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Android Debug Bridge (Adb)

The document provides information about Android Debug Bridge (adb), a versatile command line tool that allows communication with Android devices. It discusses the three components of adb (client, daemon, and server), how it is used to install and debug apps and access a device shell. It also summarizes how to enable adb debugging on a device over USB or Wi-Fi, and the process of pairing a device over Wi-Fi with Android Studio or via the command line.

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0% found this document useful (0 votes)
319 views

Android Debug Bridge (Adb)

The document provides information about Android Debug Bridge (adb), a versatile command line tool that allows communication with Android devices. It discusses the three components of adb (client, daemon, and server), how it is used to install and debug apps and access a device shell. It also summarizes how to enable adb debugging on a device over USB or Wi-Fi, and the process of pairing a device over Wi-Fi with Android Studio or via the command line.

Uploaded by

eddahmani said
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Android Debug Bridge (adb)

Android Debug Bridge (adb) is a versatile command-line tool that lets you communicate
with a device. The adb command facilitates a variety of device actions, such as
installing and debugging apps, and it provides access to a Unix shell that you can use to
run a variety of commands on a device. It is a client-server program that includes three
components:

• A client, which sends commands. The client runs on your development machine.
You can invoke a client from a command-line terminal by issuing an adb
command.
• A daemon (adbd), which runs commands on a device. The daemon runs as a
background process on each device.
• A server, which manages communication between the client and the daemon.
The server runs as a background process on your development machine.

adb is included in the Android SDK Platform-Tools package. You can download this
package with the SDK Manager, which installs it at android_sdk/platform-tools/. Or if you
want the standalone Android SDK Platform-Tools package, you can download it here.

For information on connecting a device for use over ADB, including how to use the
Connection Assistant to troubleshoot common problems, see Run apps on a hardware
device.

How adb works


When you start an adb client, the client first checks whether there is an adb server
process already running. If there isn't, it starts the server process. When the server
starts, it binds to local TCP port 5037 and listens for commands sent from adb clients—
all adb clients use port 5037 to communicate with the adb server.

The server then sets up connections to all running devices. It locates emulators by
scanning odd-numbered ports in the range 5555 to 5585, the range used by the first 16
emulators. Where the server finds an adb daemon (adbd), it sets up a connection to that
port. Note that each emulator uses a pair of sequential ports — an even-numbered port
for console connections and an odd-numbered port for adb connections. For example:

Emulator 1, console: 5554


Emulator 1, adb: 5555
Emulator 2, console: 5556
Emulator 2, adb: 5557
and so on...

As shown, the emulator connected to adb on port 5555 is the same as the emulator
whose console listens on port 5554.

Once the server has set up connections to all devices, you can use adb commands to
access those devices. Because the server manages connections to devices and
handles commands from multiple adb clients, you can control any device from any
client (or from a script).

Enable adb debugging on your device


To use adb with a device connected over USB, you must enable USB debugging in the
device system settings, under Developer options. To use adb with a device connected
over Wi-Fi, see Connect to a device over Wi-Fi.

On Android 4.2 and higher, the Developer options screen is hidden by default. To make
it visible, go to Settings > About phone and tap Build number seven times. Return to the
previous screen to find Developer options at the bottom.

On some devices, the Developer options screen might be located or named differently.

You can now connect your device with USB. You can verify that your device is
connected by executing adb devices from the android_sdk/platform-tools/ directory. If
connected, you'll see the device name listed as a "device."

Note: When you connect a device running Android 4.2.2 or higher, the system shows a dialog asking
whether to accept an RSA key that allows debugging through this computer. This security
mechanism protects user devices because it ensures that USB debugging and other adb commands
cannot be executed unless you're able to unlock the device and acknowledge the dialog.

For more information about connecting to a device over USB, read Run Apps on a
Hardware Device.

Connect to a device over Wi-Fi (Android 11+)


Note: The instructions below do not apply to Wear devices running Android 11. See the guide
to debugging a Wear OS app for more information.

Android 11 and higher support deploying and debugging your app wirelessly from your
workstation using Android Debug Bridge (adb). For example, you can deploy your
debuggable app to multiple remote devices without physically connecting your device
via USB. This eliminates the need to deal with common USB connection issues, such as
driver installation.
Before you begin using wireless debugging, you must complete the following steps:

1. Ensure that your workstation and device are connected to the same wireless
network.
2. Ensure that your device is running Android 11 or higher. For more informaton,
see Check & update your Android version.
3. Ensure that you have Android Studio Bumblebee. You can download it here.
4. On your workstation, update to the latest version of the SDK Platform-Tools.

