Session 3 - On-Line Beer Games Rules
Session 3 - On-Line Beer Games Rules
• The Beer Game is a Business Game that aims at highlighting the relevance (in terms of potential for
improvements) and the challenges of Supply Chain Management
• Supply chain management means in general terms collaboration and coordination among the
different actors belonging to a Supply Chain
• Managing efficiently a Supply Chain is however critical and complex for different reasons:
– Coordination among different actors having different goals and objectives is often critical. It
requires ….
– Market demand variability and unpredictability
– Constraints (supply, production, delivery, …)
– Lead times
– Product portfolio proliferation, product life cycle time reduction, demand seasonality, …
• The Beer Game has been developed by the Sloan’s System Dynamics Group at M.I.T.
• The Beer Game has been played and simulated by thousands of people at different levels (MBA,
executives, CEOs, …)
INTRODUCTION 3
• The Beer Game consists of the simulation of purchasing and production order
decisions to be taken by different players in a 4 tiers/levels sequential Supply Chain
(retailer, wholesaler, distributor and manufacturer)
Information flow
Customer
Physical flow
INTRODUCTION: SIMPLIFICATIONS 4
Infinite
• There are no warehousing constraints at each
level of the Supply Chain. The warehousing warehousing
capacity has no limits capacity
• The goal is to minimise the total logistic cost (for each player)
Customer
The player with the lowest total logistic costs is the WINNER !!!
Special prize for the best R, W, D and M
RULES OF THE GAME 6
• The RETAILER is the ONLY ONE to know the REAL FINAL CUSTOMER DEMAND;
the retailer should NOT SHARE this information with the other upstream players
• Communications and interactions among different players of the Supply Chain are not
allowed (except for the exchange of orders)
• Each player receives orders from the downstream player and delivers goods
downstream
– Your clients do not cancel orders placed and are available to wait (with no time
limits) for the deliver; this has however a cost (BACKLOG COST)
• Each player places orders to the upstream player and receives goods from upstream
• Order Lead Time = 4 weeks Order week 1 + LT 4w = delivery week 5
– PO week 1 (end of the week, after downstream deliveries)
– Delivery Week 5 (beginning of the week, before downstream deliveries)
– (From PO to Delivery there are 3 week of demand)
RULES OF THE GAME 7
+ New Orders 4
= Orders to fill 6
- Amount Shipped 5
• Beginning Inventory:
– warehouse and factory inventory: 12 pcs
– transit inventory (shipping e production delays): 4 pcs
USER VIEW
Player’s decision
DO NOT «ORDER»
PO
before the game has started
USER VIEW
Select / Unselect
OUT IN
THE BEER GAME SOFTWARE - SDA BOCCONI 13
• Please
– Take your time to define the order quantity (1 minute minimum)
– Once you take the decision of the PO, please wait until everyone
to do the same. Then the system will proceed to the next week
– Do not gamble with the numbers. Apply your logic and approach,
an MBA-Style approach !!!
– Remember that the best player/role will win the prize!
– The system will end the game automatically.