Interaction Design-How-To-Muddle-Through
Interaction Design-How-To-Muddle-Through
There are many methods and approaches available, including affinity diagramming and empathy mapping,
but they all generally involve analyzing your data to break down complex concepts into smaller and easier
to understand parts, and then filtering and creatively re-combining these data points to capture your
insights about what the problems really involve as well as the beginnings of ideas for addressing them.
Ultimately, crafting a meaningful and actionable ‘problem statement’ is how you connect ‘people centered’
empathy with ‘solving the right problem.’ In this and any subsequent phases, you should consider all four
principles of human-centered design:
People-centered: You find the community leaders and work closely with them. You study what they’ve
already started to do. Focus on people and the context they’re in in order to create things that are
appropriate for these people. Work with the local people (formerly known as “users”) and work within
their culture. Bring in various experts from various disciplines, but let the people drive the changes. Your
work with a multidisciplinary team must also include the people you’re designing for, as the solution has to
come from the people themselves. Otherwise, it will not work, even though external experts or designers
have come in and presented the right solution. The people themselves must be part of the solution. They
understand the problems they’re facing, and often they have already started to create the solution to the
problem at hand. As designers, we can help facilitate matters and mentor the local community, and we
can bring in other resources. This is what we call “community-driven design”, which is a subset of human-
centered design.
07 Continue to Test
If your test is successful, you continue to solve the next little part of the major problem. You continue
to do a 2nd, 3rd and—possibly—31st test and beyond, making sure that each intervention is going in the
right direction.
10 Adapt
Continually adapt your steps as you keep in mind that the world changes and that the problem can
change along the way, as technology changes and as even the culture changes so people could be willing
to do new or different things than when you took the very first steps.
11 Continue to Learn
Designers are experienced in doing iterative work. For designers, it’s normal to try out small, simple
interventions such as wireframes and paper prototypes in a more regular design context. We’re used
to learning from these small steps, working our way to slowly getting bigger and bigger and better and
better. However, most designers are not trained to apply their human-centered design insights to these
major global problems, but we can learn.
It’s good to be aware of the pitfalls of trying to solve major, global problems, so please check out why you
should avoid initiating major radical innovative projects.
The United Nations’ 17 sustainable development problems are not new. Talented experts, competent
governments and the United Nations itself have strived to solve major global problems such as hunger,
lack of quality education and poor sanitation for decades. Designers can help create impactful, sustainable
results which previous attempts costing billions of dollars and involving top-notch experts have not
succeeded in generating.
Here’s why the major projects did not succeed. We’ve presented it all as a checklist of what you should
avoid doing.
02 Secondly, experts generally try to solve the major problem all at once by setting up one major
project taking multiple years and sometimes multiple decades.
03 Large projects fail because they are so expensive as well as intrusive, overwhelming and
disruptive to their environment that they often lead to new political problems. Even though
a project may help the majority of people, there will always be people who’re harmed by the
project. These people legitimately complain, and they raise the question asking if it would be
wiser to spend the money on another project.
04 The local people and governments will often lose their patience because grand projects taking
decades lack the ability to show results and improvements during the process.
05 The world changes, and so the solution you thought of at the beginning may not be the right
one after the first ten years of work. In fact, the problem may have changed so that you’re now
solving the wrong problem. Furthermore, technology changes and the local people’s interest in
applying changes will often change over a ten-year period.
•H ow designers can improve the world • How to focus on people when you solve complex
•H ow to use human-centered design to solve global challenges
global challenges • What feedback loops are and why they are
•W hy we evolved from User-Centered design to so important
People-Centered design • How to tackle major problems by muddling
• The
difference between Wicked Problems and through and taking small steps to generate
Complex Socio-technical Systems successful innovative results
If you understand why human-centered design is so important, learn from its history and integrate its
principles into your work, you will produce positive results that enhance peoples’ lives. It can be done. So
let’s begin.
Learn more about how you can apply human-centered design to solve complex global challenges in the
course Design for the 21st Century with Don Norman.