliverables may be created in phases or iterations. The plan could use a
formal design phase or an evolution of the architecture and high-level
design. Testing could be done as part of the process or saved for the end.
The choice could be made to prototype for a while and then engineer the
features, or implementation could be done by feature, observing how the
architecture evolves.[22] Typically, engineers call these development
lifecycles. However, from a product management perspective, the word
“lifecycle” can be confusing. Therefore, it’s best to name these processes
based on what they do—create value for customers and organizations.
Historically, product managers have not been involved in choosing what
value creation process is needed to deliver their product and features to
market; rather, they typically leave it to the engineers or the quality
department to decide. When the product manager does not choose, the
value creation process can be filled with change, delays, and confusion as
market demands and sales commitments force external constraints on a
project that the broader development teams were not aware of, but the
product manager expected all along. The way to change this behavior is
for the product manager to better define the success criteria upfront and
then understand the associated constraints or drivers (scope versus
schedule versus cost). Said another way, a product manager should define
upfront what would make the product a success based upon both market
and organizational objectives. Once the success criteria are defined, the
constraints on the product manager and the team can be understood. Only
then can a risk- or business-based decision be made on what value creation
process is right for the initiative.
Gate reviews are not intended to be informal discussions. They are critical
business decision-making meetings used to optimize product/portfolio
performance, scrutinize development investments, and increase the quality
of development execution. Typically it’s customary for all phase-gate
review materials to be distributed at least one week before a gate review
meeting to allow for adequate review and inquiries. This material should
be sent from the project leader to the phase-gate committee members. The
phase-gate committee members, at a minimum, should have the following
cross-functional representatives:
Product management
Quality
Manufacturing
Sales
Marketing
Legal
Engineering
Operations
Implementation
Project management
During the meeting, the team will present the material and information to
the phase-gate committee, demonstrating that the team has completed all
necessary deliverables and work and is ready to move to the next phase.
6.2.2 Iterative
The basic idea behind the iterative process is to develop a system of
repeated cycles (iterative) in smaller portions (incremental). With this
process, the developer can take advantage of what was learned during the
development of earlier versions. At each iteration, the team modifies the
design and adds new functions. Most of the iterative processes do not
require that pieces of the product be finished at the end of each iteration
cycle. They also do not require concurrent testing and integration. The
overall goal, from a product management perspective, is to get customer/
user feedback more quickly by creating and obtaining feedback on
portions of the product sooner instead of waiting until the entire system is
complete. The portion of the product being shown to a customer should
highlight the problem and provide a solution that can be understood and
implemented easily.[25]
To guide the iteration process, the product manager should create a project
control list that contains a record of all tasks to be performed. This list
should include such items as new features to be implemented and areas of
the existing solution to be redesigned. During analysis, the product
manager is constantly revising the control list. However, it is possible that
the control list might also be managed by a business analyst or project
manager in some organizations. The design and implementation of any
iteration should be simple, straightforward, and modular, supporting
redesign at that stage or as a task is added to the project control list.
Within each iteration, tasks are categorized into nine disciplines: six
engineering disciplines (business modeling, requirements, analysis and
design, implementation, test, and deployment) and three supporting
disciplines (configuration and change management, project management,
and environment).
The RUP process has four phases: inception, elaboration, construction, and
transition. These phases allow the process to be presented at a high level,
similar to a Waterfall-style project, although the key to the process lies in
the iterations of development that lie within each of the phases. Also, each
phase has one key objective and milestone at the end that denotes the
objective.
If the project does not pass this milestone, it can either be canceled or
reconsidered after being redesigned to better meet the criteria.
The elaboration phase is where the project starts to take shape. In this
phase the team analyzes the problem domain and the architecture of the
project takes its basic form. This phase must pass the milestone by
meeting the following deliverables:
An 80% complete use case model in which the use cases and the
actors have been identified and most of the use case descriptions are
developed. A description of the software architecture in a software
system development process.
An executable architecture that realizes architecturally significant use
cases.
Revised business case and risk lists.
A development plan for the overall project.
Prototypes that demonstrably mitigate each identified technical risk.
If the project cannot pass this milestone, there is still time for it to be
canceled or redesigned. But after leaving this phase, the project transitions
into a high-risk operation where changes are much more difficult and can
be detrimental.
The activities of the transition phase include training the end users and
support team and beta testing the system to validate it against the end
users’ expectations. The product is also checked against the quality level
set in the inception phase.
Agile methods assume writing new software is more like the non-linear
path found in new product development than the predictable path of
manufacturing. New product development requires research and creativity
—both relatively unpredictable activities. New product development is
thus considered an empirical process, with the team cycling between
creating knowledge and identifying problems (Figure 6-3). The best way
to manage an empirical process is through frequent inspection and
adjustment.[27] Agilists believe that software development, including the
product management step of gathering and validating requirements, is best
suited to an empirical model.
Requirements
Through the Agile process, the functional requirements are often written
as user stories.
The user story captures the most important aspects of a requirement: who
it is for, what they are trying to accomplish, why it matters to them. The
user story also acts as a placeholder for a deeper conversation about the
requirement. During this conversation details are added to the story. The
user story is not a requirement specification in the traditional sense of the
term. This supports Agilist’s belief that face-to-face communication is the
most effective way to create a shared understanding of a requirement
between the development team and business stakeholders.
Once an organization creates a vision for the product, the team develops a
list of market and product requirements. The list is commonly prioritized
by business value, risk, and dependencies. The prioritized list of
requirements is typically called a product backlog. The development team
estimates the relative effort of each requirement in the product backlog.
The usual metric is a story point, but it can really be anything. Thus, a
feature estimated at 10 story points is expected to take twice as long to
develop as a feature estimated at 5 story points.[29]
After each iteration, the team counts how many story points it completed.
This is the team’s velocity and a measure of their throughput. The velocity
can now be used to estimate how far through the product backlog the team
will be at each iteration, as well as how many story points the team should
commit to completing for the upcoming iteration.
Iterative Development
Agile teams develop software in iterations that generally range from one
to four weeks. The iteration encompasses all phases of the development
cycle, including product definition, analysis, design, code, and test. Each
iteration produces a functional slice of the software that is usually tested
and documented. At the end of each iteration, progress is reviewed based
on the software created in the iteration, and the product backlog and the
release burndown are updated.
Visual Management
Often called information radiators, Agile emphasizes visual management
so team members and management can see how projects are progressing
and act quickly when needed. In addition to the burndown charts, many
teams use physical or electronic product backlogs and task boards (Figure
6-6).
On the task board, the tasks start on the left. When a developer starts to
work on a task, they add their initials to the task and move it to the “In
progress” column. When the task is completed, they move it to the “Done”
column. Boards may include additional columns such as Design, Testing,
Sign-off, etc.
Although the task board’s main purpose is to help the team self-manage
the work, it also provides quick insight into the status of each requirement.
The product manager knows which requirements are in queue, which are
being worked on, and which have been completed. When a requirement
shows up in the “Done” column, the product manager can quickly verify
that it meets its intent and raise any issues.
Scrum
Teams contain between five and nine people. The team should be cross-
functional and have all the necessary skills to transform the requirements
on the product backlog into working software. With Scrum, when more
than nine team members are needed, a new team is added instead of
adding to the existing team. Teams smaller than five can also work. But
because interpersonal communication tends to break down in teams larger
than nine, it’s wise to heed the upper limit.
Before the first sprint, a release planning meeting is held to set product
goals and priorities for the release (which will likely require multiple
sprints). Each sprint is structured around four types of meetings: planning,
development, review, and retrospective:
Planning – deciding what to build and creating requirements (the list
of tasks needed to complete the user stories that the team has
accepted into the sprint).
Development – the actual coding and testing of the product. This is
longest phase of the sprint and accounts for about 85% of the
iteration.
Review – demonstrating to the stakeholders what was built in the last
sprint to get feedback for the next planning meeting (you need to
know where you are to know what to build next).
Retrospective – reflecting on what is working well and what could be
improved.
During the development phase, the team has a daily 15-minute stand-up
meeting known as the Daily Scrum. During the Daily Scrum, team
members share what they did since the last meeting, what they plan to do
before the next meeting, and if anything is blocking their progress. The
team also maintains a Sprint burndown chart in hours to track and plan
their work. This is similar to the release burndown chart in Figure 6-7
except that it includes the task hours remaining within the iteration after
each day.
XP shares many similarities with Scrum, but does not have formal roles
like the scrum master and product owner. XP does specify development
practices covering testing, refactoring, continuous integration, pair
programming, simple design, and coding standards. XP teams do not
decompose stories into tasks during their planning phase. Thus, teams
maintain a story point (rather than task hour) burndown chart during the
iteration.
Lean Development
Lean also focuses the team on optimizing the whole system rather than
areas in the system. Because it is expensive, many companies’ plans are
designed to ensure 100% utilization of engineering talent. Large batches
of work are queued for the engineers. Because there is no slack in this
system, any deviation from plan delays the project and all the projects
behind it. As a result, release dates vary widely from plan. Further,
feedback can be delayed in this system. A mistake in a requirement may
not be caught until many months later during quality assurance. What
would have been a quick fix if caught immediately can become a lengthy
and involved process requiring meetings, document updates, code changes,
and retesting.[34]
Lean teams employ a kanban[35], [36] board rather than a task board. Task
and kanban boards look similar, but where the task board is for tracking
tasks, the kanban board is used to visualize flow through the system and
enforce WIP limits. Likewise, Lean teams use a cumulative flow diagram
instead of a burndown chart to track progress. The cumulative flow
diagram highlights the relationship between WIP (how many items are
being worked on at any one time), cycle time (how long it takes to
complete an item once work is started on it), and throughput (how many
items per week or unit time are completed).
There are many more iterative and incremental processes than discussed in
this brief treatment. Product managers should work with their teams to
evaluate which method or methods would work best given the business
culture, nature of the products, and the team’s ability. Transitioning to
Agile requires learning and practicing new skills to become proficient.
Although training and coaching can shorten the learning curve and
improve the chances for success, the team must decide whether the
benefits outweigh the time needed for learning, practicing, and training.
Additionally, the organization should consider whether the cost of
transitioning to Agile for more mature products with a limited life
expectancy justifies the cost.
T he product management process naturally interacts with several other
processes. To the extent each of these is appropriately involved in the
product management lifecycle, it’s vital they all work together to ensure
the optimum product management outcome. Although these relationships
may come into play at specific times, core project management methods
and processes are relied on throughout the entire product management
lifecycle and often provide the execution platform necessary for bringing
products to market. Section 7.2 describes these core methods and
processes in more detail and shows how to effectively integrate them into
the product management framework.
The PMBOK Guide and PRINCE2 are commonly used to support project
management efforts within an organization or to manage a project’s
lifecycle. These two documents address project management from
different perspectives. Despite some differences in terminology, they have
a common thread in terms of methods and processes. Project management
methods and processes remain relatively constant. However, not every
project will need to execute the full range of processes in each process
group. By identifying the core methods and processes, regardless of the
approach, a foundation for using project management effectively in the
product management lifecycle can be established.
At the overall project level, methods and processes are subdivided into
five high-level categories, or major process groups. The process groups
are initiation, planning, execution, control, and closing. These processes
are generally associated with the activities found in each phase of a project
lifecycle. For example, regardless of the number of phases found within a
project lifecycle, each phase is initiated, planned, executed, controlled,
and closed. This application of the core project management processes
provides a level of consistency throughout the project lifecycle.
7.2.1 Methods and Processes Used in Project Initiation
The term initiation generally refers to the activities associated with
defining and approving a new project or determining whether a project
should continue into the next phase/stage as a current phase is nearing
completion. Typically, the core methods and processes include:
Identify the project sponsor – Determine the source of funding for the
project.
Review business case – Review projected financial performance,
project feasibility, and connection to business strategy.
Develop project charter – Prepare a high-level document that
describes the project, anticipated risks, key stakeholders, major
milestones, constraints, and boundaries.
Conduct a kick-off meeting – Provide the project team with
information about the project and prepare to develop detailed plans.
Establish project baselines – Baselines associated with project cost,
schedule, time, and quality (performance) are used to measure the
effectiveness of a project’s execution. As a result of the unit’s
performance against these baselines, the project team may propose
acceptable contingencies and buffers to ensure that change can be
successfully managed within the overall constraints of the project.
Approve the next phase plan – Initiation also refers to the decision to
allow a project to continue into the next phase. Reviews are generally
scheduled at or near the completion of a project phase. The review is
an evaluation of project performance. Performance reviews include a
comparison between actual results and approved baselines. Schedule
variance, cost variance, scope changes, quality variances, risk,
benefits realization, and other factors are considered to determine
whether the organization should continue to support the project.
The fuzzy front end is the often unorganized, sometimes messy starting
point or kick-off period of the new product development process. It’s the
time when an organization develops ideas for new products, formulates a
concept of the product or products to be developed, and decides whether to
invest in further developing the idea.
During this time, when ideas are flowing and interpretations of designs,
customer needs, and business needs vary, it may be difficult to use a set of
defined tools and techniques. But without them, the fuzzy front end can
become prolonged and extremely costly. In most organizations, there are
limited resources, time, and money available; therefore, a process is
needed to keep the team focused on generating a meaningful outcome. The
fuzzy front end actually ends when an organization approves and begins
formal development of the concept.
Project management can be applied effectively during the fuzzy front end
of the product management cycle by using the following techniques and
processes:
At the fuzzy front end, it may seem difficult to apply the core project
management techniques. The unique environment of the fuzzy front end –
where structure and discipline seem out of place — may make it difficult
to apply tools and techniques. However, the people involved at this stage
must realize that resources are not unlimited and there are specific
strategic goals associated with managing and developing a product.
Project management methods and processes will help the product manager
through this phase by ensuring that the planned tasks are completed and by
establishing an approved process for managing change. As the product
moves through the cycle, it will enter the project lifecycle and be subject
to and benefit from the tools, techniques, and processes described earlier
in this section.
Rapid prototyping
Rough layouts and final prototyping
Mechanical design
Engineering design and assembly planning
Planning for manufacturing product components
Product assembly and testing
Standards compliance
Cost optimization
Quality reviews
Publishing product documents
Contingency planning
The Develop phase of the product management lifecycle provides the most
natural environment to apply project management processes and methods.
The team has defined the product, identified the resources, established a
budget, and defined the requirements. There will be changes and issues,
and new risks will emerge. Project management provides the governance
that maintains the flow of work and the processes to determine project and
product performance.
But there are some critical differences between the two management
types. For example, although program management focuses on
coordination across projects that are often interrelated, project portfolio
management focuses on selecting and prioritizing a collection of projects
that may not necessarily be related.
