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Exor Logs.3

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0% found this document useful (0 votes)
8K views139 pages

Exor Logs.3

Uploaded by

mugianto
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[15:21:46.

943] [info] - Creating resource group General


[15:21:46.943] [info] - Creating resource group Internal
[15:21:46.943] [info] - Creating resource group Autodetect
[15:21:46.943] [info] - SceneManagerFactory for type 'DefaultSceneManager'
registered.
[15:21:46.943] [info] - Registering ResourceManager for type Material
[15:21:46.943] [info] - Registering ResourceManager for type Mesh
[15:21:46.943] [info] - Registering ResourceManager for type Skeleton
[15:21:46.944] [info] - MovableObjectFactory for type 'ParticleSystem' registered.
[15:21:46.944] [info] - Registering ResourceManager for type Font
[15:21:46.944] [info] - DDS codec registering
[15:21:46.945] [info] - FreeImage version: 3.15.3
[15:21:46.945] [info] - This program uses FreeImage, a free, open source image
library supporting all common bitmap formats. See http://freeimage.sourceforge.net
for details
[15:21:46.945] [info] - Supported formats:
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ra
s,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pf
m,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,
iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz
,sr2,srf,srw,sti
[15:21:46.945] [info] - Registering ResourceManager for type HighLevelGpuProgram
[15:21:46.945] [info] - MovableObjectFactory for type 'Light' registered.
[15:21:46.945] [info] - MovableObjectFactory for type 'BillboardSet' registered.
[15:21:46.945] [info] - MovableObjectFactory for type 'ManualObject' registered.
[15:21:46.945] [info] - MovableObjectFactory for type 'BillboardChain' registered.
[15:21:46.945] [info] - MovableObjectFactory for type 'RibbonTrail' registered.
[15:21:46.945] [info] - *-*-* OGRE Initialising
[15:21:46.945] [info] - *-*-* Version 1.7.0 (EXOR Edition)
[15:21:46.945] [info] RiftbreakerApp.cpp:123 - The Riftbreaker SVN_26457.TC_479
[15:21:46.956] [info] Save.cpp:100 - Save load started. Name config
[15:21:46.964] [info] Framework.cpp:804 - -------------------------
[15:21:46.964] [info] Framework.cpp:805 - Config Variables:
[15:21:46.964] [info] Framework.cpp:806 - -------------------------
[15:21:46.964] [info] Framework.cpp:807 - * Render System: dx12
[15:21:46.964] [info] Framework.cpp:808 - * Adapter Name:
[15:21:46.964] [info] Framework.cpp:809 - * Display Name: \\.\DISPLAY1
[15:21:46.964] [info] Framework.cpp:810 - * Video Mode: 1366x768:32
[15:21:47.161] [info] OgreD3D12DeviceWin32.cpp:466 - [DEBUG] adapter ignored:
'Microsoft Basic Render Driver' because DXGI_ADAPTER_FLAG_SOFTWARE is set!
[15:21:47.272] [info] OgreD3D12DeviceWin32.cpp:466 - [DEBUG] adapter ignored:
'Microsoft Basic Render Driver' because DXGI_ADAPTER_FLAG_SOFTWARE is set!
[15:21:47.272] [info] - RenderSystem
[15:21:47.272] [info] - -------------------------
[15:21:47.272] [info] - Name: dx12
[15:21:47.272] [info] - GPU Vendor: NVIDIA
[15:21:47.272] [info] - Device Name: NVIDIA GeForce GTX 1650
[15:21:47.272] [info] - Device Memory: 3962MB
[15:21:47.272] [info] - Driver Version: 30.0.15.1123
[15:21:47.272] [info] - Device outputs:
[15:21:47.272] [info] - * LG HD: \\.\DISPLAY1 resolution: 1366x768, primary: true
[15:21:47.272] [info] - Device capabilities:
[15:21:47.272] [info] - * Supported Shader Profiles: cs_5_0 cs_5_1 cs_6_0 gs_5_0
gs_5_1 gs_6_0 hlsl ps_4_0 ps_4_1 ps_5_0 ps_5_1 ps_6_0 vs_4_0 vs_4_1 vs_5_0 vs_5_1
vs_6_0
[15:21:47.272] [info] - * DirectX tearing support: true
[15:21:47.272] [info] - * DirectX raytracing support: false
[15:21:47.272] [info] - * DirectX variable rate shading support: true
[15:21:47.272] [info] - * DirectX min presicion 16bit: true
[15:21:47.272] [info] - D3D12: dx12 created.
[15:21:47.272] [info] OgreVideoManager.cpp:75 - Theora workers thread count: 1
[15:21:47.272] [info] - Registering Texture Controller: Type = ogg_video Name =
TheoraVideoPlugin
[15:21:47.272] [info] - Platform information:
[15:21:47.272] [info] - -------------------------
[15:21:47.273] [info] - * SYSTEM: Windows 10 Pro 19042
[15:21:47.273] [info] - * CPU ID: AuthenticAMD: AMD Ryzen 3 3200G with Radeon
Vega Graphics
[15:21:47.273] [info] - * SSE: yes
[15:21:47.273] [info] - * SSE2: yes
[15:21:47.273] [info] - * SSE3: yes
[15:21:47.273] [info] - * MMX: yes
[15:21:47.273] [info] - * MMXEXT: yes
[15:21:47.273] [info] - * 3DNOW: no
[15:21:47.273] [info] - * 3DNOWEXT: no
[15:21:47.273] [info] - * CMOV: yes
[15:21:47.273] [info] - * TSC: yes
[15:21:47.273] [info] - * FPU: yes
[15:21:47.273] [info] - * PRO: yes
[15:21:47.273] [info] - * HT: no
[15:21:47.273] [info] - -------------------------
[15:21:47.273] [info] -
[15:21:47.273] [info] - Memory info
[15:21:47.273] [info] - -------------------------
[15:21:47.273] [info] - * There is 14 percent of memory in use.
[15:21:47.273] [info] - * There are 16332 total MB of physical memory.
[15:21:47.273] [info] - * There are 14013 free MB of physical memory.
[15:21:47.273] [info] - * There are 40908 total MB of paging file.
[15:21:47.273] [info] - * There are 37241 free MB of paging file.
[15:21:47.273] [info] - * There are 134217727 total MB of virtual memory.
[15:21:47.273] [info] - * There are 134213106 free MB of virtual memory.
[15:21:47.273] [info] - * There are 0 free MB of extended memory.
[15:21:47.273] [info] - -------------------------
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(0.09638904146048075%)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 3.24609375MB (usage)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(0.08570740724354135%)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 6.4296875MB (usage)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:21:47.414] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:21:47.469] [info] - Registering ResourceManager for type Texture
[15:21:47.703] [info] - RenderSystem
[15:21:47.703] [info] - -------------------------
[15:21:47.703] [info] - Name: dx12
[15:21:47.703] [info] - GPU Vendor: NVIDIA
[15:21:47.703] [info] - Device Name: NVIDIA GeForce GTX 1650
[15:21:47.703] [info] - Device Memory: 3962MB
[15:21:47.703] [info] - Driver Version: 30.0.15.1123
[15:21:47.703] [info] - Device outputs:
[15:21:47.703] [info] - * LG HD: \\.\DISPLAY1 resolution: 1366x768, primary: true
[15:21:47.703] [info] - Device capabilities:
[15:21:47.703] [info] - * Supported Shader Profiles: cs_5_0 cs_5_1 cs_6_0 gs_5_0
gs_5_1 gs_6_0 hlsl ps_4_0 ps_4_1 ps_5_0 ps_5_1 ps_6_0 vs_4_0 vs_4_1 vs_5_0 vs_5_1
vs_6_0
[15:21:47.703] [info] - * DirectX tearing support: true
[15:21:47.703] [info] - * DirectX raytracing support: false
[15:21:47.703] [info] - * DirectX variable rate shading support: true
[15:21:47.703] [info] - * DirectX min presicion 16bit: true
[15:21:47.703] [info] WindowWin32.cpp:146 - CreateWindow: 1366x768
[15:21:47.703] [info] WindowWin32.cpp:43 - WM_SIZE
[15:21:47.705] [info] WindowWin32.cpp:55 - WM_SETFOCUS
[15:21:47.710] [info] MouseWin32.cpp:423 - WM_WINDOWPOSCHANGED 1366x768
[15:21:47.710] [info] MouseWin32.cpp:431 - ClientRect 1366x768
[15:21:47.710] [info] OgreD3D12RenderWindowWin32.cpp:30 - [DEBUG] Preferred Output
( prefix: \\.\DISPLAY1 )
[15:21:47.710] [info] OgreD3D12RenderWindowWin32.cpp:34 - [DEBUG] output:
0x1501821baf0
[15:21:47.710] [info] OgreD3D12RenderWindowWin32.cpp:44 - [DEBUG] output name: \\.\
DISPLAY1
[15:21:47.710] [info] OgreD3D12RenderWindowWin32.cpp:52 - [DEBUG] preferred output
[15:21:47.717] [info] MouseWin32.cpp:423 - WM_WINDOWPOSCHANGED 1366x768
[15:21:47.717] [info] MouseWin32.cpp:431 - ClientRect 1366x768
[15:21:47.720] [info] OgreD3D12RenderWindowWin32.cpp:158 - RenderWindow create:
[15:21:47.720] [info] OgreD3D12RenderWindowWin32.cpp:160 - Borderless
[15:21:47.720] [info] OgreD3D12RenderWindowWin32.cpp:162 - Resolution=1366x768
[15:21:47.720] [info] - DefaultWorkQueue('Root') initialising on thread main.
[15:21:47.720] [info] - Particle Renderer Type 'billboard' registered
[15:21:47.720] [info] Framework.cpp:804 - -------------------------
[15:21:47.720] [info] Framework.cpp:805 - Config Variables:
[15:21:47.720] [info] Framework.cpp:806 - -------------------------
[15:21:47.720] [info] Framework.cpp:807 - * Render System: dx12
[15:21:47.720] [info] Framework.cpp:808 - * Adapter Name:
[15:21:47.720] [info] Framework.cpp:809 - * Display Name: \\.\DISPLAY1
[15:21:47.720] [info] Framework.cpp:810 - * Video Mode: 1366x768:32
[15:21:47.720] [info] ApplicationAbstract.cpp:122 - Sound is enabled
[15:21:47.824] [info] AudioXAudio2.cpp:222 - XAudio2 engine started. Detected 3/3
device s:
[15:21:47.824] [info] AudioXAudio2.cpp:225 - (#0) LG HD (NVIDIA High Definition
Audio) <default>
[15:21:47.824] [info] AudioXAudio2.cpp:225 - (#1) Realtek Digital Output
(Realtek(R) Audio)
[15:21:47.824] [info] AudioXAudio2.cpp:225 - (#2) Speakers (USB Audio Device)
[15:21:47.860] [info] AudioXAudio2.cpp:317 - Initializing XAudio2. Channels: 2.0 ;
Sample rate: 48000Hz
[15:21:47.860] [info] SoundLibrary.cpp:37 - Audio submix config: SFX: 2, MUSIC: 4,
Dialogs: 6, Events: 8, Announcements: 10
[15:21:47.862] [info] - Creating resource group general
[15:21:47.962] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\00_win_engine.zip` as `/`
[15:21:47.974] [info] VfsZipArchive.cpp:457 - CD offset = 7598803/7666502
[15:21:47.975] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\00_win_engine_audio.zip` as `/`
[15:21:48.008] [info] VfsZipArchive.cpp:457 - CD offset = 132481/132572
[15:21:48.008] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\01_win_engine.zip` as `/`
[15:21:48.019] [info] VfsZipArchive.cpp:457 - CD offset = 1985757/2040197
[15:21:48.020] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\01_win_engine_audio.zip` as `/`
[15:21:48.052] [info] VfsZipArchive.cpp:457 - CD offset = 132481/132572
[15:21:48.052] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\02_win_engine.zip` as `/`
[15:21:48.078] [info] VfsZipArchive.cpp:457 - CD offset = 1307366/1359665
[15:21:48.078] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\03_win_engine.zip` as `/`
[15:21:48.100] [info] VfsZipArchive.cpp:457 - CD offset = 1307452/1359751
[15:21:48.101] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\04_win_engine.zip` as `/`
[15:21:48.126] [info] VfsZipArchive.cpp:457 - CD offset = 1307405/1359704
[15:21:48.127] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\05_win_engine.zip` as `/`
[15:21:48.150] [info] VfsZipArchive.cpp:457 - CD offset = 1311932/1364385
[15:21:48.150] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\06_win_engine.zip` as `/`
[15:21:48.171] [info] VfsZipArchive.cpp:457 - CD offset = 1310516/1362893
[15:21:48.172] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\engine\07_win_engine.zip` as `/`
[15:21:48.183] [info] VfsZipArchive.cpp:457 - CD offset = 1306631/1358930
[15:21:48.184] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\00_win_startup.zip` as `/`
[15:21:48.193] [info] VfsZipArchive.cpp:457 - CD offset = 131843194/131855360
[15:21:48.194] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_audio.zip` as `/`
[15:21:48.204] [info] VfsZipArchive.cpp:457 - CD offset = 1772220/1772482
[15:21:48.204] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_video.zip` as `/`
[15:21:48.227] [info] VfsZipArchive.cpp:457 - CD offset = 11004442/11004765
[15:21:48.227] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\01_win_startup.zip` as `/`
[15:21:48.267] [info] VfsZipArchive.cpp:457 - CD offset = 1759865/1762646
[15:21:48.267] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\02_win_startup.zip` as `/`
[15:21:48.288] [info] VfsZipArchive.cpp:457 - CD offset = 26254/27251
[15:21:48.288] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\03_win_startup.zip` as `/`
[15:21:48.322] [info] VfsZipArchive.cpp:457 - CD offset = 364434/365678
[15:21:48.322] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\04_win_startup.zip` as `/`
[15:21:48.333] [info] VfsZipArchive.cpp:457 - CD offset = 1037565/1039120
[15:21:48.333] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\05_win_startup.zip` as `/`
[15:21:48.353] [info] VfsZipArchive.cpp:457 - CD offset = 1101945/1103487
[15:21:48.353] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\06_win_startup.zip` as `/`
[15:21:48.362] [info] VfsZipArchive.cpp:457 - CD offset = 26252/27249
[15:21:48.363] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\startup\07_win_startup.zip` as `/`
[15:21:48.371] [info] VfsZipArchive.cpp:457 - CD offset = 26253/27250
[15:21:48.466] [info] Framework.cpp:506 - Loaded entity types from
`scripts/physics/physics_user_flags.kvp`:
[15:21:48.466] [info] Framework.cpp:516 - * scannable(0)
[15:21:48.469] [info] Framework.cpp:481 - Loaded entity types from
`scripts/types.kvp`:
[15:21:48.469] [info] Framework.cpp:491 - * building(1)
[15:21:48.469] [info] Framework.cpp:491 - * decorations(2)
[15:21:48.469] [info] Framework.cpp:491 - * defense(3)
[15:21:48.469] [info] Framework.cpp:491 - * energy(4)
[15:21:48.469] [info] Framework.cpp:491 - * ground_unit(5)
[15:21:48.469] [info] Framework.cpp:491 - * ground_unit_small(6)
[15:21:48.469] [info] Framework.cpp:491 - * ground_unit_medium(7)
[15:21:48.469] [info] Framework.cpp:491 - * ground_unit_large(8)
[15:21:48.469] [info] Framework.cpp:491 - * headquarters(9)
[15:21:48.469] [info] Framework.cpp:491 - * ground_unit_artillery(10)
[15:21:48.469] [info] Framework.cpp:491 - * main(11)
[15:21:48.469] [info] Framework.cpp:491 - * player(12)
[15:21:48.469] [info] Framework.cpp:491 - * prop(13)
[15:21:48.469] [info] Framework.cpp:491 - * resource(14)
[15:21:48.469] [info] Framework.cpp:491 - * shield(15)
[15:21:48.469] [info] Framework.cpp:491 - * spawner(16)
[15:21:48.469] [info] Framework.cpp:491 - * tower(17)
[15:21:48.469] [info] Framework.cpp:491 - * water(18)
[15:21:48.469] [info] Framework.cpp:491 - * wall(19)
[15:21:48.469] [info] Framework.cpp:491 - * quelver(20)
[15:21:48.469] [info] Framework.cpp:491 - * air_unit(21)
[15:21:48.469] [info] Framework.cpp:491 - * drones(22)
[15:21:48.469] [info] Framework.cpp:491 - * invisible(23)
[15:21:48.469] [info] Framework.cpp:491 - * flora(24)
[15:21:48.469] [info] Framework.cpp:491 - * crystal(25)
[15:21:48.469] [info] Framework.cpp:491 - * light(26)
[15:21:48.469] [info] Framework.cpp:491 - * not_move_to_target(27)
[15:21:48.469] [info] Framework.cpp:491 - * scannable(28)
[15:21:48.469] [info] Framework.cpp:491 - * spikybulb(29)
[15:21:48.469] [info] Framework.cpp:491 - * wreck_small(30)
[15:21:48.469] [info] Framework.cpp:491 - * wreck_medium(31)
[15:21:48.469] [info] Framework.cpp:491 - * wreck_large(32)
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnableEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDisableEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnSelectEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDeselectEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnNeutralActivatePositiveEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnNeutralActivateNegativeEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnActiveActivateNegativeEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDisabledActivateNegativeEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnActiveActivatePositiveEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterNeutralEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitNeutralEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterNeutralSelectedEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitNeutralSelectedEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterActiveEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitActiveEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterActiveSelectedEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitActiveSelectedEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterDisabledEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitDisabledEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterDisabledSelectedEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitDisabledSelectedEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnShowEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnHideEffect
[15:21:48.722] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: invalidEventEffect
[15:21:48.735] [info] - Installing plugin: ParticleUniverse
[15:21:48.735] [info] - MovableObjectFactory for type 'PUParticleSystem'
registered.
[15:21:48.735] [info] - MovableObjectFactory for type 'BoxSet' registered.
[15:21:48.735] [info] - MovableObjectFactory for type 'SphereSet' registered.
[15:21:48.735] [info] - ParticleUniverse: Particle Renderer Type 'Beam' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Renderer Type 'Billboard'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Renderer Type 'Box' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Renderer Type 'Sphere'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Renderer Type 'RibbonTrail'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Renderer Type 'Light'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Point' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Line' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Box' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Circle'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'SphereSurface'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Vertex'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'MeshSurface'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Position'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Emitter Type 'Slave' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Dummy01'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'LinearForce'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Gravity'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type
'ParticleFollower' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Vortex'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Randomiser'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Line' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Scale'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'ScaleVelocity'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'GeometryRotator'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'TextureRotator'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'TextureAnimator'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Jet' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Align'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'FlockCentering'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type
'CollisionAvoidance' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type
'VelocityMatching' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Colour'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'SineForce'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'Dummy02'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'SphereCollider'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'PlaneCollider'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'BoxCollider'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type
'InterParticleCollider' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'PathFollower'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Affector Type 'ForceField'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnExpire'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnEmission'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnCount'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnEventFlag'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnCollision'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnVelocity'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnTime'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnPosition'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnClear'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnQuota'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Observer Type 'OnRandom'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type 'DoExpire'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type 'DoFreeze'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type
'DoPlacementParticle' registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type
'DoStopSystem' registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type
'DoEnableComponent' registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type 'DoAffector'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle EventHandler Type 'DoScale'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Extern Type 'Gravity'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Extern Type 'SphereCollider'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Extern Type 'BoxCollider'
registered
[15:21:48.735] [info] - ParticleUniverse: Particle Extern Type 'Vortex' registered
[15:21:48.735] [info] - ParticleUniverse: Particle Behaviour Type 'Slave'
registered
[15:21:48.735] [info] - Plugin successfully installed
[15:21:48.740] [info] VfsNativeArchive.cpp:52 - [VFS] mounting: `C:\Users\MrGhie\
Documents\The Riftbreaker\cache\dx12` as `/`
[15:21:50.299] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_directional_psr_cp` references missing shader
file: `materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[15:21:50.299] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_point_psr_cp` references missing shader file:
`materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[15:21:50.299] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_spotlight_psr_cp` references missing shader file:
`materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[15:21:50.299] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program `raytracing_resolve_ambient_psr_cp`
references missing shader file:
`materials/programs/raytracing/resolve_ambient_psr.hlsl`!
[15:21:50.403] [info] - WARNING: material
raytracing_resolve_soft_shadows_directional has no supportable Techniques and will
be blank. Explanation:
Pass 0: Compute program raytracing_resolve_soft_shadows_directional_dxr_rp cannot
be used - not supported.