To use wireless debugging, you must pair your device to your workstation using a QR
Code or a pairing code. Your workstation and device must be connected to the same
wireless network. To connect to your device, follow these steps:

1. Enable developer options on your device:


a. On your device, find the Build number option. You can find this in the
following locations for the following devices:

Device Setting

Google Pixel Settings > About phone > Build number


Samsung Galaxy S8 Settings > About phone > Software information > Build number
and later
LG G6 and later Settings > About phone > Software info > Build number
HTC U11 and later Settings > About > Software information > More > Build number or Settings > System >
information > More > Build number
OnePlus 5T and later Settings > About phone > Build number
b. Tap the Build Number option seven times until you see the message You
are now a developer! This enables developer options on your phone.
2. Enable debugging over Wi-Fi on your device:
a. On your device, find Developer options. You can find this option in the
following locations for the following devices:

Device Setting

Google Pixel, OnePlus 5T and later Settings > System > Dev
Samsung Galaxy S8 and later, LG G6 and later, HTC U11 and later Settings > Developer op
b. In Developer options, scroll down to the Debugging section and turn
on Wireless debugging. On the Allow wireless debugging on this
network? popup, select Allow.
3. Open Android Studio and select Pair Devices Using Wi-Fi from the run
configurations dropdown menu.
Figure 1. Run configurations dropdown menu.
The Pair devices over Wi-Fi window pops up, as shown below.

Figure 2. Popup window to pair devices using QR code or pairing code


4. On your device, tap on Wireless debugging and pair your device:
Figure 3. Screenshot of the Wireless debugging setting on a Google Pixel phone.
a. To pair your device with a QR code, select Pair device with QR code and
scan the QR code obtained from the Pair devices over Wi-Fi popup above.
b. To pair your device with a pairing code, select Pair device with pairing
code from the Pair devices over Wi-Fi popup above. On your device,
select Pair using pairing code and take note of the six digit pin code. Once
your device appears on the Pair devices over Wi-Fi window, you can
select Pair and enter the six digit pin code shown on your device.
Figure 4. Example of six digit pin code entry.
5. After you are paired, you can attempt to deploy your app to your device.
To pair a different device or to forget this device on your workstation, navigate
to Wireless debugging on your device, tap on your workstation name
under Paired devices, and select Forget.
6. If you want to quickly turn on and off wireless debugging, you can utilize
the Quick settings developer tiles for Wireless debugging, found in Developer
Options > Quick settings developer tiles.
Figure 5. The Quick settings developer tiles setting allows you to quickly turn
wireless debugging on and off.
Alternatively, to connect to your device via command line without Android Studio,
follow these steps:
a. Enable developer options on your device, as described above.
b. Enable Wireless debugging on your device, as described above.
c. On your workstation, open a terminal window and navigate
to android_sdk/platform-tools.
d. Find your IP address, port number, and pairing code by selecting Pair
device with pairing code. Take note of the IP address, port number, and
pairing code displayed on the device.
e. On your workstation's terminal, run adb pair ipaddr:port. Use the IP address
and port number from above.
f. When prompted, enter the pairing code, as shown below.

Figure 6. A message indicates that your device has been successfully


paired.

Connect to a device over Wi-Fi (Android 10 and lower)


Note: The instructions below do not apply to Wear devices running Android 10 (or lower). See the
guide to debugging a Wear OS app for more information.

adb usually communicates with the device over USB, but you can also use adb over Wi-
Fi. To connect a device running Android 10 or lower, there are some initial steps you
must do over USB, as described below:

1. Connect your Android device and adb host computer to a common Wi-Fi network
accessible to both. Beware that not all access points are suitable; you might
need to use an access point whose firewall is configured properly to support adb.
2. If you are connecting to a Wear OS device, turn off Bluetooth on the phone that's
paired with the device.
3. Connect the device to the host computer with a USB cable.
4. Set the target device to listen for a TCP/IP connection on port 5555.

