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Training Institute For Creative Profession Nagpur Maharashtra

This document proposes the establishment of a training institute for creative professions in Nagpur, Maharashtra. The institute would provide introductory courses in fields like fashion design, model making, animation, and graphic design to help students explore creative careers after 10th grade. It would have learning studios, workshops, and an exhibition space. The aim is to nurture creative and curious minds through infrastructure that supports collaboration. Courses would teach both traditional and digital skills, while addressing challenges like implementing ideas in 3D spaces and responding to COVID-19 through technology.

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Pranshu Londase
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0% found this document useful (0 votes)
225 views26 pages

Training Institute For Creative Profession Nagpur Maharashtra

This document proposes the establishment of a training institute for creative professions in Nagpur, Maharashtra. The institute would provide introductory courses in fields like fashion design, model making, animation, and graphic design to help students explore creative careers after 10th grade. It would have learning studios, workshops, and an exhibition space. The aim is to nurture creative and curious minds through infrastructure that supports collaboration. Courses would teach both traditional and digital skills, while addressing challenges like implementing ideas in 3D spaces and responding to COVID-19 through technology.

Uploaded by

Pranshu Londase
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Training Institute for Creative Profession

Nagpur Maharashtra.
1.RESEARCH TOPIC- •PREHISTORIC ERA- •EGYPTIAN ERA- •GREEK ERA- •BYZANTINE ERA •ISLAMIC ERA •MODERN ERA-
POST DIGITAL ERA ENTERS THE GRAPHICAL REPRESENTATION IN
ARCHITECTURE.
INTRODUCTION-
•∞ POSSIBILITIES OF GRAPHICAL REPRESENTATION BY COMBINING OLD REPRESENTATION TECHNIQUES WITH
NEW TECHNOLOGY.
•ALTHOUGH ADVANCEMENT IN TECHNOLOGY, ARCHITECTS,DESIGNERS & PLANNERS STILL SCRIBBLE BASIC

H
C
IDEAS ON PAPER THAN DIRECTLY ON VIRTUAL SCREENS.
REATIVE HUB-
A CREATIVE HUB IS A PLACE,EITHER PHYSICAL OR VIRTUAL,WHICH BRINGS CREATIVE PEOPLE TOGETHER. WORKSHOP
A
IT IS A CONVENOR ,PROVIDING SPACE AND SUPPORT FOR NETWORKING,BUISNESS DEVELOPMENT
AND COMMUNITY ENGAGEMENT WITHIN THE CREATIVE ,CULTURAL AND TECH SECTORS .THE CREATIVE FIELD

PEOPLE OFTEN FEEL A NEED TO GET RECOGNIZED FOR THEIR UNIQUE TALENTS.THE INSTITUTE
WILL PROVIDE THAT N
C D
PROPER GUIDENCE AND DIPLOMA COURSES FOR STUDENTS AFTER 10 TH TO EXPLORE VARIOUS
POSSIBILITIES IN CREATIVE
CAREER.IT WILL PROVIDE A CURRICULAM OF FOUR COURSES IN FASHION DESIGN,MODEL

S
MAKING,ANIMATION AND GRAPHIC DESIGN FOR TWO YEARS.THERE WILL BE MAJOR THREE
UNITS -
1. LEARNING STUDIO,WHERE CLASSES WILL BE HELD.
STUDIO EXHIBITION
O
2. DEMONSTRATION,WHERE WORKSHOP CAN BE HELD FOR OUTSIDE STUDENTS,FOR DAY AND
WEEKS.
3. EXHIBITION WHERE WORK OF THE STUDENTS WILL BE SHOWCASED FOR INCOMING

N
VISITORS

2.AIM-To provide introductory courses of various creative field (both hands on and digital courses),to help children with creative talents for choosing right creative profession .

3.OBJECTIVES- 4.METHODOLOGY

Basic understanding of various creative courses with the help of effective tools and technology. 1. Prestudy
•Acknowledging needs, purpose, methods and 2.Preliminary design
Techniques. •Innovative solutions
•Study of literature related to topic
To develop effective visual communication in spaces we learn 4.Programming
3.Analysis and synthesis •Analysing users needs
•Site /data analysis
•Specification of users
•Survey the needs
Creating interactive spaces where different talented people can collaborate. •Primary studies on design principles

Exploration of ones creative genius mind.