[15:21:50.403] [info] - WARNING: material raytracing_resolve_soft_shadows_point


has no supportable Techniques and will be blank. Explanation:
Pass 0: Compute program raytracing_resolve_soft_shadows_point_dxr_rp cannot be used
- not supported.

[15:21:50.403] [info] - WARNING: material


raytracing_resolve_soft_shadows_spotlight has no supportable Techniques and will be
blank. Explanation:
Pass 0: Compute program raytracing_resolve_soft_shadows_spotlight_dxr_rp cannot be
used - not supported.

[15:21:50.403] [info] - WARNING: material raytracing_resolve_ambient has no


supportable Techniques and will be blank. Explanation:
Pass 0: Compute program raytracing_resolve_ambient_dxr_rp cannot be used - not
supported.

[15:21:50.403] [info] MaterialPlugin.cpp:427 - [ERROR


'materials/programs/raytracing/raytracing.material:125']: failed to parse material:
reference to a non existing object:
[15:21:50.403] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:156']: failed to parse material:
reference to a non existing object:
[15:21:50.403] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:187']: failed to parse material:
reference to a non existing object:
[15:21:50.403] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:218']: failed to parse material:
reference to a non existing object:
[15:21:50.403] [info] - WARNING: material prepare_shadow_mask has no supportable
Techniques and will be blank. Explanation:
Pass 0: Compute program prepare_shadow_mask_cs cannot be used - not supported.

[15:21:50.403] [info] - WARNING: material upscale_shadow_mask has no supportable


Techniques and will be blank. Explanation:
Pass 0: Compute program upscale_shadow_mask_cs cannot be used - not supported.

[15:21:50.404] [info] - WARNING: material raytracing_tile_classification has no


supportable Techniques and will be blank. Explanation:
Pass 0: Compute program raytracing_tile_classification_cs cannot be used - not
supported.

[15:21:50.404] [info] - WARNING: material raytracing_filter_soft_shadows_0 has no


supportable Techniques and will be blank. Explanation:
Pass 0: Compute program raytracing_filter_soft_shadows_0_cs cannot be used - not
supported.

[15:21:50.404] [info] - WARNING: material raytracing_filter_soft_shadows_1 has no


supportable Techniques and will be blank. Explanation:
Pass 0: Compute program raytracing_filter_soft_shadows_1_cs cannot be used - not
supported.

[15:21:50.404] [info] - WARNING: material raytracing_filter_soft_shadows_2 has no


supportable Techniques and will be blank. Explanation:
Pass 0: Compute program raytracing_filter_soft_shadows_2_cs cannot be used - not
supported.

[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:


