Byte of Python
Byte of Python
of Contents
Introduction 1.1
Dedication 1.2
Preface 1.3
Installation 1.5
First Steps 1.6
Basics 1.7
Functions 1.10
Modules 1.11
Data Structures 1.12
Exceptions 1.16
Standard Library 1.17
More 1.18
1
Introduction
A Byte of Python
"A Byte of Python" is a free book on programming using the Python language. It serves as a tutorial or guide to the Python language for
a beginner audience. If all you know about computers is how to save text files, then this is the book for you.
Somewhere around 2004 - 05 when I was convinced I wasn’t smart enough to be a programmer , I came came across the original
A Byte of #Python, and that changed my entire perspective on computing and life , I owe a lot to that book @swaroopch had
written. -- Rahul on Jul 30, 2020
This is the book that got me into programming almost a decade ago. Thank you @swaroopch. You changed my life. -- Stefan
Froelich on Aug 2, 2019
I am writing this email to thank you for the great help your book has done for me! It was a really good book that I enjoyed
thoroughly. As a 15 year old who has never done programming before, trying to learn Python online was difficult and I couldn't
understand anything. But I felt like your book gave was much easier to understand and eased me into the whole new world of
programming. Thanks to you, I can now write a high level language with ease. I thought programming would be hard and boring,
but with your book's help, I realised how fun and interesting yet simple it can be! I would like to thank you again for your hard
work on helping out beginners like me. -- Prottyashita Tahiyat on Sep 17, 2019
This is the best beginner's tutorial I've ever seen! Thank you for your effort. -- Walt Michalik
The best thing i found was "A Byte of Python", which is simply a brilliant book for a beginner. It's well written, the concepts are
well explained with self evident examples. -- Joshua Robin
start to love python with every single page read -- Herbert Feutl
perfect beginners guide for python, will give u key to unlock magical world of python -- Dilip
I should be doing my actual "work" but just found "A Byte of Python". A great guide with great examples. -- Biologist John
Recently started reading a Byte of python. Awesome work. And that too for free. Highly recommended for aspiring pythonistas.
-- Mangesh
A Byte of Python, written by Swaroop. (this is the book I'm currently reading). Probably the best to start with, and probably the
best in the world for every newbie or even a more experienced user. -- Apostolos
A Byte of Python by @swaroopch is still the "Best newbie guide to python" -- Nickson Kaigi
Thank you so much for writing A Byte Of Python. I just started learning how to code two days ago and I'm already building
some simple games. Your guide has been a dream and I just wanted to let you know how valuable it has been. -- Franklin
I'm from Dayanandasagar College of Engineering (7th sem, CSE). Firstly i want to say that your book "The byte of python" is
too good a book for a beginner in python like me.The concepts are so well explained with simple examples that helped me to
easily learn python. Thank you so much. -- Madhura
2
Introduction
I am a 18 year old IT student studying at University in Ireland. I would like to express my gratitude to you for writing your book
"A Byte of Python", I already had knowledge of 3 programming langagues - C, Java and Javascript, and Python was by far the
easiest langague I have ever learned, and that was mainly because your book was fantastic and made learning python very simple
and interesting. It is one of the best written and easy to follow programming books I have ever read. Congratulations and keep up
the great work. -- Matt
Hi, I'm from Dominican Republic. My name is Pavel, recently I read your book A Byte of Python and I consider it excellent!! :). I
learnt much from all the examples. Your book is of great help for newbies like me... -- Pavel Simo
I am a student from China, Now ,I have read you book A byte of Python, Oh it's beautiful. The book is very simple but can help
all the first learnners. You know I am interesting in Java and cloud computing many times, i have to coding programm for the
server, so i think python is a good choice, finish your book, i think its not only a good choice its must use the Python. My
English is not very well, the email to you, i just wanna thank you! Best Wishes for you and your family. -- Roy Lau
I recently finished reading Byte of Python, and I thought I really ought to thank you. I was very sad to reach the final pages as I
now have to go back to dull, tedious oreilly or etc. manuals for learning about python. Anyway, I really appreciate your book.
Samuel Young
Dear Swaroop, I am taking a class from an instructor that has no interest in teaching. We are using Learning Python, second
edition, by O'Reilly. It is not a text for beginner without any programming knowledge, and an instructor that should be working
in another field. Thank you very much for your book, without it I would be clueless about Python and programming. Thanks a
million, you are able to break the message down to a level that beginners can understand and not everyone can. -- Joseph Duarte
I love your book! It is the greatest Python tutorial ever, and a very useful reference. Brilliant, a true masterpiece! Keep up the
good work! -- Chris-André Sommerseth
First of all, I want to say thanks to you for this great book. I think it is a good book for those who are looking for a beginner's
tutorial for Python. It is about two or there years ago, I think, when I first heard of this book. At that time, I was unable to read
books in English yet, so I got a chinese translation, which took me into the gate of Python programming. Recently, I reread this
book. This time, of course, the english version. I couldn't believe that I can read the whole book without my dictionary at hand.