D
Infrastructure of building should nourish imaginative ,creative and curious minds.
I
5.ARCHITECTURE CHALLENGES-
G
I
• Proper implementation of conceptual ideas in 3D space.
•Dealing with covid-19 situations with a help of advanced building
technologies such as
 Encouraging remote videoconferencing in lieu of face-to-face meetings
Temperature check / overall health assessment screening at entry
Hands-free operational entry doors.
Facial recognition technology
6.TYPOLOGY-
Institutional Building. T
A
Courses will be provided as follows-Mainly for students after
Clear graphic signage for directions, wayfinding, room capacity, etc.
10th.
Occupancy sensors in common spaces
 Voice-activated elevator call commands 1.Fashion design-sustainible fashion-old clothes
3.Graphic design

L
 Hands free toilet/urinal flush and touchless lavatory faucet control
Introducing more outdoor air intake for ventilation systems
4.Animation
•Net zero energy building. 2.Model making –different material
•Making it climate responsive building.

- PRANSHU G LONDASE

INTRODUCTION
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
ART & INNOVATION HUB AT AGASTYA INTERNATIONAL FOUNDATION / MISTRY ARCHITECTS
•AVULATHIMMANAPALLE,INDIA Accesiblity
Architects: Mistry Architects •Nearest Railway station-Kuppam, Andhra Pradesh
Area: 1487 m² (15 km)
•Nearest Airport- Tirupati International
Year: 2018 airport(203 km)

Art and Innovation hub is part of the rural


educational campus of Agastya
International Foundation in Andhra
Pradesh. The architecture of this building
stemmed forth from the understanding to
bring together the arts and science and
allow the learning that happens when
strict disciplines are broken and a natural
leap frogging from one to the other
Semi covered decks outside the classrooms. becomes the norm rather than the
exception. This idea is further
strengthened from the belief that the
attributes of the future are clearly
stacked in favor of our creative
community, if we pay heed to the idea of
design thinking to solve many problems
that escapes a fixated rationalist
approach.

Lobby/Gallery near the entrance.


Stairs to breakout place.

Class room span along the contour, opening


into semi
covered decks.

The double height area is a multiuse


space for art
installation, workshops and exhibition.

Inferances
•Universal design as it has access for physically disabled.
•The double height gallery connecting all the class rooms has skylights at the roof level that create interesting play of light and shadow along the path.
•There are many interactive spaces such as breakout space,outdoor classrooms,lobby/gallery,Kabad se jugad collaborative area.
•Very innovative & creative activities such as kabad se jugad,clay workshop,idea lab,innovation and research centre,design studio.

- PRANSHU G LONDASE

CASE STUDY - 1
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
NTU School of Art, Design and Media
Completion-2006
Location- 81 Nanyang Drive, Singapore
Architect-CPG Consultant Pte Ltd.
Client-Nayang Technological University
Site Area-19,974 sq m.

Amenities nearby- a)7-Elevan –Hall 2


1.Bus stops retail shop.
2.Car parks b)Hair destination
3.ATM and self service 7.North Spine
machines 8.Student services
4.Food courts centre
5.NTU Chinese Medicine Clinic 9.Sports and
6.Retail and Service Ootlets Recreation Centre

Inferances
1.Site selection has given importance.The site is surrounded by various amenities,connectivity of roads.
2.Building is elongated on EW directions so,buiding maximum facade is facing north south direction to
gain max. Sunlight.
3.View points are created in such as central water body,green sloping roofs.

- PRANSHU G LONDASE

CASE STUDY - 2
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
Pearl Academy of Fashion
Completion-2008
Location- JAIPUR, INDIA Site Area- Area: 11745 m².
Architects: Morphogenesis Intake-500 students
Client-Pearl Academy of Fashion Structure-G+1(With Basement)

Ground Floor Basement


Zoning Private
Classroom
Lecture Halls
Library
Reaserch Centre
Semi Private
Administrative office
Stairs
Public
Auditorium
Reception
1st Floor
Material-
Materials used are mix of
Local stone,steel,glass,
Concrete.

Inferances
•Proper zoning of activities according to use of space.
•labs and research centre are important to do experiments and innovations.
•Evaporative pond in the basement to control micro climate.
•Interactive spaces in centre of building,near pond there are steps to seat.
•Double Skin Jali facade is used to protect building from direct sun.
•Open coutyards allows sufficient lighting in studios.