'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material: 'pbr/vegetation'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_no_alpha'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_no_alpha'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree_no_alpha'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree_no_alpha'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_deform'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_deform'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_deform_no_alpha'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_deform_no_alpha'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_twosided'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_twosided'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_no_alpha_twosided'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_no_alpha_twosided'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree_twosided'
[15:21:50.408] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree_twosided'
[15:21:50.409] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/flammable'
[15:21:50.409] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material: 'pbr/flammable'
[15:21:50.445] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/vrs.material:88']: failed to parse material: reference to a non
existing object:
[15:21:50.703] [info] MaterialPlugin.cpp:140 - Init ParticleTechniqueGenerator
[15:21:50.703] [info] MaterialPlugin.cpp:146 - Init ShadowTechniqueGenerator
[15:21:50.703] [info] MaterialPlugin.cpp:152 - Init VelocityTechniqueGenerator
[15:21:50.703] [info] MaterialPlugin.cpp:158 - Init DecalTechniqueGenerator
[15:21:50.703] [info] MaterialPlugin.cpp:164 - Init GBufferTechniqueGenerator
[15:21:50.708] [info] GuiImage.cpp:25 - Error: material '' is invalid
[15:21:50.726] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:21:50.727] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:21:50.744] [info] TeamManager.cpp:21 - Creating team relation escape id :0
[15:21:50.744] [info] TeamManager.cpp:21 - Creating team relation hostility id :1
[15:21:50.822] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\00_win_audio.zip` as `/`
[15:21:51.022] [info] VfsZipArchive.cpp:457 - CD offset = 784803161/785009953
[15:21:51.044] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\00_win_data.zip` as `/`
[15:21:51.193] [info] VfsZipArchive.cpp:564 - Found Zip64 EOCD locator
[15:21:51.193] [info] VfsZipArchive.cpp:575 - Found Zip64 EOCD confirmed
[15:21:51.193] [info] VfsZipArchive.cpp:457 - CD offset = 4066562918/4070423842
[15:21:51.695] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\00_win_video.zip` as `/`
[15:21:51.743] [info] VfsZipArchive.cpp:457 - CD offset = 472701280/472702663
[15:21:51.744] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\01_win_audio.zip` as `/`
[15:21:51.805] [info] VfsZipArchive.cpp:457 - CD offset = 325745420/325851396
[15:21:51.807] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\01_win_data.zip` as `/`
[15:21:51.873] [info] VfsZipArchive.cpp:457 - CD offset = 244812441/245066469
[15:21:51.881] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\02_win_data.zip` as `/`
[15:21:51.933] [info] VfsZipArchive.cpp:457 - CD offset = 9694498/9703539
[15:21:51.934] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\03_win_data.zip` as `/`
[15:21:51.984] [info] VfsZipArchive.cpp:457 - CD offset = 24896857/24912929
[15:21:51.984] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\04_win_data.zip` as `/`
[15:21:52.043] [info] VfsZipArchive.cpp:457 - CD offset = 22475933/22488571
[15:21:52.043] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\05_win_audio.zip` as `/`
[15:21:52.093] [info] VfsZipArchive.cpp:457 - CD offset = 988924/989826
[15:21:52.093] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\05_win_data.zip` as `/`
[15:21:52.144] [info] VfsZipArchive.cpp:457 - CD offset = 58928082/59015496
[15:21:52.146] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\06_win_data.zip` as `/`
[15:21:52.199] [info] VfsZipArchive.cpp:457 - CD offset = 1759140/1830387
[15:21:52.200] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\Games\The
Riftbreaker\bin\..\packs\07_win_data.zip` as `/`
[15:21:52.255] [info] VfsZipArchive.cpp:457 - CD offset = 245427/253352
[15:21:53.254] [info] CompositorGraph.cpp:34 - Created compositor: `gui`
[15:22:11.257] [info] CompositorGraph.cpp:515 - 0 CompositorNode : gui
[15:22:11.257] [info] CompositorGraph.cpp:515 - 1 CompositorNode : gui_final
[15:22:11.257] [info] CompositorGraph.cpp:586 - RenderTarget: main start: 0 end: 1
[15:22:11.257] [info] CompositorGraph.cpp:589 - RenderTargets Memory : 4196352
[15:22:11.257] [info] CompositorGraph.cpp:621 - Compositor Memory Usage
(optimized): 4196352
[15:22:11.265] [info] - RenderTarget: main: 1 faces(PF_R8G8B8A8,1366x768x1) with 0
custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:11.286] [info] RenderingState.cpp:981 - Change compositor: `gui`
[15:22:11.564] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/hud/keys/transparent/key_280' in material:
'gui/hud/keys/transparent/key_280'
[15:22:11.655] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/trees/leaky_small_01_emissive.dds' in material:
'props/trees/leaky_small_01'
[15:22:11.671] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_albedo.dds' in material: 'ground/mud/mud_01'
[15:22:11.671] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_normal.dds' in material: 'ground/mud/mud_01'
[15:22:11.671] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_packed.dds' in material: 'ground/mud/mud_01'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_albedo.dds' in material:
'units/ground/lesigian_boss_cryo'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_normal.dds' in material:
'units/ground/lesigian_boss_cryo'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_packed.dds' in material:
'units/ground/lesigian_boss_cryo'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_emissive.dds' in material:
'units/ground/lesigian_boss_cryo'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_albedo.dds' in material:
'units/ground/lesigian_boss_fire'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_normal.dds' in material:
'units/ground/lesigian_boss_fire'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_packed.dds' in material:
'units/ground/lesigian_boss_fire'
[15:22:11.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_emissive.dds' in material:
'units/ground/lesigian_boss_fire'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_albedo.dds' in material:
'units/ground/gnerot_boss_acid'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_normal.dds' in material:
'units/ground/gnerot_boss_acid'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_packed.dds' in material:
'units/ground/gnerot_boss_acid'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_emissive.dds' in material:
'units/ground/gnerot_boss_acid'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_albedo.dds' in material:
'units/ground/gnerot_boss_cryo'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_normal.dds' in material:
'units/ground/gnerot_boss_cryo'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_packed.dds' in material:
'units/ground/gnerot_boss_cryo'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_emissive.dds' in material:
'units/ground/gnerot_boss_cryo'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_albedo.dds' in material:
'units/ground/gnerot_boss_fire'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_normal.dds' in material:
'units/ground/gnerot_boss_fire'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_packed.dds' in material:
'units/ground/gnerot_boss_fire'
[15:22:11.979] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_emissive.dds' in material:
'units/ground/gnerot_boss_fire'
[15:22:12.024] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_albedo.dds' in material: 'pbr/ground_template'
[15:22:12.024] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[15:22:12.024] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[15:22:12.024] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[15:22:12.115] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/hud/keys/ps5/key_280' in material:
'gui/hud/keys/ps5/key_280'
[15:22:12.144] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/interactive/drill.dds' in material:
'gui/menu/items_icons/interactive/drill'
[15:22:12.144] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/interactive/drill_disabled.dds' in
material: 'gui/menu/items_icons/interactive/drill_disabled'
[15:22:12.149] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_extreme.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_extreme'
[15:22:12.149] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_superior.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_superior'
[15:22:12.149] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_advanced.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_advanced'
[15:22:12.149] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_extreme.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_extreme'
[15:22:12.149] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_superior.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_superior'
[15:22:12.149] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_advanced.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_advanced'
[15:22:12.178] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_yellow.dds' in material:
'gui/menu/species/flora/bulb_acid_yellow'
[15:22:12.178] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_pink.dds' in material:
'gui/menu/species/flora/bulb_acid_pink'
[15:22:12.178] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_red.dds' in material:
'gui/menu/species/flora/bulb_acid_red'
[15:22:12.178] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_black.dds' in material:
'gui/menu/species/flora/bulb_acid_black'
[15:22:12.179] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_orange.dds' in material:
'gui/menu/species/flora/bulb_acid_orange'
[15:22:12.179] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/mushroom_fluorescent.dds' in material:
'gui/menu/species/flora/mushroom_fluorescent'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_packed.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_04'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_04'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_packed.ddd.dds' in
material: 'props/rocks/ovoid/ovoid_boulder_big_04'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_06'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_06'
[15:22:12.370] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_packeacked.dds' in
material: 'props/rocks/ovoid/ovoid_boulder_big_06'
[15:22:12.433] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/selector.material:527']: failed to parse material: number
expected: extra parameters required by constant definition time_0_1
[15:22:12.433] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/selector.material:550']: failed to parse material: number
expected: extra parameters required by constant definition time_0_1
[15:22:12.660] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/tower_artillery_projectile must have name. Autogenerating name.
[15:22:12.662] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator must have name. Autogenerating name.
[15:22:12.673] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/tower_heavy_artillery_projectile must have name. Autogenerating
name.
[15:22:12.698] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/main/outpost must have name. Autogenerating name.
[15:22:12.812] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/aa_missile_launcher_projectile must have name. Autogenerating name.
[15:22:12.813] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/atom_bomb_projectile must have name. Autogenerating name.
[15:22:12.820] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/rocket_laucher_projectile must have name. Autogenerating name.
[15:22:12.828] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_standard must have name. Autogenerating name.
[15:22:12.828] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_advanced must have name. Autogenerating name.
[15:22:12.828] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_superior must have name. Autogenerating name.
[15:22:12.828] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_extreme must have name. Autogenerating name.
[15:22:12.836] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/main/headquarters must have name. Autogenerating name.
[15:22:12.879] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/consumables/grenade must have name. Autogenerating name.
[15:22:12.881] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/consumables/grenade_gravity must have name. Autogenerating name.
[15:22:12.904] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/corrosive_gun_projectile must have name. Autogenerating name.
[15:22:12.907] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/debug_rifle_projectile must have name. Autogenerating name.
[15:22:12.907] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/grenade_launcher_projectile must have name. Autogenerating name.
[15:22:12.912] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/sniper_rifle_projectile must have name. Autogenerating name.
[15:22:12.912] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/sniper_rifle_projectile_charged must have name. Autogenerating name.
[15:22:12.914] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/swarm_missiles_projectile must have name. Autogenerating name.
[15:22:12.945] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock must have name. Autogenerating name.
[15:22:12.946] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_alpha must have name. Autogenerating name.
[15:22:12.947] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_ultra must have name. Autogenerating name.
[15:22:12.948] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_burning must have name. Autogenerating name.
[15:22:13.005] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator_lvl_2 must have name. Autogenerating name.
[15:22:13.005] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator_lvl_3 must have name. Autogenerating name.
[15:22:13.024] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
effects/buildings_and_machines/tower_white_searchlight must have name.
Autogenerating name.
[15:22:13.029] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
effects/weapons_bullet/sniper_rifle_projectile must have name. Autogenerating name.
[15:22:13.063] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[15:22:13.063] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[15:22:13.063] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[15:22:13.063] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[15:22:13.063] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[15:22:13.258] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[15:22:13.258] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[15:22:13.258] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[15:22:13.258] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[15:22:13.619] [info] - Compiler error: unknown error in
scripts/particles/building_electric_damage_04.pu(128): PU Compiler: token "emitter"
is not recognized
[15:22:13.619] [info] - Compiler error: unknown error in
scripts/particles/building_electric_damage_04.pu(129): token "emission_rate" is not
recognized
[15:22:14.718] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:14.718] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:14.742] [info] - Texture: black_1x1_video_#internal: 1
faces(PF_X8R8G8B8,1x1x1) with 0 custom mipmaps from PF_X8R8G8B8,1x1x1. Src/dst
size: 0, 0
[15:22:14.758] [info] - Texture:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:22:14.774] [info] - Texture:
materials/textures/gui/logos/exor_logo_animated.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(7.030484453673476%)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 236.765625MB (usage)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(1.1764721502190605%)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 88.2578125MB (usage)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:22:14.781] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:22:14.788] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\exor_logo_animated.wav
[15:22:14.978] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/exor_logo_animated.ogv
[15:22:14.985] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[15:22:14.987] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[15:22:15.780] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:18.812] [info] TheoraVideoClip_Theora.cpp:87 -
materials/textures/gui/logos/exor_logo_animated.ogv finished playing
[15:22:18.964] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\riftbreaker_logo_animated.wav
[15:22:22.738] [info] ControllerState.cpp:333 - OnMainResourcesInitialized
[15:22:26.896] [info] TheoraVideoClip_Theora.cpp:87 -
materials/textures/gui/logos/riftbreaker_logo_animated.ogv finished playing
[15:22:27.146] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:22:27.178] [info] ControllerState.cpp:351 - OnStartupLogosFinishedEvent
[15:22:27.197] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:22:27.257] [info] SignInState.cpp:71 - Entering SignInState...
[15:22:27.267] [info] DefaultSignIn.cpp:82 - SignIn: User status changed : 0.
Name : User name : , user id:pc_user, controller id : ControllerId( PAD, 0 )
[15:22:27.297] [info] RenderingState.cpp:981 - Change compositor: `gui`
[15:22:27.302] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv state=paused
[15:22:27.302] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[15:22:27.302] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:22:27.302] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv state=paused
[15:22:27.302] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[15:22:27.302] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:22:27.302] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/exor_logo_animated.ogv state=paused
[15:22:27.302] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/exor_logo_animated.ogv
[15:22:27.302] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:22:27.309] [info] Save.cpp:100 - Save load started. Name user_config
[15:22:27.315] [info] - Texture:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:22:27.323] [info] Save.cpp:160 - Save get save list started.
[15:22:27.339] [info] SaveRequestProcessor.cpp:175 - Load took : 0.0296453
[15:22:27.339] [info] Save.cpp:100 - Save load started. Name user_profile
[15:22:27.346] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[15:22:27.351] [info] SaveRequestProcessor.cpp:175 - Load took : 0.012439599
[15:22:27.406] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[15:22:27.424] [info] Save.cpp:100 - Save load started. Name 2499326210.campaign
[15:22:27.461] [info] Save.cpp:100 - Save load started. Name 2950621434.campaign
[15:22:27.498] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[15:22:27.673] [info] Save.cpp:100 - Save load started. Name 2499326210.campaign
[15:22:27.710] [info] Save.cpp:100 - Save load started. Name 2950621434.campaign
[15:22:27.736] [info] Save.cpp:160 - Save get save list started.
[15:22:27.744] [info] SignInState.cpp:105 - Config variables:
[15:22:27.744] [info] SignInState.cpp:117 - * autosave_timer : 5
[15:22:27.744] [info] SignInState.cpp:117 - * camera_mode : 1
[15:22:27.744] [info] SignInState.cpp:117 - * camera_shake : 1
[15:22:27.744] [info] SignInState.cpp:117 - * d3d12_debug_layer : 0
[15:22:27.744] [info] SignInState.cpp:117 - * d3d12_disable_residency_manager : 0
[15:22:27.744] [info] SignInState.cpp:117 - * d3d12_gpu_dump : 0
[15:22:27.744] [info] SignInState.cpp:117 - * d3d12_gpu_validation : 0
[15:22:27.744] [info] SignInState.cpp:117 - * difficulty : normal
[15:22:27.744] [info] SignInState.cpp:117 - *
enable_pause_on_platform_overlay_event : 1
[15:22:27.744] [info] SignInState.cpp:117 - * full_screen : 2
[15:22:27.744] [info] SignInState.cpp:117 - * g_boss_health_bars : 1
[15:22:27.744] [info] SignInState.cpp:117 - * g_dynamic_vegetation : 2
[15:22:27.744] [info] SignInState.cpp:117 - * g_enable_tutorials : 1
[15:22:27.744] [info] SignInState.cpp:117 - * g_mech_health_bars : 1
[15:22:27.744] [info] SignInState.cpp:117 - * gamepad_buttons_scheme :
[15:22:27.744] [info] SignInState.cpp:117 - * hud_pop_cumulate : 1
[15:22:27.744] [info] SignInState.cpp:117 - * hud_pop_damage_display : 0
[15:22:27.744] [info] SignInState.cpp:117 - * hud_pop_non_player_damage_display :
0
[15:22:27.744] [info] SignInState.cpp:117 - * hud_pop_only_critical : 0
[15:22:27.744] [info] SignInState.cpp:117 - * hud_pop_show_damage_type_icons : 0
[15:22:27.744] [info] SignInState.cpp:117 - * lamp_context_support : 1
[15:22:27.744] [info] SignInState.cpp:117 - * languages : ENGLISH
[15:22:27.744] [info] SignInState.cpp:117 - * light_limits : 2
[15:22:27.744] [info] SignInState.cpp:117 - * minimap_zoom : 1.89999998
[15:22:27.744] [info] SignInState.cpp:117 - * monitor : \\.\DISPLAY1
[15:22:27.744] [info] SignInState.cpp:117 - * mouse_clamp : 1
[15:22:27.744] [info] SignInState.cpp:117 - * mouse_cursor_size :
[15:22:27.744] [info] SignInState.cpp:117 - * mouse_sensitivity : 1
[15:22:27.744] [info] SignInState.cpp:117 - * pad_triggers_feedback : 1
[15:22:27.744] [info] SignInState.cpp:117 - * pad_vibrations_function : 2
[15:22:27.744] [info] SignInState.cpp:117 - * play_voice_over_alerts : 1
[15:22:27.744] [info] SignInState.cpp:117 - * r_ambient_occlusion : hbao
[15:22:27.744] [info] SignInState.cpp:117 - * r_ambient_occlusion_quality_ray :
low
[15:22:27.744] [info] SignInState.cpp:117 - * r_ambient_occlusion_ray : 0
[15:22:27.744] [info] SignInState.cpp:117 - * r_anti_aliasing : txaa
[15:22:27.744] [info] SignInState.cpp:117 - * r_cas : cas
[15:22:27.744] [info] SignInState.cpp:117 - * r_debug_rendering : none
[15:22:27.744] [info] SignInState.cpp:117 - * r_fsr : none
[15:22:27.744] [info] SignInState.cpp:117 - * r_gamma : 1
[15:22:27.744] [info] SignInState.cpp:117 - * r_max_fps : 0
[15:22:27.744] [info] SignInState.cpp:117 - * r_screen_size : 0
[15:22:27.744] [info] SignInState.cpp:117 - * r_shadow_quality : high
[15:22:27.744] [info] SignInState.cpp:117 - * r_shadow_quality_ray : high
[15:22:27.744] [info] SignInState.cpp:117 - * r_soft_shadows : pcss
[15:22:27.744] [info] SignInState.cpp:117 - * r_soft_shadows_ray : 0
[15:22:27.744] [info] SignInState.cpp:117 - * r_textures_filtering : 16
[15:22:27.744] [info] SignInState.cpp:117 - * r_textures_mipmap_level : 0
[15:22:27.744] [info] SignInState.cpp:117 - * r_upscale : 100%
[15:22:27.744] [info] SignInState.cpp:117 - * r_vrs : vrs
[15:22:27.744] [info] SignInState.cpp:117 - * render_system : dx12
[15:22:27.744] [info] SignInState.cpp:117 - * shadow_const_bias : 5
[15:22:27.744] [info] SignInState.cpp:117 - * shadow_slope_bias : 5
[15:22:27.744] [info] SignInState.cpp:117 - * shadow_texture_size : 2048
[15:22:27.744] [info] SignInState.cpp:117 - * show_controls_hud : 0
[15:22:27.744] [info] SignInState.cpp:117 - * show_missing_ammo : 2
[15:22:27.744] [info] SignInState.cpp:117 - * showed_change_info : 0
[15:22:27.744] [info] SignInState.cpp:117 - * showed_rotate_info : 0
[15:22:27.744] [info] SignInState.cpp:117 - * slot_change_counter : 10
[15:22:27.744] [info] SignInState.cpp:117 - * stream_events_negative : 1
[15:22:27.744] [info] SignInState.cpp:117 - * stream_events_positive : 1
[15:22:27.744] [info] SignInState.cpp:117 - * stream_voting_time : 40
[15:22:27.744] [info] SignInState.cpp:117 - * tooltips_delay : 0.400000006
[15:22:27.744] [info] SignInState.cpp:117 - * twelve_hours_time_policy : 0
[15:22:27.744] [info] SignInState.cpp:117 - * vibration : 1
[15:22:27.744] [info] SignInState.cpp:117 - * video_adapter :
[15:22:27.744] [info] SignInState.cpp:117 - * video_mode : 1366x768:32
[15:22:27.744] [info] SignInState.cpp:117 - * volume_announcement : 0.899999976
[15:22:27.744] [info] SignInState.cpp:117 - * volume_dialog : 0.899999976
[15:22:27.744] [info] SignInState.cpp:117 - * volume_event : 0.899999976
[15:22:27.744] [info] SignInState.cpp:117 - * volume_master : 1
[15:22:27.744] [info] SignInState.cpp:117 - * volume_music : 0.600000024
[15:22:27.744] [info] SignInState.cpp:117 - * volume_sfx : 0.699999988
[15:22:27.744] [info] SignInState.cpp:117 - * vsync : 0
[15:22:27.774] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:22:27.841] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:22:27.841] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:22:27.841] [info] ControllerState.cpp:249 - [ControllerState] activating:
MenuState
[15:22:27.863] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[15:22:27.863] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[15:22:27.865] [info] RenderingState.cpp:981 - Change compositor: `gui`
[15:22:27.874] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:27.874] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv state=paused
[15:22:27.874] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[15:22:27.874] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:22:27.889] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[15:22:27.980] [info] DefaultSignIn.cpp:82 - SignIn: User status changed : 0.
Name : User name : , user id:pc_user, controller id : ControllerId( KEYBOARD,
0 )ControllerId( PAD, 0 )ControllerId( MOUSE, 0 )
[15:22:27.993] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[15:22:27.993] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(22.823324333398816%)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 768.62109375MB
(usage)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(1.6450511039156754%)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 123.41015625MB
(usage)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:22:29.791] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(49.08382852913027%)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 1652.99609375MB
(usage)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(1.6450511039156754%)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 123.41015625MB
(usage)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:22:44.799] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:22:54.168] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/main_menu'
[15:22:54.198] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:22:54.236] [info] CompositorGraph.cpp:34 - Created compositor: `pbr_compositor`
[15:22:54.262] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: r_pbr_gbuffer
[15:22:54.268] [info] - Creating resource group DfShResources
[15:22:54.300] [info] CompositorGraph.cpp:515 - 0 CompositorNode : pbr_velocity
[15:22:54.300] [info] CompositorGraph.cpp:515 - 1 CompositorNode : pbr_vrs
[15:22:54.300] [info] CompositorGraph.cpp:515 - 2 CompositorNode : pbr_gbuffer
[15:22:54.300] [info] CompositorGraph.cpp:515 - 3 CompositorNode : pbr_shadow
[15:22:54.300] [info] CompositorGraph.cpp:515 - 4 CompositorNode : pbr_raytracing
[15:22:54.300] [info] CompositorGraph.cpp:515 - 5 CompositorNode : pbr_linear_depth
[15:22:54.300] [info] CompositorGraph.cpp:515 - 6 CompositorNode : pbr_ssao
[15:22:54.300] [info] CompositorGraph.cpp:515 - 7 CompositorNode : pbr_lights
[15:22:54.300] [info] CompositorGraph.cpp:515 - 8 CompositorNode : pbr_forward
[15:22:54.300] [info] CompositorGraph.cpp:515 - 9 CompositorNode : pbr_bloom
[15:22:54.300] [info] CompositorGraph.cpp:515 - 10 CompositorNode :
pbr_tonemap_fxaa
