Game Objective Playing The Game: Cooperative Mode
Game Objective Playing The Game: Cooperative Mode
Game Objective Playing The Game: Cooperative Mode
the pond in the center of the table. Each player takes an individual
board and two action tokens, but no objectives.
Cooperative mode
Playing the game
Game objective
As in the classic game, the plays take it in turns to perform two
This variant allows Takenoko to be played in cooperative mode. Instead different actions.
of playing against each other, the players work together to evolve the
bamboo grove and validate objectives. Their score is a shared one 1. DETERMINE WEATHER CONDITIONS
which increases with each completed objective and decreases with As in the classic game, from the second round onwards the weather
each lost one. die is rolled. If the result of the die is , instead of choosing the
Note : you can play this variant alone. weather of their choice, they add an objective to the shared board.
Preparation
The objective cards are shuffled by category (plot, gardener, panda).
The players form three decks, each consisting of 8 cards of the same
category, and place them facedown on their designated spaces at
the top of the shared board (to print from page 3). The other spaces
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Note : the sections of bamboo eaten by the panda are pooled, next
to the shared board.
OBJECTIVES VALIDATE AN OBJECTIVE
At the beginning of the game, there are no objectives in play. Anytime during his turn, a player can validate one or several objectives.
The card is then placed on the deck of completed objectives. The
ADD AN OBJECTIVE TO THE SHARED BOARD cards to its left are then moved to the right to fill the empty space.
It is also possible to validate an objective that has just been added
When a player has performed their two actions, they must add 1 new to the board if all the conditions are met.
objective of the category of their choice. This objective is placed on
the far left space of the board. If there is already an objective on this
space, it must be moved to the right to free up the necessary space.
If there are several objectives on the board, they must all be moved
to the right. If all the spaces are full, the one placed furthest to the
right is removed and placed on the deck of uncompleted objectives
(it is lost and can no longer be completed).
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placed on the board. The player who triggered the final round finishes
their turn, and then all the other players have a final turn.
For the final count, the players add the points of the completed
objectives and subtract the points of the lost objectives. The total
score is noted so they can try and beat it next time!