Of course, it all dues to your effort to make this book an easy-to-understand one. -- myd7349
I'm just e-mailing you to thank you for writing Byte of Python online. I had been attempting Python for a few months prior to
stumbling across your book, and although I made limited success with pyGame, I never completed a program. Thanks to your
simplification of the categories, Python actually seems a reachable goal. It seems like I have finally learned the foundations and I
can continue into my real goal, game development. ... Once again, thanks VERY much for placing such a structured and helpful
guide to basic programming on the web. It shoved me into and out of OOP with an understanding where two text books had
failed. -- Matt Gallivan
I would like to thank you for your book A Byte of Python which i myself find the best way to learn python. I am a 15 year old i
live in egypt my name is Ahmed. Python was my second programming language i learn visual basic 6 at school but didn't enjoy
it, however i really enjoyed learning python. I made the addressbook program and i was sucessful. i will try to start make more
programs and read python programs (if you could tell me source that would be helpful). I will also start on learning java and if
you can tell me where to find a tutorial as good as yours for java that would help me a lot. Thanx. -- Ahmed Mohammed
A wonderful resource for beginners wanting to learn more about Python is the 110-page PDF tutorial A Byte of Python by
Swaroop C H. It is well-written, easy to follow, and may be the best introduction to Python programming available. -- Drew
Ames
Yesterday I got through most of Byte of Python on my Nokia N800 and it's the easiest and most concise introduction to Python I
have yet encountered. Highly recommended as a starting point for learning Python. -- Jason Delport
Byte of Vim and Python by @swaroopch is by far the best works in technical writing to me. Excellent reads #FeelGoodFactor --
Surendran
"Byte of python" best one by far man (in response to the question "Can anyone suggest a good, inexpensive resource for learning
the basics of Python? ") -- Justin LoveTrue
The Book Byte of python was very helpful ..Thanks bigtime :) Chinmay
3
Introduction
Always been a fan of A Byte of Python - made for both new and experienced programmers. -- Patrick Harrington
I started learning python few days ago from your book..thanks for such a nice book. it is so well written, you made my life
easy..so you found a new fan of yours..thats me :) tons of thanks. -- Gadadhari Bheem
Before I started to learn Python, I've acquired basic programming skills in Assembly, C, C++, C# and Java. The very reason I
wanted to learn Python is it's popular (people are talking about it) and powerful (reality). This book written by Mr. Swaroop is a
very good guide for both brand-new programmers and new python programmers. Took 10 half days to go through it. Great Help!
-- Fang Biyi (PhD Candidate ECE, Michigan State University)
Thank you ever so much for this book!! This book cleared up many questions I had about certain aspects of Python such as
object oriented programming. I do not feel like an expert at OO but I know this book helped me on a first step or two. I have now
written several python programs that actually do real things for me as a system administrator. They are all procedural oriented
but they are small by most peoples standards. Again, thanks for this book. Thank you for having it on the web. -- Bob
I just want to thank you for writing the first book on programming I've ever really read. Python is now my first language, and I
can just imagine all the possibilities. So thank you for giving me the tools to create things I never would have imagined I could
do before. -- "The Walrus"
I wanted to thank you for writing A Byte Of Python (2 & 3 Versions). It has been invaluable to my learning experience in Python
& Programming in general. Needless to say, I am a beginner in the programming world, a couple of months of self study up to
this point. I had been using youtube tutorials & some other online tutorials including other free books. I decided to dig into your
book yesterday, & I've learned more on the first few pages than any other book or tutorial. A few things I had been confused
about, were cleared right up with a GREAT example & explanation. Can't wait to read (and learn) more!! Thank you so much for
not only writing the book, but for putting it under the creative commons license (free). Thank goodness there are unselfish
people like you out there to help & teach the rest of us. -- Chris
I wrote you back in 2011 and I was just getting into Python and wanted to thank you for your tutorial "A Byte of Python".
Without it, I would have fallen by the wayside. Since then I have gone on to program a number of functions in my organization
with this language with yet more on the horizon. I would not call myself an advanced programmer by any stretch but I notice the
occasional request for assistance now from others since I started using it. I discovered, while reading "Byte" why I had ceased
studying C and C++ and it was because the book given to me started out with an example containing an augmented assignment.
Of course, there was no explanation for this arrangement of operators and I fell on my head trying to make sense of what was on
the written page. As I recall it was a most frustrating exercise which I eventually abandoned. Doesn't mean C or C++ is
impossible to learn, or even that I am stupid, but it does mean that the documentation I worked my way through did not define
the symbols and words which is an essential part of any instruction. Just as computers will not be able to understand a computer
word or computer symbol that is outside the syntax for the language being used, a student new to any field will not grasp his
subject if he encounters words or symbols for which there are no definitions. You get a "blue screen" as it were in either case.
The solution is simple, though: find the word or symbol and get the proper definition or symbol and lo and behold,the computer
or student can proceed. Your book was so well put together that I found very little in it I couldn't grasp. So, thank you. I
encourage you to continue to include full definitions of terms. The documentation with Python is good, once you know, (the
examples are its strength from what I see) but in many cases it seems that you have to know in order to understand the
documentation which to my mind is not what should be. Third party tutorials express the need for clarification of the
documentation and their success largely depends on the words that are used to describe the terminology. I have recommended
your book to many others. Some in Australia, some in the Caribbean and yet others in the US. It fills a niche no others do. I hope
you are doing well and wish you all the success in the future. -- Nick
hey, this is ankush(19). I was facing a great difficulty to start with python. I tried a lot of books but all were bulkier and not
target oriented; and then i found this lovely one, which made me love python in no time. Thanks a lot for this "beautiful piece of
book". -- Ankush
I would like to thank you for your excellent guide on Python. I am a molecular biologist (with little programming background)
and for my work I need to handle big datasets of DNA sequences and to analyse microscope images. For both things,
programming in python has been useful, if not essential to complete and publish a 6-years project. That such a guide is freely
available is a clear sign that the forces of evil are not yet ruling the world! :) -- Luca
4
Introduction
Since this is going to be the first language you learn, you should use A Byte of Python. It really gives a proper introduction into
programming in Python and it is paced well enough for the average beginner. The most important thing from then on will be
actually starting to practice making your own little programs. -- "{Unregistered}"
Just to say a loud and happy thank you very much for publishing "A Byte of Python" and "A Byte of Vim". Those books were
very useful to me four or five years ago when I starting learning programming. Right now I'm developing a project that was a
dream for a long, long time and just want to say thank you. Keep walking. You are a source of motivation. All the best. --
Jocimar
Finished reading A byte of Python in 3 days. It is thoroughly interesting. Not a single page was boring. I want to understand the
Orca screen reader code. Your book has hopefully equipped me for it. -- Dattatray
Hi, 'A byte of python' is really a good reading for python beginners. So, again, NICE WORK! i'm a 4 years experienced Java&C
developer from China. Recently, i want to do some work on zim-wiki note project which uses pygtk to implement. i read your
book in 6 days, and i can read and write python code examples now. thx for your contribution. plz keep your enthusiasm to make
this world better, this is just a little encourage from China. -- Lee
I am Isen from Taiwan, who is a graduating PhD student in Electrical Engineering Department of National Taiwan University. I
would like to thank you for your great book. I think it is not only just easy to read but also comprehensive and complete for a
new comer of Python. The reason I read your book is that I am starting to work on the GNU Radio framework. Your book let me
catch most of important core ideas and skill of Python with a minimum time. I also saw that you do not mind that readers send
you a thank note in your book. So I really like your book and appreciate it. Thanks. -- Isen I-Chun Chao
The book is even used by NASA! It is used in their Jet Propulsion Laboratory with their Deep Space Network project.