And while program management often focuses on the ultimate fulfillment
of high-level, targeted, deliverable-oriented objectives, portfolio
management typically focuses on pursuing a number of project initiatives
that, collectively, will fulfill an organization’s long-term strategic and
operational goals and objectives. The impact, effectiveness, and success of
a project portfolio is frequently tied to— and expressed via—evaluations,
judgments, and metrics related to strategic intent, strategic goals, key
value drivers, key performance indicators, and so forth. The primary
mission of project portfolio management is to identify, select, and execute
the specific combination of projects expected to have the greatest positive
financial and strategic impact on the organization while balancing the
associated risks and leading to the highest organizational likelihood of
success.
Sections 7.2 through 7.4 outlined where and how project management can
be effectively applied within the product management framework.
However, the kinds of activities needed to support successful achievement
of portfolio management product objectives—such as those identified in
the bulleted list above—often take place before initiating development of
any specific product (and therefore, before initiating any project cycle).
This period is often named for its main functional objective—portfolio
development.
Enabling the portfolio owner to get the best “bang for the buck”
Recognizing alternative methods and approaches for solving a
problem, addressing a need, or exploiting an opportunity
Pinpointing any appropriate and available technologies
Estimating resource requirements for a potential project effort
Identifying the functional groups that should participate in a given
study
Coordinating a study or an analysis of alternatives
Helping to prepare project business cases
Identifying projects most aligned with business objectives
Determining the most efficient combination of projects, relative to
the available skill set, to deliver maximum value
Business analysis has become more prominent since the late 1980s, which
has created a focus on formalizing the BA as a key facilitator of business
change within organizations. This increased focus has been driven by a
demand for faster marketplace responsiveness, more sophisticated product
offerings, a higher reliance on information technology (IT) applications,
outsourcing trends, and increasingly stringent regulatory requirements.
Additionally, BAs are now playing key roles in helping specify the
“business behavior” that enables product offerings. This business behavior
is a level above the actual technical design and implementation
capabilities we often think of as IT software applications. The design of
business behavior is intensely focused on realizing the intent of a
product’s goals while balancing organizational and technology constraints
and trade-offs.
The following section introduces three elements that can help the product
manager understand when and how to leverage business analysis
throughout the product management lifecycle:
By leveraging the BA’s skill and knowledge at key points in the lifecycle,
product managers can mitigate some of the risks often associated with
product management and development. Below, a number of these skill and
knowledge areas are summarized.
Organizational Knowledge
Describing the current product assets and comparing them with the goals,
performing gap analyses, and facilitating implementation planning to
support products.
Change in the travel industry over the last 10 years is a good example of
this. Online reservations are no longer a side business—they are part of
the core travel industry business. Delivering superior automation solutions
has been a key battlefield in this industry. Although the focus initially was
on using the Internet as a new channel, the battle has now moved to
providing automated ways to create packages, finding fare combinations
that reflect different objectives, providing loyalty-based offerings, and
delivering promotional offerings that provide differentiation.
An example of how a BA can help ensure the best product design can be
found in this story of a hotel marketing campaign. With only a few weeks’
notice, a hotel franchise wants to roll out a new marketing campaign for
the Super Bowl that promotes longer stays by offering guests a third night
free when booking a twonight stay. In helping design a solution to support
the new campaign, the BA would consider the importance of timing and
communicate the trade-offs in implementing a quick solution versus the
flexibility in features that may be desired in the future.
Although BAs can play a valuable role in designing how a product should
work, IT departments create and maintain software applications that
enable a product. It is helpful to view IT as the product “production
facility.” IT delivers the hardware and software platforms to execute the
product designs that a product manager and BA specify through product
design and business analysis. This separation of product design and
technical engineering helps the product manager, with the BA’s assistance,
ensure there is always a clear focus on meeting the product goals.
Equitable Use: The design is useful and marketable to people with diverse
abilities, which includes providing the same means of use for all users—
identical whenever possible and equivalent — when not – and making
provisions for privacy, security, and safety equally available to all users. A
good example is a rocker switch commonly used for turning on and off
room lighting—nearly everyone can operate the switch because the large
rocker is easy to locate and activate with minimal force and manual
dexterity.
Tolerance for Error: The design minimizes hazards and the adverse
consequences of accidental or unintended actions. Guidelines provide
warnings of hazards and errors and fail-safe features. Handrails, for
example, separate the in and out traffic lanes in a space, serving as safety
and way-finding features that assist in traffic flow and organization.
Low Physical Effort: The design can be used efficiently and comfortably
and with a minimum of fatigue. Guidelines allow end users to maintain a
neutral body position, use reasonable operating forces, and minimize
repetitive actions. Ergonomic keyboards are a classic example as are desks
that can be raised for standing and lowered for sitting.
Size and Space for Approach and Use: Appropriate size and space is
provided for approach, reach, manipulation, and use, regardless of the
user’s body size, posture, or mobility. Guidelines provide a clear line of
sight to important elements for anyone seated or standing and adequate
space for use of assistive devices or personal assistance. An example is an
adaptable base cabinet with doors that slide into the cabinet or are quickly
removable, providing knee space for a seated cook or wheelchair.
These principles are not intended to constitute all criteria for good design,
only universally usable design. Other important factors such as the goals
and needs of the user, aesthetics, cost, safety, gender, and cultural
appropriateness must also be considered when designing.
The chief difference between UCD and other product design philosophies
is that UCD tries to optimize the product around how customers can, want,
or need to use it, rather than forcing them to change their behavior to
accommodate the product.
UCD answers questions about end users and their tasks and goals, and then
uses the findings to make decisions about development and design. UCD
of a web site, for example, seeks to answer the following questions:
User experience (UX) resources are often highly valued and therefore
quite scarce. In fact, company size often impacts how much user
experience expertise is readily accessible. As a result, an organization may
take one, or perhaps a combination, of the following approaches:
Some questions that should be examined at the various decision points are:
When combined, the stages, phases, and decision points compose the
entire product management lifecycle framework that all products follow.
One of the best ways to gain role clarity is to use a RACI matrix.[40] A
RACI matrix defines the parties that will be Responsible, Accountable,
Consulted, or Informed as the product migrates through the product
management lifecycle. By defining who is doing what and their
interdependencies, product managers improve the likelihood of success
and their ability to effectively deliver value cross-functionally at each
process phase.
To stay in sync with the product team, a product manager must understand
the process being used to develop and support the product. Product
managers should start by gaining clarity on their role and the deliverables
they’re responsible for, then strive to understand the entire product
process. Understanding the crossfunctional product activities—
information, people, and processes—increases execution efficiency and
effectiveness. Figure 8-4 illustrates the entire process, the roles involved,
the degree of involvement, and what deliverables are expected at each
phase of the lifecycle.
However, the fact that these processes are universal doesn’t mean that the
knowledge, skills, and processes described should always be applied to
every product. Product managers, working closely with their teams, must
determine which processes are appropriate for their circumstances; a
certain degree of localization is to be expected.
This section overviews the product management lifecycle and outlines the
specific processes related to each phase. These phases have their own
process groups that, in their entirety, compose the product management
lifecycle. Each process group will specifically define the process steps for
each of the seven phases.
The first and most fundamental level is the core benefit. Customers don’t
seek to buy products, they seek out benefits that satisfy needs or wants.
The next level is the basic product that is comprised of the actual product
or service purchased. The basic product is comprised of a set of attributes
or features that define and differentiate it from other products.
The third level is the expected product and defines a higher level of
expectation the customer has from the product and the company selling it.
This level includes delivering the core benefit but also aligning it to other
expected parameters, such as speed, quality, and support. The fourth level
is the augmented product, which takes the product beyond its expected
level. These items might be included for no extra charge, such as free
shipping or fresh flowers in the customer’s hotel room, or they may be
available as an extra charge, such as an extended warranty or in-home
installation.
The fifth level is the potential product and describes what the product can
be at some point in the future. This level can be achieved through
customization or personalization, such as adding content or applications to
the product, or through ongoing extensions of the product features over
time.
There are several ways to add value to a product beyond the basics and
differentiate it from the competition. However, the other product levels
will not matter if the core benefit is not delivered. The customer will
likely reject the product if it does not contain the core benefit the customer
is seeking.
The actual shape and time frame of this curve can vary dramatically by
market, industry, and product, so Figure 9-2 is a general representation.
Some products may have very rapid growth and equally rapid decline with
no middle stage, such as in fashion or fads. In most cases, the Maturity
phase is long, relative to the initial Introduction and Growth phases. The
majority of products in most companies are in the Maturity phase.
The product lifecycle can also be applied to markets or, more specifically,
product categories. An entire industry can go through this lifecycle
representation and eventually be discontinued, as has been the case for
typewriters, eight-track tapes, floppy disks, and encyclopedias.
9.3 Market Segmentation
A market, as defined in economic terms, is where buyers and sellers
conduct transactions, and where the dynamics of supply and demand
operate. From a marketing perspective, a market consists of groups of
current or potential customers who have specific unmet needs that could
be met by goods or services. For example, there’s the automotive market
where customers have demonstrated the need for and desire to purchase
automobiles as a form of personal transportation to easily get from one
place to another.
Within this broad definition of a market, there are typically many different
submarkets that begin to organize customers into smaller, more
specialized groups based on some unique characteristics or needs. These
sub-markets are called market segments. For example, the automotive
market can be divided into the car and truck segments, with buyers for
each requiring different solutions to address different needs. Each of these
broad segments can be further refined into many different segments
resulting from customer needs around the automobile price ranges, size of
the vehicles, fuel costs, etc. These needs can be met by varying the
marketing mix—product, price, promotion, and place—or in the case of
service deliveries, the extended marketing mix of people, process, and
physical evidence.
The data obtained can then be analyzed for groupings or trends among
various different sets of attributes to create meaningful segmentation
models for a specific company. Understanding specific characteristics of a
market segment and the relevant issues or needs that customers have
within this segment is at the core of successful product strategy. The
primary goal is to identify the gaps that exist in current solutions relative
to identified market needs, and develop a better solution along some axis
that the segment values.
Radical innovations are large changes to the existing landscape and can
add a larger linear improvement, such as 10 times improvement. It can
also be a nonlinear change that redefines the attributes of a product, such
as adding the mobility element to traditional wired phone service as with
the introduction of the mobile phone. Other terms used to describe this
type of innovation are discontinuous, breakthrough, or transformational.
Radical innovations can create new markets for the company and spawn a
significant period of revenue and profit growth. It also is an area of
extreme high risk, with the majority of projects failing. For example,
venture capitalists expect only one out of every ten investments in startup
companies to provide a significant return, but that one can be so large it
offsets all of the other losses. Radical innovations also have a unique
adoption process in the marketplace versus proven products, characterized
by different profiles of the adopters at different points in the product
lifecycle. Within the Introduction and Growth phases are sub-phases
overlaid on a bell curve for different groups of customers adopting the
innovation over time. Figure 9-3 illustrates the diffusion of innovation bell
curve against the normal product lifecycle curve.
Moore also introduced the notion of the whole product required to bridge
this gap, which is related to Kotler’s expected level of product. The
concept suggests that Early Adopters are willing to take a partial product
that delivers the core benefit and are willing to sacrifice certain attributes
or other commonly associated expectations in order to be first in obtaining
the product. They are very forgiving of missing attributes and may even
complete the product themselves.
The Early Majority, on the other hand, have a higher expectation and thus
the whole product needs to provide all of the expected levels of
performance, quality, services, and components to make it fully usable
“out of the box.” In summary, the expected product attributes vary along
the adoption curve for radical innovations.
The highest level of strategy is at the company level. The goal of corporate
strategy is to define which markets the company competes in and how it
will leverage company assets and capabilities to achieve success in these
markets. This goal is easiest to visualize in a larger global corporation
with multiple divisions and product lines. A market is defined as a
relatively homogeneous set of members who share general characteristics,
have generally similar needs, and are reachable as a group. The company
strategy can also include what categories of products it will provide to
address these markets, and there may be multiple categories addressing
the same market for different needs.
The company strategy will also include how it intends to address these
markets, and how it might leverage its major strategic assets and
capabilities, and in what proportions. These assets can include its brands,
distribution, manufacturing, product development, unique processes, and
intellectual property. The company strategy is typically reviewed and
updated on an annual basis aligned around the budgeting process, but it
can also be more dynamic and aligned to monitoring and responding to
changes in the market or deviations from current plans.
The next tier of strategy is at the product level. Product strategy ranges
from the overarching product portfolio strategy to the individual products
or product components. Startup organizations may have only one product
and one product strategy, whereas large and complex organizations will
likely not only have individual product strategies but a portfolio strategy
that aligns the various individual product strategies toward a common goal
or objective.
This grid plots Markets on one axis and Products on the other. If the focus
is on the current market with current products, then the strategy is one of
market penetration—obtaining growth by selling products to more
customers in existing markets or getting existing customers to use more of
an organization’s existing products. If a decision is made to expand
horizontally into new products, then the focus is a product development
strategy requiring investment in building new solutions. If there is a need
to expand vertically into new markets or market segments, then the focus
is on market development, adapting products to the new market and
focusing on distribution and marketing activities. Expanding in both
directions creates a diversification strategy of both new products into new
markets, with associated investments in several activities. An overall
product strategy can have elements of each of the Ansoff trajectories with
different priorities and resource allocations directed appropriately.
These tools are often used in conjunction with competitive and market
analysis to ensure that the decisions made by the product manager are
aligned with the market forces that can affect product outcomes. This
helps ensure that product decisions take advantage of favorable changes in
market forces in order to increase the likelihood of success.
Products that are classified as having low competitive position and low
industry attractiveness, low competitive position and medium industry
attractiveness, and medium competitive position and low industry
attractiveness are candidates for retirement.
Industry Attractiveness is estimated by analyzing the market size, the
market growth rate, the market profitability, the competitive intensity, the
overall risk of returns in the industry, the entry barriers, the pricing trends,
opportunity to differentiate, demand variability, segmentation, distribution
channels, and technological development.
These tools are often used along with SWOT, PEST, or TIME analysis to
help establish the context of how external factors impact product decisions
and outcomes.
The Conceive phase is split into two sub-phases or activities that can occur
sequentially or independently as two separate processes. The first activity,
Concept Identification, concerns finding new market opportunities that
may be addressed by a product delivered through the organization. The
second activity, Concept Investigation, explores and analyzes a specific
product concept for viability and attractiveness to pursue it.
Before diving into the questions and activities of the Conceive phase, it’s
important to understand some high-level concepts that will help frame the
overall phase.
Besides understanding the broad market trends that have potential impact
for products, a company must also have a keen understanding of its current
and potential customer needs. The most common process of collecting this
information is known as Voice of the Customer (VOC). This method seeks
to go beyond simply asking customers what they want and need. It
attempts to understand the customers’ underlying goals and then identify
gaps in current solutions for achieving those goals. This can lead to both
incremental and radical innovations.
