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DigiTech SDRUM Quick Start Guide

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0% found this document useful (0 votes)
933 views2 pages

DigiTech SDRUM Quick Start Guide

Uploaded by

Olivier Courant
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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1 CONNECT THE SDRUM 2 TEACH A PATTERN WITH THE PADS

A. Turn down the guitar Amp NOTE: The steps that follow assume you are starting • LEARN LED flashes slowly red = part empty
3.5mm STEREO
amp. If connecting to Connect included power CABLE IN from an empty song. The LEARN LED should be flashing
• LEARN LED flashes rapidly red = armed to learn
a mixer, turn down the adapter to wall socket. slowly, and the KICK and SNARE pads should be off. A
gain/trim control and IN HARMAN metronome should NOT be playing. If this is not the case, • LEARN LED lights solid red = learning
lower the fader on the PS0913DC go to Section 5 and follow the steps for clearing a song.
channel(s) to which (9VDC) Adapter A. Press the KICK (K) and SNARE (S) pads—the SDRUM
the SDRUM will be JamSync™
will play kick and snare sounds. Adjust the LEVEL
connected. Compatible
OUT Looper knob if necessary.
B. Make connections. B. Press the FOOTSWITCH to arm the SDRUM. The
C. Connect the power UNBALANCED TS CABLE OUT LEARN LED will flash rapidly.
adapter to the SDRUM IN C. Start playing a simple 2-bar pattern. For example, if
and AC outlet. Once OUT L
OUT you count 2-bars of 4/4 you can play:
bootup completes, UNBALANCED TS OR IN
BALANCED TRS CABLES OUT R 1 + 2 + 3 + 4 + 1 + 2 + 3 + 4 +
ensure the GUITAR
K S K S K S K S
AUDITION LED is off—if
IN When the first Kick (K) is played, the LEARN LED will

TRS CABLE
it isn’t, press the button
to turn it off. light solid red.

D. Turn the guitar volume D. As soon as the first beat of the next bar is reached,
OUT press the FOOTSWITCH again. The SDRUM will now
all the way up then strum
and gradually increase play the pattern with the default values. The KICK
the guitar amp volume and SNARE pads will light to indicate a part has
until the desired level is been taught. Notice that, by default, a chorus is also
achieved. If using a mixer, automatically taught with higher intensity drums.
set the channel and Refer to the owner’s manual FS3X Footswitch E. To switch parts while playing, tap the FOOTSWITCH.
for detailed connection and
master faders to unity (0) Mixer audio routing information. Optional To stop playback, press and hold the FOOTSWITCH
then raise the gain/trim until the KICK and SNARE pads flash and then
control for the desired level. release the FOOTSWITCH.
E. Turn the LEVEL knob on the SDRUM all the way down, and then slowly turn it up while hitting the KICK or SNARE • PLAY LED lights solid green = playing
drum pads. Set the level so that the drum level is balanced with the guitar level.
• PLAY LED lights dim green = stopped