Academic Courses
This book is/was being used as instructional material in various educational institutions:
License
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5
Introduction
Attribution must be shown in the introductory description and front page of the document by linking back to
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All the code/scripts provided in this book is licensed under the 3-clause BSD License unless otherwise noted.
Read Now
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Download
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6
Dedication
Dedication
To Kalyan Varma and many other seniors at PESIT who introduced us to GNU/Linux and the world of open source.
To the memory of Atul Chitnis, a friend and guide who shall be missed greatly.
To the pioneers who made the Internet happen. This book was first written in 2003. It still remains popular, thanks to the nature of
sharing knowledge on the Internet as envisioned by the pioneers.
7
Preface
Preface
Python is probably one of the few programming languages which is both simple and powerful. This is good for beginners as well as for
experts, and more importantly, is fun to program with. This book aims to help you learn this wonderful language and show how to get
things done quickly and painlessly - in effect 'The Anti-venom to your programming problems'.
The aim is that if all you know about computers is how to save text files, then you can learn Python from this book. If you have
previous programming experience, then you can also learn Python from this book.
If you do have previous programming experience, you will be interested in the differences between Python and your favorite
programming language - I have highlighted many such differences. A little warning though, Python is soon going to become your
favorite programming language!
Official Website
The official website of the book is https://python.swaroopch.com where you can read the whole book online, download the latest
versions of the book, buy a printed hard copy and also send me feedback.
Success in life is a matter not so much of talent and opportunity as of concentration and perseverance. -- C. W. Wendte
8
About Python
About Python
Python is one of those rare languages which can claim to be both simple and powerful. You will find yourself pleasantly surprised to see
how easy it is to concentrate on the solution to the problem rather than the syntax and structure of the language you are programming in.
Python is an easy to learn, powerful programming language. It has efficient high-level data structures and a simple but effective
approach to object-oriented programming. Python's elegant syntax and dynamic typing, together with its interpreted nature, make
it an ideal language for scripting and rapid application development in many areas on most platforms.
I will discuss most of these features in more detail in the next section.
Features of Python
Simple
Python is a simple and minimalistic language. Reading a good Python program feels almost like reading English, although very strict
English! This pseudo-code nature of Python is one of its greatest strengths. It allows you to concentrate on the solution to the problem
rather than the language itself.
Easy to Learn
As you will see, Python is extremely easy to get started with. Python has an extraordinarily simple syntax, as already mentioned.
High-level Language
When you write programs in Python, you never need to bother about the low-level details such as managing the memory used by your
program, etc.
Portable
Due to its open-source nature, Python has been ported to (i.e. changed to make it work on) many platforms. All your Python programs
can work on any of these platforms without requiring any changes at all if you are careful enough to avoid any system-dependent
features.
You can use Python on GNU/Linux, Windows, FreeBSD, Macintosh, Solaris, OS/2, Amiga, AROS, AS/400, BeOS, OS/390, z/OS,
Palm OS, QNX, VMS, Psion, Acorn RISC OS, VxWorks, PlayStation, Sharp Zaurus, Windows CE and PocketPC!
You can even use a platform like Kivy to create games for your computer and for iPhone, iPad, and Android.
9
About Python
Interpreted
This requires a bit of explanation.
A program written in a compiled language like C or C++ is converted from the source language i.e. C or C++ into a language that is
spoken by your computer (binary code i.e. 0s and 1s) using a compiler with various flags and options. When you run the program, the
linker/loader software copies the program from hard disk to memory and starts running it.
Python, on the other hand, does not need compilation to binary. You just run the program directly from the source code. Internally,
Python converts the source code into an intermediate form called bytecodes and then translates this into the native language of your
computer and then runs it. All this, actually, makes using Python much easier since you don't have to worry about compiling the
program, making sure that the proper libraries are linked and loaded, etc. This also makes your Python programs much more portable,
since you can just copy your Python program onto another computer and it just works!
Object Oriented
Python supports procedure-oriented programming as well as object-oriented programming (OOP). In procedure-oriented languages, the
program is built around procedures or functions which are nothing but reusable pieces of programs. In object-oriented languages, the
program is built around objects which combine data and functionality. Python has a very powerful but simplistic way of doing OOP,
especially when compared to big languages like C++ or Java.
Extensible
If you need a critical piece of code to run very fast or want to have some piece of algorithm not to be open, you can code that part of
your program in C or C++ and then use it from your Python program.
Embeddable
You can embed Python within your C/C++ programs to give scripting capabilities for your program's users.