The VOC process can involve many different types of market research,
ranging from surveys and interviews to detailed studies of how customers
perform current activities. Many insights can be gained by simply
mapping out a process flow of how customers currently perform tasks to
achieve their end goal and identifying bottlenecks or needs that are ripe
for new innovations.
What external trends or events are occurring that could create new
market opportunities or present a threat to the current business? What
is the timing, growth, and size of the trend?
What emerging needs are being identified through VOC research?
What patterns are recurring within market segments that could create
new opportunities or threats?
What importance and priority should be assigned to each finding?
Which ones will create the most impact for the business?
For example, a large demographic trend in the United States is the aging
and retirement of a large percentage of the population known as the Baby
Boomers. There are several associated trends that will impact various
industries, including higher demand for healthcare, retirement facilities,
travel and recreation options, health and fitness offerings, leisure and
entertainment options, retirement planning services, adult education, and
more. A company in any of these categories could envision broad needs
and foresee ways that they may be able to capitalize on the trends. Even
companies outside the categories could entertain entering one of these
markets.
At this point, the major objective is not to jump to solve the opportunity or
threat, but to acknowledge it and understand it in as much detail as
possible. What specifically is the opportunity? Are there sub-segments or
sub-categories of the market that may have distinctly different impacts?
For example, within the healthcare or travel categories discussed above,
there are dozens of sub-categories that will be impacted in varying ways.
How big is the expected change and over what time frame? In our
example, the full impact of the changes may occur over several years due
to the wide age distribution of the Baby Boomer generation, and the
corresponding decline will be fairly predictable. For other types of market
trends, especially technology or regulation changes, the impact may be felt
more quickly in specific industries.
The high-level questions to be answered during this identification activity
include:
Some of these views are more relevant at a company or group level and
play into a high-level company or product category level and are therefore
inherited by lower level product line or individual product strategies.
It would be a mistake for the thought process to end here without defining
specific strategy options to pursue to capitalize on the opportunities or
neutralize the threats. The next step is to develop specific initiatives or
projects that could address each of the opportunities and threats. This
analysis leverages strengths to maximize opportunities for success and
recognize specifically where weaknesses may have an impact or be
impacted.
What initiatives can the company pursue that will leverage their
strengths to capitalize on the identified opportunities?
What initiatives can the company pursue that will leverage their
strengths to minimize the likelihood and impact of the identified
threats?
What initiatives can the company pursue to minimize their
weaknesses that prevent or diminish capitalizing on the identified
opportunities?
What initiatives can the company pursue to minimize the weaknesses
that increase the likelihood and impact of the identified threats?
The next step is to prioritize this list of potential strategy options. The
objective is to identify the strongest initiatives that address promising
opportunities and critical threats. Opportunity initiatives that leverage
several strengths while also minimizing or reducing weaknesses will
likely drive the highest success potential. Threat initiatives that remedy
weaknesses that are significant contributors to the threat present the
highest defensive position. Depending on the perceived urgency of the
threat, these initiatives may become the top priority.
To proceed further into the Conceive phase, the product manager needs to
look at the strategy options and pick one to focus on. For this transition,
the product manager needs to take off the macro lenses and begin focusing
on the specifics of one possible project, as if through a microscope, to
assess its high-level viability for success.
In the case of product management, the team looks into the possibilities of
one project. If there are several product ideas to pursue, the product
management team needs to perform a high-level assessment of each one,
and then compare them against selection criteria. This resultant single
project is called the Product Concept, which identifies a specific market
need and conceptual solution to solve it.
At this stage in the process, the team needs to answer some fundamental
questions as an initial screen to decide if they want to proceed with further
investigation. The Product Concept can be a lightweight document that
answers the following or similar questions:
Note that much of the information needed may already exist as a result of
the situation analysis and development of the strategy initiatives. This
document just pulls that information into a single location and adds more
structure and depth to the conversation. The team can also add other
means of describing the concept, such as mockups or diagrams, to help
explain the solution in more detail.
It is possible that a product concept can originate outside the formal top-
down approach used in this discussion and arrive in an ad-hoc way through
normal day to- day activities, such as a customer visit. In this case, some
focused background research will be necessary to answer all of the
questions. Regardless of how and where the idea starts, the product
concept begins the initial step of assessment as a potential project for
resources to be assigned to investigate further.
In many companies, the picture looks more like a pipe than funnel starting
at the Plan phase, so that any product concept that enters at this point is
assumed to be a candidate for launch and gets a free pass all the way
through all of the gates. This accounts for many products being introduced
into the market that really never should have been.
The product manager can develop a prioritization matrix that allows the
scoring and weighting of each of the potential opportunities on a similar
scale across a number of different factors. This matrix can be developed
using any criteria that make sense for the specific objectives of a company
or strategy. Here are some possible questions to help determine the
criteria:
The move from the Identify sub-phase to the Investigate sub-phase could
be a formal gate review in the overall portfolio management process, or it
can be an informal decision point that is approved by a functional manager
or core product team. The goal is to screen out less attractive opportunities
as quickly as possible to focus resources on the strongest concepts,
reducing overall risk for the portfolio and the organization.
In many organizations, once a product has hit this entry point into the
product management lifecycle, the concept is considered “ordained” as an
official product. A less risky approach at this juncture would be to
consider the product concept as a hypothesis, and that it has to prove itself
in business terms to move forward. A company with this attitude will
more likely find the failure points and appropriately kill the project, or
adapt the concept to overcome the weaknesses and build a stronger
foundation from the beginning.
The process is not necessarily linear, which contributes to the idea of this
still being the fuzzy front end. The activities may proceed in more of a
spiral or ad-hoc fashion as new information is uncovered, assumptions
validated or disproved, and initial estimates determined that don’t support
a successful outcome. These discoveries are better to uncover upfront with
low investment of time and resources than in later phases when changing
direction will be increasingly more difficult and costly.
Other common names for the MRD are Business Requirements Document
and Customer Requirements Document. Other common names for the
PRD are Functional Requirements Document, Functional Requirements
Specification, Functional Specification, and Software Requirements
Specification.
Once the team is identified, ideally the project manager and/or product
manager should create a project charter. Charters are documents that
define the purpose of the team, how it will work, and what the expected
outcomes are. It is a guiding document that the team and its sponsors
create at the beginning of the effort to make sure that all the cross-
functional team members are clear on the objective.
The required approval for the charter can vary depending on the
organization and effort expected from this phase. For a lightweight
analysis, the team can self approve and for larger projects a formal
sponsor approval may be required.
The process and resources used to acquire this information can also vary
widely by company and even by project. It could involve directly talking
to customers through VOC activities or it can involve customer proxies:
expert or market-facing specialists who have experience with customers
who can provide input on their behalf. These resources are often internal,
such as sales people, sales support, customer support, and product
marketers, or they can be external resources such as consultants, partners,
and vendors with relevant market knowledge.
The process can also be largely executed by the product manager or with
the help of other team members with more specialized skills in these
areas. These can include market researchers, product marketing, business
analysts, user experience professionals, and technical staff. It is common
in some organizations to approach this as a team activity and leverage the
different perspectives obtained from all of the team members in aggregate.
Different skill sets will view the situation through different lenses, and
some unique insights may be gleaned through a conversation spanning
these cross-functional viewpoints.
The buyer is defined as the person who is paying for the product. Buyers
are motivated by getting the expected value out of the product compared
to the perceived cost. Therefore, the buyer is the target for the overall
product value proposition. The buyer is also a target for the sales process.
Understanding how the buyer seeks information, makes decisions, and
purchases the product will influence the entire go-to-market strategy. If
entering a new market, new sales channels may need to be developed to
reach them.
The user is defined as the person who will directly use or interact with the
product’s functionality or capabilities. The user is motivated by
accomplishing a specific task or a goal. There can also be multiple users
of a more complex product performing different tasks. There can also be
different levels of users from an experience or expertise perspective, such
that they will use the product to accomplish a similar end goal but may
want to do it in different ways. Therefore, the user is the target of the
product functionality and overall user experience.
Buyer personas represent specific groups of buyers that the sales channels
are likely to encounter, such as a department manager and purchasing
manager for a business product. These personas will help drive the
development of the important components of the value proposition in
addition to the messaging and sales materials to communicate it.
User personas represent specific groups of users who will use the product
in different ways or have different expectations of it. An example could be
a group administrator who installs and sets up a software product for the
end users versus the end user who uses it for the job on a daily basis.
These personas will help drive decisions and prioritization for product
capabilities and functionality, and specific design decisions impacting
usability, such as look and feel.
Table 10-8. Understand the Target Market: Inputs and
Outputs
One of the most important tasks for product management is capturing the
market problem in a broad context so that the rest of the team can fully
understand the situation. Very often, only a small part of the problem or
need is captured without information that could be useful in developing a
complete and possibly innovative solution.
Problem scenarios are one method for describing the market problem to
be solved. They are an easy way of describing a typical situation that a
persona encounters. They can also illustrate the desired or conceptual
solution with the new product being used. For this discussion, problem
scenarios will be included in the MRD, and solution scenarios illustrating
the conceptual solution will be included the PRD. These latter scenarios
are more commonly called Use Cases or User Stories, especially for
software products.
Scenarios can take several forms, depending on the type of product being
developed and the level of detail needed to capture the information. One
common format is a simple story consisting of a few paragraphs or
bulleted steps in a sequence. The intent of a scenario is to capture some
key elements, including the persona(s) involved, a setting for when the
problem is occurring, the overall goal the persona wants to achieve,
common steps the persona performs, and major decisions the persona
makes that can affect the flow.
Often it’s just the complexity or number of steps required to achieve the
goal that is creating the opportunity for a new solution. Many successful
products have resulted from simplifying the task flow or organization of
information, enabling the persona to achieve its goal more easily. Also
note that the persona, either the user or buyer, may not have explicitly
asked for the simplification, since he or she may not have known a better
way might exist. This is called a latent need.
The best product companies understand this concept and drive innovative
solutions that expand the possibilities by capturing both latent and
identified needs. Scenarios are a way of capturing the persona’s world so
that the internal team can utilize it to more effectively envision latent
needs and innovative solutions.
The next step is to identify the key capabilities of the solutions being
offered to the market and attempt to rate how well the capabilities are
delivered and if they meet the market need. This is not always easy or
straightforward. Ideally, obtain competitor’s products and then use them.
This technique provides the greatest insight into their capabilities and user
experience, but is not always possible if they are not available in the open
marketplace through third parties. Reviewing competitor products may
also highlight some features that the product management team didn’t
consider. A competitive analysis example is shown in figure 17-8.
As the product team begins to collect the results, they can build a matrix
of features and capabilities with competitors’ ratings, and how well their
solution competes. An example of effective content and presentation
would be Consumer Reports®, who publish comparative matrices of
hundreds of types of products.[50]
Product managers should note that more features do not always correspond
to a better product and often dilute the core value proposition. It is
potentially better to be superior along key attributes of the solution rather
than trying to offer a full complement of average features. It is tempting to
think that a product can be strong across a full spectrum of capabilities,
but few companies have this depth or the resources to compete effectively
in this manner.
Not all features in a product have the same level of importance. Some are
fundamental capabilities required to provide the core benefit of the
product. Others have varying levels from “somewhat important” to “not
important at all” for certain users, and competitors may have included
them to appease an important customer or simply because other
competitors included it. These are not good reasons. The product team
should make every capability earn its way onto their feature list.
Market importance can also drive prioritization across the features. If the
product team is short on resources or time to complete all of the desired
features, then the unimportant features should be removed.
The product team should also assess “how well” or “how complete” a
feature is implemented by the competition. Just because a feature is
included doesn’t mean it’s implemented well or completely by a
competitor. Attempt to get more granular in identifying how well the
competitors execute on the capability. Create levels of criteria that would
describe a well-executed feature versus mediocre or poor. These could be
along the lines of performance, completeness, and quality. There may be
opportunities to surpass the competition in execution, especially for those
features that have been marked as important to the segment. This enables
the product manager to fine-tune the allocation of resources to the
capabilities providing the biggest impact.
Functional requirements are used for products that have some amount of
interactivity with the user; the specific high-level functions the user can
perform. For example, a simple blender could have capabilities of turning
the unit on and off, as well as selecting one of three different blending
speeds to blend to different consistencies of the mixture. An advanced
blender could have functionality for setting any possible speed range from
a minimum to a maximum, a means for timing the duration of the
blending, and a means of feedback that measures the specific viscosity or
other parameter of the mixture.
This helps later discussions about solution options, including cost and
schedule impact, and there is nearly always a trade-off of capabilities
against these parameters. It is neither useful nor realistic to indicate all
identified capabilities as being a high priority of market need. The true
value of any specific solution is highly dependent on identifying the few
key attributes that drive the overall core benefit as the “must haves” and
leaving other capabilities or their level of implementation as negotiable
with lower priorities. Oftentimes, the major prioritization discussions are
not about the major features, but smaller second- or third-level features
within these larger groups that may be used by only a portion of the
targeted user segment.
The most important idea to realize at this point is the possible existence of
an unlimited number of potential solutions, each with specific trade-offs.
There is not a single “right” solution to any customer need. The solution
domain is a multidimensional space in which there are many different
solutions. Each potential solution has strengths along some dimensions
while having weaknesses along others. One dimension may be price, as the
cost to create a superior product can be expensive in terms of unit cost and
cost to create and deliver. Another may be complexity of use in that an
attempt to do everything well can make a product complicated. Finally, the
ability to deliver the perfect solution to the market in the needed time
frame may not be achievable with the resources available.
There may already be some ideas for candidate solutions based on the
different levels of discussions that have occurred. The scope of the product
concept may also be relatively narrow, such as adapting an existing
product for a new market or expanding a product line with similar-type
products. In these situations, a fairly small field of candidates may already
have been thought through, and so this activity may be complete or
relatively small.
In other situations, there might not be a candidate list. This could be the
case if the development team has not yet been involved in the discussion
to provide input on potential solutions. It may also be the case where the
concept is new for the company and many different approaches could be
used.
Regardless of which methods are used for the solution ideation process, a
useful activity across any of them is the development of solution scenarios
that help paint the picture of the user activities that would result with each
candidate solution. Analogous to the problem scenarios illustrating the
market problem, the solution scenarios illustrate how the solution makes it
easier to achieve the goal. This can also directly identify where the value
is being created for the customer.
The list of prioritized solution candidates provides the basis for further
study to identify if the solution is truly viable. There are many
perspectives to consider, but the major questions to be answered are:
A feasibility study examines the proposed effort to help ensure that any
product development undertaken will provide a fully functional product on
a technical, financial, and operational level. The study typically includes
an alternatives analysis, which offers workable alternatives for the system
design and development. When the feasibility study and alternatives
analysis are combined, the resulting comprehensive view of the proposed
product makes the risks easier to assess.