5. adb tcpip 5555

6. Disconnect the USB cable from the target device.


7. Find the IP address of the Android device. For example, on a Nexus device, you
can find the IP address at Settings > About tablet (or About phone) > Status > IP
address. Or, on a Wear OS device, you can find the IP address at Settings > Wi-Fi
Settings > Advanced > IP address.
8. Connect to the device by its IP address.

9. adb connect device_ip_address:5555

10. Confirm that your host computer is connected to the target device:
11. $ adb devices
12. List of devices attached
13. device_ip_address:5555 device

You're now good to go!

If the adb connection is ever lost:

1. Make sure that your host is still connected to the same Wi-Fi network your
Android device is.
2. Reconnect by executing the adb connect step again.
3. Or if that doesn't work, reset your adb host:

4. adb kill-server

Then start over from the beginning.

Query for devices


Before issuing adb commands, it is helpful to know what device instances are
connected to the adb server. You can generate a list of attached devices using
the devices command.

adb devices -l

In response, adb prints this status information for each device:

• Serial number: A string created by adb to uniquely identify the device by its port
number. Here's an example serial number: emulator-5554
• State: The connection state of the device can be one of the following:
• offline: The device is not connected to adb or is not responding.

• device: The device is now connected to the adb server. Note that this state
does not imply that the Android system is fully booted and operational
because the device connects to adb while the system is still booting.
However, after boot-up, this is the normal operational state of an device.
• no device: There is no device connected.

• Description: If you include the -l option, the devices command tells you what the
device is. This information is helpful when you have multiple devices connected
so that you can tell them apart.
The following example shows the devices command and its output. There are three
devices running. The first two lines in the list are emulators, and the third line is a
hardware device that is attached to the computer.

$ adb devices
List of devices attached
emulator-5556 device product:sdk_google_phone_x86_64 model:Android_SDK_built_for_x86_64
device:generic_x86_64
emulator-5554 device product:sdk_google_phone_x86 model:Android_SDK_built_for_x86
device:generic_x86
0a388e93 device usb:1-1 product:razor model:Nexus_7 device:flo

Emulator not listed

The adb devices command has a corner-case command sequence that causes running
emulator(s) to not show up in the adb devices output even though the emulator(s) are
visible on your desktop. This happens when all of the following conditions are true:

1. The adb server is not running, and


2. You use the emulator command with the -port or -ports option with an odd-
numbered port value between 5554 and 5584, and
3. The odd-numbered port you chose is not busy so the port connection can be
made at the specified port number, or if it is busy, the emulator switches to
another port that meets the requirements in 2, and
4. You start the adb server after you start the emulator.

One way to avoid this situation is to let the emulator choose its own ports, and don't run
more than 16 emulators at once. Another way is to always start the adb server before
you use the emulator command, as explained in the following examples.

Example 1: In the following command sequence, the adb devices command starts the
adb server, but the list of devices does not appear.

Stop the adb server and enter the following commands in the order shown. For the avd
name, provide a valid avd name from your system. To get a list of avd names,
type emulator -list-avds. The emulator command is in the android_sdk/tools directory.

$ adb kill-server
$ emulator -avd Nexus_6_API_25 -port 5555
$ adb devices

List of devices attached


* daemon not running. starting it now on port 5037 *
* daemon started successfully *

Example 2: In the following command sequence, adb devices displays the list of devices
because the adb server was started first.

To see the emulator in the adb devices output, stop the adb server, and then start it again
after using the emulator command and before using the adb devices command, as
follows:

$ adb kill-server
$ emulator -avd Nexus_6_API_25 -port 5557
$ adb start-server
$ adb devices

List of devices attached


emulator-5557 device

For more information about emulator command-line options, see Using Command Line
Parameters.

Send commands to a specific device


If multiple devices are running, you must specify the target device when you issue the
adb command. To specify the target, use the devices command to get the serial number
of the target. Once you have the serial number, use the -s option with the adb
commands to specify the serial number. If you're going to issue a lot of adb commands,
you can set the $ANDROID_SERIAL environment variable to contain the serial number
instead. If you use both -s and $ANDROID_SERIAL, -s overrides $ANDROID_SERIAL.

In the following example, the list of attached devices is obtained, and then the serial
number of one of the devices is used to install the helloWorld.apk on that device.

$ adb devices
List of devices attached
emulator-5554 device
emulator-5555 device

$ adb -s emulator-5555 install helloWorld.apk

Note: If you issue a command without specifying a target device when multiple devices are
available, adb generates an error.