Extensive Libraries
The Python Standard Library is huge indeed. It can help you do various things involving regular expressions,documentation generation,
unit testing, threading, databases, web browsers, CGI, FTP, email, XML, XML-RPC, HTML, WAV files, cryptography, GUI (graphical
user interfaces), and other system-dependent stuff. Remember, all this is always available wherever Python is installed. This is called
the Batteries Included philosophy of Python.
Besides the standard library, there are various other high-quality libraries which you can find at the Python Package Index.
Summary
Python is indeed an exciting and powerful language. It has the right combination of performance and features that make writing
programs in Python both fun and easy.
Python 3 versus 2
You can ignore this section if you're not interested in the difference between "Python version 2" and "Python version 3". But please do
be aware of which version you are using. This book is written for Python version 3.
Remember that once you have properly understood and learn to use one version, you can easily learn the differences and use the other
one. The hard part is learning programming and understanding the basics of Python language itself. That is our goal in this book, and
once you have achieved that goal, you can easily use Python 2 or Python 3 depending on your situation.
10
About Python
Eric S. Raymond is the author of "The Cathedral and the Bazaar" and is also the person who coined the term Open Source. He says
that Python has become his favorite programming language. This article was the real inspiration for my first brush with Python.
Bruce Eckel is the author of the famous 'Thinking in Java' and 'Thinking in C++' books. He says that no language has made him
more productive than Python. He says that Python is perhaps the only language that focuses on making things easier for the
programmer. Read the complete interview for more details.
Peter Norvig is a well-known Lisp author and Director of Search Quality at Google (thanks to Guido van Rossum for pointing that
out). He says that writing Python is like writing in pseudocode. He says that Python has always been an integral part of Google.
You can actually verify this statement by looking at the Google Jobs page which lists Python knowledge as a requirement for
software engineers.
11
Installation
Installation
When we refer to "Python 3" in this book, we will be referring to any version of Python equal to or greater than version Python 3.6.0.
Installation on Windows
Visit https://www.python.org/downloads/ and download the latest version. At the time of this writing, it was Python 3.5.1 The
installation is just like any other Windows-based software.
Note that if your Windows version is pre-Vista, you should download Python 3.4 only as later versions require newer versions of
Windows.
CAUTION: Make sure you check option Add Python 3.5 to PATH .
To change install location, click on Customize installation , then Next and enter C:\python35 (or another appropriate location)
as the install location.
If you didn�t check the Add Python 3.5 PATH option earlier, check Add Python to environment variables . This does the same
thing as Add Python 3.5 to PATH on the first install screen.
You can choose to install Launcher for all users or not, it does not matter much. Launcher is used to switch between different versions
of Python installed.
If your path was not set correctly (by checking the Add Python 3.5 Path or Add Python to environment variables options), then
follow the steps in the next section ( DOS Prompt ) to fix it. Otherwise, go to the Running Python prompt on Windows section in this
document.
NOTE: For people who already know programming, if you are familiar with Docker, check out Python in Docker and Docker on
Windows.
DOS Prompt
If you want to be able to use Python from the Windows command line i.e. the DOS prompt, then you need to set the PATH variable
appropriately.
For Windows 2000, XP, 2003 , click on Control Panel -> System -> Advanced -> Environment Variables . Click on the variable
named PATH in the System Variables section, then select Edit and add ;C:\Python35 (please verify that this folder exists, it will be
different for newer versions of Python) to the end of what is already there. Of course, use the appropriate directory name.
For older versions of Windows, open the file C:\AUTOEXEC.BAT and add the line PATH=%PATH%;C:\Python35 and restart the system.
For Windows NT, use the AUTOEXEC.NT file.
Right click on Computer from your desktop and select Properties or click Start and choose Control Panel -> System and
Security -> System . Click on Advanced system settings on the left and then click on the Advanced tab. At the bottom click
12
Installation
on Environment Variables and under System variables , look for the PATH variable, select and then press Edit .
Go to the end of the line under Variable value and append ;C:\Python35 (please verify that this folder exists, it will be different
for newer versions of Python) to the end of what is already there. Of course, use the appropriate folder name.
If the value was %SystemRoot%\system32; It will now become %SystemRoot%\system32;C:\Python36
Click OK and you are done. No restart is required, however you may have to close and reopen the command line.
Windows Start Menu > Settings > About > System Info (this is all the way over to the right) > Advanced System Settings >
Environment Variables (this is towards the bottom) > (then highlight Path variable and click Edit ) > New > (type in whatever
To open the terminal in Windows, click the start button and click Run . In the dialog box, type cmd and press [enter] key.
Installation on Mac OS X
For Mac OS X users, use Homebrew: brew install python3 .
To verify, open the terminal by pressing [Command + Space] keys (to open Spotlight search), type Terminal and press [enter]
key. Now, run python3 and ensure there are no errors.
Installation on GNU/Linux
For GNU/Linux users, use your distribution's package manager to install Python 3, e.g. on Debian & Ubuntu: sudo apt-get update &&
sudo apt-get install python3 .
To verify, open the terminal by opening the Terminal application or by pressing Alt + F2 and entering gnome-terminal . If that
doesn't work, please refer the documentation of your particular GNU/Linux distribution. Now, run python3 and ensure there are no
errors.
$ python3 -V
Python 3.6.0
NOTE: $ is the prompt of the shell. It will be different for you depending on the settings of the operating system on your computer,
hence I will indicate the prompt by just the $ symbol.
CAUTION: Output may be different on your computer, depending on the version of Python software installed on your computer.
Summary
From now on, we will assume that you have Python installed on your system.
13
First Steps
First Steps
We will now see how to run a traditional 'Hello World' program in Python. This will teach you how to write, save and run Python
programs.