[15:22:54.300] [info] CompositorGraph.cpp:515 - 11 CompositorNode : pbr_distortion
[15:22:54.300] [info] CompositorGraph.cpp:515 - 12 CompositorNode : pbr_minimap
[15:22:54.300] [info] CompositorGraph.cpp:515 - 13 CompositorNode : pbr_final
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: velocity start: 0
end: 10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: vrs start: 1 end: 11
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: shadows start: 3 end:
7
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: shadow start: 4 end:
7
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: linear_depth start: 5
end: 7
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: occlusion start: 6
end: 8
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: bilateral_occlusion
start: 6 end: 6
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: half_linear_depth
start: 6 end: 6
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: illuminance start: 7
end: 8
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: main start: 8 end: 10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: a0 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: a1 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: b0 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: b1 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: c0 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: c1 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: d0 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: d1 start: 9 end: 9
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: tonemap start: 10
end: 10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: txaa start: 10 end:
10
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: ldr start: 10 end: 11
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: distortion start: 11
end: 13
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: distortion_1 start:
11 end: 11
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: minimap start: 12
end: 13
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: cas start: 13 end: 13
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gui_main start: 13
end: 13
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gui_half_1 start: 13
end: 13
[15:22:54.300] [info] CompositorGraph.cpp:586 - RenderTarget: gui_half_2 start: 13
end: 13
[15:22:54.300] [info] CompositorGraph.cpp:589 - RenderTargets Memory : 125299568
[15:22:54.300] [info] CompositorGraph.cpp:621 - Compositor Memory Usage
(optimized): 125299568
[15:22:54.301] [info] - RenderTarget: velocity: 1 faces(PF_FLOAT16_GR,1366x768x1)
with 0 custom mipmaps from PF_FLOAT16_GR,1366x768x1. Src/dst size: 0, 0
[15:22:54.303] [info] - RenderTarget: vrs: 1 faces(PF_UINT8_R,85x48x1) with 0
custom mipmaps from PF_UINT8_R,85x48x1. Src/dst size: 0, 0
[15:22:54.304] [info] - RenderTarget: Albedo: 1 faces(PF_R8G8B8A8,1366x768x1) with
0 custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.306] [info] - RenderTarget: Normal: 1 faces(PF_FLOAT16_RGBA,1366x768x1)
with 0 custom mipmaps from PF_FLOAT16_RGBA,1366x768x1. Src/dst size: 0, 0
[15:22:54.306] [info] - RenderTarget: OcclusionRoughnessMetalness: 1
faces(PF_R8G8B8A8,1366x768x1) with 0 custom mipmaps from PF_R8G8B8A8,1366x768x1.
Src/dst size: 0, 0
[15:22:54.308] [info] - RenderTarget: Emissive: 1
faces(PF_FLOAT16_RGBA,1366x768x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1366x768x1. Src/dst size: 0, 0
[15:22:54.308] [info] - RenderTarget: SubsurfaceScattering: 1
faces(PF_R8G8B8A8,1366x768x1) with 0 custom mipmaps from PF_R8G8B8A8,1366x768x1.
Src/dst size: 0, 0
[15:22:54.310] [info] - RenderTarget: occlusion: 1 faces(PF_R8G8B8A8,16x16x1) with
0 custom mipmaps from PF_R8G8B8A8,16x16x1. Src/dst size: 0, 0
[15:22:54.311] [info] - RenderTarget: linear_depth: 1
faces(PF_FLOAT16_R,1366x768x1) with 0 custom mipmaps from PF_FLOAT16_R,1366x768x1.
Src/dst size: 0, 0
[15:22:54.312] [info] - RenderTarget: occlusion: 1 faces(PF_FLOAT16_GR,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[15:22:54.313] [info] - RenderTarget: bilateral_occlusion: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[15:22:54.313] [info] - RenderTarget: half_linear_depth: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[15:22:54.314] [info] - RenderTarget: deferred: 1
faces(PF_FLOAT16_RGBA,1366x768x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1366x768x1. Src/dst size: 0, 0
[15:22:54.315] [info] - RenderTarget: main: 1 faces(PF_FLOAT16_RGBA,1366x768x1)
with 0 custom mipmaps from PF_FLOAT16_RGBA,1366x768x1. Src/dst size: 0, 0
[15:22:54.316] [info] - RenderTarget: a0: 1 faces(PF_R11G11B10_FLOAT,683x384x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,683x384x1. Src/dst size: 0, 0
[15:22:54.317] [info] - RenderTarget: a1: 1 faces(PF_R11G11B10_FLOAT,683x384x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,683x384x1. Src/dst size: 0, 0
[15:22:54.318] [info] - RenderTarget: b0: 1 faces(PF_R11G11B10_FLOAT,341x192x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,341x192x1. Src/dst size: 0, 0
[15:22:54.318] [info] - RenderTarget: b1: 1 faces(PF_R11G11B10_FLOAT,341x192x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,341x192x1. Src/dst size: 0, 0
[15:22:54.319] [info] - RenderTarget: c0: 1 faces(PF_R11G11B10_FLOAT,170x96x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,170x96x1. Src/dst size: 0, 0
[15:22:54.319] [info] - RenderTarget: c1: 1 faces(PF_R11G11B10_FLOAT,170x96x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,170x96x1. Src/dst size: 0, 0
[15:22:54.320] [info] - RenderTarget: d0: 1 faces(PF_R11G11B10_FLOAT,85x48x1) with
0 custom mipmaps from PF_R11G11B10_FLOAT,85x48x1. Src/dst size: 0, 0
[15:22:54.320] [info] - RenderTarget: d1: 1 faces(PF_R11G11B10_FLOAT,85x48x1) with
0 custom mipmaps from PF_R11G11B10_FLOAT,85x48x1. Src/dst size: 0, 0
[15:22:54.321] [info] - RenderTarget: tonemap: 1 faces(PF_R8G8B8A8,1366x768x1)
with 0 custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.322] [info] - RenderTarget: txaa: 1 faces(PF_R8G8B8A8,1366x768x1) with 0
custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.323] [info] - RenderTarget: ldr: 1 faces(PF_R8G8B8A8,1366x768x1) with 0
custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.324] [info] - RenderTarget: distortion: 1 faces(PF_R8G8B8A8,1366x768x1)
with 0 custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.325] [info] - RenderTarget: distortion_1: 1
faces(PF_FLOAT16_RGBA,1366x768x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1366x768x1. Src/dst size: 0, 0
[15:22:54.327] [info] - RenderTarget: minimap: 1 faces(PF_R8G8B8A8,2048x2048x1)
with 0 custom mipmaps from PF_R8G8B8A8,2048x2048x1. Src/dst size: 0, 0
[15:22:54.330] [info] - RenderTarget: cas: 1 faces(PF_R8G8B8A8,1366x768x1) with 0
custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.330] [info] - RenderTarget: gui_main: 1 faces(PF_R8G8B8A8,1366x768x1)
with 0 custom mipmaps from PF_R8G8B8A8,1366x768x1. Src/dst size: 0, 0
[15:22:54.331] [info] - RenderTarget: gui_half_1: 1 faces(PF_R8G8B8A8,683x384x1)
with 0 custom mipmaps from PF_R8G8B8A8,683x384x1. Src/dst size: 0, 0
[15:22:54.332] [info] - RenderTarget: gui_half_2: 1 faces(PF_R8G8B8A8,683x384x1)
with 0 custom mipmaps from PF_R8G8B8A8,683x384x1. Src/dst size: 0, 0
[15:22:54.365] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:22:54.430] [info] MainMenuScreen.cpp:156 - The Riftbreaker
SVN_26457.TC_479.DATA_26205.TC_77
[15:22:54.456] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_highlight_07.wav
[15:22:54.527] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:54.528] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv state=paused
[15:22:54.528] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[15:22:54.528] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:22:54.541] [info] - Texture:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:22:54.551] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:54.551] [info] GamepadCursorGui.cpp:85 - Using software cursor material:
gui/cursor/pointer_1080
[15:22:54.755] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[15:22:56.365] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:22:56.365] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_main_menu.ogg of 'music/main_menu' playlist.
[15:22:57.708] [info] MainMenuScreen.cpp:262 - OnClick: BUTTON_new_campaign
[15:22:57.727] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv state=paused
[15:22:57.727] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[15:22:57.727] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:22:57.751] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(71.42787546263173%)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2405.4765625MB
(usage)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.1331563502710567%)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 160.02734375MB
(usage)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:22:59.802] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:23:00.485] [info] - Texture:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:23:00.487] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:23:00.578] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv
[15:23:02.410] [info] MusicPlayerEmulator.cpp:39 - SND|Music pause:
'music/main_menu' playlist.
[15:23:03.150] [info] MenuState.cpp:221 - Event EnterGameplayStateRequest sent
[15:23:03.152] [info] Save.cpp:124 - Save update started. Name user_config
[15:23:03.155] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:23:03.159] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:23:03.159] [info] ControllerState.cpp:241 - [ControllerState] deactivating:
MenuState
[15:23:03.159] [info] ControllerState.cpp:242 - [ControllerState] pending:
GameplayState
[15:23:03.214] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0619278
[15:23:03.214] [info] Save.cpp:124 - Save update started. Name user_profile
[15:23:03.228] [info] MenuState.cpp:229 - End of LeaveToGameplayState
[15:23:03.228] [info] SaveRequestProcessor.cpp:160 - Save took : 0.014602999
[15:23:03.235] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:23:03.245] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[15:23:03.245] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:23:03.245] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[15:23:03.248] [info] RenderingState.cpp:981 - Change compositor: `gui`
[15:23:03.267] [info] ControllerState.cpp:157 - [ControllerState] activating:
GameplayState
[15:23:03.268] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:23:03.268] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:23:03.268] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:23:03.280] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv state=paused
[15:23:03.280] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv
[15:23:03.280] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:23:03.280] [info] TheoraVideoManager.cpp:282 - - Waiting for WorkerThread to
finish decoding in order to destroy
[15:23:03.289] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[15:23:03.295] [info] TheoraVideoManager.cpp:287 - - WorkerThread done,
destroying...
[15:23:03.295] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -512 -20 -512
[15:23:03.295] [info] VirtualSoundScene.cpp:30 - Aabb size: 1024 120 1024
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/baxmoth
- patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_alpha - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_ultra - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_acid - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_cryo - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_energy - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_fire - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_alpha - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_ultra - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_alpha - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_ultra - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/hedroner
- patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_alpha - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_ultra - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/magmoth
- patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_alpha - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_ultra - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_acid - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_cryo - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_energy - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_fire - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/necrodon
- patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_alpha - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_ultra - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/nurglax
- patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_alpha - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_ultra - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_acid - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_cryo - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_energy - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_fire - patch type : recreate
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_alpha - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_ultra - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_alpha - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_ultra - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_acid - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_cryo - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_energy - patch type : remove
[15:23:03.470] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_fire - patch type : remove
[15:23:03.497] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
grp.start
[15:23:03.497] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: grp.quit
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_t_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! wall_gate_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! upgrade
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_magma
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! repair
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_ground_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! floor_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! sell
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! repair_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! eraser
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_floor_01_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_windowless_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! floor_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_sludge
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! floor_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_3x3_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_1x1_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_x_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_corner_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_2x2_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs! floor_4x4_ghost
[15:23:03.506] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_4x4_ghost
[15:23:03.529] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[15:23:03.536] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[15:23:03.536] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[15:23:03.594] [info] GameplayState.cpp:712 - [MapGenerator]: generator seed:
`1644135783`
[15:23:03.594] [info] GameplayState.cpp:713 - [MapGenerator]: map size: `8x8`
[15:23:03.594] [info] GameplayState.cpp:714 - [MapGenerator]: mission file:
`missions/campaigns/story/headquarters.mission`
[15:23:03.594] [info] GameplayState.cpp:715 - [MapGenerator]: mission script:
`lua/missions/campaigns/story/v2/headquarters/headquarters.lua`
[15:23:03.594] [info] GameplayState.cpp:716 - [MapGenerator]: mission logic: ``
[15:23:03.717] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[15:23:03.718] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[15:23:03.718] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(72.82522658474294%)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2452.53515625MB
(usage)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.1258665343451173%)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 159.48046875MB
(usage)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:23:14.808] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(72.70331938549508%)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2448.4296875MB
(usage)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.1258665343451173%)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 159.48046875MB
(usage)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:23:29.810] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:23:41.134] [info] LogService.cpp:47 - [LUA
'lua/missions/campaigns/story/v2/headquarters/headquarters.lua']:
GetRulesForDifficulty - searching for :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_normal.lua
[15:23:41.134] [info] LogService.cpp:47 - [LUA
'lua/missions/campaigns/story/v2/headquarters/headquarters.lua']:
GetRulesForDifficulty - failed. Setting default :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_default.lua
[15:23:41.225] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[15:23:41.225] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[15:23:41.225] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[15:23:41.225] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[15:23:41.225] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[15:23:42.168] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.9432108 sec.
[15:23:42.173] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.00078879995 sec.
[15:23:42.247] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.073667996 sec.
[15:23:42.615] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.368375 sec.
[15:23:42.652] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 1.42696 sec.
[15:23:42.652] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 277954
[15:23:42.652] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[15:23:42.652] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 8377
[15:23:42.652] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 37436
[15:23:42.652] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[15:23:42.652] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[15:23:42.652] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[15:23:42.652] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[15:23:42.652] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[15:23:43.016] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.36302042 sec.
[15:23:43.020] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0005926 sec.
[15:23:43.081] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.0608028 sec.
[15:23:43.268] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.18643329 sec.
[15:23:43.306] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 0.65358686 sec.
[15:23:43.306] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 263865
[15:23:43.306] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[15:23:43.306] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 3938
[15:23:43.306] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 21134
[15:23:44.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger: ------- DOM MANAGER VER 2.0 -------
[15:23:44.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:------- EVENT MANAGER VER 2.0 -------
[15:23:44.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:InitRules() : rules file path :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_default.lua
[15:23:44.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:InitRules() : difficulty : normal
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger: ------- LogicFilesSanityCheck -------
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_exit.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_exit.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/kill_elite.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_single.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_multiple.logic
EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_1_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : default
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_4_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_5_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_5.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_6_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_5.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_7_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : desert
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : magma
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : acid
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_5.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_3.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_4.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_5.logic EXIST
[15:23:44.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_3.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_3.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 1 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 1 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 2 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 2 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 3 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 3 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 4 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 4 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 5 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 5 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 6 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 6 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 7 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 7 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 8 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 8 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 9 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:23:44.398] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 9 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(73.32561446062802%)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2469.38671875MB
(usage)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.1258665343451173%)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 159.48046875MB
(usage)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:23:44.814] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:23:45.088] [info] MissionObjectSpawner.cpp:345 - [MissionObjectSpawner]
spawning pool: 'mission_objective', found spawn locations: 45
[15:23:45.088] [info] MissionObjectSpawner.cpp:401 - [MissionObjectSpawner] spawned
1
[15:23:45.088] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'items/loot/treasures/treasure_cobalt_planetary_scanner_quest' - 1
[15:23:45.092] [info] MissionObjectSpawner.cpp:345 - [MissionObjectSpawner]
spawning pool: 'loot_containers', found spawn locations: 66
[15:23:45.095] [info] MissionObjectSpawner.cpp:401 - [MissionObjectSpawner] spawned
14
[15:23:45.095] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_standard' - 4
[15:23:45.095] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_advanced' - 5
[15:23:45.095] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_superior' - 3
[15:23:45.095] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_extreme' - 2
[15:23:45.224] [info] MissionObjectSpawner.cpp:345 - [MissionObjectSpawner]
spawning pool: 'underground_treasures', found spawn locations: 147275
[15:23:45.231] [info] MissionObjectSpawner.cpp:401 - [MissionObjectSpawner] spawned
18
[15:23:45.231] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 6
[15:23:45.231] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 6
[15:23:45.231] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 3
[15:23:45.231] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 3
[15:23:45.363] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterWait
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=121682, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=122017, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=122090, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=122115, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=122463, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=122464, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123633, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123634, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123635, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123993, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123994, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123995, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123997, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=123998, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124076, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124077, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124078, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124156, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124157, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124158, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124819, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124820, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124821, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=124822, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125045, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125046, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125287, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125288, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125289, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125290, generation=0, but generation=1 was expected!
[15:23:45.458] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125396, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125397, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125398, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125422, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125423, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125658, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125659, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=125660, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=126991, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127001, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127018, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127019, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127248, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127249, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127250, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127402, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127403, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127404, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127405, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127527, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127528, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127634, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127635, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127636, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127660, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=127661, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129041, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129042, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129043, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129289, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129290, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129291, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129359, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129360, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129361, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129385, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129386, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129749, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129750, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129751, generation=0, but generation=1 was expected!