If you have multiple devices available, but only one is an emulator, use the -e option to
send commands to the emulator. Likewise, if there are multiple devices but only one
hardware device attached, use the -d option to send commands to the hardware device.
Install an app
You can use adb to install an APK on an emulator or connected device with
the install command:

adb install path_to_apk

You must use the -t option with the install command when you install a test APK. For
more information, see -t.

For more information about how to create an APK file that you can install on an
emulator/device instance, see Build and Run Your App.

Note that, if you are using Android Studio, you do not need to use adb directly to install
your app on the emulator/device. Instead, Android Studio handles the packaging and
installation of the app for you.

Set up port forwarding


You can use the forward command to set up arbitrary port forwarding, which forwards
requests on a specific host port to a different port on a device. The following example
sets up forwarding of host port 6100 to device port 7100:

adb forward tcp:6100 tcp:7100

The following example sets up forwarding of host port 6100 to local:logd:

adb forward tcp:6100 local:logd

Copy files to/from a device


Use the pull and push commands to copy files to and from an device. Unlike
the install command, which only copies an APK file to a specific location,
the pull and push commands let you copy arbitrary directories and files to any location in
a device.

To copy a file or directory and its sub-directories from the device, do the following:

adb pull remote local

To copy a file or directory and its sub-directories to the device, do the following:

adb push local remote


Replace local and remote with the paths to the target files/directory on your development
machine (local) and on the device (remote). For example:

adb push foo.txt /sdcard/foo.txt

Stop the adb server


In some cases, you might need to terminate the adb server process and then restart it to
resolve the problem (e.g., if adb does not respond to a command).

To stop the adb server, use the adb kill-server command. You can then restart the server
by issuing any other adb command.

Issuing adb commands


You can issue adb commands from a command line on your development machine or
from a script. The usage is:

adb [-d | -e | -s serial_number] command

If there's only one emulator running or only one device connected, the adb command is
sent to that device by default. If multiple emulators are running and/or multiple devices
are attached, you need to use the -d, -e, or -s option to specify the target device to which
the command should be directed.

You can see a detailed list of all supported adb commands using the following
command:

adb --help

Issue shell commands


You can use the shell command to issue device commands through adb, or to start an
interactive shell. To issue a single command use the shell command like this:

adb [-d |-e | -s serial_number] shell shell_command

To start an interactive shell on a device use the shell command like this:

adb [-d | -e | -s serial_number] shell

To exit an interactive shell, press Control + D or type exit.

Note: With Android Platform-Tools 23 and higher, adb handles arguments the same way that
the ssh(1) command does. This change has fixed a lot of problems with command injection and
makes it possible to now safely execute commands that contain shell metacharacters, such as adb
install Let\'sGo.apk. But, this change means that the interpretation of any command that
contains shell metacharacters has also changed. For example, the adb shell setprop foo 'a
b' command is now an error because the single quotes (') are swallowed by the local shell, and the
device sees adb shell setprop foo a b. To make the command work, quote twice, once for the
local shell and once for the remote shell, the same as you do with ssh(1). For example, adb shell
setprop foo "'a b'".

Android provides most of the usual Unix command-line tools. For a list of available
tools, use the following command:

adb shell ls /system/bin

Help is available for most of the commands via the --help argument. Many of the shell
commands are provided by toybox. General help applicable to all toybox commands is
available via toybox --help.

See also Logcat Command-Line Tool which is useful for monitoring the system log.

Call activity manager (am)

Within an adb shell, you can issue commands with the activity manager (am) tool to
perform various system actions, such as start an activity, force-stop a process,
broadcast an intent, modify the device screen properties, and more. While in a shell, the
syntax is:

am command

You can also issue an activity manager command directly from adb without entering a
remote shell. For example:

adb shell am start -a android.intent.action.VIEW


Table 2. Available activity manager commands

Command Description

start [options] intent Start an Activity specified by intent.

See the Specification for intent arguments.

Options are:

• -D: Enable debugging.

• -W: Wait for launch to complete.

• --start-profiler file: Start profiler and send results to file.


• -P file: Like --start-profiler, but profiling stops when the app goes idle.

• -R count: Repeat the activity launch count times. Prior to each repeat, the top activity

• -S: Force stop the target app before starting the activity.