There are two ways of using Python to run your program - using the interactive interpreter prompt or using a source file. We will now
see how to use both of these methods.
Once you have started Python, you should see >>> where you can start typing stuff. This is called the Python interpreter prompt.
print("Hello World")
followed by the [enter] key. You should see the words Hello World printed to the screen.
Here is an example of what you should be seeing, when using a Mac OS X computer. The details about the Python software will differ
based on your computer, but the part from the prompt (i.e. from >>> onwards) should be the same regardless of the operating system.
$ python3
Python 3.6.0 (default, Jan 12 2017, 11:26:36)
[GCC 4.2.1 Compatible Apple LLVM 8.0.0 (clang-800.0.38)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> print("Hello World")
Hello World
Notice that Python gives you the output of the line immediately! What you just entered is a single Python statement. We use print to
(unsurprisingly) print any value that you supply to it. Here, we are supplying the text Hello World and this is promptly printed to the
screen.
If you are using the Windows command prompt, press [ctrl + z] followed by the [enter] key.
Choosing An Editor
We cannot type out our program at the interpreter prompt every time we want to run something, so we have to save them in files and
can run our programs any number of times.
To create our Python source files, we need an editor software where you can type and save. A good programmer's editor will make your
life easier in writing the source files. Hence, the choice of an editor is crucial indeed. You have to choose an editor as you would choose
a car you would buy. A good editor will help you write Python programs easily, making your journey more comfortable and helps you
reach your destination (achieve your goal) in a much faster and safer way.
One of the very basic requirements is syntax highlighting where all the different parts of your Python program are colorized so that you
can see your program and visualize its running.
14
First Steps
If you have no idea where to start, I would recommend using PyCharm Educational Edition software which is available on Windows,
Mac OS X and GNU/Linux. Details in the next section.
If you are using Windows, do not use Notepad - it is a bad choice because it does not do syntax highlighting and also importantly it does
not support indentation of the text which is very important in our case as we will see later. Good editors will automatically do this.
If you are an experienced programmer, then you must be already using Vim or Emacs. Needless to say, these are two of the most
powerful editors and you will benefit from using them to write your Python programs. I personally use both for most of my programs,
and have even written an entire book on Vim.
In case you are willing to take the time to learn Vim or Emacs, then I highly recommend that you do learn to use either of them as it will
be very useful for you in the long run. However, as I mentioned before, beginners can start with PyCharm and focus the learning on
Python rather than the editor at this moment.
To reiterate, please choose a proper editor - it can make writing Python programs more fun and easy.
PyCharm
PyCharm Educational Edition is a free editor which you can use for writing Python programs.
When you open PyCharm, you'll see this, click on Create New Project :
15
First Steps
Change untitled to helloworld as the location of the project, you should see details similar to this:
16
First Steps
Right-click on the helloworld in the sidebar and select New -> Python File :
17
First Steps
18
First Steps
Delete the lines that are already present, and now type the following:
print("hello world")
Now right-click on what you typed (without selecting the text), and click on Run 'hello' .
You should now see the output (what it prints) of your program:
19
First Steps
Phew! That was quite a few steps to get started, but henceforth, every time we ask you to create a new file, remember to just right-click
on helloworld on the left -> New -> Python File and continue the same steps to type and run as shown above.
You can find more information about PyCharm in the PyCharm Quickstart page.
Vim
1. Install Vim
Mac OS X users should install macvim package via HomeBrew
Windows users should download the "self-installing executable" from Vim website
GNU/Linux users should get Vim from their distribution's software repositories, e.g. Debian and Ubuntu users can install the
vim package.
Emacs
1. Install Emacs 24+.
Mac OS X users should get Emacs from http://emacsformacosx.com
Windows users should get Emacs from http://ftp.gnu.org/gnu/emacs/windows/
GNU/Linux users should get Emacs from their distribution's software repositories, e.g. Debian and Ubuntu users can install
the emacs24 package.
2. Install ELPY
20
First Steps
Start your choice of editor, enter the following program and save it as hello.py .
If you are using PyCharm, we have already discussed how to run from a source file.
For other editors, open a new file hello.py and type this:
print("hello world")
Where should you save the file? To any folder for which you know the location of the folder. If you don't understand what that means,
create a new folder and use that location to save and run all your Python programs:
/tmp/py on Mac OS X
/tmp/py on GNU/Linux
C:\py on Windows
To create the above folder (for the operating system you are using), use the mkdir command in the terminal, for example, mkdir
/tmp/py .
IMPORTANT: Always ensure that you give it the file extension of .py , for example, foo.py .
1. Open a terminal window (see the previous Installation chapter on how to do that)
2. Change directory to where you saved the file, for example, cd /tmp/py
3. Run the program by entering the command python hello.py . The output is as shown below.
$ python hello.py
hello world
If you got the output as shown above, congratulations! - you have successfully run your first Python program. You have successfully
crossed the hardest part of learning programming, which is, getting started with your first program!
21
First Steps
In case you got an error, please type the above program exactly as shown above and run the program again. Note that Python is case-
sensitive i.e. print is not the same as Print - note the lowercase p in the former and the uppercase P in the latter. Also, ensure
there are no spaces or tabs before the first character in each line - we will see why this is important later.
How It Works
A Python program is composed of statements. In our first program, we have only one statement. In this statement, we call the print
statement to which we supply the text "hello world".
Getting Help
If you need quick information about any function or statement in Python, then you can use the built-in help functionality. This is very
useful especially when using the interpreter prompt. For example, run help('len') - this displays the help for the len function
which is used to count number of items.
Similarly, you can obtain information about almost anything in Python. Use help() to learn more about using help itself!