The analysis is also driven from company culture and how much
information is required to make a decision before moving to the next
phase. Some organizations are more comfortable in moving forward with
unknowns that they are confident they will figure out along the way. These
organizations should also be more comfortable cancelling a project that
runs into problems. Other organizations are much more risk averse and
need to try to discover every potential pothole they could stumble on
because once development starts, cancelling the project is problematic.
Once the development team identifies feasible technical solutions and has
an idea of the full scope of the envisioned solution, the next step is to
generate cost and timeline estimates. The cost estimates include both the
estimated unit cost of materials and labor to produce or deliver individual
products to customers, plus the development costs to create the product in
the next phases of the product management lifecycle. The development
costs include the internal resources required and estimated durations, plus
major equipment, materials, and other external vendor costs. At this point
in the process, the estimates are quite high level or rough-order-of-
magnitude (ROM) estimates.
The estimated timeline is derived from the overall estimated effort and
logical flow of high-level activities. It also is at a ROM level and
expressed in terms of months or quarters for the project to deliver to some
milestone, and often contains ranges or confidence level of the estimates.
End date ranges can be approximated if a start date is assumed.
Finally, the team should identify any significant risks for the development
of the product. These risks can be in the solution implementation itself, in
the expertise of available resources, the known unavailability of needed
resources, or the new processes and learning required.
The formality of the deliverables from these activities can vary from a
short study write-up summarizing the feasibility, estimates, and risks, to a
formal document or presentation supported by spreadsheets and other
more detailed materials.
Prototyping
To align the team – helpful to get everyone on the same page and to
avoid misinterpretation of ideas
To work through a design – for designers and developers, a way to
experiment with different design solutions and understand the design
trade-offs
To sell an idea internally – helpful to demonstrate the design solution
to internal stake holders like senior management, other designers, or
the engineering team
To assess technical feasibility – Can engineering do it? What
resources are available? Is it worth the effort?
To present an idea externally – obtain market feedback or begin
advance selling of a solution
The focus of the PRD is on the functionality provided by the product and
other system level qualities, often called the non-functional requirements.
For software products, the major emphasis will be on the functionality to
be provided, with the non-functional requirements defining the qualities
and constraints for the system as a whole. For hardware products,
including embedded software systems, much of the emphasis will be in
defining the physical attributes and the operating constraints. For services,
the emphasis is on procedural or workflow changes along with any
necessary changes to environmental, architectural, or material changes
such as interaction with new technology.
The level of detail required at this point is driven from the needs of the
organization, but the intent in this discussion is to keep it at a high level
for the initial version. This deliverable will be expanded in the Plan phase
should this product concept get approved and exit the Conceive phase. For
products that have ongoing development cycles, such as software, the PRD
can also begin to narrow down what will be delivered in the initial release.
The PRD should include the major goals to be achieved by the product as
described in the MRD and overall approach being taken to address the
product needs. The intent is to provide context and an introduction to the
overall solution before diving into specifics. Depending on the type of
product, this high-level view can be illustrated in a number of ways,
including:
The solution scenario in the PRD illustrates the set of activities the user
performs using the solution. Another common way to describe these two
scenarios is the “as-is” process for the problem scenario, meaning how the
current activities are performed today, versus the “to-be” or “proposed”
process for the solution scenario. These are also commonly documented as
flow or activity diagrams.
The description of the functionality should also go deeper than just a story
and should begin to focus on discrete sets of functionality that emerge
from the usage scenario. One common approach in software is through
Use Cases, which provide a step-by-step list of activities performed by an
end user or external system (as an actor interacting with the system) and
the system responses.
Another common technique is through functional requirements that have
the form “The system shall (or must) <do something>.” These can be
derived from Use Cases or they can replace Use Cases.
The substitute for the PRD is typically a short product vision write-up
discussing the overall product goals for the initial release with a high-
level description of the solution coupled with a product backlog
comprised of prioritized user stories.
A user story has the form “As a <persona>, I want <to accomplish
something> so that <a benefit is realized>.” For the initial start, the
user stories are typically at a very high level, called epics, and evolve
to a number of more granular user stories. These lower levels can be
developed further in the Plan phase.
As a user story is readied for the development team, more detail is
added by the product owner in the form of acceptance criteria that
define testable success criteria for the user story. Other forms of
documentation, including use cases and graphical documentation, can
also accompany a user story to help define complex operations.
These will be refined with additional qualities and constraints in the Plan
phase followed by the actual “implementation how” or design decisions in
the Develop phase. The latter would include the actual choice of switches
used, their location placement on the product, and the specifics of how
they operate.
In parallel with the feasibility and PRD activities above, it’s also the best
time to obtain quick market feedback on the solutions to validate that the
team has correctly identified the market need and is creating a valuable
solution. The longer the team waits to get specific market feedback, the
higher the risk of increased wasted investment in time and resources. As
discussed earlier, every solution idea at this point should be considered a
hypothesis until market feedback can validate the idea as having potential.
The conversation can also reveal that the solution does not get the positive
feedback that was expected. The user may find that the solution requires
too many changes that feel unnatural or creates new issues or problems for
them or just isn’t any better than the current solution. It may be that the
user is not the right target or is not an early adopter or does not feel the
pain of the problem as deeply as others, and thus does not see the potential
in the product. However, if the same feedback occurs across multiple
users, then it is likely there is a solution issue or the market need was
overestimated.
It is far better to have this realization now, with relatively low investment
in resources and time, than to find it out months or quarters down the road
after a failed product has been launched. The product team can continue to
try alternative solution concepts to get past this point or they may decide
that they have enough feedback to abort the project. While it can be
difficult, it is important to be objective with the results and try to put egos
and politics aside. Market results are a critical measure of product
success. Obtain results early and often over the product management
lifecycle to maximize chances of success.
Does the solution require major changes to the ways other products
are currently built, operated, distributed, or supported?
What are the estimated costs and resources required to address the
impacts?
What are the major risks associated with the impacts? Can they be
mitigated?
Some of the information already exists from the activities to date and now
can be consolidated into central locations for clarity and ease of use. The
formal documentation of the strategies can be accomplished in several
different forms, from being distributed in the MRD and PRD to separate
specific documents addressing the questions. This distribution will be
driven by the company’s own processes, by which function or group needs
the information and in what form, and the size and scope of the initiative.
The overall framework for each question will be discussed here and can be
localized as needed by the product management team.
The product vision can also put stakes in the ground relative to
competition that will force the product team to constantly stay ahead of
their competitors by finding ways to make their product a market leader.
The product strategy can also lay out a phased timeline or series of steps
that are planned. This may be necessary to acknowledge that the product
team does not have the necessary resources or the foundation in place to
deliver all that they ultimately need, yet they want to deliver components
of the product strategy. This approach can help break the overarching
strategy into manageable and easy to- understand pieces.
In addition to the focus on the strategy for the development of the product,
additional thought should be put into any partner or ecosystem needs that
should be addressed. The concept of the whole product comes into play
here. Is the product team dependent on external third parties for
complementary products or services that are needed to really deliver the
envisioned value? For example, does the product depend on third party
content, such as media, information, or data? Is the content already
available or does it need to be created or aggregated? How would a
customer acquire it and is it affordable? Is this product solving only a
small part of a customer’s problem and the rest is out of the product
team’s control? Does the product strategy address the gap?
Like the product vision, the product strategy does not constrain the
innovations that could be developed by being overly specific, and it
clearly defines the paths not to be taken. Unlike the product vision, the
product strategy can vary over time as the product management team
achieves milestones and decides the next major move based on the results
and future market dynamics.
The value proposition is a statement of the value the customer will receive
by using the product. Value can be thought of as the difference between a
customer’s perceived costs versus his or her perceived benefits received.
The cost side of the equation includes not only the purchase price and any
ongoing costs, but also the time and effort expended to purchase and use,
plus any emotional, psychological, or social costs incurred.
The benefits side of the equation includes not only the direct benefits of
achieving a goal, but also indirect or more intangible benefits along the
other dimensions. The perceived benefit side needs to be higher than the
cost side to provide significant value.
The value proposition is the “promise” to the customer of what they can
expect from the product. Some products can provide a measurable
improvement in something, such as 20% faster or cheaper than other
existing solutions. Other products provide a more subjective value, such as
being convenient or fashionable. Some of the most successful products are
able to capture value that is both measurable and subjective. An example
for the home exercise product line could be “30 minutes of use per day, in
the convenience of your own home, helps you lose or maintain weight,
improve mobility, and raise your energy levels.”
The value proposition should focus on the primary benefits at this point
and does not need to be in “market-ready” form, such as what would
appear in an advertisement. The wording and the key elements will evolve
over time as the product team finds out what resonates best with potential
customers for the actual messaging. It may also evolve due to changes in
the actual implementation of the product. Its purpose is to capture the
value in a concise statement so that it can be succinctly communicated to
the team.
Identifying the true value the product provides to the market and why it’s
better than alternatives is at the heart of a successful product. It will drive
development priorities, timing decisions, and overall product messaging
throughout the product management lifecycle. While it will likely
continue to evolve, it’s imperative that the team establish the value early
in the process. Too often, these elements are considered to be the
marketing message that is created after the product is built. Unfortunately,
if the value and differentiation are not identified in the concept phase and
used to guide the product requirements and design, no amount of after the-
fact marketing is going to overcome this weakness.
Table 10-18. Set Preliminary Value Proposition and
Positioning: Inputs and Outputs
The next step after the product management team crafts the product vision
and the product strategy is to identify how progress will be measured. This
exercise of setting specific objectives will help to identify one of three
states after the product launches:
Met or exceeded the initial plan. Time to set the next objectives.
Have not yet met the objectives, but current indicators show positive
progress. Maintain momentum.
Have not met the objectives and current indicators show little or the
wrong progress. Time for an adjustment.
Objectives are not the same as lofty goals that may be part of the vision,
but rather are specific measures of success against a strategy step. For
example, as part of the product vision, the company aspires to be the
performance leader in its category. One of the strategy elements could be
that it will invest in research and development activities for a specific core
element of the solution with an emphasis on performance. An example
objective would be to achieve a 20% improvement over the current
performance within 12 months. This puts a stake in the ground for how the
company knows it succeeded and when the measurement will occur.
Objectives can also create a sense of urgency when dates are explicitly
defined for when the measurement is due.
At this point, the product team is looking for high-level drivers that will
set the stage for quantifying early successes. They can set objectives for
the product to achieve in two or three years, but they will also benefit by
breaking their primary objective down into aligned sub-objectives that
show results sooner, such as in the next six to twelve months. Example
types of high-level objectives include:
Setting objectives for the new product helps to clarify for the whole team
what’s important and where to focus. Coupled with the higher level
product vision and product strategy, it will also align all of the
stakeholders around what the team is trying to achieve.
The last component of the overall product and marketing strategy should
identify the major risks the product faces. All products face some amount
of risk. It is simply a part of doing business. Other risks are much more
consequential and need to be identified, prioritized, and if possible
mitigated. Some high-level questions to ask are:
What are the risks in creating and delivering the product? Are there
major concerns in technical feasibility, available resources, timeline
or cost estimates, manufacturing or operational challenges, supplier
or partner weaknesses, or legal or intellectual property issues?
What market risks does the product face? Are there major concerns
with market timing, barriers in distribution, macro-economic
conditions, competitive moves, sales forecasts, or product
acceptance?
What is the likelihood of the risk occurring? Is it a lesser possibility
or a high probability of occurring?
What is the impact if it does occur? Is it a small “speed bump” that
may cause some minor disruptions or is it a major brick wall hazard
that will stop the team in its tracks?
What is the mitigation for high-probability, high-impact risks? Is
there a Plan B? Are there steps the team can take now to lessen the
probability or impact of the risk? Is there a subset of the project, such
as continued feasibility or market studies, that could be undertaken to
reduce the risk before proceeding?
The need to resolve all of the major risks before exiting the Conceive
phase is not a requirement, as they can be further investigated and plans
put in place as part of the next phase: Plan. However, it’s always better to
identify them upfront, so that the appropriate resources and activities can
be assigned to lessen the risks or plan alternative courses of action.
The product and marketing strategies are the core elements to come out of
the Conceive phase to guide the product through the next phases in the
product management lifecycle and on toward market success.
The project charter will evolve into a full project plan as part of the
activities in the Plan phase. The charter created in the Conceive phase will
help jumpstart the team required for that activity.
What is the situation being addressed? What are the summary market
needs being addressed and the supporting background information?
What is the overall opportunity? How does the company benefit?
What is the envisioned solution? How did the team arrive at this
solution? How does it address the need? Why is it better than
alternatives?
What are the overall objectives being pursued? What business
assumptions are being made?
What are total costs of pursuing this opportunity? What resources are
required?
What is the strategic alignment of the product? Does it leverage the
company’s strengths? How does it align with the company’s stated
objectives or goals?
What is the overall timing of the project? Does the timing satisfy the
market need? Is now the right time to invest?
What is the overall cost-benefit outcome? Does it make financial
sense? Does it make strategic sense? What happens if the company
does not proceed?
What are the major risks the product and organization face? What are
the contingencies?
What investment is needed? What is the estimated overall investment
required in delivering the product to the market? How much
investment is required for the next immediate step?
Spending the time to perform high-level due diligence upfront can save
significant time, effort, and cost down the road. The effort, however,
should be balanced against the scope of the overall project and the
downstream processes in place for further analysis, if required. The
decision point the product management team is trying to reach now is
whether they invest more resources into further definition of a high-
potential prospect.
Every concept has its supporters and detractors. To rise above the opinions
and politics the best approach for the product manager is to come into this
meeting highly prepared and armed with objective data.
Due to the amount of time and money involved, the Plan phase can be
quite rigorous and involve a large number of resources and time to
execute. This can be especially true for hardware products, services, and
systems comprised of multiple hardware, software, and service
components. Even smaller projects requiring capital equipment or
engineering expenditures can be a major decision for a company.
The concept of a full Product Plan also exists for some organizations. The
product plan is typically an integrated document suite that includes all
four of the deliverables listed above in one central location. As part of this
discussion, the product plan will be referenced as a potential output of the
full Plan phase. The subsequent sections will cover the four activity
groups in more detail.
The results of the planning process and development of the detailed PRD
can also affect the original product concept. As the product is further
defined and validated and as the project is scoped for cost and delivery
estimates, the original product concept may be altered.
This can also affect the overall value proposition, competitive positioning,
pricing, and other assumptions made in the Conceive phase as part of the
product and marketing strategy that will need to be reconciled. The market
requirements document (MRD) may also be updated or superseded by the
PRD and marketing strategy documents.
Methods for modeling and testing the UX/UI revolve around the creation
of mockups and range from simple paper-based drawings used to illustrate
product functionality or flow to elaborate high-fidelity prototypes that
look just like the real product. These can be both software-based and
physical mockups that simulate the look and feel of the product. Mockups
are commonly used in discussions or demonstrations with focus groups or
with individuals to ensure that the use goal is obtained. The mockups can
also become part of the formal set of deliverables for the product
requirements.