- PRANSHU G LONDASE

CASE STUDY - 3
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
SR ART & INNOVATION HUB AT AGASTYA INTERNATIONAL NTU SCHOOL OF ART, DESIGN AND MEDIA Pearl Academy of Fashion
FACTORS. INFERENCES
NO. FOUNDATION
AVULATHIMMANAPALLE,INDIA 81 Nanyang Drive, Singapore JAIPUR, india
1. LOCATION:

2. AREA 1487 m² 10000 m² 11745 m².


500 500 No of users should be calculated
3. USERS 1000
4. AGE GROUP 6-18 YRS 18-23 YRS 18-23 YRS
There should be age criteria for user
group

5. SITE
PLANNING
There should be balance between open
and semiopen spaces

6. TYPOLOGY INSTITUTE INSTITUTE INSTITUTE


7. MATERIAL Use of local materials and climate
[WALL] Stone slab,concrete,local stones Glass façade,cement cocrete Materials used are mix of consideration while using materials
Local stone,steel,glass,
Concrete.

8. Open spaces Open spaces are needed for interaction among


people

Stairs to breakout place


9. FLOORS OF THE BUILDING G+1 G+4 G+1 (Basement)
10. BARRIERFREE Ramps are provided for physically diabled Ramp must be taken into cosideration.Building
Roofs are sloping and ramps are provied Main entrance is ramp. should have universal design.
people along the roof.
11. ROOF
Roofs have skylight which keep whole Sloping green roofs,which protect building Roofs are flat with curved punctures for Roof should be designed according to the
building lighted from intense sun. stack ventilation. -
climate.

12. ENTRIES. S-W entrance,ramp is provide for physically Pick and drop system is provided at the Ramp is provided at the entrance and large Entrances should be grand,ramp should be
diabled. entrance.outdoor gallery is provided at the foyer is provided at the entrance provided for physically disabled.
entrance.

13. Activities provided •jugad,clay workshop,idea lab,innovation and •AV/Media. •Fshion design studios
Innovative activities should be taken into
research centre,design studio. •IT department •Labs
consideration
•Design studios •Shops
14. Light and ventillation •Most spaces in building are semiopen,big •Small pond is created at the centre of building which •The building has voids in centre and evaporative
windows,double highted ceilings and roof lights cools the air.Building is coverd with curtain walls to pond in basement to control the microclimate of Natural light and ventillation should be used at
provide proper light and ventillation throughout the keep whole building lighted throught the day. building maxium.
building.

COMPARATIVE - PRANSHU G LONDASE


-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
LOCATION
NEAR Alzamzam
Hotel
AMBAZARI ROAD,
MAHARASTRA,

SITE SELECTION
JUSTIFICATION
AFTER THE PRECEDENT STUDY I
CAME UP WITH SOME POINTS FOR
SITE SELECTION.
• Selected site is in periphery of
the city ,i.e. it is free from city’s
chaos •Important amenities like
• It is well connected to the city atm,bank,metro station are within 1 •It has slum area on east
km radius side,which is not pleasent
through metro corridors.
•It has viewpoint of ambazari view.But it is on low lying
• It has view points as amabazari lake,reserved forest and it has existing area,so it is not that
lake and Ambazari Bio diversity dense vegetation significant.
park. •It is in periferry of the city.so it is free
• Nearby AMeNITIES are Nagpur from city noise.
univercity campus,ambazari
garden,VNIT institute,LIT
Institutes,Punjab national
bank,Hotel alzamzam,Indian
institute of geomagnetism,Rajiv
Gandhi biotechnology
centre,Pandhrabodi police
chowki,Canara bank ATM
• EASILY ACCESSIBLE BY Ambazari
bypass road.
University campus area
•There are many colleges in 1
km radius.So many young •The leoperds had been seen
people can visit exhibition held in this region in past years.So
here and can also attain
security is important issue
workshops.
here.
Reserve
d forest