• --opengl-trace: Enable tracing of OpenGL functions.

• --user user_id | current: Specify which user to run as; if not specified, then run as th
startservice [options] intent Start the Service specified by intent.

See the Specification for intent arguments.

Options are:

• --user user_id | current: Specify which user to run as; if not specified, then run as th
force-stop package Force stop everything associated with package (the app's package name).
kill [options] package Kill all processes associated with package (the app's package name). This command kills onl
safe to kill and that will not impact the user experience.

Options are:

• --user user_id | all | current: Specify user whose processes to kill; all users if not spe
kill-all Kill all background processes.
broadcast [options] intent Issue a broadcast intent.
See the Specification for intent arguments.

Options are:

• [--user user_id | all | current]: Specify which user to send to; if not specified then se
instrument [options] component Start monitoring with an Instrumentation instance. Typically the target component is the
form test_package/runner_class.

Options are:

• -r: Print raw results (otherwise decode report_key_streamresult). Use with [-e perf t
output for performance measurements.

• -e name value: Set argument name to value. For test runners a common form is -
e testrunner_flag value[,value...].

• -p file: Write profiling data to file.

• -w: Wait for instrumentation to finish before returning. Required for test runners.

• --no-window-animation: Turn off window animations while running.


• --user user_id | current: Specify which user instrumentation runs in; current user if n
profile start process file Start profiler on process, write results to file.
profile stop process Stop profiler on process.
dumpheap [options] process file Dump the heap of process, write to file.

Options are:

• --user [user_id | current]: When supplying a process name, specify user of process t
user if not specified.

• -n: Dump native heap instead of managed heap.


set-debug-app [options] package Set app package to debug.

Options are:

• -w: Wait for debugger when app starts.

• --persistent: Retain this value.


clear-debug-app Clear the package previous set for debugging with set-debug-app.
monitor [options] Start monitoring for crashes or ANRs.
Options are:

• --gdb: Start gdbserv on the given port at crash/ANR.


screen-compat Control screen compatibility mode of package.
{on | off} package
display-size Override device display size. This command is helpful for testing your app across different sc
[reset | widthxheight] mimicking a small screen resolution using a device with a large screen, and vice versa.
Example:
am display-size 1280x800
display-density dpi Override device display density. This command is helpful for testing your app across differen
high-density screen environment using a low density screen, and vice versa.
Example:
am display-density 480
to-uri intent Print the given intent specification as a URI.
See the Specification for intent arguments.
to-intent-uri intent Print the given intent specification as an intent: URI.

See the Specification for intent arguments.

Specification for intent arguments

For activity manager commands that take an intent argument, you can specify the intent
with the following options:
Show all

Call package manager (pm)

Within an adb shell, you can issue commands with the package manager (pm) tool to
perform actions and queries on app packages installed on the device. While in a shell,
the syntax is:

pm command

You can also issue a package manager command directly from adb without entering a
remote shell. For example:

adb shell pm uninstall com.example.MyApp


Table 3. Available package manager commands.

Command Description

list packages [options] filter Prints all packages, optionally only those whose package name contains the tex

Options:

• -f: See their associated file.

• -d: Filter to only show disabled packages.

• -e: Filter to only show enabled packages.

• -s: Filter to only show system packages.

• -3: Filter to only show third party packages.

• -i: See the installer for the packages.

• -u: Also include uninstalled packages.

• --user user_id: The user space to query.


list permission-groups Prints all known permission groups.
list permissions [options] group Prints all known permissions, optionally only those in group.

Options:

• -g: Organize by group.

• -f: Print all information.

• -s: Short summary.


• -d: Only list dangerous permissions.

• -u: List only the permissions users will see.


list instrumentation [options] List all test packages.
Options:

• -f: List the APK file for the test package.

• target_package: List test packages for only this app.


list features Prints all features of the system.
list libraries Prints all the libraries supported by the current device.
list users Prints all users on the system.
path package Print the path to the APK of the given package.
install [options] path Installs a package (specified by path) to the system.

Options:

• -r: Reinstall an existing app, keeping its data.

• -t: Allow test APKs to be installed. Gradle generates a test APK when
debugged your app or have used the Android Studio Build > Build APK
APK is built using a developer preview SDK (if the targetSdkVersion
number), you must include the -t option with the install command if yo
APK.