As part of the experience design process, user experience professionals
conduct qualitative research that includes reviewing the target market
segmentations’ demographic and psychographic data necessary to
establish the design direction. Designers also interview stakeholders,
buyers, and the people who interact with the product and service, in order
to gain insight into needs and goals. This information feeds directly into
the types and characteristics of the personas that drive the design.
Usability Evaluation
Learnable: How easy is it for users to accomplish basic tasks the first
time they encounter the design?
Efficient: Once users have learned the design, how quickly can they
perform tasks?
Memorable: When users return to the design after a period of not
using it, how easily can they re-establish proficiency?
Free of Errors: How many errors do users make, how severe are these
errors, and how easily can they recover from the errors?
Delightful: How pleasant is it to use the design?
Before starting the new experience design, evaluate the old design to
identify salvageable parts that should be kept or emphasized, and poorly
performing elements that give customers trouble. Also evaluate
competitors’ experience to get data on the range of alternative designs. It
can be helpful to conduct field studies to see how customers behave in
their own typical setting instead of in a lab.
Consider making prototypes of one or more new design ideas and evaluate
them—but the less time invested in these design ideas the better, because
they’ll need to change based on the evaluation results. Refine the design
ideas that resonate with customers through multiple iterations, gradually
moving from low fidelity prototyping to high-fidelity representations.
Inspect the design relative to established usability guidelines, whether
from earlier studies or published research. Once the product management
team decides on and implements the final design, it should be evaluated
again. Subtle usability problems frequently creep in during
implementation.
While the product vision and strategy from the Conceive phase outlines a
desired future state, there can be multiple product development projects
over a defined time frame that visually illustrate specific steps to take to
achieve the vision. As business conditions and priorities change, so should
the product roadmap—think of it as a “living document.”
The roadmap can be visualized in two distinct time frames. In the short
term, it’s a record of planned releases and may extend two to four release
cycles into the future. These activities are often represented by calendar
year or on a rolling 12-month basis. See Figure 11-1 for an example of a
product roadmap.
For products or platforms with relatively long lives or industries that are
relatively slow-moving, the long-term view can project out multiple years
or span a predetermined lifecycle. For faster moving industries, such as
software or consumer electronics, a multi-year look into the future may be
much more difficult to assess with any degree of certainty, given the
native rates of change, but it should remain directionally correct.
The internal product roadmap may also be the result of, or heavily
influenced by, the product definition and project plan activities for the
current release. Very often, the desired scope of envisioned capabilities to
be delivered, in the current targeted time frame, far exceeds the team’s
human resources or budget, and so a prioritization exercise will be needed
for what is delivered now—versus what can be deferred. Requirements
prioritization may go so far as to further define a set of phases for future
work, which becomes additional short-term and possibly longer term
aspects of the roadmap.
External versions typically contain much less detail than the internal
roadmap and can also be much less committal on specific dates. The most
common representation depicts a high-level set of planned release
milestones, in presentation slide format, and is often used to support
internal or external communication—generally faceto- face.
The last caution relates to distribution across the sales channel. The
external document should not be freely disbursed, but tightly controlled by
the product management organization. It is not uncommon for the sales
channel to latch onto “selling” future capabilities instead of the current
product, and the roadmap becomes the reason to initiate a new
conversation with a customer.
It is not the intent of this section to detail how a project will be defined
and run, as this is outside the scope of this Body of Knowledge and ideally
handled by project or program managers. Instead the focus of this section
will be on the major project needs that are typically the output of
development planning.
In order to support the business case and any budgeting activities required,
costs are often derived from the overall estimates and schedules, plus
additional costs for equipment, outside services, production tooling,
prototypes, development tools, and any other costs required for the
Develop phase.
A final part of the development plan must also be risk assessment and
mitigation. Identification of the key potential technical, schedule, and
resource risks can be identified, with early warning indicators and risk
mitigation plans determined in advance to help reduce fire drills down the
road.
Note that a specific marketing plan is broken out separately as it’s nearly
always a component required for new product activities. It also covers any
changes required to sales channels, which may drive some of the
requirements to the other department plans above.
The components of the plans are analogous to the development plan, with
the intent of identifying the resources, schedules, and costs required to
support the initial and ongoing delivery of the product once it is released
from Development. This can also include supporting the product in the
Qualify phase prior to launch.
Given the potential number of deliverables and resources required for the
activities in the Plan phase, it often needs its own project plan and project
manager. As indicated earlier, the amount of analysis and resource
requirements can be significant for the phase, especially across multiple
functions.
It is recommended that the Plan phase have its own project charter defined
with all key stakeholders identified and resources assigned. The risk of not
treating the phase formally can be the loss of key information that may
have material impact on the cost or schedule of the project. Additionally,
the formal involvement of key stakeholders, early in the planning, will
facilitate alignment and meeting objectives later in the delivery of the
product to the marketplace.
This can occur for several reasons. One is that more work has been done,
resulting in increasingly detailed market segmentation, user research,
competitive analysis, or requirements validation. The additional work may
reveal that the initial need requires further refinement. Or the conceptual
solution was inadequate to solve the market need or compete effectively in
the market. Thus the product evolved differently than originally
envisioned and directly impacts multiple aspects of the strategy.
The typical update to the business case financials will include the
following information and result in updated confidence factors:
At the highest level, the business case should address the consideration of
the product in context with the entire company investment portfolio and
answer:
The product manager’s involvement in this phase can also vary widely,
depending upon how the various team members’ roles are defined and the
degree of specialization. It’s not uncommon to encounter overlapping or
poorly defined roles within the organization. Due to the variability in
actual practice, this section will discuss the types of activities that are
most often associated with the Develop phase, while leaving it to the
practitioners to adapt these activities and their depth to suit the needs of
the organization.
Program Review activities are focused on ensuring that the overall project
plan is being executed based upon expectations. The subsequent sections
will cover the four activity groups in more detail.
In the Develop phase, the Development function takes the lead role
creating the actual product while the product management organization
shifts its focus to the forward-looking phases of Qualify and Launch.
Therefore, for product development activities, the product manager
typically takes on more of a monitoring role and jumps in to resolve issues
as they arise. However, alternatives exist when the product development
team is executing on projects utilizing Agile product development
methodologies. The implications of this variation will be discussed below,
particularly as it relates to product requirements refinement.
The Development team dives into defining the details of the product and
delivering the initial version, or working with vendors or partners to
deliver portions or the entire product. As part of the overall process, the
developers may create detailed design documents to share with others or
to document the implementation. Overall documentation varies
significantly by product type, industry, and the release process used by the
organization.
Prototypes are typically early versions of the product that are put together
to test the integration of multiple subcomponents or subsystems. They are
often evolutionary versions toward a final product, have varying levels of
the final capabilities, and can be of varying quality levels.
In addition, the design of the physical packaging for retail and/or shipping
will need to be created and sourced. Hosted software systems may require
servers, software licenses, and hosting facilities that need to be acquired to
support the product. Interior spaces may require interior designers,
architects and engineers, and exterior spaces may require landscape
designers—some may specialize with plants and others with lighting,
hardscape, or other special skills.
While there are some projects that move along without too many issues or
roadblocks, it’s not uncommon for major implementation or project issues
to surface that impact the overall plan. These can be unanticipated design
problems that force a change in the capabilities of the solution, a major
underestimate of the schedule, or cost of an implementation, loss of key
resources or partners, or the accumulation of many smaller issues that
ultimately result in an overall product or project impact.
Very often, the requirements are not changing in any significant way, but
there are missing requirements or lack of enough detail for the developers
to make an implementation decision when faced with a range of choices.
The implementation choice may not directly affect the primary
requirement, but could impact a nonfunctional requirement, such as
performance or ease of use.
The situation does arise that requirements change during the Develop
phase, as new or expanded requirements threaten to increase the original
product scope that was approved during the Plan phase, also called
“feature creep.” These could arise in the form of new customer requests or
in response to a new competitive offering or as determined during user
testing.
In some cases, the development team may agree to take on the additional
scope if it has minimal impact to their schedule. In many cases, however,
the project impact may be too great and the responsibility will rest with
the product manager to identify the preferred resolution. This resolution
can include reprioritizing other capabilities to make room for the new
functionality, deferring the feature to the future, or expanding the project
scope and schedule through the formal program review process.
In order for the product to be released from the Development team, the
product needs to pass a minimum verification level with acceptable
results. These can include individual module testing of subcomponents or
subsystems and full system testing of the integrated product. For complex
systems, testing of the integrated product can involve a significant amount
of effort and time.
The product may also have to go through separate certification testing for
compliance to standards, such as for safety, emissions, security, and
specific industry requirements or government compliance.
In some scenarios, especially for contracted software products or more
customized solutions for end customers, there is a formal user acceptance
testing (UAT) or similar type of acceptance by customers. This testing
usually involves a set of high- -level functionality and failure tests
performed by the end customer to ensure the specification and contract
obligations have been fulfilled.
Once all verification and compliance testing has been passed, the product
is officially released to the supporting operational function.
Depending on the goals and scale of the planned test, the effort and
resources required could be significant and would need to be incorporated
into the Launch schedule. Collaboration with a project or program
manager for these planning and scheduling activities can help ensure
success. Beta tests can range from a handful of users to thousands, and it’s
not uncommon that dedicated resources need to be assigned for larger
tests.
Sometimes there is a dedicated leader for this effort—a Release Manager
—or it may fall onto the product marketing manager’s list of
responsibilities. It is also important to find testers who are motivated to
test the product. The testers should match the product personas—be part of
the target market user group and are often early adopters or some of the
leading edge customers.
There are multiple reasons or goals for performing a Beta test prior to
launch. The Beta can also have multiple phases that each address different
goals. Some of the results that can be obtained from a Beta include:
Of course, the single primary reason to go through the effort of a Beta test
is to provide data to make an important decision, which is to launch the
product or not. Therefore, the Beta test can be one of the major drivers in
choosing one of three options for the readiness of the product:
The Beta Plan created in this Develop phase typically includes answers to
the following questions:
Why are we doing this test? What results are we trying to achieve?
Who are we targeting for the test? How many testers are we seeking?
How will we find and recruit testers? How will we incent them?
What will we be providing to the testers? Do we plan on getting the
product back and how?
What do we want them to test (general operation, specific functions
or environments)?
Who will be managing the test, including setting up the testers and
supporting them?
How will we communicate with them and how often? How will they
provide feedback?
What are the activities, schedule, logistics, resources, and costs of the
test? Who pays for it?
What legal documentation do we require, including confidentiality or
licensing agreements?
How do we plan on incorporating the results of the feedback prior to
launching the product?
What are the measurable success criteria for the test?
To help flesh out the product functionality prior to doing a Beta test, an
Alpha test is often also performed. An Alpha test is usually an in-house-
only validation of the product using internal staff outside of the
development function. It can also include “friendly” external testers, such
as partners or leading edge customers who will be very tolerant of the state
of the product. If an Alpha test is also planned to be performed, the
logistics should be included in the Beta Plan.
During the Develop phase, the product is being actively created and is still
at a point where changes can be made to the product design fairly easily.
The further the product moves down the development path, the more
difficult and costly it’ll be to make changes. Therefore, it’s advised to test
early and test often as pieces of functionality are implemented. The
opportunities will vary widely based on the product or service, such as
hardware or software, or interior or exterior space.
The Launch Plan moves to a more tactical view that begins to nail down
the specific messaging and positioning of the product, with the necessary
projects to support a launch from a marketing perspective. Most of these
projects will occur in the Qualify phase leading up the actual launch of the
product.
In addition to the Launch Plan delivered above, work can also begin on
some of the deliverables defined in the plan. As with the overall plan
itself, these deliverables can be provided by the product manager, product
marketing manager, or other marketing specialists.
Support materials and training may be required for all staff required to
provide direct customer support. The product manager typically works
with support training leads to identify what material is needed. The actual
training material creation and delivery is usually conducted by the support
staff.
Outside of the Development team, other issues can also arise related to
any of the supporting function’s plans relative to the initial preliminary
versions from the Plan phase. Manufacturing or Operations may need
more time or have higher costs than anticipated. Other business systems to
support ordering or fulfillment may have issues. Support may need
different processes than planned. All of these can have a major impact on
the overall project plan and business case for the product.
The project/program manager should be responsible for coordinating these
reviews with the appropriate stakeholders and rolling up the overall status.
In addition, the program manager is responsible for risk management and
issue resolution with support from the various teams and subject matter
experts.
Marketing strategy
Development plan
Other functional plans
Launch plan
Financial business case
Risk assessment
There are three major groups of activities that occur during the Qualify
phase. The first is Market Validation, in which the product is externally
tested, in a controlled fashion, to ensure it meets the market needs. The
second is Launch Preparation to ramp up all internal processes and
systems, and to prepare the sales and marketing channels to engage. The
third is the Launch Readiness Assessment, which evaluates if the product
and company overall are ready for launch.
The results of the Beta test are rolled up as one factor to consider in the
overall decision to proceed to the Launch phase.
To close out the Qualify phase, the Launch Plan may need to be updated to
reflect changes in launch activities and expenses and rolled up to the final
business plan. An update to the launch metrics that will be tracked post-
launch may also need revising based on the results of the market testing or
limitations of system readiness identified by the other functions.
At the conclusion of the Qualify phase, all of the delivery systems should
be fully prepared for the launch.
The type of sales channel activities required for the product will heavily
dictate how the product manager engages during the Qualify phase. If
there is a direct sales force and/or third party solution partners, the product
manager or product marketing manager may be directly engaged with the
sales team in order to provide tools and training. If the product is sold
online or through indirect retail channels, then the product manager may
have far less involvement and support the sales through the marketing
channels team.
These may all be driven by the product manager or with support from
product marketing or the sales operations team. A major culmination of
the development of all of these materials is often sales training conducted
just prior to launch.
During the Qualify phase, or perhaps even prior to it, a sales plan may be
generated by the Sales organization that goes into more detail as to how
the product will be rolled out. This plan may cover items such as
individual quotas, geographic or regional phasing of the rollout, how the
sales force is to be supported, and specific compensation and sales
promotion plans to promote the new product.
There may also be additional sales channel partners that need some or all
of the materials presented to the internal sales force. These would
typically be retailers, wholesalers, and manufacturer’s representatives,
also finished-goods manufacturers, system integrators, or value-added
resellers or independent software vendors who bundle the product into
other products or provide associated products and services into a more
comprehensive package.
Any changes to the Launch Plan that have been impacted by revised
forecasts or costs should be captured to roll up to the final business plan.
By the end of the Qualify phase, the sales channels should be fully prepped
for the product launch.
By the end of the Qualify phase, the support organization should be fully
prepared for the product launch.