Road and slum area

8.34 acres Ambazari


Lake
Dense vegetation

View points and noise


Site Dimension and
analysis on site
Slope of Site

- PRANSHU G LONDASE

SITE ANALYSIS
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
LANDUSE

- PRANSHU G LONDASE

SITE ANALYSIS
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
6
3 5
1 2
4

Scale:1:500

337m

336m

335m
1
2
3 3’
4 4’
1’ 2’
Scale:1:800
All dimensions in m

- PRANSHU G LONDASE

CONTOUR ANALYSIS
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
SPACE STUDY AND INFERANCES
Literature • Need of creative , innovative • Universal design -access for physically disabled. • Proper zoning of activities according to use of space.
environment & spaces which will mould Case study 01 • Focus on innovative & creative activities Case study • Exhibition galleries are important to display work. Case study • labs and research centre are important to do
Studies- . the young minds into future innovators. . . . experiments and innovations.
02 03
• Exchange of ideas between different • interactive spaces for the exchange of ideas. • Building should inspire ones creativity through its form • Think of multiple objective while designing spaces-
creative fields. . seatout place surrounding evaporative pond.
. . and design. .

AREA CALCULATIONS CIRCULATION DIAGRAM


Block Spaces Area (Sq m) Architectural Private
features Studios
Girls hostel
Boys hostel
Library
Semi Private
Administrative • Waiting and reception 40 145 •Grand and welcoming. Auditorium
• Directors cabin 9 •Easy circulation Demonstration
• Conference room 40 •Well oraganized spaces
• Manager cabin 9
• Supervisor cabin 9
Public
• Office working space 20 Parking
• Pantry 9 Canteen
• Toilet 9 Exhibition
Reception and
Admin
Amphitheatre
Exhibition • Gallery 1 150 600 •Proper flow of the visitors should be
• Gallery 2 150 primary focus.
• Gallery 3 150 •Exhibits should be placed in visible
• Gallery 4 150 area.
•Use of lights to focus on exhibits

Assembly • Auditorium -0.74 148 578 •Acoustic design


-200 people 400 •Visiblity of speaker and stage from
• Demonstration- each person.


80 people
Toilet

Model making 200


30

1216 •Proper fascillitation


AREA CONSUME BY ACTIVITIES ON SITE
Working and learning
studio-40 •Creative interiors.
(with material lab) •Proper Equipments
• fashion design studio-40
(with material lab) 200
• Animation studio-40 Administration
• Graphic design studio-40 120
• Library-80 people 120
• Printing
• Stationary 400
• Toilets 20.8
Exhibition
36
120

Assembly
Food court • Canteen-100 people 233 •Theme based
• Kitchen-40% •Creative design
• Dining-60%-1.4 sq m/ person •Innovative furniture
=1.4x100=140 Working and learning

Residential fascility •Girls hostel-40 432 924 •Secure Food court


•Boys hostel-40 432 •Feasible
•Toilets 60 •Comfortable
•Spacious
•Ventilated and lighted

TOTAL 5028.51
No of users on site-250
1.2 acres

- PRANSHU G LONDASE

DESIGN PROGRAM
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
HANDS ON DIGITAL
FASHION DESIGN Animation studio
Computerized sewing
machine
3D HOLOGRAPHIC
PYRAMID-3X3M AT
BASE,H=1.75 M,

0.5X0.5 M AT
TOP,Angle-54

Graphic Design studio


Drafting table-
Dummy
1X0.76X1 M

MODEL MAKING

Drafting table-
1X0.76X1 M

- PRANSHU G LONDASE

SPACE REQUIREMENTS
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
- PRANSHU G LONDASE