• -i installer_package_name: Specify the installer package name.

• --install-location location: Sets the install location using one of the fo

▪ 0: Use the default install location

▪ 1: Install on internal device storage

▪ 2: Install on external media

• -f: Install package on the internal system memory.

• -d: Allow version code downgrade.

• -g: Grant all permissions listed in the app manifest.

• --fastdeploy: Quickly update an installed package by only updating the


changed.

• --incremental: Installs enough of the APK to launch the app while stre
data in the background. To use this feature, you must sign the APK, cre
Scheme v4 file, and place this file in the same directory as the APK. Th
supported on certain devices. This option forces adb to use the feature
supported (with verbose information on why it failed). Append the --w
the APK is fully installed before granting access to the APK.

--no-incremental prevents adb from using this feature.


uninstall [options] package Removes a package from the system.
Options:

• -k: Keep the data and cache directories around after package removal.
clear package Deletes all data associated with a package.
enable package_or_component Enable the given package or component (written as "package/class").
disable package_or_component Disable the given package or component (written as "package/class").
disable-user [options] package_or_component Options:

• --user user_id: The user to disable.


grant package_name permission Grant a permission to an app. On devices running Android 6.0 (API level 23) an
permission can be any permission declared in the app manifest. On devices runn
level 22) and lower, must be an optional permission defined by the app.
revoke package_name permission Revoke a permission from an app. On devices running Android 6.0 (API level 2
permission can be any permission declared in the app manifest. On devices runn
level 22) and lower, must be an optional permission defined by the app.
set-install-location location Changes the default install location. Location values:
• 0: Auto: Let system decide the best location.

• 1: Internal: install on internal device storage.

• 2: External: on external media.

Note: This is only intended for debugging; using this can cause apps to break an
behavior.
get-install-location Returns the current install location. Return values:
• 0 [auto]: Lets system decide the best location

• 1 [internal]: Installs on internal device storage

• 2 [external]: Installs on external media


set-permission- Specifies whether the given permission should be enforced.
enforced permission [true | false]
trim-caches desired_free_space Trim cache files to reach the given free space.
create-user user_name Create a new user with the given user_name, printing the new user identifier of
remove-user user_id Remove the user with the given user_id, deleting all data associated with that u
get-max-users Prints the maximum number of users supported by the device.

Call device policy manager (dpm)


To help you develop and test your device management (or other enterprise) apps, you
can issue commands to the device policy manager (dpm) tool. Use the tool to control
the active admin app or change a policy's status data on the device. While in a shell, the
syntax is:

dpm command

You can also issue a device policy manager command directly from adb without
entering a remote shell:

adb shell dpm command


Table 4. Available device policy manager commands

Command Description

set-active-admin [options] component Sets component as active admin.

Options are:

• --user user_id: Specify the target user. You can also pass --user current to
user.
set-profile-owner [options] component Sets component as active admin and its package as profile owner for an existing use

Options are:

• --user user_id: Specify the target user. You can also pass --user current to
user.

• --name name: Specify the human-readable organization name.


set-device-owner [options] component Sets component as active admin and its package as device owner.

Options are:

• --user user_id: Specify the target user. You can also pass --user current to
user.

• --name name: Specify the human-readable organization name.


remove-active-admin [options] component Disables an active admin. The app must declare android:testOnly in the manifest.
removes device and profile owners.

Options are:

• --user user_id: Specify the target user. You can also pass --user current to
user.
clear-freeze-period-record Clears the device's record of previously-set freeze periods for system OTA updates
the device's scheduling restrictions when developing apps that manage freeze-perio
updates.

Supported on devices running Android 9.0 (API level 28) and higher.
force-network-logs Forces the system to make any existing network logs ready for retrieval by a DPC.
or DNS logs available, the DPC receives the onNetworkLogsAvailable() callback.
logging.

This command is rate-limited. Supported on devices running Android 9.0 (API leve
force-security-logs Forces the system to make any existing security logs available to the DPC. If there
DPC receives the onSecurityLogsAvailable() callback. See Log enterprise device

This command is rate-limited. Supported on devices running Android 9.0 (API leve

Take a screenshot

The screencap command is a shell utility for taking a screenshot of a device display.
While in a shell, the syntax is:

screencap filename

To use the screencap from the command line, type the following:

adb shell screencap /sdcard/screen.png

Here's an example screenshot session, using the adb shell to capture the screenshot
and the pull command to download the file from the device:

$ adb shell
shell@ $ screencap /sdcard/screen.png
shell@ $ exit
$ adb pull /sdcard/screen.png

Record a video

The screenrecord command is a shell utility for recording the display of devices running
Android 4.4 (API level 19) and higher. The utility records screen activity to an MPEG-4
file. You can use this file to create promotional or training videos or for debugging and
testing.