Any changes to the launch plan that have been impacted by revised
forecasts or costs should be captured to roll up to the final business plan.
Whatever the situation, this is the time to update the business plan and any
financial analysis accompanying it to validate the product is still within
the intended results. It is also wise to do a final risk assessment.
The product can still be launched, with the risk of wasting precious launch
resources, budgets, and potentially company reputation. The product can
be recycled back to the Develop phase for further development or
modifications and the launch deferred. Or the product launch can be
cancelled and the project terminated. The latter decision, while painful,
may sometimes be in the best interest of the company if the road ahead
looks too risky. The resources and attention may best be utilized on
another project, despite sunk costs.
The readiness assessments from each of the functional areas also indicate
whether the launch should begin. These assessments typically do not
weigh toward outright cancelling of the launch, but rather delay or reduce
its scale until the required readiness is achieved. It is not unusual for one
or more functions to have some limitations in supporting the launch, and
so a risk mitigation plan may be created by the project manager to guard
against certain envisioned scenarios.
The final business case should identify the major changes to plan that have
occurred and should set expectations on what is expected to be achieved.
As with the market testing, if the results are significantly below what had
been envisioned, it may be better to direct the company resources toward
better opportunities. Otherwise, it’s full steam ahead.
For example, if it’s an existing market, the launch team may want to
consider a full frontal assault using every available demand generation
vehicle. This type of launch requires a sizeable budget upfront for ads,
public relations, tradeshows, direct mail, etc., in addition to a high level of
commitment from the entire company characterized by maximum
exposure at a single point in time. Such an aggressive launch is required in
an existing market where the cost of entry is high. The launch team must
dedicate and focus all the marketing and sales resources available to grab
a share of the marketplace.
In the case of a new market, a targeted low-cost approach may make the
most sense. Online marketing and social media are the most popular
approaches today for a new market given the cost versus reach
considerations. The company needs to continually educate the market on
how they can solve an existing, unsolved problem with the new product
through long-term thought leadership and awareness programs, while
investing in tactical demand generation programs and campaigns to gain
sales momentum. Either way, the final goal is to create a tipping point in
customer demand.
In the case of re-segmenting the market to create a niche for the product or
service, the launch strategy will depend on various factors. For example,
are there customers ready to buy in the new segment? Does the market
clearly see the difference in this product or service versus existing
offerings? If the new market is immature, treat it like a new market
launch. If the market segment is more mature and ready to buy, then
consider a full frontal assault. For a niche launch, invest all marketing
dollars in acquiring a single, identifiable market segment and customer.
Bottom line, invest time in studying the market type upfront and tailor the
launch objectives and plan accordingly. This is the single most important
consideration that can determine the success or failure of the product or
service in the market.
The two activity groups of the product Launch phase can be categorized as
follows:
14.2.1 Launch
Behind every successful launch is invariably the support of key executives
from all the represented functions as well as a dedicated budget to support
launch activities. Gaining access to needed resources is a critical step that
needs to be completed before proceeding with the launch.
These messages should be backed up with facts and figures that prove the
point. The brand positioning statement, value proposition, and key
messages need to fit on one page. This document becomes a one-page
product story that is articulated in every communication with the target
audience (e.g., websites, advertisements, direct mail, sales presentations,
collateral, and other communication vehicles).
The launch team should make a list of all the key influencers, leading
analysts, and thought leaders in the space who can act as product
champions. They should develop a briefing deck that communicates the
value proposition and clearly explains why the product is different from
the competition.
Moving too slowly through this phase could cause product launch delays
and potential erosion of market share. This is why a well-planned and
executed product development process with meaningful product decision
points that culminate in a manufacturing readiness review leads to a
smooth design transfer to production.
14.2.2 Post-Launch
Now is the time to line up and conduct press interviews. The goal of this
step is to make sure all key analysts, industry influencers, relevant media
publications, and online resources, such as influential bloggers, are aware
of the product launch and serve as a platform for promotion.
The launch team identifies all the tradeshows, conferences, and digital
events that are relevant to the industry to showcase the product and
include in the plan, and budget as appropriate. They speak at events and
have staff on-hand to demonstrate and evangelize product capabilities and
benefits. They undertake a road show, if budget permits, showcasing some
early customer victories. The team uses social media and digital event
opportunities to extend their reach.
The launch team prepares a demand generation plan to reach out to the
target audience by region. They develop an integrated demand generation
plan with key messages by role and segment at every stage of the
campaign. Deciding on the right sequence and promotion mix is very
important. For example, the launch team may start by sending out an
email message inviting prospects to a webinar announcing the launch
followed by a reminder as the date draws closer. At the end of the webinar,
there may be a call to action followed by an offer or online promotion and
next steps. The purpose of these demand generation campaigns is to
capture the prospect’s attention and interest, and then convert interest into
desire and action, leading to a sale.
The exact length of this phase and the number of iterations undertaken is
highly dependent upon the product’s market. Durable products can last for
decades whereas technology products can last a few months as new
technologies rapidly replace existing ones. The challenge for product
management professionals is to understand the underlying market
dynamics and optimize the company’s product investments to increase the
value of the product during the Growth stage and then regulate investment
in the Maturity stage while realizing that minimal or no investment may
be warranted in the Decline stage. Product managers continuously balance
investment and return throughout the Deliver phase.
For example, during the earlier parts of the product lifecycle, the cost of
promoting the product may be greater than the revenue it creates.
However, if that investment results in a product that meets its objectives
for market share, unit sales, and cost targets, the product will likely
become increasingly profitable during the Growth and Maturity stages.
And as the product enters the Decline stage, marketing investment tapers
off or is diverted to different versions of the product depending on its end-
of-life plan and exit strategy.
This section provides insights into these types of questions and can help
you make the right product, feature, and marketing decisions and ensure
that the product maximizes its profitability across the entire lifecycle.
Maturity – Upon the completion of the Growth phase, the product now
enters its Maturity stage. By the time a product reaches maturity, overall
market growth is flat and the company typically seeks to increase profits
by reducing costs while investing enough to maintain customer loyalty in
order to entice customers to the next generation product. The Maturity
stage is the most important phase of Deliver from a financial point of view
because this is the period when the product is most profitable.
There are a number of reasons for a product entering the Maturity stage.
For example, entry of a disruptive new product that may be offering better
quality at a cheaper price and has induced a consumer shift may cause a
product to enter its Maturity stage. This calls for some effective product
and marketing strategies to revitalize the product so that it stays alive in
the market.
During the Maturity stage, strategy shifts again to focus on reinforcing the
current market position, revitalizing the brand, and increasing sales.
Product marketers try to come up with ways to defend their market
positions against possible in-roads by competitors.
Decline – Dwindling sales and profits bring the product to the Decline
stage when sales slow down dramatically and profits fall off. The product
may be dropped to make way for new products and the cycle
recommences. Finally, once the product begins to decline, marketing
support may be withdrawn completely, and sales will entirely be the result
of the product’s residual reputation amongst a shrinking market sector.
Staunch brand loyalists, for example, may continue to buy the product
despite zero marketing or advertising.
By this stage, the most important decision that needs to be made is when
to take the product off the market completely. It can be tempting to leave a
declining product on the market—especially if it served the company well
in its time and there’s often a certain sentimental attachment to it.
However, it is essential that the product is not allowed to start costing
more than it takes to produce and market. This can easily happen if
production and marketing costs increase as volumes drop.
More importantly, the old product’s very existence can absorb the entire
product team’s time, energy, and valuable resources and can discourage or
delay the development of a new, potentially more profitable replacement
product. This is in addition to other customer-facing teams required to
keep the product in the market, including customer support, customer
relationship management, and sales renewals.
The following sections outline the steps within each product lifecycle
stage in more detail.
15.1.1 Growth
Now that the product has been successfully launched, it’s time to stress
differentiation to solidify the product’s position and gain market share.
This stage is characterized by growing market acceptance and increasing
profits. Marketing objectives and strategies change rapidly during the
growth phase as competitors begin to enter the market and sales begin to
increase.
Here are some key considerations to ensure the product stands out during
the Growth stage and solidifies its market position:
Product managers and product marketers ensure that the sales organization
has the appropriate amount of product information and the necessary tools
to enable a quickening rate of revenue capture. Product managers may also
lend support to the sales organization by assisting in the sales process with
key clients in order to close deals that contribute significantly to the
organization’s revenue stream.
Profits begin to flatten out late in the growth stage. Product marketers and
managers will need to pursue further segmentation in order to continue
growing, albeit at a slower rate, before the product enters its Maturity
stage.
15.1.2 Maturity
The rate of sales growth slows down during the Maturity stage as the
product has already been widely distributed and has hit peak sales during
the Growth stage. The company now focuses on creating product line
extensions and promotion offers to boost sales. New product research is
critical to ensure future sales as product managers uncover new market
needs and specific capabilities to meet them. During the Maturity stage,
the sales curve peaks, severe competition ensues, and consumers are now
experienced users of the product.
Several marketing strategies can be adopted to ensure that the product still
continues to be profitable as it progresses during the Maturity stage. An
additional strategy for extending growth and maturity is to expand and add
new products within the same product line. These new products can carry
the same product line or brand name as their parent products, or can be
given different names.
Firms also can modify the augmented product to extend growth and
maturity. Services can be added where none existed before—adding free
set-up and delivery are good examples.
15.1.3 Decline
After the Maturity stage the product now enters the Decline stage where
sales fall off rapidly. This can be caused by new technology or a market
trend. Product managers and marketers can justify supporting the product
as long as it contributes to profits or enhances the effectiveness of the
product mix.
Sooner or later, however, companies need to decide whether to eliminate
or reposition to extend the product’s life. This is the stage when some of
the competition drops out.
Once a product enters the Decline stage, the company must consider its
potential deletion from its product mix and start thinking about the end-of-
life plan. There are multiple deletion strategies companies can employ
when anticipating a product’s removal from the market, such as the
following:
Here are some key considerations when a product enters the Decline stage
and becomes a candidate for deletion:
Products entering decline must be balanced with products that are in their
growth and maturity phases. This is the only way the companies can
maintain stable levels of overall sales and profits. Individual product
lifecycles must complement one another and the result is a strategic
product mix that will ensure the company or product line’s market
dominance.
Market decline is not the only factor influencing the decision to retire a
product. Other reasons can include strategic business considerations,
regulatory changes, fine-tuning the company’s product portfolio mix,
mergers and acquisitions, or simply determining that the product is no
longer central to the organization’s business model. Regardless of the
reason, any of these factors can lead to a product’s retirement.
The actual components of the EOL plan will vary based upon industry, but
there are several key areas of consideration that must be taken into
account. The first is that ending the life of a product requires effective
communication to all impacted internal stakeholders, as well as externally
to the market. Customers and business partners will need to understand the
schedule for full market withdrawal in order to find alternatives or prepare
accordingly.
Legal considerations and contract terms also can play a big role in
dictating the appropriate approach and timing of the product’s retirement.
This is particularly true in business-to-business environments.
Organizations that manage this process well often develop a targeted
project plan to help manage the components of market withdrawal to
ensure that the goal is attained and that all the associated complexities are
fully planned out and effectively executed.
For example, hardware may have an expected lifetime of ten years after
production ends, and the company may choose to maintain product support
by making spare parts, technical support, and service available. This
approach is often profitable for the organization, although the cost of parts
production is likely to increase as manufacturing volume drops.
EOL plans are an essential tool for ensuring that all parties are aware and
appropriately engaged in the often difficult transition to retirement.
Product portfolio analysis tools coupled with competitive analysis and
relevant financial data can point to the need to retire a product that is
winding down its market relevance. The resulting EOL plan provides the
necessary structured framework to ensure that the product is terminated
efficiently and with a minimum of market and customer disruption.
The matrix has Market Growth Rate on the vertical axis and Relative
Market Share on the horizontal axis with respect to the market (segment)
leader. Products in the lower right quadrant (those in low growth markets
and with low market share) are referred to as dogs. These “dog” products
are ripe for disinvestment or divestiture and can free up resources and
management attention for more attractive options.
In the upper right quadrant are products in a growth market but with
relatively low market share, referred to as question marks. Question marks
typically require an investment of some sort to improve their market
position with no guarantee of success.
Products in the upper left quadrant have high growth markets and strong
market share and are referred to as stars. Stars also require investment to
capitalize on any market opportunity and to maintain or grow share.
In the lower left quadrant of the matrix are products in lower growth
markets with relatively high market share, referred to as cash cows. Cash
cows are typically successful mature products with limited additional
potential, requiring a minimal amount of investment to maintain market
position or maximize profitability. Profits and resources from cash cows
are often used to fund investments into stars and question marks, as shown
in Figure 17-2.
Over time, stars become cash cows as market growth begins to slow, and
cash cows become dogs as newer and better solutions gain relatively
higher market share, as shown in Figure 17-3. Thus, the portfolio must
have investments and products in the question mark stage with the
potential to replace fading stars. A major problem in many maturing
companies is the lack of a pipeline of new products positioned in new
growth markets to offset or replace products in the maturity or decline
stages.
A great tool for understanding the product’s current and potential standing
in the competitive market place is the SWOT analysis. The acronym
stands for Strengths, Weaknesses, Opportunities, and Threats. A SWOT
analysis is the process of assessing the current situation for a company, a
product, or a competitor, and is used to help formulate strategy. At a high
level, the analysis involves the assessment of various components of the
external and internal environments, and looks at them from both positive
and negative perspectives.
The results of the analysis can be rolled up into a 4-by-4 matrix shown in
Figure 17-5.
The matrix lists Strengths and Weaknesses in the upper row. The strengths
and weaknesses are internal to the company or product under analysis and
are focused on the current view. Strengths are considered positive
attributes for the company, while weaknesses are considered negative. The
matrix in Figure 17-5 lists common categories for assessing the internal
view, including product capabilities, company competencies, market
position, key resources, strong processes or quality, and key partnerships.
Opportunities and Threats are listed on the bottom row. The opportunities
and threats are external to the company or product, and are trends or
events that may impact the company at some future point in time.
Opportunities are those factors providing a potential positive impact,
while threats are factors providing a potentially negative impact. This
analysis focuses on changes occurring in the market, competition,
technology, processes, resources, and partners.
The information provided by the SWOT matrix by itself does not tell the
product team what to do. The next step in the process is to assess the
options from a strategic perspective to address the 0pportunities and
threats being faced, while being mindful of the specific strengths and
weaknesses present in the organization.
The right column shows strategic options the product team could pursue
that address the opportunities and threats and that minimize or overcome
weaknesses. For example, addressing an attractive growth market with a
new product line could offset an identified weakness of the maturing or
declining current market. Addressing the competitive threat of a new low-
cost competitor could lead to the creation of a low-cost or simplified
version of the existing product, which could offset cost and pricing
pressures on the core product or product line.