In case you need to get help for operators like return , then you need to put those inside quotes such as help('return') so that
Python doesn't get confused on what we're trying to do.
Summary
You should now be able to write, save and run Python programs at ease.
Now that you are a Python user, let's learn some more Python concepts.
22
Basics
Basics
Just printing hello world is not enough, is it? You want to do more than that - you want to take some input, manipulate it and get
something out of it. We can achieve this in Python using constants and variables, and we'll learn some other concepts as well in this
chapter.
Comments
Comments are any text to the right of the # symbol and is mainly useful as notes for the reader of the program.
For example:
or:
explain assumptions
explain important decisions
explain important details
explain problems you're trying to solve
explain problems you're trying to overcome in your program, etc.
This is useful for readers of your program so that they can easily understand what the program is doing. Remember, that person can be
yourself after six months!
Literal Constants
An example of a literal constant is a number like 5 , 1.23 , or a string like 'This is a string' or "It's a string!" .
It is called a literal because it is literal - you use its value literally. The number 2 always represents itself and nothing else - it is a
constant because its value cannot be changed. Hence, all these are referred to as literal constants.
Numbers
Numbers are mainly of two types - integers and floats.
Examples of floating point numbers (or floats for short) are 3.23 and 52.3E-4 . The E notation indicates powers of 10. In this case,
52.3E-4 means 52.3 * 10^-4^ .
There is no separate long type. The int type can be an integer of any size.
Strings
23
Basics
You will be using strings in almost every Python program that you write, so pay attention to the following part.
Single Quote
You can specify strings using single quotes such as 'Quote me on this' .
All white space i.e. spaces and tabs, within the quotes, are preserved as-is.
Double Quotes
Strings in double quotes work exactly the same way as strings in single quotes. An example is "What's your name?" .
Triple Quotes
You can specify multi-line strings using triple quotes - ( """ or ''' ). You can use single quotes and double quotes freely within the
triple quotes. An example is:
There is no separate char data type in Python. There is no real need for it and I am sure you won't miss it.
Remember that single-quoted strings and double-quoted strings are the same - they do not differ in any way.
age = 20
name = 'Swaroop'
print('{0} was {1} years old when he wrote this book'.format(name, age))
print('Why is {0} playing with that python?'.format(name))
Output:
$ python str_format.py
Swaroop was 20 years old when he wrote this book
Why is Swaroop playing with that python?
How It Works
A string can use certain specifications and subsequently, the format method can be called to substitute those specifications with
corresponding arguments to the format method.
24
Basics
Observe the first usage where we use {0} and this corresponds to the variable name which is the first argument to the format
method. Similarly, the second specification is {1} corresponding to age which is the second argument to the format method. Note
that Python starts counting from 0 which means that first position is at index 0, second position is at index 1, and so on.
Notice that we could have achieved the same using string concatenation:
but that is much uglier and more error-prone. Second, the conversion to string would be done automatically by the format method
instead of the explicit conversion to strings needed in this case. Third, when using the format method, we can change the message
without having to deal with the variables used and vice-versa.
Also note that the numbers are optional, so you could have also written as:
age = 20
name = 'Swaroop'
which will give the same exact output as the previous program.
age = 20
name = 'Swaroop'
print('{name} was {age} years old when he wrote this book'.format(name=name, age=age))
print('Why is {name} playing with that python?'.format(name=name))
which will give the same exact output as the previous program.
age = 20
name = 'Swaroop'
print(f'{name} was {age} years old when he wrote this book') # notice the 'f' before the string
print(f'Why is {name} playing with that python?') # notice the 'f' before the string
which will give the same exact output as the previous program.
What Python does in the format method is that it substitutes each argument value into the place of the specification. There can be
more detailed specifications such as:
Output:
0.333
___hello___
Swaroop wrote A Byte of Python
25
Basics
Since we are discussing formatting, note that print always ends with an invisible "new line" character ( \n ) so that repeated calls to
print will all print on a separate line each. To prevent this newline character from being printed, you can specify that it should end
with a blank:
print('a', end='')
print('b', end='')
Output is:
ab
Output is:
a b c
Escape Sequences
Suppose, you want to have a string which contains a single quote ( ' ), how will you specify this string? For example, the string is
"What's your name?" . You cannot specify 'What's your name?' because Python will be confused as to where the string starts and
ends. So, you will have to specify that this single quote does not indicate the end of the string. This can be done with the help of what is
called an escape sequence. You specify the single quote as \' : notice the backslash. Now, you can specify the string as 'What\'s
your name?' .
Another way of specifying this specific string would be "What's your name?" i.e. using double quotes. Similarly, you have to use an
escape sequence for using a double quote itself in a double quoted string. Also, you have to indicate the backslash itself using the escape
sequence \\ .
What if you wanted to specify a two-line string? One way is to use a triple-quoted string as shown previously or you can use an escape
sequence for the newline character - \n to indicate the start of a new line. An example is:
Another useful escape sequence to know is the tab: \t . There are many more escape sequences but I have mentioned only the most
useful ones here.
One thing to note is that in a string, a single backslash at the end of the line indicates that the string is continued in the next line, but no
newline is added. For example:
is equivalent to
Raw String
If you need to specify some strings where no special processing such as escape sequences are handled, then what you need is to specify
a raw string by prefixing r or R to the string. An example is:
26
Basics
Always use raw strings when dealing with regular expressions. Otherwise, a lot of backwhacking may be required. For example,
backreferences can be referred to as '\\1' or r'\1' .
Variable
Using just literal constants can soon become boring - we need some way of storing any information and manipulate them as well. This
is where variables come into the picture. Variables are exactly what the name implies - their value can vary, i.e., you can store anything
using a variable. Variables are just parts of your computer's memory where you store some information. Unlike literal constants, you
need some method of accessing these variables and hence you give them names.
