BIT 4202 Wireless and Mobile Computing Technology and Applications in Business World
BIT 4202 Wireless and Mobile Computing Technology and Applications in Business World
By Mr Irungu
Computer Networking
Networks were devised to connect multiple users each with a screen and a key board to a large
centralized computer. As the internet grew it has chaged in two significant ways:
1. Communication speeds
2. New applications.
1. High communication speeds.- this enables communication to transfer large data quickly
2. Powerful, affordable personal computers.- this provides the computation power needed for
complex an d graphical display eliminating the demand to share resources.
Therefore the internet has been changed to general purpose communication tool.
Data transmitted in the net has improved from static text to high quality multimedia content.
Internet supports two basic communication paradigms i.e. stream and message paradigm.
stream Message
Connection oriented conectionless
1 to 1 communication Many to many
communication
Sequence of individual bytes Sequence of individual
messages
Used by most applications Used for multimedia
applications
Built on tcp Protocol Built on UTP protocol
Access network refer to physical links that connect and edge system to its edge router i.e. to its first
router on a path from edge system to any other distance.
Access networks can be divided into 3 categories:
They use the radio spectrum to connect a mobile end system (a pda modem or mobile phone.) to a base
system.
An new standards for mobile access is cellular digital packet data CDPD
It uses the same radio spectrum as the cell phone system and operates at speeds of tens of kb/s.
The CDPD system supports the IP protocol and therefore allows an IP end system to exchange IP packets
over the wireless channel with an IP base station.
CDPD can be viewed as extending the internet dial tone across the wireless link between a mobile end
and internet router.
1. Fixed and Wired. This describes devices which are connected. The devices use fixed networks
2. Mobile and wired. E.g. laptops.
3. Fixed and wireless. E.g. Used for installing networks in buildings where one needs to avoid the
damage which can be caused by installing wires.
4. Mobile and wireless. E.g. The GSM technology.
1. Sensor. It transmits state information. E.g. a switch sensing a door. If the door is closed it transmits
information to another device.
3. Pager. It is a very simple receiver which only displays short text messages, it cannot send messages.
4. Mobile phone
5. P D A
6. Laptop
The future mobile and wireless devices will be less heavy, touch sensitive and voice recognition.
It is greatly influenced by the imaging computer networks. The future telephone is likely to be a
computer.
1. Effect on human body. It is unclear to what extent electronic waves can affect organs.
2. Interferences. Radio can be protected from this using shielding as it is done using coaxial cable
or the shielded twisted pair.
3. Regulations and spectrum. Due to technical and political reasons.
4. Low band width. Transmit ion rates are very low for wireless devices compared to wired
systems.
5. Low security. Radio interface is prone to being trapped therefore wireless access must always
include security mechanism i.e. authentication and encryption.
6. Shared media. Radio access is always realized via a shared medium although different are access
seems have been developed many questions are still answered e.g. how to provide quality with
different access and coding
Arranged in layers
1. Application
2. Transport
3. Network
4. Datalink
5. Physical
An analog signal is one in which the signal intensity varies in a smooth fashion of a time. There are no
breaks in the signal.
Digital signal it is one in which the signal intensity maintains a constant level for some period of time
and then changes to another constant level.
Analog data take all continuous values in some interval. E.g. voice and video are continuously
varying patterns of intensity.
Digital data take discreet values e.g. text and integer.
TRANSMITION MEDIA
1. Terrestrial microwave
2. Satellites
3. Broadcast radio
4. Infrared