Once the product team has a full set of options, they can be prioritized by
rolling up options that leverage the most strengths and diminish the most
weaknesses in addressing the opportunities and threats. The top options
can then inform the strategy initiatives to support the overall product
strategy going forward.
The Product Concept is the first step toward connecting a high-level set of
market needs to a specific conceptual solution that could be developed to
satisfy the need. It proposes the potential market opportunity, the way in
which the company might create and deliver the solution, and the value the
solution delivers to the market.
Every product team, no matter the size, must learn to choose from a wide
range of possible options. After all, organizations have limited resources.
A Prioritization Matrix is a scoring mechanism that is used to assess
alternative product concept ideas. When product ideas are developed and
submitted for review, a systematic approach can be helpful in determining
which ideas should move forward for further study. The same systematic
process can be utilized to determine which proposed product features may
or may not provide value.
The matrix can be developed using any criteria that makes sense for the
specific goals and strategy of the organization. Here are some possible
criteria:
Market attractiveness
Competitive attractiveness
Timing for entering the market
Market value
Differentiation
Projected return on investment over a defined period of time
Strategic alignment with company goals and objectives
Estimated cost of development relative to the size of the opportunity
There can also be some automatic stops built into the evaluation process.
An example of a hard stop might be if the proposed solution is not in line
with company strategy, then the proposed solution would be dropped from
consideration. Finally, there should be some minimum score criteria, so
that projects that do not score a minimum of X are also dropped from
further consideration. A systematic approach provides increased efficiency
and a more effective use of resources. It is not unusual for a company to
discard the majority of the ideas submitted for review.
Before the product team can build a product, they need to answer the
question, “For whom?” Personas represent groups of customers that
possess a set of characteristics. A persona is a way to bring an individual
(or homogenous group) to life via an archetype or character. Personas
provide a common frame of reference for team members on the project.
The persona allows team members to understand for whom a product or
service is being developed. The characteristics and behaviors of the
persona helps team members make decisions during the planning and
development of a product. Information to create the persona is obtained
through primary research and Voice-of-the-Customer activities.
A persona can range from a very lightweight user profile, containing just
enough information to gain a basic understanding of a homogeneous group
of individuals, to a very elaborate description of behaviors and
characteristics that attempts to capture activities and motivations for
decision-making purposes. Information contained in personas can vary
between business-to-consumer and business-tobusiness products and
services. Common information found in a persona includes:
Buyer personas represent specific types of buyers that the sales channels
are targeting. Examples include an end user, a department manager, and a
purchasing manager for a business product. Personas drive the
development of the important components, functionality, and benefits of
the value proposition. Personas may also impact and influence the
messaging and sales materials development.
User personas represent specific types of users who will use the product in
different ways or have different expectations of it. An example is a group
administrator who installs and sets up a software product for the end users,
versus the end user who uses it for the job on a daily basis. These personas
help drive decisions and prioritization for product capabilities and
functionality, as well as specific design decisions impacting usability, look
and feel, etc.
Problem Scenarios
Scenarios can take several forms, depending on the type of product being
developed and the level of detail needed to capture the information. One
common format is a simple story consisting of a few paragraphs or
bulleted steps in a sequence.
Primary persona for the scenario. There is typically only one, but
occasionally multiple personas can be involved if they are interacting
with each other and have different perspectives on the problem. An
example would be an online doctor/patient interaction where both
have specific sets of information to share in order to assess symptoms
and make a diagnosis without an office visit.
Setting for the scenario. The location and time frame of the scenario,
such as in an office during a normal workday.
Goal of the persona. The high-level objective that the persona is
trying to achieve in this situation, such as “easily listen to music
while jogging” or “quickly get some cash at a convenient location.”
This goal sets the high-level context that helps the product team focus
on the problem and potentially generate entirely new solution
options.
Most common steps to achieve the goal. These are high-level
activities the persona would do to achieve the goal, with focus on the
most common flow that illustrates challenge or frustration. These
steps describe what the persona currently does using existing
solutions or competitive offerings. The steps should illustrate a full
end-to-end set of activities providing a comprehensive view of the
situation and an overall context for developing a solution.
Major decisions the persona needs to make in the workflow. For more
complex or interactive products, such as software or services, there
may be multiple paths that can be taken depending on choices the
persona needs to make. For example, if the product team was
attempting to create an ATM for obtaining cash, some common
decisions a persona would need to make are from which account to
withdraw, the amount of the withdrawal, and whether he or she would
like to know the resulting account balance.
In SWOT analysis, the product team examines the offering at the product
level. A competitive analysis matrix drills down further to the feature
level. A competitive analysis matrix is a comparison of features across a
set of competitive solutions in the target market. The competitors are
usually other companies offering comparable solutions, but could also be
existing alternative ways users achieve their goal through entirely
different means.
The ratings in figure 17-8 are not simply a “yes” or “no” that a feature
exists. Just because a feature is included doesn’t mean it is implemented
well by a competitor. The product team should attempt to attain more
granular information for identifying how its competitors execute on each
capability. Levels of criteria should be created that describe a well-
executed feature versus a mediocre or poor feature. Ratings represent
performance, completeness, quality, etc. The product team may find
opportunities to surpass other solutions for those features marked as
important to the customer. The product team may also consider including
features at a reduced performance level that may be less important to
customers. Feature inclusion options enable the product team to fine tune
allocation of resources to the capabilities providing the biggest impact in
terms of assisting customers in achieving their goals.
The product team should focus their efforts on those items that are valued
the most by customers, regardless of what the industry expects or the
competitors offer.
The Market Requirements Document
A successful MRD should convey the market gap that exists and also a
broad assessment of the market expectations for a potential solution.
Specifically, the MRD should:
Clearly defined phases that are stepping stones toward realizing the
vision. This is quite common and helps to set up the product
roadmap. The product strategy will further detail key activities or
major programs the product team will undertake toward realizing
their aspirational product vision. The product strategy can change
over time depending on current business and market conditions, while
the overall product vision remains a constant.
Measurable product objectives with time lines that are usually
associated with business metrics around customers, the market, the
competition, or financials.
Measurable project objectives that typically define some shorter term
milestones for specific deliverables and the next few steps in the
journey.
Product Roadmap
The biggest issue relating to roadmaps is who they should be shared with.
If a roadmap is provided to sales, they are likely to share it with
customers. If a roadmap is left with customers, they could share it with
competitors. The best practice for roadmap distribution is to have two
roadmaps: one for internal use with more detail and one for external use
with much less detail. In general, don’t put anything on the external
roadmap that is likely to change or be unachievable. The external roadmap
is perceived by all to represent committed projects. Never share an
internal roadmap with customers or externally facing employees.
Positioning Statement
Identifies the overall purpose of the product and added value the
product delivers to fill a market gap, and the ways in which it’s better
than the current alternatives.
Provides enough information for someone who is unfamiliar with the
product to gain a good understanding in just a few minutes.
Contains analogies to other existing solutions to help create an image
and understanding of the solution.
Focuses on benefits and value provided, not features or specific
implementation methods.
There are other formats for positioning, including the simile and the user-
story format. The “simile” approach is perhaps the quickest way to convey
a message. This approach explains the product by utilizing a familiar
context: It’s like [reference product in another category] but for [new
application]. An example is the Amazon Kindle Paperwhite: It’s like an
iPod but for books.[55] Agile teams are very comfortable with the user-
story format, so they can write positioning like any other user story, but at
a product level: As a [persona] I want to [solve a problem] So that
[professional benefit statement] Plus [personal benefit statement].
Regardless of the format chosen, create a positioning statement that
resonates with customers and helps focus the development and marketing
of the product.
Launch Strategy
The focus of the launch strategy is on the breadth of coverage across all of
the envisioned activities so that overall costs and initial timeline can be
developed. The plan must address four key points:
Project Charter
The project charter identifies, at a high level, the scope, objectives,
deliverables, schedule, required resources, communication plan, risk
management, and project management monitoring and controlling
procedures for the project.
The project stakeholders approve the charter and assign the necessary
resources to begin.
Any new executive can reference and evaluate the charter.
There are clear decisions on who owns the budget and who is
managing the budget.
There are measurable and achievable objectives that the execution
team agrees to be accountable for.
17.2 The Plan Phase Tools
17.2.1 Product Requirements Document (PRD)
The Product Requirements Document (PRD) provides the level of detail
needed by the development team to understand the features, functionality,
and capabilities required. The level of detail varies significantly,
depending on whether development is focused on a new product or
enhancements to an existing product.
Who are the users of the product targeted for this release? What
market need or gap is the product addressing? What are the
characteristics of end users that this product targets and how will end
users utilize the product? End users are often portrayed via the use of
personas.
What actions will the users take with the product? The actions are
often called the functional requirements and are specific activities the
users perform through interactions with the product. Functional
requirements may be as simple as buttons and indicators or it may be
a computer display. For other products, specifically services,
interactions can be defined using a process flow of various activities
that different end users perform. Requirements are often captured in a
hierarchical set of use cases or user stories in Agile methodologies.
Other forms of documentation that illustrate the flow of events or
information, such as flow diagrams, data diagrams, context, and
entity relationship diagrams, are also often included within the
functional requirements document.
What are the performance requirements and design constraints of the
product? These are often called the non-functional requirements.
Performance requirements define how well or how much the product
needs to perform along some measureable criteria. These can include
performance, capacity, scalability, and so on. Constraints define
boundaries within which the product must be developed and/or
function. Constraints can be physical, environmental, other platforms
the product supports or interfaces with, specific geographies, legal or
compliance needs, etc. The list of nonfunctional requirements for any
product is typically industry-specific and can be extensive for large
systems or complex products.
What accompanies or supports the product? Support items can be any
additional items that are not directly related to the specific operation
of the product, but are necessary to support a full end-to-end user
experience. While often captured in the non-functional requirements
section, this provides a check that everything has been accounted for.
Support can include documentation, accessories, shipping or
packaging needs, installation or maintenance tools, and replacement
parts. Additionally, support can define how the product will be
maintained in terms of customer service issues, including
troubleshooting, maintenance, and repair.
A good PRD defines both the breadth and depth of the product capabilities
in enough detail such that:
Project Plan
At a high level, a project plan is the deliverable that explains how the
product team is going to execute, manage, evaluate, and communicate
change in the project. The project plan organizes the project work,
reducing risk and increasing predictability.
Scope
Timing
Assumptions/Constraints
Risks/Issues
Resources
Quality
Special Considerations/Exceptions
Development Methodology considerations
Team Members and associated Roles and Responsibilities
Policies and Procedures
The product management plan acts as the central repository for all of the
materials that are created in support of the new product. The plan helps to
ensure that the appropriate parties have access to the most up-to-date
materials and can help in the transition process as new team members join
or leave the team or organization. The plan includes:
All members of the team and stakeholders have easy access to the key
information and plans for the product and the project regardless of
changes taking place on the team or within the organization.
Large companies in mature markets may have several usability labs and
teams that are constantly testing solutions with customers. Smaller, more
nimble companies may or may not have someone who is evaluating
usability with the same rigor or formality as a larger, well-established
company.
Part of the testing may include asking the participant to “talk aloud” as he
or she works on a task to better understand the participant’s mental model
—what they’re thinking—while completing the task in real time. Several
methods for conducting usability studies are described in the following
sections.
Usability Lab
Some companies have a usability lab; others employ an outside lab to run
their usability studies. The lab is usually designed to simulate the target
user environment. For example, a living room to test a remote control, a
retail counter to test a service, or an office to test a software experience.
Onsite Usability
Conducting a usability study onsite allows the product team to observe the
solution in the context of real-world interactions. They can observe how
factors like ambient lighting, sound, hardware, and other conditions affect
the user and the quality of the service or product in this environment.
There is more of a challenge in conducting these studies because these
various factors can interrupt the study and metrics. There are also costs
associated with travel expenses, scheduling issues, and inconvenience for
the customers when planning and executing onsite usability studies.
Remote Usability
Remote usability studies are more cost effective and easier to run than lab
or onsite studies. The most common way to conduct a remote usability
study is to host a web meeting, turn the controls over to the participant,
introduce the tasks, and record the interactions. There are also online
services that may be used. Participants are able to participate from the
comfort of their home or office.
In the case of any of these methods, when all participants have completed
the study, the usability engineer will compile the data to determine the
severity of each usability issue that was encountered and provide
prioritized recommendations for the development team to meet usability
requirements. For example, a user experience engineer can identify the
most frustrating parts of a software-related task and suggest ways to
improve the interaction to better support the user by analyzing
participants’ facial expressions, the number of mouse clicks made, the
users’ verbal statements, and the navigation path used to complete a task.
If the study was recorded, clips of the recording can be added to the study
to illustrate the issues.
The Beta Plan describes how the product will be tested in the market by
end users prior to possible commercial product launch. The goal is to
ensure the product meets the needs of the customer as articulated in the
market research, competitive analysis, and project charter. Beta testing
includes executing the product functionality and assessing the overall
completeness in terms of the product meeting intended goals. In addition,
the level of product quality and usability is tested to ensure its readiness
for commercial use.
Beta test execution during the Qualify phase can vary dramatically from a
few weeks with a handful of users to several months with hundreds or
thousands of users. The resources and level of project oversight and
management required will be directly proportional to the defined scope.
The overall Beta Test Plan identifies the goals and objectives of the
testing, all of the resources required to execute the test, and project-level
detail for milestones and major activities.
Why are we doing the test? What results are we trying to achieve?
Who are we targeting for the test? How many testers are we seeking?
How will we find, recruit, and compensate test participants?
What will we provide test participants? Do we plan on retaining the
product or giving it to test participants?
What do we want participants to test (general operation, specific
functions, or environments)?
Who will be conducting and evaluating the test, including setting up
the test participants and supporting them throughout the test?
How will we communicate with test participants and how often? How
will test participants provide feedback?
What are the activities, schedules, logistics, resources, and costs of
the test? What part of the organization is responsible for paying for
the test?
What legal documentation do we require, including confidentiality or
licensing agreements?
How do we plan on incorporating the results of the feedback prior to
launching the product?
What are the measurable success criteria for the test?
A good Beta Plan provides both the strategic reasons and objectives for
conducting market testing and tactical planning. The Beta Plan provides a
discussion and a plan for how the feedback will be used in the overall
product readiness assessment. Unfortunately, some Beta tests are only a
checklist item in a product development process with no plan for
incorporating feedback into the launch readiness decision. A well-
executed Beta test can provide real insight into the likely success of the
product launch and beyond. Beta testing can provide early indication of
achieving expected product results.