DATA COLLECTION
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
I
L LIGHT
LIGHT IS A FORM OF ENERGY,IT MAKES THINGS VISIBLE,MORE CLEAR TO EYES.IT
L STIMULATES OUR VISION.WE STUMBLE IF ROOM IS DARK,WE FEAR
DARKNESS.LIGHT MAKES US FEEL SECURE
U AT NIGHTS.IT GUIDES PATH.LIKEWISE AT THE YOUNG AGE WE ARE UNAWARE OF
OURSELVES.
M WHAT ARE OUR POTENTIALS,WHAT ARE OUR WEAKNESS.WE ARE INSECURE OF
UNKNOWN.
WE DONT’T KNOW THE RIGHT PATH TO FOLLOW.
I
PROPER GUIDENCE IS NEEDED.SPECIALLY FOR CREATIVE
N C CARRERS.STEPPING INTO CREATIVE FIELDS IS STILL SEEMS A BIG RISK
TO MANY PARENT’S TO ALLOW THEIR CHILD TO TAKE THIS PATH.AS
S THERE IS NO LIGHT,
A L THEY ARE INVESTING THEIR HUGE EARNINGS IN CHILDREN T THERE IS NO SIGHT.
EDUCATION.SO THEY LOOK FOR TRADITIONAL FIELDS .REASON IS
T
I
A LESS KNOWLEDGE OF CREATIVE CAREERS.DUE TO THIS MANY
CREATIVE MINDS ARE SHUNNED.
I
M
INSPIRE
R
U G
O I L U
N T A
Y I
SECURE T
I
WE NEED TO ACKNOWLEDGE THOSE DIFFERENT CREATIVE CARRERS
D
WHERE OUR YOUNG GENERATION WILL EXPLORE THEIR TRUE
O
POTENTIALS.THEY WILL GET MORE CONFIDENT ABOUT THEIR CARRER E
CHOICES.PARENTS WILL FEEL SECURE ABOUT THEIR INVESTMENTS.WE
N
NEED TO BUILD SUCH INSTITUTIONS WHICH WILL BECOME LIGHT FOR T
SUCH BEAUTIFUL AND CREATIVE MINDS.
FASHION DESIGN H
VISIBILITY E
P
ANIMATION GRAPHIC DESIGN
ENERGY MODEL MAKING A
T
LIGHT H

- PRANSHU G LONDASE

CONCEPT
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
Tadao Ando Jorn Utzon
“Let Nature Speak” “Together with the sun, the light and the clouds,
•Tadao Ando uses natural light to continually remind us of the world outside; the
passing of time, the path of the Sun that changes continually throughout the day and it makes a living thing”
the year, •Utzon said this about the Bagsvaerd Church in Denmark, one of his most beautiful
•artificial lighting schemes that produce uniformly lit interiors meaning we are no works.
longer conscious of our relationship with nature. Unfortunately, many of us spend a This building was inspired by a cloudy sky and really has become a living thing.
huge percentage of our lives in uniformly lit offices that create a stagnant lit
environment. These spaces cut us off from the outside world and do not “Let Nature
Daylight is the prime source of illumination and as a result it constantly changes
Speak”. the interior throughout the day and the year

Steven Holl Le Corbusier


“A building speaks through the silence of “Architecture is the learned game, correct and
perception orchestrated by light” magnificent, of forms assembled in the light”
•In Holl’s Chapel of St Ignatius in Seattle there has been considerable •A fine example is Corbusier’s last work, completed decades after his
consideration of how different qualities of light enter the building in death; the church of St Pierre in Firminy. The building is ever-changing with
different ways. They are brought together to create a symphony of accidental waves of light projected across the walls from refracted sunlight
light. that appear at certain times of the day and year. There is a series of light
•There are 7 openings in the ceiling, all capturing light from different boxes and organized openings to the outside that are designed around
portions of the sky to capture the differential in colour temperature how light enters the space. There are much smaller, circular openings that
and brightness that each section of sky offers. Side-lighting is emulate star constellations twinkling and shimmering as the angle of
controlled by allowing direct light through clear glass openings or by sunlight changes and as the natural light becomes diffused or direct. Light
layering architectural surfaces over the apertures to create a diffused is focused on the alter on specific religious holidays, like Good Friday and
glow. This glow is sometimes modified by colouring the hidden Easter.
surfaces

Light is mixture of seven colors Light guides path,it can be used to


R-Red illuminate art installations at night,for
O-Orange electricity generation and to focus on
Y-Yellow exhibit.
G-Green By giving punctures we can create beutiful
B-Blue play light and shadow patterns.
I-Indigo
V-Voilet

- PRANSHU G LONDASE

LIGHT STUDY
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
- PRANSHU G LONDASE

FORM EVOLUTION
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
Student and staff
parking
Two wheeler-80
Bicycle-40
Cars-10

Basket ball
Court 26 X 13.8 m Girlss Boys
hostel hostel Studios

Food court
and Auditorium
library 36 X55 m
Block A

Public parking
Two wheeler-140
Bicycle-40
Cars-10

SITE PLAN
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
DETAIL PLANS-BLOCK A
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
FASHION DESIGN AND ANIMATION AND GRAPHIC DESIGN WAITING AND RECEPTION WORKSHOP ENTRANCE FASHION DESIGN WORKSHOP
MODEL MAKING EXHIBITION AREA EXHIBITION AREA