[15:23:45.459] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=129752, generation=0, but generation=1 was expected!
[15:23:45.536] [info] GameplayState.cpp:407 - Current device: Pad
[15:23:45.546] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:23:45.556] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:23:45.559] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:23:45.568] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:23:45.570] [info] Dictionary.cpp:759 - Variable with name upgrade_modifier
doesn't exist
[15:23:45.628] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
TitaniumResearchObjectiveStart
[15:23:45.628] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
RareElementMiningObjectiveStart
[15:23:45.628] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
PalladiumResearchObjectiveStart
[15:23:45.628] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
UraniumResearchObjectiveStart
[15:23:45.641] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[15:23:45.641] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[15:23:45.641] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[15:23:45.649] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:23:47.567] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_new.wav
[15:23:48.799] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:23:48.799] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[15:23:49.192] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_if_time_of_day.lua']: DO NOT WAIT UNTIL THE TIME
[15:23:49.192] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/interactive/extractor_item
[15:23:49.192] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/appearance/skins/base
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/upgrades/energy_sensors_standard_item
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/interactive/harvester_item
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/skills/dash
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/consumables/repair_standard
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/weapons/sword_item
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/weapons/small_machinegun_item
[15:23:49.193] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/interactive/drill_item
[15:23:49.250] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/consumables/proximity_mine_standard_item
[15:23:49.251] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/weapons/blaster_item
[15:23:49.272] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:23:49.306] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_if_time_of_day.lua']: DO NOT WAIT UNTIL THE TIME
[15:23:49.388] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[15:23:49.462] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/adventure'
[15:23:49.582] [info] LogService.cpp:47 - [LUA
'lua/units/ground/mech.lua']: :4313982
[15:23:49.582] [info] LogService.cpp:47 - [LUA 'lua/units/ground/mech.lua']:
dash_skill:4313297
[15:23:49.582] [info] LogService.cpp:47 - [LUA 'lua/units/ground/mech.lua']:
melee_weapon:4313622
[15:23:49.582] [info] LogService.cpp:47 - [LUA 'lua/units/ground/mech.lua']:
range_weapon:4313621
[15:23:50.371] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: InitialSpawnEnded
[15:23:50.371] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_resource.lua']: 4
[15:23:51.453] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:23:51.453] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_adventure_01.ogg of 'music/adventure' playlist.
[15:23:53.258] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: InitialSpawnEnded
[15:23:53.258] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - InitialSpawnEnded
[15:23:53.280] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: InitialSpawnEnded
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(74.6944316426679%)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2515.484375MB (usage)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.083390390914798%)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 306.33203125MB
(usage)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:23:59.821] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:24:04.094] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:24:05.187] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:24:08.389] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:24:08.389] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:24:08.561] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:24:08.561] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(74.90600036905046%)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2522.609375MB (usage)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.0879725609253885%)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 306.67578125MB
(usage)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:24:14.834] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:24:24.390] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:24:24.390] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(74.96167634967746%)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2524.484375MB (usage)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.0953665170788405%)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.23046875MB
(usage)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:24:29.842] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:24:37.513] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:24:37.513] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.02477579438805%)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2526.609375MB (usage)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:24:44.848] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:24:50.811] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:24:50.811] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:24:50.840] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:24:50.844] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_sell_04.wav
[15:24:51.186] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:24:51.186] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:24:54.313] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_accept_01.wav
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.12893627481105%)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2530.1171875MB
(usage)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:24:59.850] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:25:01.124] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_build_hq_01 for
7.5232654
[15:25:07.505] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:25:08.804] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_build_hq_01
[15:25:08.808] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_build_hq_01
[15:25:09.909] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:09.909] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.634195799001%)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2547.1328125MB
(usage)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:25:14.859] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:25:15.017] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:25:15.042] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:25:15.973] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:15.973] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:16.106] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:16.106] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:17.205] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_completed.wav
[15:25:22.106] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:25:22.106] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:25:22.114] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:25:22.810] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:22.810] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:26.081] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:25:26.118] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:25:26.966] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:25:26.966] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:25:26.974] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:25:29.141] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:29.141] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.6583220572727%)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2547.9453125MB
(usage)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:25:29.862] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:25:37.541] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:37.541] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:39.214] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
StartRiftStationObjective
[15:25:39.214] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
BuildPlanetaryScanner
[15:25:39.214] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
BuildPlanetaryScanner
[15:25:39.214] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: OnHQUpgradeEvent
[15:25:39.308] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
AddedToResearchEvent
[15:25:39.308] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
StartResearchTutorial
[15:25:39.308] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: ItemCraftedEvent
[15:25:39.308] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
StartCraftingTutorial
[15:25:40.306] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
BuildAlienResearchLab
[15:25:43.044] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:43.044] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.6750248514608%)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2548.5078125MB
(usage)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:25:44.864] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:25:55.505] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:55.505] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:55.776] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:25:55.776] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.77709748261029%)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2551.9453125MB
(usage)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:25:59.876] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:26:08.666] [info] Dictionary.cpp:759 - Variable with name enter_build_mode
doesn't exist
[15:26:11.881] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:26:11.881] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.7808092146521%)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2552.0703125MB
(usage)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:26:14.888] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:26:17.780] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:26:17.780] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:26:17.905] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:26:17.905] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.7808092146521%)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2552.0703125MB
(usage)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.099844546861918%)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.56640625MB
(usage)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:26:29.896] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:26:31.374] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:26:31.374] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:26:31.581] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:26:31.618] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:26:36.935] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:26:36.935] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:26:36.944] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:26:39.437] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_presence_detected_01
for 7.0851927
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.79565614281928%)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2552.5703125MB
(usage)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.102864613459807%)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.79296875MB
(usage)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:26:44.905] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.81235893700739%)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2553.1328125MB
(usage)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.102864613459807%)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.79296875MB
(usage)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:26:59.909] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:27:00.620] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:27:00.645] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:27:01.716] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:27:01.716] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:27:02.599] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_presence_detected_01
[15:27:02.602] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_presence_detected_01
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - type :
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() -
blueprint :buildings/defense/tower_basic
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - name:
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - progressMax:6
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() -
search_radius: 0
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() -
search_target:
[15:27:02.677] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - search radius
and search target are not set : init as global search
[15:27:03.074] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_build_power_plant_03
for 9.499116
[15:27:12.637] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_build_power_plant_03
[15:27:12.641] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_build_power_plant_03
[15:27:12.913] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:27:12.913] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:27:12.922] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:27:13.278] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:27:13.278] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.81235893700739%)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2553.1328125MB
(usage)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.103489454824887%)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.83984375MB
(usage)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:27:14.912] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:27:21.118] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:27:21.118] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.81235893700739%)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2553.1328125MB
(usage)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.104218436417481%)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.89453125MB
(usage)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:27:29.915] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:27:34.450] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:27:34.450] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:27:43.422] [info] MusicPlayerEmulator.cpp:230 - SND|Music restart.
[15:27:43.423] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_adventure_04.ogg of 'music/adventure' playlist.
[15:27:43.545] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[15:27:43.588] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.81235893700739%)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2553.1328125MB
(usage)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.105051558237588%)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 307.95703125MB
(usage)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:27:44.926] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:27:45.580] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:27:45.581] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[15:27:49.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:27:49.682] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:27:50.843] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:27:50.843] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:27:50.852] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.81421480302828%)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2553.1953125MB
(usage)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.107134362787857%)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.11328125MB
(usage)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:27:59.931] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:28:06.121] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:28:06.121] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:28:10.713] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:28:10.713] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(75.81421480302828%)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2553.1953125MB
(usage)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.108592325973044%)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.22265625MB
(usage)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:28:14.934] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:28:16.414] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:28:16.414] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:28:21.782] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:28:22.557] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:28:22.557] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:28:23.790] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:28:23.790] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[15:28:24.912] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.3041634325458%)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2569.6953125MB
(usage)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1244216405550835%)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.41015625MB
(usage)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:28:29.944] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:28:36.694] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:28:36.694] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:28:44.884] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.3041634325458%)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2569.6953125MB
(usage)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.129941072613295%)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.82421875MB
(usage)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:28:44.960] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:28:46.888] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:28:46.888] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[15:28:57.923] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:28:59.956] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:28:59.956] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.3041634325458%)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2569.6953125MB
(usage)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.131294895570969%)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.92578125MB
(usage)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:28:59.969] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:29:01.932] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:01.963] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:02.030] [info] PlayerUtils.cpp:360 - carbon_vein: -1.00 : 0.00
[15:29:02.030] [info] PlayerUtils.cpp:360 - carbonium: -0.00 : 1.00
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[15:29:03.425] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[15:29:03.426] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[15:29:03.432] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[15:29:03.433] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[15:29:03.433] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[15:29:03.433] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[15:29:03.433] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[15:29:03.433] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
1.2747632 sek
[15:29:03.448] [info] Save.cpp:124 - Save update started. Name user_profile
[15:29:03.473] [info] SaveRequestProcessor.cpp:160 - Save took : 0.025030699
[15:29:07.813] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:29:07.813] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:29:07.823] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:12.347] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:29:14.352] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:29:14.352] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.30787516458761%)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2569.8203125MB
(usage)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1373350287667465%)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 310.37890625MB
(usage)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:29:14.979] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 8442 [kB], stream size: 8510 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 257789 [kB], stream size: 257857 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 2133 [kB] uncompressed : 13148 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 1326 [kB] uncompressed : 12022 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
677 [kB] uncompressed : 51222 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 664 [kB] uncompressed : 19789 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
549 [kB] uncompressed : 18263 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 452 [kB] uncompressed : 7042 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 432 [kB] uncompressed : 8761 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 405 [kB] uncompressed : 8670 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 238 [kB] uncompressed : 8555 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 219 [kB] uncompressed : 14159 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 208 [kB] uncompressed : 9649 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 166 [kB] uncompressed : 3557 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 161 [kB] uncompressed : 4414 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 121 [kB] uncompressed : 3808 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 119 [kB] uncompressed : 574 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 77 [kB] uncompressed : 4007 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 30 [kB] uncompressed : 1177 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1367 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 23 [kB] uncompressed : 201 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 23 [kB] uncompressed : 22180 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 22 [kB] uncompressed : 1213 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 21 [kB] uncompressed : 11 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 522 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 19 [kB] uncompressed : 38090 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 18 [kB] uncompressed : 458 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 16 [kB] uncompressed : 657 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 15 [kB] uncompressed : 128 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 14 [kB] uncompressed : 291 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 14 [kB] uncompressed : 184 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 12 [kB] uncompressed : 85 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 12 [kB] uncompressed : 92 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 10 [kB] uncompressed : 184 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
9 [kB] uncompressed : 59 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 7 [kB] uncompressed : 111 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 7 [kB] uncompressed : 80 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesPlacementComponent compressed : 5 [kB] uncompressed : 6 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 5 [kB] uncompressed : 125 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 4 [kB] uncompressed : 135 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 4 [kB] uncompressed : 8 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 1
[kB] uncompressed : 95 [kB]
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[15:29:16.746] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.305541 sek
[15:29:16.853] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 8514 Kb
[15:29:16.882] [info] Save.cpp:112 - Save store started. Name
3825172884_06022022152903.map
[15:29:16.907] [info] Save.cpp:124 - Save update started. Name 3825172884.campaign
[15:29:16.941] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.30787516458761%)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2569.8203125MB
(usage)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.138480571269395%)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 310.46484375MB
(usage)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:29:29.984] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:29:30.418] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:29:32.419] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:29:32.419] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[15:29:34.489] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:29:34.489] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:29:34.649] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:29:34.649] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:29:42.689] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:29:42.689] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:29:43.178] [info] GameplayState.cpp:1484 - GameplayState::PauseGame
[15:29:43.248] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:29:43.248] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[15:29:43.248] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[15:29:43.248] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[15:29:43.296] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:44.501] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:44.520] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:44.696] [info] GameplayState.cpp:1484 - GameplayState::PauseGame
[15:29:44.739] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:29:44.762] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:44.779] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.71802155520646%)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2583.6328125MB
(usage)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1447289849202%)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 310.93359375MB