Identifier Naming
Variables are examples of identifiers. Identifiers are names given to identify something. There are some rules you have to follow for
naming identifiers:
The first character of the identifier must be a letter of the alphabet (uppercase ASCII or lowercase ASCII or Unicode character) or
an underscore ( _ ).
The rest of the identifier name can consist of letters (uppercase ASCII or lowercase ASCII or Unicode character), underscores
( _ ) or digits (0-9).
Identifier names are case-sensitive. For example, myname and myName are not the same. Note the lowercase n in the former
and the uppercase N in the latter.
Examples of valid identifier names are i , name_2_3 . Examples of invalid identifier names are 2things , this is spaced
out , my-name and >a1b2_c3 .
Data Types
Variables can hold values of different types called data types. The basic types are numbers and strings, which we have already
discussed. In later chapters, we will see how to create our own types using classes.
Object
Remember, Python refers to anything used in a program as an object. This is meant in the generic sense. Instead of saying "the
something"', we say "the object".
Python is strongly object-oriented in the sense that everything is an object including numbers, strings and functions.
We will now see how to use variables along with literal constants. Save the following example and run the program.
For PyCharm
1. Open PyCharm.
2. Create new file with the filename mentioned.
27
Basics
NOTE: Whenever you have to provide command line arguments, click on Run -> Edit Configurations and type the arguments in
the Script parameters: section and click the OK button:
# Filename : var.py
i = 5
print(i)
i = i + 1
print(i)
Output:
5
6
This is a multi-line string.
This is the second line.
How It Works
28
Basics
Here's how this program works. First, we assign the literal constant value 5 to the variable i using the assignment operator ( = ).
This line is called a statement because it states that something should be done and in this case, we connect the variable name i to the
value 5 . Next, we print the value of i using the print statement which, unsurprisingly, just prints the value of the variable to the
screen.
Then we add 1 to the value stored in i and store it back. We then print it and expectedly, we get the value 6 .
Similarly, we assign the literal string to the variable s and then print it.
Variables are used by just assigning them a value. No declaration or data type definition is needed/used.
An example of a logical line is a statement like print('hello world') - if this was on a line by itself (as you see it in an editor), then
this also corresponds to a physical line.
Implicitly, Python encourages the use of a single statement per line which makes code more readable.
If you want to specify more than one logical line on a single physical line, then you have to explicitly specify this using a semicolon
( ; ) which indicates the end of a logical line/statement. For example:
i = 5
print(i)
is effectively same as
i = 5;
print(i);
i = 5; print(i);
and same as
i = 5; print(i)
However, I strongly recommend that you stick to writing a maximum of a single logical line on each single physical line. The idea is
that you should never use the semicolon. In fact, I have never used or even seen a semicolon in a Python program.
There is one kind of situation where this concept is really useful: if you have a long line of code, you can break it into multiple physical
lines by using the backslash. This is referred to as explicit line joining:
s = 'This is a string. \
This continues the string.'
print(s)
Output:
Similarly,
29
Basics
i = \
5
is the same as
i = 5
Sometimes, there is an implicit assumption where you don't need to use a backslash. This is the case where the logical line has a starting
parentheses, starting square brackets or a starting curly braces but not an ending one. This is called implicit line joining. You can see
this in action when we write programs using list in later chapters.
Indentation
Whitespace is important in Python. Actually, whitespace at the beginning of the line is important. This is called indentation. Leading
whitespace (spaces and tabs) at the beginning of the logical line is used to determine the indentation level of the logical line, which in
turn is used to determine the grouping of statements.
This means that statements which go together must have the same indentation. Each such set of statements is called a block. We will see
examples of how blocks are important in later chapters.
One thing you should remember is that wrong indentation can give rise to errors. For example:
i = 5
# Error below! Notice a single space at the start of the line
print('Value is', i)
print('I repeat, the value is', i)
Notice that there is a single space at the beginning of the second line. The error indicated by Python tells us that the syntax of the
program is invalid i.e. the program was not properly written. What this means to you is that you cannot arbitrarily start new blocks of
statements (except for the default main block which you have been using all along, of course). Cases where you can use new blocks will
be detailed in later chapters such as the control flow.
How to indent
Use four spaces for indentation. This is the official Python language recommendation. Good editors will automatically do this for
you. Make sure you use a consistent number of spaces for indentation, otherwise your program will not run or will have
unexpected behavior.
Python will always use indentation for blocks and will never use braces. Run from __future__ import braces to learn more.
Summary
Now that we have gone through many nitty-gritty details, we can move on to more interesting stuff such as control flow statements. Be
sure to become comfortable with what you have read in this chapter.
30
Operators and Expressions
Operators are functionality that do something and can be represented by symbols such as + or by special keywords. Operators require
some data to operate on and such data is called operands. In this case, 2 and 3 are the operands.
Operators
We will briefly take a look at the operators and their usage.
Note that you can evaluate the expressions given in the examples using the interpreter interactively. For example, to test the expression
2 + 3 , use the interactive Python interpreter prompt:
>>> 2 + 3
5
>>> 3 * 5
15
>>>
+ (plus)
- (minus)
Gives the subtraction of one number from the other; if the first operand is absent it is assumed to be zero.
-5.2 gives a negative number and 50 - 24 gives 26 .
* (multiply)
Gives the multiplication of the two numbers or returns the string repeated that many times.
2 * 3 gives 6 . 'la' * 3 gives 'lalala' .
** (power)
/ (divide)
Divide x by y
13 / 3 gives 4.333333333333333
Divide x by y and round the answer down to the nearest integer value. Note that if one of the values is a float, you'll get back a
float.