BLOCK A
BLOCK A CONSISTS OF
EXHIBITION AREA,ADMIN AND
WORKSHOP AREA

ANIMATION WORKSHOP MODEL MAKING WORKSHOP

SKYLIGHT LVL

1ST FLOOR SLAB

1ST FLOOR LVL


WORKSHOP EXHIBITION
WORKSHOP RECEPTION AND ANIMATION AND
GRAPHIC DESIGN ANIMATION WAITING GRAPHIC DESIGN
PLINTH LVL

GROUND FLOOR

DETAIL PLANS-BLOCK A
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
DIGITAL
STUDIO

ANIMATION
STUDIO FASHION DESIGN S
TUDIO

MODEL MAKING COLLABORATIVE


STUDIO SPACE

DETAIL PLANS-STUDIOS
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
DETAIL PLANS-CANTEEN
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
DETAIL PLANS-HOSTEL
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
AUDITORIUM PLAN

DETAIL PLANS
- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
Rear view Stepped pond

Bridge Art installment


Existing trees

Neem trees

Chafa trees
Gazebo’s Ashoka trees

Winka rosia
-Pink
-Purple
Pond

Hibiscus
-Red
-Yellow

Stepped
waterbody

Waterbody at
pick and drop
point Lotus
Trellies
- PRANSHU G LONDASE

LANDSCAPE PLAN
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
EAST ELEVATION

NORTH ELEVATION

WEST ELEVATION

SOUTH ELEVATION

ELEVATIONS AND SECTION


- PRANSHU G LONDASE
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
OVERHEAD WATER TANK CALCULATIONS RAIN WATER HARVESTING TANK CALCULATIONS-
For canteen Canteen Rooftop
• No of people- 116 •SURFACE AREA OF ROOF TOP =981.45 X1200MM/YRX0.9= 11,77,740 L/1000
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=70 LIT. X WATER PRECIPITATION/YRXCE = 1,177.74 CU M
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE SIZE OF RAIN WATER HARVESTING TANK–
=70 X 116 •H=3,LXB=V/H= = 1,177.74/3= 353.322 SQ M
= 8,120 LIT=8.12 CU M.
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=8.12X3=24.36 CU M. Block A
•SIZE OF 1 WATER TANK- •SURFACE AREA OF ROOF TOP =1371.7989 X1200MM/YRX0.9=( 14,81,542 - 1,217.85) L/1000X0.9
H=1.2,TAKING L=2B,V/H=24.36/1.2=20.3 SQ M. Hostel X WATER PRECIPITATION/YRXCE = 1,332.29 CU M
LXB=20.3SQ M.,2BXB=20.3,B=3.18M,L=2X3.18=6.36 M SIZE OF RAIN WATER HARVESTING TANK–
H=1.2M L=6.36 M B=3.18M. •H=3,LXB= V/H= = 1,332.29 /3= 444.09 SQ M
•1ST TANK= 222.04,L=2B,B= 10.5,L=21 M,
For block A •2ND TANK,L=21 M,B=10.5 M,H=3 M
Exhibition,
• No of people- 160 Hostel
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=15 LIT. •SURFACE AREA OF ROOF TOP =816.19 X1200MM/YRX0.9= 9,79,428 L/1000 X0.9
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE X WATER PRECIPITATION/YRXCE = 979.43 CU MX0.9= 881.487 CU M
=15 X 160 SIZE OF RAIN WATER HARVESTING TANK–
= 2,400LIT=2.4 CU M. •H=3,LXB= V/H= = 881.487 /3= 293.8 SQ M
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=2.4X3=7.2 CU M. •L=2B,B= 12.1,H=3,L=24.2 M
Workshop Learning
• No of people- 120 •SURFACE AREA OF ROOF TOP =750.7751 X1200MM/YR= 9,00,924 L/1000X0.9
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=15 LIT. X WATER PRECIPITATION/YRXCE = 900.924 CU MX0.9= 810.83 CU M
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE SIZE OF RAIN WATER HARVESTING TANK–
=45 X 120 •H=3,LXB=V/H= = 810.83 /3= 270.27 SQ M
= 5,400 LIT=5.4 CU M. •1ST TANK= 135.13,B= 8.22,L=16.44,H=3 M
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=5.4X3= 16.2 CU M. •2ND TANK,L=16.44 M,B=8.22 M,H=3M
Admin block Audi
•No of people- 30 •SURFACE AREA OF ROOF TOP =1663.76X1200MM/YR=19,96,516.56 L/1000 X0.9
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=45 LIT. X WATER PRECIPITATION/YRXCE = 1,996.51CU M X0.9=1796.85 cu m
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE SIZE OF RAIN WATER HARVESTING TANK–
=45 X 30 •H=3,LXB== V/H= = 1,796.859/3=598.95 SQ M
=1,350 LIT=1.35CU M. •1ST tank =299.47,B=12.23,L=24.46 M,H=3 m
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=1.35X3= 4.05CU M. •2nd tank=L=24.46,B=12.23,H=3 m
Total water required for the block=7.2+16.2+4.05=27.45cu m. •22314+ 1481.8144+ 369.9312= 24,165.74=5.97 ACRES,8.34-5.97= 2.37 =9591.05 SQ MX0.5=4,795.5 CU M
H=1.2,TAKING L=2B,V/H=27.45/1.2=22.87 SQ M. •1,177.74+ 1,332.29+ 881.487+ 810.83 +1796.85=5,999.197 CU M
LXB=22.87 SQ M.,2BXB=22.87 ,B=3.38M,L=2X3.38=6.76M
H=1.2M L=6.76M B=3.38M.
TRANSFORMER
9x9x3M
STP
Hostel-68
15x9x2M
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=135 LIT.
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE
=135X68
=9,180=9.18 CU M.
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=9.18X3=27.54 CU M.
1ST TANK=27.54/2=13.77 CU M.
H=1.2 M,LXB=13.77/1.2=11.47 SQ M, L=2B,B=2.4 M,L=4.8 M
2ND TANK,L=4.8 M,B=2.4 M,H=1.2 M