(usage)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:29:44.986] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:29:45.762] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:48.278] [info] MenuScreen.cpp:304 - Create Popup:
gui/popup/popup_template_2buttons
[15:29:48.312] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:49.044] [info] MenuScreen.cpp:320 - ClosePopup:
gui/popup/popup_template_2buttons
[15:29:49.045] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:49.570] [info] MenuScreen.cpp:304 - Create Popup:
gui/popup/popup_template_2buttons
[15:29:49.605] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:50.968] [info] MenuScreen.cpp:320 - ClosePopup:
gui/popup/popup_template_2buttons
[15:29:50.968] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_main_menu
[15:29:50.969] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:50.998] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:29:50.998] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:29:50.998] [info] ControllerState.cpp:241 - [ControllerState] deactivating:
GameplayState
[15:29:50.998] [info] ControllerState.cpp:242 - [ControllerState] pending:
MenuState
[15:29:51.047] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[15:29:51.051] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:29:51.057] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[15:29:51.069] [info] RenderingState.cpp:981 - Change compositor: `gui`
[15:29:51.069] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:51.069] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:51.069] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:51.069] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:51.069] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:51.070] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:52.159] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.0291013 sec.
[15:29:52.174] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.014459699 sec.
[15:29:54.166] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[15:29:54.180] [info] Dictionary.cpp:759 - Variable with name teamcity_build
doesn't exist
[15:29:54.180] [info] Dictionary.cpp:759 - Variable with name riftbreaker_revision
doesn't exist
[15:29:54.185] [info] Save.cpp:124 - Save update started. Name user_profile
[15:29:54.234] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0494349
[15:29:54.234] [info] ControllerState.cpp:157 - [ControllerState] activating:
MenuState
[15:29:54.240] [info] GameplayState.cpp:287 - ~GameplayState dtor
[15:29:54.240] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[15:29:54.246] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[15:29:54.246] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[15:29:54.344] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/main_menu'
[15:29:54.373] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:29:54.410] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[15:29:54.410] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[15:29:54.410] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[15:29:54.411] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:29:54.422] [info] MainMenuScreen.cpp:156 - The Riftbreaker
SVN_26457.TC_479.DATA_26205.TC_77
[15:29:54.438] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:54.451] [info] - Texture:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:29:54.459] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[15:29:55.092] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:29:55.092] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_main_menu.ogg of 'music/main_menu' playlist.
[15:29:55.465] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:58.544] [info] MainMenuScreen.cpp:262 - OnClick: BUTTON_new_campaign
[15:29:58.568] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv state=paused
[15:29:58.568] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[15:29:58.568] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:29:58.596] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:59.343] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:29:59.353] [info] - Texture:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[15:29:59.355] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(71.74986821725783%)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2416.3203125MB
(usage)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(3.459173867199382%)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 259.50390625MB
(usage)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:29:59.987] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:30:01.324] [info] MusicPlayerEmulator.cpp:39 - SND|Music pause:
'music/main_menu' playlist.
[15:30:03.111] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:30:03.527] [info] MenuState.cpp:221 - Event EnterGameplayStateRequest sent
[15:30:03.529] [info] Save.cpp:124 - Save update started. Name user_profile
[15:30:03.546] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0170555
[15:30:03.546] [info] Save.cpp:124 - Save update started. Name user_config
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: load_save
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: restart_map
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: save_game
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: convert_binary_save_to_text
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_flow_graph_screen
[15:30:03.561] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:30:03.561] [info] ControllerState.cpp:241 - [ControllerState] deactivating:
MenuState
[15:30:03.561] [info] ControllerState.cpp:242 - [ControllerState] pending:
GameplayState
[15:30:03.606] [info] MenuState.cpp:229 - End of LeaveToGameplayState
[15:30:03.606] [info] SaveRequestProcessor.cpp:160 - Save took : 0.059887797
[15:30:03.607] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:30:03.613] [info] ControllerState.cpp:157 - [ControllerState] activating:
GameplayState
[15:30:03.613] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[15:30:03.616] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[15:30:03.616] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:30:03.616] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[15:30:03.619] [info] RenderingState.cpp:981 - Change compositor: `gui`
[15:30:03.620] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[15:30:03.625] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -512 -20 -512
[15:30:03.625] [info] VirtualSoundScene.cpp:30 - Aabb size: 1024 120 1024
[15:30:03.628] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:30:03.628] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:30:03.628] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv state=paused
[15:30:03.628] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/menu/movies/riftbreaker_intro.ogv
[15:30:03.628] [info] TheoraVideoManager.cpp:274 - - state=paused
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: r_show_zero_zero
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: r_show_collisions
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: r_show_sounds
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: r_freelook_camera
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: r_freeze_camera
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: dump_entity
[15:30:03.637] [info] CmdParser.cpp:14 - Warning: Console command already
registered: entity_count
[15:30:03.640] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_paths
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/baxmoth
- patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_alpha - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_ultra - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_acid - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_cryo - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_energy - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_fire - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_alpha - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_ultra - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_alpha - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_ultra - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/hedroner
- patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_alpha - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_ultra - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/magmoth
- patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_alpha - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_ultra - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_acid - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_cryo - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_energy - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_fire - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/necrodon
- patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_alpha - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_ultra - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/nurglax
- patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_alpha - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_ultra - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_acid - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_cryo - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_energy - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_fire - patch type : recreate
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_alpha - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_ultra - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_alpha - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_ultra - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_acid - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_cryo - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_energy - patch type : remove
[15:30:03.647] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_fire - patch type : remove
[15:30:03.649] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_finish_research
[15:30:03.650] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_finish_all_research
[15:30:03.650] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_add_item
[15:30:03.650] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_add_all_items
[15:30:03.650] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_add_items_by_type
[15:30:03.655] [info] CmdParser.cpp:14 - Warning: Console command already
registered: stream_start_session
[15:30:03.655] [info] CmdParser.cpp:14 - Warning: Console command already
registered: stream_end_session
[15:30:03.655] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_weather_regions
[15:30:03.658] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
grp.start
[15:30:03.658] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: grp.quit
[15:30:03.658] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_hud_visible
[15:30:03.665] [info] CmdParser.cpp:14 - Warning: Console command already
registered: emit_state_event
[15:30:03.665] [info] CmdParser.cpp:14 - Warning: Console command already
registered: dump_state_machine_params
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_t_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! wall_gate_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! upgrade
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_magma
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! repair
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_ground_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! floor_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! sell
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! repair_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! eraser
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_floor_01_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_windowless_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! floor_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_sludge
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! floor_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_3x3_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_1x1_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_x_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_corner_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_2x2_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs! floor_4x4_ghost
[15:30:03.665] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_4x4_ghost
[15:30:03.666] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_build_building_on_random_spot
[15:30:03.666] [info] CmdParser.cpp:14 - Warning: Console command already
registered: debug_recreate_buildings
[15:30:03.666] [info] CmdParser.cpp:14 - Warning: Console command already
registered: r_healthbar_visible
[15:30:03.666] [info] CmdParser.cpp:14 - Warning: Console command already
registered: print_active_campaign_flow
[15:30:03.669] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[15:30:03.674] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[15:30:03.674] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[15:30:03.710] [info] GameplayState.cpp:712 - [MapGenerator]: generator seed:
`1644136203`
[15:30:03.710] [info] GameplayState.cpp:713 - [MapGenerator]: map size: `8x8`
[15:30:03.710] [info] GameplayState.cpp:714 - [MapGenerator]: mission file:
`missions/campaigns/story/headquarters.mission`
[15:30:03.710] [info] GameplayState.cpp:715 - [MapGenerator]: mission script:
`lua/missions/campaigns/story/v2/headquarters/headquarters.lua`
[15:30:03.710] [info] GameplayState.cpp:716 - [MapGenerator]: mission logic: ``
[15:30:03.710] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_set_player_speed
[15:30:03.710] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_hide_player
[15:30:03.710] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_teleport_player
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_fill_resources
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_clear_resources
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_kill_player
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_entities_signatures
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_entities_blueprints
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_count_entities_with_bp
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_reveal_treasures
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_reveal_loot_containers
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_teleport_to
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_forward_to_morning
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_forward_to_night
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_remove_all_units
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_remove_visible_units
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_spawn_building_on_random_spot
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_set_player_pickup_range
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_pack_buildings
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: dump_buildings_db
[15:30:03.711] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_print_inventory
[15:30:03.720] [info] CmdParser.cpp:14 - Warning: Console command already
registered: print_active_mission_flow
[15:30:03.750] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[15:30:03.750] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[15:30:03.750] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[15:30:03.776] [info] CmdParser.cpp:14 - Warning: Console command already
registered: cheat_planetary_scanner_jump_dom_enabled
[15:30:14.998] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(76.86544691224168%)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2588.59765625MB
(usage)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(3.4518840512734434%)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 258.95703125MB
(usage)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:30:14.999] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:30:16.398] [info] SkeletonPlugin.cpp:177 - Skeleton constraint already exists.
Using old one: meshes/units/ground/arachnoid_boss
[15:30:20.491] [info] LogService.cpp:47 - [LUA
'lua/missions/campaigns/story/v2/headquarters/headquarters.lua']:
GetRulesForDifficulty - searching for :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_normal.lua
[15:30:20.491] [info] LogService.cpp:47 - [LUA
'lua/missions/campaigns/story/v2/headquarters/headquarters.lua']:
GetRulesForDifficulty - failed. Setting default :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_default.lua
[15:30:20.561] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[15:30:20.561] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[15:30:20.561] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[15:30:20.561] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[15:30:20.561] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[15:30:21.423] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.86166614 sec.
[15:30:21.428] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0008533 sec.
[15:30:21.498] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.069933504 sec.
[15:30:21.874] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.3755719 sec.
[15:30:21.913] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 1.3517884 sec.
[15:30:21.913] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 279009
[15:30:21.913] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[15:30:21.913] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 8555
[15:30:21.913] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 37874
[15:30:21.913] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[15:30:21.913] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[15:30:21.913] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[15:30:21.913] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[15:30:21.913] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[15:30:22.315] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.4009783 sec.
[15:30:22.320] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0006107 sec.
[15:30:22.381] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.061036397 sec.
[15:30:22.562] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.18081379 sec.
[15:30:22.600] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 0.6868561 sec.
[15:30:22.600] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 263715
[15:30:22.600] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[15:30:22.600] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 4087
[15:30:22.600] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 21778
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger: ------- DOM MANAGER VER 2.0 -------
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:------- EVENT MANAGER VER 2.0 -------
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:InitRules() : rules file path :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_default.lua
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:InitRules() : difficulty : normal
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger: ------- LogicFilesSanityCheck -------
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_exit.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_exit.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/kill_elite.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_single.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_multiple.logic
EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_1_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : acid
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : desert
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : magma
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_magma.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_magma.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_magma.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_magma.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_magma.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_magma.logic EXIST
[15:30:23.641] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : default
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_4_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_5_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_6_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_7_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_3.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_4.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_5.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 1 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 1 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 2 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 2 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 3 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 3 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 4 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 4 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 5 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 5 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 6 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 6 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 7 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 7 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 8 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 8 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 9 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[15:30:23.642] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 9 : logic/missions/survival/attack_boss_gnerot.logic EXIST
[15:30:24.237] [info] MissionObjectSpawner.cpp:345 - [MissionObjectSpawner]
spawning pool: 'mission_objective', found spawn locations: 16
[15:30:24.237] [info] MissionObjectSpawner.cpp:401 - [MissionObjectSpawner] spawned
1
[15:30:24.237] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'items/loot/treasures/treasure_cobalt_planetary_scanner_quest' - 1
[15:30:24.241] [info] MissionObjectSpawner.cpp:345 - [MissionObjectSpawner]
spawning pool: 'loot_containers', found spawn locations: 68
[15:30:24.244] [info] MissionObjectSpawner.cpp:401 - [MissionObjectSpawner] spawned
11
[15:30:24.244] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_standard' - 2
[15:30:24.244] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_advanced' - 5
[15:30:24.244] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_superior' - 2
[15:30:24.244] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/jungle_spawner_extreme' - 2
[15:30:24.353] [info] MissionObjectSpawner.cpp:345 - [MissionObjectSpawner]
spawning pool: 'underground_treasures', found spawn locations: 147011
[15:30:24.359] [info] MissionObjectSpawner.cpp:401 - [MissionObjectSpawner] spawned
18
[15:30:24.359] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 6
[15:30:24.359] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 6
[15:30:24.359] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 3
[15:30:24.359] [info] MissionObjectSpawner.cpp:406 - [MissionObjectSpawner]
blueprint: 'spawners/loot_spawner' - 3
[15:30:24.466] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterWait
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106159, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106361, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106362, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106363, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106364, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106470, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106471, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106472, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106496, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106497, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106732, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106734, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=106888, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=107442, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=107443, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=107444, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=107468, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=107469, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108134, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108135, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108136, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108137, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108518, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108519, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108520, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108521, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108744, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=108745, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=109177, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=109878, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=109888, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=109905, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=109906, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110263, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110264, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110265, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110266, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110489, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110490, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110777, generation=0, but generation=1 was expected!
[15:30:24.561] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110778, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110779, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=110978, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111606, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111919, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111920, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111921, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111923, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111924, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111992, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111993, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=111994, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=112018, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=112019, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=112979, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=112980, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=112981, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=113170, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=113171, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=113344, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114241, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114242, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114243, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114375, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114376, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114724, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114725, generation=0, but generation=1 was expected!
[15:30:24.562] [info] Ecs.cpp:183 - WARNING: GetComponent called with
entity=114726, generation=0, but generation=1 was expected!
[15:30:24.629] [info] CmdParser.cpp:14 - Warning: Console command already