In a shell, use the following syntax:

screenrecord [options] filename


To use screenrecord from the command line, type the following:

adb shell screenrecord /sdcard/demo.mp4

Stop the screen recording by pressing Control + C (Command + C on Mac); otherwise,


the recording stops automatically at three minutes or the time limit set by --time-limit.

To begin recording your device screen, run the screenrecord command to record the
video. Then, run the pull command to download the video from the device to the host
computer. Here's an example recording session:

$ adb shell
shell@ $ screenrecord --verbose /sdcard/demo.mp4
(press Control + C to stop)
shell@ $ exit
$ adb pull /sdcard/demo.mp4

The screenrecord utility can record at any supported resolution and bit rate you request,
while retaining the aspect ratio of the device display. The utility records at the native
display resolution and orientation by default, with a maximum length of three minutes.

Limitations of the screenrecord utility:

• Audio is not recorded with the video file.


• Video recording is not available for devices running Wear OS.
• Some devices might not be able to record at their native display resolution. If you
encounter problems with screen recording, try using a lower screen resolution.
• Rotation of the screen during recording is not supported. If the screen does
rotate during recording, some of the screen is cut off in the recording.
Table 5. screenrecord options

Options Description

--help Displays command syntax and options


--size widthxheight Sets the video size: 1280x720. The default value is the device's native display resolution (if supported), 128
results, use a size supported by your device's Advanced Video Coding (AVC) encoder.
--bit-rate rate Sets the video bit rate for the video, in megabits per second. The default value is 4Mbps. You can increase th
video quality, but doing so results in larger movie files. The following example sets the recording bit rate to
screenrecord --bit-rate 6000000 /sdcard/demo.mp4
--time-limit time Sets the maximum recording time, in seconds. The default and maximum value is 180 (3 minutes).
--rotate Rotates the output 90 degrees. This feature is experimental.
--verbose Displays log information on the command-line screen. If you do not set this option, the utility does not displ
while running.

Read ART profiles for apps

Starting in Android 7.0 (API level 24) the Android Runtime (ART) collects execution
profiles for installed apps, which are used to optimize app performance. You might
want to examine the collected profiles to understand which methods are determined to
be frequently executed and which classes are used during app startup.

To produce a text form of the profile information, use the command:

adb shell cmd package dump-profiles package

To retrieve the file produced, use:

adb pull /data/misc/profman/package.txt

Reset test devices

If you test your app across multiple test devices, it may be useful to reset your device
between tests, for example, to remove user data and reset the test environment. You
can perform a factory reset of a test device running Android 10 (API level 29) or higher
using the testharness adb shell command, as shown below.

adb shell cmd testharness enable

When restoring the device using testharness, the device automatically backs up the RSA
key that allows debugging through the current workstation in a persistent location. That
is, after the device is reset, the workstation can continue to debug and issue adb
commands to the device without manually registering a new key.

Additionally, to help make it easier and more secure to keep testing your app, using
the testharness to restore a device also changes the following device settings:

• The device sets up certain system settings so that initial device setup wizards do
not appear. That is, the device enters a state from which you can quickly install,
debug, and test your app.
• Settings:
• Disables lock screen
• Disables emergency alerts
• Disables auto-sync for accounts
• Disables automatic system updates
• Other:
• Disables preinstalled security apps

If you app needs to detect and adapt to the default settings of the testharness command,
you can use the ActivityManager.isRunningInUserTestHarness().

sqlite

sqlite3 starts the sqlite command-line program for examining sqlite databases. It
includes commands such as .dump to print the contents of a table, and .schema to print
the SQL CREATE statement for an existing table. You can also execute SQLite commands
from the command line, as shown below.

$ adb -s emulator-5554 shell


$ sqlite3 /data/data/com.example.app/databases/rssitems.db
SQLite version 3.3.12
Enter ".help" for instructions

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