The checklist categories can vary by overall scope of a product and the
needs of any specific organization or industry. Potential candidate
categories and checklist items include:
Product Readiness
All Development and Quality milestones have been achieved
All compliance and certifications required are complete
Market validation objectives have been successfully achieved
All required documentation and associated deliverables are
complete or scheduled
A product roadmap is in place for Development to move to the
next set of deliverables
Marketing Readiness
Clear messaging and positioning have been defined
Product naming, including trademarks, are finalized
Marketing collateral and website are complete and available
Point-of-Sale materials are complete and available
Advertising and demand generation activities are ready
Press releases, media and public relations activities are ready
Frequently asked questions and Q&A documents have been
prepared to anticipate friendly and not-so-friendly questions
Whitepapers and in-depth discussion/education materials are
available
Case studies and customer testimonials from early testing are
available
Tradeshows and event activities are planned and scheduled
Social media objectives are defined and channels ready
Launch objectives are defined and measurements in place to
assess success
Customer and channel feedback mechanisms are in place to
collect input
Sales and Channel Readiness
Pricing, volume discounts, and promotions are formalized
Sales compensation, channel discounts, and sales incentives are
formalized
Sales/Channel training has been completed
Sales presentations, materials, pricing/return on investment
tools, and demos are available
Sales contracts and other legal documents are available
Manufacturing/Operations/Legal Readiness
Inventory, manufacturing, testing, and packaging are ready for
production units (physical products)
Operational systems to support hosting or operating the product
are ready (service or hosted software products)
All legal contracts with suppliers and vendors are in place
Support and Repair Readiness
Customer and Technical Support training are completed
Customer Support systems are ready
Product Repair personnel are trained and systems ready
Orders and Payments Readiness
Product ordering systems with defined product configurations,
pricing, and options are in place and functional
Payment systems for required payment options are ready
Distribution and Logistics Readiness
Systems and vendors for product delivery and returns are ready
Other Required Systems or Programs
Reporting systems in place to assess status and product results
Professional Services or outside partners used for installation or
customization of the product are trained and ready
Other industry-specific supporting programs are ready, such as
Developer Programs, Partner, or Trade Association Programs
Final Business Plan Update
Planned sales and revenue forecasts and adjustments have been
made and factored into all of the supporting functional area
plans
Final costs have been captured and factored into the overall
profitability model
Overall financial business case has been updated and meets
business objectives
Major business risks have been updated and have mitigation
plans going forward
The overall goal of the checklist is to ensure that the company is aligned
around delivering a successful product to the marketplace. The measure of
a successful launch is always after the fact. Successes and unpleasant
surprises or outcomes should be recorded to inform the next product
launch. A final meeting should be scheduled to review lessons learned and
to update the process and the checklist.
In addition, product managers and product teams need to know when and
where to apply tools and methodologies. A codified set of tools and
methodologies can help the team move forward confidently and go to
market successfully.
Within each deliverable listed in this section are specific descriptions that
are vital for decision making at every stage of the launch process. For
those individuals not familiar with the launch process, this section serves
as a comprehensive guide to take the product team step by step towards a
successful launch. For more experienced product managers or marketers,
the launch strategy, plan, and checklist serve as a reference and guide to
ensure that all critical product launch decisions, issues, or management
questions are considered at every stage.
1. Strategy
What are the product launch objectives?
What product launch strategy provides the best chance to meet
the objectives?
What are the main customer needs that will be met?
What are the main product differentiators?
What is the competitive landscape?
What is the positioning and messaging strategy?
What is the market awareness and promotion strategy?
2. Planning
Who should be involved in the product launch?
Who are the key stakeholders?
Whose approvals do we need?
Who are the assigned resources by functional areas? (These are
often referred to as the core team members.)
What is the allocated and approved budget for the product
launch?
What are the go-to-market activities in priority order?
3. Execution
What are the timelines and major milestones?
Who is responsible for monitoring, tracking, and reporting on
execution?
How is launch effectiveness measured?
The product team can leverage earlier concept and planning phase work to
create the Messaging and Positioning Platform by referencing the problem
scenarios, personas, value proposition, and positioning statement.
Identify the key analysts and industry influencers that can serve as
champions for the product
Outline a specific briefing timeline with key objectives and messages
Reinforce the major themes and the strategic direction of the product
that need to be promoted as part of the analyst and industry
influencer’s briefings
Identify the key media publications that are relevant and can promote
the product
Outline a specific media/roadshow schedule on a timeline with key
objectives and messages
Reinforce the major themes and the product’s strategic direction that
need to be promoted as part of the media briefings
The marketing plan needs to have the flexibility to adapt to changes in the
business environment as the product advances through the growth,
maturity, and decline phases. The competition may change, technology
may rapidly advance, and products and services will likely require
modification over time. The product team must think about contingency
plans for ways to adjust the marketing strategy to changing conditions to
ensure that the product has the adaptability for lasting success.
This section provides an overview of some of the key tools that are
commonly utilized to make the right product, feature, and marketing
decisions and ensure that the product maximizes its profitability across the
growth, maturity, and decline phases.
The reason for measuring market share is to eliminate the impact of any
environmental factors and consumer behavioral patterns that exert the
same influence on all competing products, thus allowing a proper
comparison of the performance of each product.
The information will help the product team make the right market and
channel decisions to maximize the product performance during the Deliver
phase. It will help the team decide which product lines to retire, and when
to retire them, so that they don’t continue to manufacture, market, and
support products that are underperforming and negatively impacting the
company’s profitability.
The channel plan should document the channel strategy and outline how to
measure the results of the respective channels and evaluate each for
effectiveness. The important elements that should be included in the
Channel Strategy and Plan are:
But what if some buyers only want to see a demo, skipping all of the
marketing speak and metaphors on the website? Expectations about what
potential buyers can see and experience about the product is increasing
daily. Many buyers want to learn about new products taking the “just show
me” approach. Unfortunately, this is where a lot of companies fail in the
online product experience.
Last no more than five minutes. Cut out all unnecessary content.
Answer the buyer or user’s most critical questions and demonstrate
results in the shortest time possible.
Tell a story. Don’t just click and navigate to hit every feature. Make it
as real as possible with use case scenarios. What was their problem?
How did they use the product to solve it?
Make the product exciting. Show people using the product. Try to
show how using the product resulted in a happier customer. People
like to see real results even in a virtual world.
Show live people in a demo. Showing individuals talking about a
product and/or using a product in the demo strongly engages users
and strengthens the connection with the people on screen. People are
less likely to click away from an on-screen personality looking them
in the eye, compared to viewing text or narration.
The product team should make a list of all the key influencers and leading
analysts in the space who can act as product champions. They should
develop a briefing deck that addresses the value proposition and clearly
explains why the product is different from the competition.
So what does a typical analyst briefing entail? The list below includes
some of the topics that may be covered in these briefings:
Some other best practices for effective analyst briefings are as follows:
The product team should consider the following steps when planning and
developing an effective public relations (PR) and media campaign:
Step 1: Define and write down the objectives for the publicity or
media plan. In order for the PR and media plan to be successful it is
very important to first determine and define the objective. With a
clear objective in mind, the product team lays the ground work for an
effective PR and Media plan. Consider the following question: Why
is the product team designing the plan? Is the primary objective to:
Establish expertise/thought leadership among peers, the press, or
potential clients or customers?
Build goodwill among customers, suppliers, or the community?
Create and reinforce the brand and professional corporate
image?
Inform and create good perceptions regarding the company and
services?
Assist the company in introducing a new service or product to
the market?
Generate sales or leads?
Mitigate the impact of negative publicity and/or corporate
crisis?
Step 2: Define the goals to achieve the above objective. It is
important that the goals be specific, measurable, results-oriented, and
time-bound. These goals must be in line with the overall business,
marketing, and sales objectives.
Step 3: Determine the target audience. Who does the product team
want to reach with the PR campaign? What are the key messages?
Step 4: Develop a schedule for the public relation campaigns. Create
synergy by coordinating the public relations plan with other
marketing and sales efforts.
Step 5: Develop the plan of attack. What communication vehicles
will be used to get the message to the public? Select from the
following list and begin researching and developing the approach:
Press Releases
Bylines and Articles
Customer Success Stories
Blogs
Press Conferences, Interviews, or Media Tours
Radio, Television, or Press Interviews
Seminars or Speaking Engagements
Event Sponsorships
Step 6: Build a media area on the web site. Assuming the press and
analysts will write about the product, the best screen shots, official
icons, and promotional product art need to be available. A media area
doesn’t have to be only for the press and analysts. Assume social
media followers, bloggers, and customers will go there too.
Step 7: Put measures in place to track the results of the PR
Campaign. Review the results after each campaign. Were the defined
objectives and goals of this campaign achieved? Should the product
team consider modifying the PR plan?
Retiring a product from the market is one of the most difficult challenges
a product manager will face.
Appendix A:
Contributors and Reviewers of ProdBOK® Guide
– First Edition
The following individuals served as members of the project team for the
inaugural edition of The Guide to the Product Management and Marketing
Body of Knowledge. Each individual listed below played an important role
writing or reviewing components of the ProdBOK manuscript.
Additionally, the editorial team worked closely with thought leaders from
the adjoining professions to ensure a balanced view of how product
management and the various disciplines of business analysis, product and
program management, and user experience should interact in pursuit of an
organization’s product goals and objectives. Future editions will continue
to expand upon these cross-functional interactions and additional
functions that are not covered in this edition.
The editors would like to acknowledge Steven Starke and Don Vendetti for
having made special contributions to this edition.
[2] Dyer, D., Dalzell, F., & Olegario, R. (2004). Rising Tide: Lessons from
165 Years of Brand Building at Procter & Gamble. Boston, MA: Harvard
Business School Press.
[3] McElroy, N. (1931). Procter & Gamble company memo, May 13, 1931.
[4] Pepper, J. (2005). What Really Matters. Cincinnati, OH: Procter &
Gamble Company.
[6] Kotler, P., & Keller, K. (2008). Marketing Management (13th ed.).
Upper Saddle River, NJ: Prentice Hall.
[7] Kotler, P., & Keller, K. (2008). Marketing Management (13th ed.).
Upper Saddle River, NJ: Prentice Hall.
[9], [10] Kotler, P., & Keller, K. (2008). Marketing Management (13th
ed.). Upper Saddle River, NJ: Prentice Hall.
[13] Schwaber, K., & Sutherland, J. (2009). Scrum Guide. Retrieved from
http://www.scrum.org.
[22], [23], [24], [25] Rothman, J. (2007). Manage It! Your Guide to
Modern, Pragmatic, Project Management. Raleigh, NC; Dallas, TX: The
Pragmatic Bookshelf.
[26] Beck, K., Beedle, M., van Bennekum, A., Cockburn, A., Cunningham,
W., Fowler, M…Thomas, D. (2001). The Manifesto for Agile Software
Development. Retrieved from http://agilemanifesto.org/.
[27] Schwaber, K., & Beedle, M. (2002). Agile Software Development with
Scrum. Upper Saddle River, NJ: Prentice Hall. pp 24–25, 106–108.
[36] Not to be confused with the Kanban Method, which also uses a
kanban board. The Kanban Method is a Lean change management
methodology developed by David Anderson and described in his 2010
book Kanban: Successful Evolutionary Change for Your Technology
Business.
[39] Norman, D. (1999). The Invisible Computer: Why Good Products Can
Fail, the Personal Computer Is So Complex, and Information Appliances
Are the Solution. Cambridge, MA: The MIT Press.
[45] Rogers, E. (2003). Diffusion of Innovations (5th ed.). New York, NY:
Free Press.
[51] Nielsen, J., & Landauer, T. (2000). Why you only need to test with 5
users. Jakob Nielsen’s Alertbox. Retrieved from
http://www.useit.com/alertbox/20000319.html.
[52] Isaacson, W. (2011). Steve Jobs. New York, NY: Simon & Schuster.
[55] Amazon, Kindle, Kindle Fire, the Amazon Kindle logo, and the
Kindle Fire logo are trademarks of Amazon.com, Inc. or its affiliates.
Beta Plan Alignment around the purpose of the beta test; clarifies the
goals of the testing to be performed and the logistics of how the test is to
be conducted.
Brand Equity The quality associated with a brand based on value assessed
over a significant period of time; the affirmative perception of a brand or
service based on customer loyalty and the positive reputation of a service
or product.
End-of-Life Plan A retirement plan for a product nearing the end of its
useful life.
Equitable Use A principle used to guide the design of a product that is
both useful and marketable to people with diverse abilities. This includes
providing the same means of use for all users—identical whenever
possible and equivalent when not—and making provisions for privacy,
security, and safety.
Fuzzy Front End A term used to describe the early stage of product
development where the outline of a future product is unclear. This term
coincides with the Conceive phase of the product management lifecycle.
Latent Need Needs that customers are not consciously aware of or able to
effectively communicate.
Lean A methodology whose central tenant is to create the most value for
customers with the fewest resources by eliminating waste and
implementing continuous improvement across entire value streams.
Models Basic, visual guides used to suggest the layout and placement of
fundamental design elements and elicit feedback on conceptual user
interactions.
Perishable Products Goods that can spoil or decay easily and that do not
have long shelf lives.
Product Plan An integrated document suite that includes all the major
components of a successful product.
Project Planning Involves defining the scope of the project and the
underlying actions that must be taken to achieve the established objectives
codified in the project plan.
Project Portfolio Management A centralized approach to managing a
group of current or pending projects based upon a predefined set of
common characteristics.
Single Piece Flow The ideal state in Lean product development where
parts are manufactured one at a time and flow throughout the
manufacturing and supply chain as a single unit.
Solution Scenarios Illustrates the user activities that would result from
each of a selected set of candidate solutions.
Specialty Product Goods and services that are either unique or have such
a clear brand identification that a consumer is willing to make a
significant effort to purchase them.
Task Board An Agile product development tool designed to help the team
self manage the workload and monitor the status of each requirement.
Test Plan Details how the product will be verified and ensures that the
requirements have been met. It may also include the test cases used to
verify the product. The test plan should provide specific reference back to
the product requirements for traceability.
Use Case A discreet unit of interaction between users and the product
(system) in order to achieve a goal that is well-defined and meaningful
from the user’s perspective.
User The person who will directly use or interact with a product’s
functionality or capabilities.
User Acceptance Testing (UAT) The final phase of the testing process
where actual users test the product to make sure it can handle required
tasks in real world scenarios and according to specifications prior to
market introduction.
User Research A range of methods utilized to gain insight into user needs
and behaviors.
Value Creation Process A term used to describe the way the product
manager and the product team organize around the work that needs to be
completed in order to create the most value for the customer and the
organization across the span of the product management lifecycle.
Greg is also the author of the global best seller Take Charge Product
Management and led the development of The Guide to the Product
Management and Marketing Body of Knowledge (ProdBOK) as editor-in-
chief. He is also an adjunct professor at DePaul University’s College of
Computing and Digital Media where he teaches graduate and
undergraduate courses on high-tech and digital product management.
Greg earned his undergraduate degree from the University of Vermont and
continued his executive education at Harvard University, the
Massachusetts Institute of Technology (MIT), and the Wharton School.