registered: dump_map_layout
[15:30:24.629] [info] GameplayState.cpp:407 - Current device: Pad
[15:30:24.635] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:30:24.637] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:30:24.637] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:30:24.648] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:30:24.677] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
TitaniumResearchObjectiveStart
[15:30:24.677] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
RareElementMiningObjectiveStart
[15:30:24.677] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
PalladiumResearchObjectiveStart
[15:30:24.677] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
UraniumResearchObjectiveStart
[15:30:24.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[15:30:24.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[15:30:24.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[15:30:24.696] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:30:27.517] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:30:27.517] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_if_time_of_day.lua']: DO NOT WAIT UNTIL THE TIME
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/interactive/extractor_item
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/appearance/skins/base
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/upgrades/energy_sensors_standard_item
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/interactive/harvester_item
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/skills/dash
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/consumables/repair_standard
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/weapons/sword_item
[15:30:27.779] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/weapons/small_machinegun_item
[15:30:27.780] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/interactive/drill_item
[15:30:27.844] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']:
items/consumables/proximity_mine_standard_item
[15:30:27.845] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_and_equip_item.lua']: items/weapons/blaster_item
[15:30:27.880] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_if_time_of_day.lua']: DO NOT WAIT UNTIL THE TIME
[15:30:27.983] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[15:30:28.050] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/adventure'
[15:30:28.171] [info] LogService.cpp:47 - [LUA
'lua/units/ground/mech.lua']: :4304969
[15:30:28.171] [info] LogService.cpp:47 - [LUA 'lua/units/ground/mech.lua']:
dash_skill:4311232
[15:30:28.171] [info] LogService.cpp:47 - [LUA 'lua/units/ground/mech.lua']:
melee_weapon:4300773
[15:30:28.171] [info] LogService.cpp:47 - [LUA 'lua/units/ground/mech.lua']:
range_weapon:4311174
[15:30:28.942] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: InitialSpawnEnded
[15:30:28.942] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_add_resource.lua']: 4
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.34426034563381%)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2604.72265625MB
(usage)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.092242310253438%)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 306.99609375MB
(usage)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:30:30.010] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:30:30.053] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:30:30.053] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_adventure_04.ogg of 'music/adventure' playlist.
[15:30:31.823] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: InitialSpawnEnded
[15:30:31.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - InitialSpawnEnded
[15:30:31.825] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: InitialSpawnEnded
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.36838660390552%)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.53515625MB
(usage)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1131744959836345%)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.56640625MB
(usage)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:30:45.011] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:30:48.842] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:30:48.843] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.36838660390552%)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.53515625MB
(usage)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:31:00.011] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:31:04.067] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:31:04.067] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:31:04.074] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:31:05.634] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:31:05.634] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.37024246992642%)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.59765625MB
(usage)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:31:15.016] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:31:16.674] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:31:16.674] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:31:16.799] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:31:16.799] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:31:20.233] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.37024246992642%)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.59765625MB
(usage)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:31:30.022] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:31:39.571] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_build_hq_01 for
7.5232654
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.37024246992642%)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.59765625MB
(usage)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:31:45.033] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:31:47.165] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_build_hq_01
[15:31:47.170] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_build_hq_01
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.37024246992642%)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.59765625MB
(usage)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:32:00.036] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.37024246992642%)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2605.59765625MB
(usage)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:32:15.040] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:32:17.574] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
StartRiftStationObjective
[15:32:17.574] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
BuildPlanetaryScanner
[15:32:17.574] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
BuildPlanetaryScanner
[15:32:17.574] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: OnHQUpgradeEvent
[15:32:17.668] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
AddedToResearchEvent
[15:32:17.668] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
StartResearchTutorial
[15:32:17.668] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: ItemCraftedEvent
[15:32:17.668] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
StartCraftingTutorial
[15:32:18.668] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
BuildAlienResearchLab
[15:32:19.378] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:32:19.414] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:32:20.379] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:32:20.379] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:32:23.768] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:32:23.768] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:32:23.776] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.38323353207271%)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.03515625MB
(usage)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:32:30.047] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:32:42.672] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:32:42.672] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.38323353207271%)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.03515625MB
(usage)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:32:45.052] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:32:45.736] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.38323353207271%)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.03515625MB
(usage)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:33:00.053] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.38694526411452%)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.16015625MB
(usage)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.11546558098893%)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.73828125MB
(usage)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:33:15.056] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:33:17.805] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_presence_detected_01
for 7.0851927
[15:33:23.309] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:33:23.310] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:33:24.968] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_presence_detected_01
[15:33:24.972] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_presence_detected_01
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - type :
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() -
blueprint :buildings/defense/tower_basic
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - name:
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - progressMax:6
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() -
search_radius: 0
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() -
search_target:
[15:33:25.045] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:init() - search radius
and search target are not set : init as global search
[15:33:27.138] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.38694526411452%)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.16015625MB
(usage)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.115986282126497%)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.77734375MB
(usage)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:33:30.063] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:33:38.053] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:33:38.076] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:33:39.873] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:33:39.873] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:33:45.072] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.39065699615631%)
[15:33:45.072] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:33:45.072] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.28515625MB
(usage)
[15:33:45.072] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:33:45.073] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:33:45.073] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.115986282126497%)
[15:33:45.073] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:33:45.073] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.77734375MB
(usage)
[15:33:45.073] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:33:45.073] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:33:49.841] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:33:49.841] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:33:49.971] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:33:49.971] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:33:49.979] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.39065699615631%)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.28515625MB
(usage)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.115986282126497%)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 308.77734375MB
(usage)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:34:00.084] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:34:06.799] [info] GameplayState.cpp:1484 - GameplayState::PauseGame
[15:34:06.869] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[15:34:06.869] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[15:34:06.869] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[15:34:06.869] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:34:06.918] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.39251286217721%)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.34765625MB
(usage)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.122234695777302%)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.24609375MB
(usage)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:34:15.088] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:34:16.552] [info] GameplayState.cpp:1519 - GameplayState::ResumeGame
[15:34:16.554] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:16.554] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:16.590] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[15:34:16.592] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:16.597] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:18.561] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:19.897] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:34:19.897] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:34:19.905] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.39251286217721%)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.34765625MB
(usage)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1244216405550835%)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.41015625MB
(usage)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:34:30.091] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:34:31.660] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[15:34:31.702] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:34:33.705] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:34:33.705] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[15:34:34.604] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.40921565636532%)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2606.91015625MB
(usage)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.125671323285244%)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.50390625MB
(usage)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:34:45.101] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:34:49.405] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:34:57.872] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:GetCurrentCounter() -
BuildingService:GetBuildingByBpCount : buildings/defense/tower_basic count : table:
0x01502fa10950
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.4277743165743%)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2607.53515625MB
(usage)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.126504445105352%)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 309.56640625MB
(usage)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:35:00.109] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:35:00.314] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:35:00.340] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:35:01.997] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:GetCurrentCounter() -
BuildingService:GetBuildingByBpCount : buildings/defense/tower_basic count : table:
0x01502fa40aa8
[15:35:08.504] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:35:08.841] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:35:11.159] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:13.685] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.67089276531217%)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2615.72265625MB
(usage)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.133794261031291%)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 310.11328125MB
(usage)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:35:15.114] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:35:16.824] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:19.256] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:20.024] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:35:21.917] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:22.058] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:35:22.058] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[15:35:24.726] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:27.626] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.68017209541668%)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2616.03515625MB
(usage)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.135043943761452%)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 310.20703125MB
(usage)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:35:30.119] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:35:35.067] [info] PlayerUtils.cpp:360 - carbon_vein: -4.00 : 0.00
[15:35:35.067] [info] PlayerUtils.cpp:360 - carbonium: -0.00 : 4.00
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[15:35:36.401] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[15:35:36.402] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[15:35:36.407] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[15:35:36.408] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
1.2055055 sek
[15:35:36.426] [info] Save.cpp:124 - Save update started. Name user_profile
[15:35:36.447] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0216702
[15:35:44.476] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.68017209541668%)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2616.03515625MB
(usage)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.159100336317051%)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 312.01171875MB
(usage)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:35:45.125] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:35:46.495] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:35:46.495] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 8016 [kB], stream size: 8084 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 247453 [kB], stream size: 247521 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 2048 [kB] uncompressed : 12430 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 1068 [kB] uncompressed : 11927 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
731 [kB] uncompressed : 47689 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 696 [kB] uncompressed : 20046 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
506 [kB] uncompressed : 17153 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 420 [kB] uncompressed : 6676 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 412 [kB] uncompressed : 8188 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 374 [kB] uncompressed : 7984 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 221 [kB] uncompressed : 7891 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 202 [kB] uncompressed : 13013 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 199 [kB] uncompressed : 8968 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 152 [kB] uncompressed : 3258 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 147 [kB] uncompressed : 4092 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 120 [kB] uncompressed : 602 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 113 [kB] uncompressed : 3537 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 86 [kB] uncompressed : 3811 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 31 [kB] uncompressed : 1469 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 28 [kB] uncompressed : 900 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 27 [kB] uncompressed : 22183 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 27 [kB] uncompressed : 27 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 20 [kB] uncompressed : 1279 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 20 [kB] uncompressed : 38090 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 18 [kB] uncompressed : 523 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 15 [kB] uncompressed : 121 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 15 [kB] uncompressed : 30 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 15 [kB] uncompressed : 220 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 15 [kB] uncompressed : 244 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 14 [kB] uncompressed : 306 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 14 [kB] uncompressed : 707 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 13 [kB] uncompressed : 180 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 13 [kB] uncompressed : 65 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 11 [kB] uncompressed : 9 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 10 [kB] uncompressed : 314 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 10 [kB] uncompressed : 78 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 9 [kB] uncompressed : 201 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 7 [kB] uncompressed : 82 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - StunDataComponent
compressed : 7 [kB] uncompressed : 0 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 6 [kB] uncompressed : 139 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 4 [kB] uncompressed : 106 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 4
[kB] uncompressed : 92 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:135 - SpawnPointComponent
compressed : 3 [kB] uncompressed : 9 [kB]
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[15:35:49.497] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.079596 sek
[15:35:49.622] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 8090 Kb
[15:35:49.653] [info] Save.cpp:112 - Save store started. Name
2107315255_06022022153536.map
[15:35:49.670] [info] Save.cpp:124 - Save update started. Name 2107315255.campaign
[15:35:49.708] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[15:35:58.997] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:35:58.997] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:35:59.009] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.68017209541668%)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2616.03515625MB
(usage)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.165036329285315%)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 312.45703125MB
(usage)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:36:00.139] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:36:02.538] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:36:04.561] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:36:04.561] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.68017209541668%)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2616.03515625MB
(usage)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.166286012015476%)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 312.55078125MB
(usage)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:36:15.141] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:36:15.561] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:36:17.578] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:36:17.578] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[15:36:27.742] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:36:27.742] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:36:28.605] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.68202796143757%)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2616.09765625MB
(usage)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.166910853380557%)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 312.59765625MB
(usage)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:36:30.151] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:36:30.601] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:36:30.637] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:36:30.637] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[15:36:36.820] [info] LogService.cpp:47 - [LUA 'lua/weather/comet_silent.lua']:
resource
[15:36:40.390] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:36:40.390] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:36:42.090] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:36:43.844] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:36:44.078] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:36:44.078] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.77296539646166%)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.16015625MB
(usage)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.166910853380557%)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 312.59765625MB
(usage)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:36:45.164] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:36:49.795] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:36:49.823] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:37:00.147] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.77667712850345%)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.28515625MB
(usage)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1729509865763355%)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 313.05078125MB
(usage)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:37:00.175] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:37:01.271] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - CometHitGroundEvent
[15:37:02.216] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:37:02.216] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_01.ogg of 'music/fear' playlist.
[15:37:06.311] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.77667712850345%)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.28515625MB
(usage)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.179199400227141%)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 313.51953125MB
(usage)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:37:15.186] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:37:16.991] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_02.wav
[15:37:28.351] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.79152405667065%)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.78515625MB
(usage)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.179928381819734%)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 313.57421875MB
(usage)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:37:30.192] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:37:30.386] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:37:30.386] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[15:37:32.421] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:37:32.421] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:37:32.431] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:37:42.710] [info] LogService.cpp:47 - [LUA
'lua/objectives/construct_building.lua']: construct_building:GetCurrentCounter() -
BuildingService:GetBuildingByBpCount : buildings/defense/tower_basic count : table:
0x01502d9b0028
[15:37:44.093] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:37:44.119] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.79152405667065%)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.78515625MB
(usage)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.179928381819734%)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 313.57421875MB
(usage)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:37:45.195] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.79152405667065%)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.78515625MB