Learning
• No of people- 160
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=45 LIT.
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE
=45X 160
= 7,200 LIT=7.2 CU M.
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=7.2X3= 21.6 CU M.
•SIZE OF 1 WATER TANK-
H=1.2,TAKING L=2B,V/H=21.6/1.2=18 SQ M.
LXB=18 SQ M.,2BXB=18,B=3M,L=2X3=6 M
H=1.2 M L=6 M B=3 M.

Auditorium-400
•WATER REQUIREMEMNTS PER PERSON(W.R/PERSON)=15 LIT.
•OVERHEAD WATER TANK CALCULATIONS=W.R/PERSONXNO. OF PEOPLE
=15X 400
= 6000 LIT=6 CU M.
•OVERHEAD WATER TANK CALCULATIONS FOR 3 DAYS=6X3= 18 CU M.
•SIZE OF 1 WATER TANK-
H=1.2,TAKING L=2B,V/H=18/1.2=15 SQ M.
LXB=15 SQ M.,2BXB=15,B=2.74 M,L=2X2.74=5.48 M
H=1.2 M L=5.48 M B=2.74 M.

- PRANSHU G LONDASE

SITE SERVICES
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE
Low-emissive (Low-E) glass is window glass that has been
treated
with an invisible metal or metallic oxide coating, creating a
surface that reflects heat, while allowing light to pass
through.

Windows treated with Low-E coatings are proven to


reduce energy consumption, decrease fading of fabrics, such as
window treatments, and increase overall comfort in your home.

•Hollow bricks are also known as


porotherm bricks.

ADVANTAGES OF HOLLOW BRICK


•Easy to handle on-site and help in faster
construction.
•Environment friendly
•Absorbs less amount of water as
compare to traditional bricks.
•Aesthetically pleasing.
•It reduces the dead load of structure
•Good in thermal insulation.
•The hollow space of hollow bricks is use
to pass the plumbing as well as electrical
wiring.
•Uniform shape.
•Faster construction.
•The good bonding capacity of the hollow
brick is good because concrete can be
filled in pores.

- PRANSHU G LONDASE

MATERIAL SHEET
-5 TH YEAR
-GUIDED BY PRIYANKA SMBRE

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