3 PLAY A SONG 4 DIAL IN THE SOUND 5 CLEAR A PART OR SONG


NOTE: Ensure the SDRUM has been taught a pattern To change the intensity of a part (how hard the drums are hit), select the part with the PART button and then press the NOTE: If the SDRUM is playing, stop playback before
and playback has stopped. The PLAY LED should be lit button repeatedly to cycle through the intensity options: green LED = low intensity, amber LED = medium intensity, red following these steps. When a song or a part is cleared,
dim green, the VERSE LED should be lit brightly, and the LED = high intensity. the song may start to play briefly before the clear is
CHORUS LED should be lit dimly. detected. This is because it is important for the SDRUM
A. Press the FOOTSWITCH to start playback. to start playing as soon as the FOOTSWITCH is pressed.
You can avoid this by enabling the COUNT-IN feature—
B. When approaching the bar where the chorus is to start, Tap the TEMPO button to Turn the HATS/RIDES see the owner’s manual for more information.
tap the FOOTSWITCH. A drum fill will be heard and the change tempo. Press and knob to select a different
A. To clear an entire song, press and hold the
chorus will begin playing at the start of the next bar. hold the TEMPO button to pattern. Press the knob to
FOOTSWITCH—the current PART button will flash
make the new tempo the cycle through different time
C. Switch back and forth between verse and chorus by red rapidly. Keep pressing the FOOTSWITCH until
default. divisions:
tapping the FOOTSWITCH as the SDRUM plays. all PART buttons flash red rapidly, then release the
Turn then press the • Green LED = quarter note FOOTSWITCH.
D. To finish the song, press and hold the FOOTSWITCH
until the KICK and SNARE pads flash. As soon as the GROOVE/KIT knob to • Amber LED = eighth note
B. To clear only a part (for example, to record a different
FOOTSWITCH is released, playback will stop. To finish select different options: • Red LED = sixteenth note kick/snare pattern for that part), first select the part
with a crash cymbal, simply keep holding down the • Change the feel to be to clear by pressing the corresponding PART button.
FOOTSWITCH—the bar will finish and a crash will play swing (SW) or straight (ST) Press and hold the FOOTSWITCH until the current
out until the FOOTSWITCH is released. • Change the timing to be PART button flashes red rapidly, then release the
3/4 or 4/4 Press the right ALT button FOOTSWITCH.
to choose alternate
• Change the C. When a part has been cleared but other parts still
instruments for the hats and
embellishment level from have stored patterns, a metronome will be heard
rides.
SIMPLE (no ghost notes) to playing at the tempo of the last part played. Use this
BUSY (lots of extra ghost tempo as a guide for teaching a new part in order to
notes) keep the parts in sync. The metronome can be turned
• Select from one of the five Adjust the TEMPO knob off by pressing and holding the PART button.
available drum kits to change the tempo from D. To teach a new pattern, follow the steps in Section 2
• Tap to start playback the stored default (center or Section 7.
Press the left ALT button detent position). Press and
• Tap while playing to advance to the next part E. If a part or a song has been cleared by mistake, press
to choose alternate hold the TEMPO button to
• Press and hold to stop—keep pressing to finish with a instruments for the kick and make the new tempo the and hold the FOOTSWITCH until the PART LEDs flash
crash ending snare. default. green, indicating the part(s) have been restored.
6 CALIBRATE THE GUITAR 7 TEACH A DRUM PART WITH THE GUITAR
It is best to set the tone knob to maximum and use • The HATS/RIDES LEDs indicate the number of kick or NOTE: For best results, calibrate the guitar before trying these steps (see Section 6), and use the same guitar settings that
the same tone setting and pickup position for this snare calibration steps remaining to be detected. were used during calibration.
calibration step as will be used when teaching the A. Ensure an empty song is loaded. The LEARN LED should
SDRUM. be flashing slowly, and the KICK and SNARE pads should
A. Press and hold the GUITAR AUDITION button while be off. A metronome should NOT be playing. If this is not
keeping the guitar quiet (so the SDRUM won’t pick up the case, first clear out the current song (see Section 5).
unintended sounds). The KICK pad will flash, and the
B. Press the FOOTSWITCH once—the LEARN LED will flash
HATS/RIDES LEDs will turn red.
rapidly red to indicate the SDRUM is armed and ready to
B. Mute the strings with your fret hand and strum the learn.
low string(s) in the way that you would like to teach
C. Scratch out the drum pattern using the same types of
kick drum hits. After each detected hit, another HATS/
strums made during the calibration step—typically a
RIDES LED will go off.
2-bar pattern but no more than 4 bars. As soon as the
C. When all 12 kick events have been received, the point is reached where the pattern starts again, hit the
SNARE pad will flash. Repeat the procedure with 12 FOOTSWITCH to complete the learning phase.
snare hits by muting with your fret hand and hitting
D. The PLAY LED will now be solid green as the SDRUM plays
the highest string(s).
back the pattern.
D. When calibration is complete, the GUITAR AUDITION
NOTE: Be mindful of timing. When completing the learning
button will light brightly, and the SDRUM will now
phase, the closer the FOOTSWITCH is pressed to the actual
make kick and snare sounds as muted strums are
end of the pattern, the better the result will be. It should feel
played.
as though the pattern is ending exactly where the drummer
NOTE: When the GUITAR AUDITION button is bright, would start playing along.
the SDRUM will create kick and snare sounds as the • Press and hold the GUITAR AUDITION button to
• Press the FOOTSWITCH to arm the SDRUM for
guitar is strummed. When the LED is dim, kick and snare enter calibration mode.
learning.
sounds will only be heard when the current part or song • Press the GUITAR AUDITION button to toggle
is cleared. To disable audible feedback during teaching, • Play the kick/snare pattern by muting the guitar
between three modes:
press the GUITAR AUDITION button so the LED is off. strings and scratching low strings for kicks and high
OFF – No kick/snare feedback while teaching
Calibration is saved after power is disconnected. strings for snares.
DIM – Kick/snare feedback will be re-enabled only
when part is cleared • Press the FOOTSWITCH again to end learning at the
BRIGHT – Kick/snare feedback is on end of the pattern.

8 WORKING WITH SONGS 9 ADVANCED FEATURES


STORING SONGS LOADING A STORED SONG See the SDRUM owner’s manual to learn how to use the
All songs are automatically stored to the SDRUM’s A. Press the SONG button. following advanced features:
memory in real time. This means no action is • Enabling count-in
B. Turn the HATS/RIDES knob to select a previously
required to store the current song’s settings—any • Silent clear
stored song. Previously stored songs will be dim.
changes will be stored immediately. To keep the

QUICK START GUIDE


current song and start on something new, just select C. Press the SONG button or the HATS/RIDES knob • Pre-selecting timing and feel
a new song. To go back to a previous song, simply to select the desired song and exit song mode. • Pre-selecting settings for a part
load that song. • Teaching a classic “train beat”
• Using a metronome on a new song
• Getting a drum fill without changing parts
• Teaching a pattern with no kick or snare on the first
beat
Enjoy! And thanks for choosing DigiTech.

SELECTING A NEW CLEARED SONG CLEARING A SONG GET THE OWNER’S MANUAL
A. Press the SONG button. A. Press the SONG button. Download the owner’s manual at
B. Turn the HATS/RIDES B. Turn the HATS/RIDES knob to select a previously http://digitech.com/en-US/products/
knob to select an empty stored song. Previously stored songs will be dim. sdrum#documentation or scan the
song (LED off ). As the code with a QR scanner app on a
C. Press and hold the SONG button until the 3 PART mobile device.
control is turned past
buttons flash red. The song is now cleared.
12, the next bank will
be entered, indicated by D. Press the SONG button to exit song mode.
the LED color. There are REGISTER YOUR PRODUCT
NOTE: See the owner’s manual for advanced
3 banks: green, amber, Register your product at http://
features, such as how to copy a song from one slot
and red. digitech.com/en-US/support/
to another.
warranty_registration or scan the WHAT’S IN THE BOX
C. Press the SONG button or the HATS/RIDES knob code with a QR scanner app on a • SDRUM Pedal
to select that song and exit song mode. mobile device. • Power Adapter

Phone: 801.566.8800 Web: digitech.com © 2017 HARMAN. DigiTech is a registered trademark of HARMAN. All rights reserved PN: 5086300-A

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