(usage)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.1905506850261025%)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.37109375MB
(usage)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:38:00.208] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:38:01.522] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[15:38:03.549] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:38:03.549] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[15:38:06.910] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:38:09.584] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:38:12.178] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.79152405667065%)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.78515625MB
(usage)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.191071386163669%)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.41015625MB
(usage)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:38:15.218] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:38:16.117] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:38:19.376] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.79152405667065%)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2619.78515625MB
(usage)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.191071386163669%)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.41015625MB
(usage)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:38:30.226] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:38:44.753] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81008271687966%)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.41015625MB
(usage)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.194716294126639%)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.68359375MB
(usage)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:38:45.232] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:38:46.785] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:38:46.785] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[15:38:58.785] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:38:58.785] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:38:58.794] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81008271687966%)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.41015625MB
(usage)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.194716294126639%)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.68359375MB
(usage)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:39:00.238] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81379444892146%)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.53515625MB
(usage)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.194716294126639%)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.68359375MB
(usage)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:39:15.252] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:39:15.860] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:39:20.496] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:39:20.520] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81379444892146%)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.53515625MB
(usage)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.194716294126639%)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 314.68359375MB
(usage)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:39:30.261] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:39:30.975] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:39:38.063] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:39:40.059] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:39:40.059] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81750618096326%)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.66015625MB
(usage)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.199090183682203%)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.01171875MB
(usage)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:39:45.266] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:39:58.048] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81750618096326%)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.66015625MB
(usage)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.207317261655763%)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.62890625MB
(usage)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:40:00.268] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:40:01.056] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:03.779] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:06.453] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:09.793] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:11.234] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[15:40:12.594] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:13.232] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:40:13.232] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81750618096326%)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.66015625MB
(usage)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.207317261655763%)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.62890625MB
(usage)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:40:15.277] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:40:15.655] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[15:40:20.454] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:40:20.454] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:40:24.200] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:40:24.200] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:40:24.338] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:40:26.335] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:40:26.335] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[15:40:26.729] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:40:26.729] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81750618096326%)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.66015625MB
(usage)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:40:30.280] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:40:36.964] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_presence_detected_02
for 6.165238
[15:40:43.179] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_presence_detected_02
[15:40:43.183] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_presence_detected_02
[15:40:45.291] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81936204698415%)
[15:40:45.291] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:40:45.291] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.72265625MB
(usage)
[15:40:45.291] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:40:45.291] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:40:45.291] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:40:45.292] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:40:45.292] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:40:45.292] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:40:45.292] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:40:50.334] [info] PlayerUtils.cpp:360 - carbon_vein: -4.00 : 0.00
[15:40:50.334] [info] PlayerUtils.cpp:360 - carbonium: -0.00 : 4.00
[15:40:51.647] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[15:40:51.647] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[15:40:51.647] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[15:40:51.647] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[15:40:51.647] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[15:40:51.648] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[15:40:51.654] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[15:40:51.655] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[15:40:51.656] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
1.1847106 sek
[15:40:51.675] [info] Save.cpp:124 - Save update started. Name user_profile
[15:40:51.692] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0171659
[15:40:57.662] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - ResumeDOM
[15:40:57.662] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : DOMEventName_ResumeDOM
[15:40:57.833] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - DOMMaxDifficultyLevel
[15:40:57.833] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : changing max difficulty level
[15:40:57.833] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : current freezed difficulty level - 9
[15:40:57.833] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : current difficulty level - 1
[15:40:57.833] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : changed freezed difficulty level - 4
[15:40:57.875] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
000001516DCF9900##IncrementDomMaxDifficulty
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.81936204698415%)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2620.72265625MB
(usage)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:41:00.298] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitWait
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:41:02.665] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 6
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 6
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.666] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[15:41:02.667] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_north
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 1
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_1_id_1.logic
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_1_id_2.logic
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_north/117728
[15:41:02.702] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Normal attack name :
logic/missions/survival/attack_level_1_id_2.logic
[15:41:02.704] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 29401819
[15:41:02.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[15:41:02.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[15:41:02.832] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[15:41:02.911] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[15:41:04.906] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:41:04.906] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 8246 [kB], stream size: 8314 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 250294 [kB], stream size: 250363 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 2050 [kB] uncompressed : 12383 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 1067 [kB] uncompressed : 11927 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
758 [kB] uncompressed : 47453 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 697 [kB] uncompressed : 20048 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
522 [kB] uncompressed : 17101 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 427 [kB] uncompressed : 6664 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 388 [kB] uncompressed : 8165 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 370 [kB] uncompressed : 7919 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 236 [kB] uncompressed : 6228 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 217 [kB] uncompressed : 7828 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 199 [kB] uncompressed : 12907 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 194 [kB] uncompressed : 8895 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 152 [kB] uncompressed : 3244 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 147 [kB] uncompressed : 4085 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 121 [kB] uncompressed : 602 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 109 [kB] uncompressed : 3508 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 40 [kB] uncompressed : 22182 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 34 [kB] uncompressed : 1221 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 33 [kB] uncompressed : 325 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 32 [kB] uncompressed : 887 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1469 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 26 [kB] uncompressed : 38090 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 25 [kB] uncompressed : 41 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 188 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 18 [kB] uncompressed : 201 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 18 [kB] uncompressed : 1338 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 16 [kB] uncompressed : 20 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 16 [kB] uncompressed : 214 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 15 [kB] uncompressed : 163 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 14 [kB] uncompressed : 712 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 11 [kB] uncompressed : 51 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 11 [kB] uncompressed : 247 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 11 [kB] uncompressed : 148 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 10 [kB] uncompressed : 106 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 9 [kB] uncompressed : 280 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
9 [kB] uncompressed : 61 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 7 [kB] uncompressed : 313 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 6 [kB] uncompressed : 44 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 5 [kB] uncompressed : 80 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 4 [kB] uncompressed : 107 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 -
InteractiveResourceComponent compressed : 4 [kB] uncompressed : 28 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 4 [kB] uncompressed : 9 [kB]
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[15:41:04.966] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.300246 sek
[15:41:05.097] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 8321 Kb
[15:41:05.130] [info] Save.cpp:112 - Save store started. Name
2107315255_06022022154051.map
[15:41:05.146] [info] Save.cpp:124 - Save update started. Name 2107315255.campaign
[15:41:05.196] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[15:41:07.137] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:41:07.137] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.93071400823814%)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2624.47265625MB
(usage)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:41:15.299] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:41:19.203] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:41:19.203] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:41:19.210] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:41:29.910] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_ai_hub_tutorial_01
for 16.924807
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.93071400823814%)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2624.47265625MB
(usage)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:41:30.302] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:41:30.379] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:41:33.003] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[15:41:33.043] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:41:33.103] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_entry.logic##00000151DB456720##4
[15:41:35.044] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:41:35.044] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[15:41:38.217] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:41:38.217] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:41:39.835] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_03.wav
[15:41:39.908] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_01.wav
[15:41:41.711] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:41:41.711] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:41:43.483] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:41:43.483] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(77.98267825682333%)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2626.22265625MB
(usage)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:41:45.313] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:41:46.904] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_ai_hub_tutorial_01
[15:41:46.909] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_ai_hub_tutorial_01
[15:41:50.602] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:41:50.615] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:41:56.144] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[15:41:58.177] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:41:58.177] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.00494864907414%)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2626.97265625MB
(usage)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:42:00.319] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 1200
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 480
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 600
[15:42:02.813] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 600
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
99.771046638489 adding on below 45
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
99.933218955994 adding on below 45
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[15:42:02.839] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[15:42:02.840] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 2
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 3
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 6
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 6
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 5
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 1 is not enough. Required : 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 57
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 0 - 1
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 1 - 2
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 2 - 3
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 3 - 4
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 4 - 7
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 4.57
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_comet_silent range: 4 - 7
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_comet_silent
[15:42:02.841] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_comet_silent
[15:42:02.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[15:42:02.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 90
[15:42:02.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 90
[15:42:02.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 90
[15:42:02.974] [info] LogService.cpp:47 - [LUA 'lua/weather/comet_silent.lua']:
resource
[15:42:03.038] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/comet_silent.logic##00000151531BA700##5
[15:42:04.705] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_1_id_2.logic##00000151DB453E20##3
[15:42:09.175] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:42:11.209] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:42:11.209] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:42:11.210] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:42:11.210] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[15:42:12.910] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:42:12.910] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.00494864907414%)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2626.97265625MB
(usage)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:42:15.329] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:42:16.668] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:42:16.668] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:42:16.675] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:42:25.383] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:42:25.417] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.02165144326223%)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2627.53515625MB
(usage)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:42:30.330] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:42:31.133] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - CometHitGroundEvent
[15:42:31.241] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:42:31.241] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:42:31.248] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:42:32.280] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[15:42:34.284] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:42:34.284] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[15:42:36.273] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:42:36.273] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.02165144326223%)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2627.53515625MB
(usage)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:42:45.339] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:42:59.713] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.04206596949213%)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.22265625MB
(usage)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:43:00.343] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:43:01.045] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[15:43:01.046] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[15:43:05.448] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[15:43:07.478] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[15:43:07.478] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.04206596949213%)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.22265625MB
(usage)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:43:15.353] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:43:28.504] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: OnHQUpgradeEvent
[15:43:28.504] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - OnHQUpgradeEvent
[15:43:28.509] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: OnHQUpgradeEvent
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:43:30.362] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:43:45.365] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:44:00.373] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/kill_elite.logic
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 1 is not enough. Required : 4
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 1 is not enough. Required : 3
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 1 is not enough. Required : 5
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/kill_elite.logic
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[15:44:02.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[15:44:07.874] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:44:13.014] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:44:13.049] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:44:15.375] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:44:20.908] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:44:20.908] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:44:20.915] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:44:30.377] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:44:45.379] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:44:58.652] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:45:00.384] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:45:15.395] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:45:19.949] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:19.985] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:22.610] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:45:22.610] [info] Menu.cpp:155 - Warning: Pending screen already selected
[15:45:22.616] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(78.05876876368022%)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 3367.7000007629395MB
(budget)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2628.78515625MB
(usage)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 1782.8999996185303MB
(available for reserve)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.210129047798625%)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7501.904102325439MB
(budget)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 315.83984375MB
(usage)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[15:45:30.399] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3878.9520511627197MB
(available for reserve)
[15:45:32.763] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:32.786] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:32.843] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:32.855] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[15:45:33.004] [info] WindowWin32.cpp:37 - WM_CLOSE
[15:45:33.046] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[15:45:33.057] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[15:45:33.740] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.0198319 sec.
[15:45:33.769] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.027983299 sec.
[15:45:34.187] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[15:45:34.193] [info] Dictionary.cpp:759 - Variable with name teamcity_build
doesn't exist
[15:45:34.194] [info] Dictionary.cpp:759 - Variable with name riftbreaker_revision
doesn't exist
[15:45:34.199] [info] Save.cpp:124 - Save update started. Name user_profile
[15:45:34.214] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0157301
[15:45:34.232] [info] GameplayState.cpp:287 - ~GameplayState dtor
[15:45:34.235] [info] GuiRenderableInjector.cpp:224 - GUI renderables current/max:
155/221
[15:45:34.235] [info] GuiRenderableInjector.cpp:225 - stencil cmd current/max:
119/133
[15:45:34.235] [info] GuiRenderableInjector.cpp:226 - render cmd current/max:
155/221
[15:45:34.235] [info] GuiRenderableInjector.cpp:227 - camera cmd current/max:
2/2
[15:45:34.235] [info] GuiRenderableInjector.cpp:228 - GUI vertex buffer max count:
1
[15:45:34.235] [info] GuiRenderableInjector.cpp:229 - index buffer max count:
1
[15:45:34.354] [info] MusicPlayerEmulator.cpp:211 - SND|Music stop.
[15:45:34.363] [info] - Unloading resource group general
[15:45:34.377] [info] - Finished unloading resource group general
[15:45:34.377] [info] - Destroying resource group general
[15:45:34.377] [info] - Unloading resource group general
[15:45:34.378] [info] - Finished unloading resource group general
[15:45:34.471] [info] AudioBase.cpp:71 - Audio shutdown starts...
[15:45:34.471] [info] AudioBase.cpp:100 - Audio shutdown finished successfully in
~0ms
[15:45:34.497] [info] AudioBase.cpp:71 - Audio shutdown starts...
[15:45:34.497] [info] AudioBase.cpp:100 - Audio shutdown finished successfully in
~0ms
[15:45:34.570] [info] - Unregistering ResourceManager for type Texture
[15:45:37.775] [info] - DefaultWorkQueue('Root') shutting down on thread main.
[15:45:37.775] [info] - *-*-* OGRE Shutdown
[15:45:37.776] [info] - Unregistering ResourceManager for type Font
[15:45:37.776] [info] - Unregistering ResourceManager for type Skeleton
[15:45:37.776] [info] - Unregistering ResourceManager for type Mesh
[15:45:37.776] [info] - Unregistering ResourceManager for type HighLevelGpuProgram
[15:45:37.776] [info] - Unregistering ResourceManager for type Material
[15:45:37.780] [info] WindowWin32.cpp:48 - WM_KILLFOCUS
[15:45:37.781] [info] ApplicationAbstract.cpp:61 - Destroying application

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