13 // 3 gives 4
-13 // 3 gives -5
% (modulo)
Shifts the bits of the number to the left by the number of bits specified. (Each number is represented in memory by bits or
31
Operators and Expressions
Shifts the bits of the number to the right by the number of bits specified.
11 >> 1 gives 5 .
11 is represented in bits by 1011 which when right shifted by 1 bit gives 101 which is the decimal 5 .
Bit-wise AND of the numbers: if both bits are 1 , the result is 1 . Otherwise, it's 0 .
5 & 3 gives 1 ( 0101 & 0011 gives 0001 )
| (bit-wise OR)
Bitwise OR of the numbers: if both bits are 0 , the result is 0 . Otherwise, it's 1 .
5 | 3 gives 7 ( 0101 | 0011 gives 0111 )
^ (bit-wise XOR)
Bitwise XOR of the numbers: if both bits ( 1 or 0 ) are the same, the result is 0 . Otherwise, it's 1 .
5 ^ 3 gives 6 ( O101 ^ 0011 gives 0110 )
~ (bit-wise invert)
Returns whether x is less than y. All comparison operators return True or False . Note the capitalization of these names.
5 < 3 gives False and 3 < 5 gives True .
False .
== (equal to)
32
Operators and Expressions
x = False; y = True; x and y returns False since x is False. In this case, Python will not evaluate y since it knows that
the left hand side of the 'and' expression is False which implies that the whole expression will be False irrespective of the
other values. This is called short-circuit evaluation.
or (boolean OR)
a = 2
a = a * 3
a = 2
a *= 3
Notice that var = var operation expression becomes var operation= expression .
Evaluation Order
If you had an expression such as 2 + 3 * 4 , is the addition done first or the multiplication? Our high school maths tells us that the
multiplication should be done first. This means that the multiplication operator has higher precedence than the addition operator.
The following table gives the precedence table for Python, from the lowest precedence (least binding) to the highest precedence (most
binding). This means that in a given expression, Python will first evaluate the operators and expressions lower in the table before the
ones listed higher in the table.
The following table, taken from the Python reference manual, is provided for the sake of completeness. It is far better to use parentheses
to group operators and operands appropriately in order to explicitly specify the precedence. This makes the program more readable. See
Changing the Order of Evaluation below for details.
or : Boolean OR
in, not in, is, is not, <, <=, >, >=, !=, == : Comparisons, including membership tests and identity tests
| : Bitwise OR
^ : Bitwise XOR
** : Exponentiation
(expressions...), [expressions...], {key: value...}, {expressions...} : Binding or tuple display, list display, dictionary
33
Operators and Expressions
The operators which we have not already come across will be explained in later chapters.
Operators with the same precedence are listed in the same row in the above table. For example, + and - have the same precedence.
There is an additional advantage to using parentheses - it helps us to change the order of evaluation. For example, if you want addition
to be evaluated before multiplication in an expression, then you can write something like (2 + 3) * 4 .
Associativity
Operators are usually associated from left to right. This means that operators with the same precedence are evaluated in a left to right
manner. For example, 2 + 3 + 4 is evaluated as (2 + 3) + 4 .
Expressions
Example (save as expression.py ):
length = 5
breadth = 2
Output:
$ python expression.py
Area is 10
Perimeter is 14
How It Works
The length and breadth of the rectangle are stored in variables by the same name. We use these to calculate the area and perimeter of the
rectangle with the help of expressions. We store the result of the expression length * breadth in the variable area and then print it
using the print function. In the second case, we directly use the value of the expression 2 * (length + breadth) in the print
function.
Also, notice how Python pretty-prints the output. Even though we have not specified a space between 'Area is' and the variable
area , Python puts it for us so that we get a clean nice output and the program is much more readable this way (since we don't need to
worry about spacing in the strings we use for output). This is an example of how Python makes life easy for the programmer.
Summary
We have seen how to use operators, operands and expressions - these are the basic building blocks of any program. Next, we will see
how to make use of these in our programs using statements.
34
Control flow
Control Flow
In the programs we have seen till now, there has always been a series of statements faithfully executed by Python in exact top-down
order. What if you wanted to change the flow of how it works? For example, you want the program to take some decisions and do
different things depending on different situations, such as printing 'Good Morning' or 'Good Evening' depending on the time of the day?
As you might have guessed, this is achieved using control flow statements. There are three control flow statements in Python - if ,
for and while .
The if statement
The if statement is used to check a condition: if the condition is true, we run a block of statements (called the if-block), else we
process another block of statements (called the else-block). The else clause is optional.
number = 23
guess = int(input('Enter an integer : '))
if guess == number:
# New block starts here
print('Congratulations, you guessed it.')
print('(but you do not win any prizes!)')
# New block ends here
elif guess < number:
# Another block
print('No, it is a little higher than that')
# You can do whatever you want in a block ...
else:
print('No, it is a little lower than that')
# you must have guessed > number to reach here
print('Done')
# This last statement is always executed,
# after the if statement is executed.
Output:
$ python if.py
Enter an integer : 50
No, it is a little lower than that
Done
$ python if.py
Enter an integer : 22
No, it is a little higher than that
Done
$ python if.py
Enter an integer : 23
Congratulations, you guessed it.
(but you do not win any prizes!)
Done
How It Works
In this program, we take guesses from the user and check if it is the number that we have. We set the variable number to any integer
we want, say 23 . Then, we take the user's guess using the input() function. Functions are just reusable pieces of programs. We'll
read more about them in the next chapter.
35
Control flow
We supply a string to the built-in input function which prints it to the screen and waits for input from the user. Once we enter
something and press kbd:[enter] key, the input() function returns what we entered, as a string. We then convert this string to an
integer using int and then store it in the variable guess . Actually, the int is a class but all you need to know right now is that you
can use it to convert a string to an integer (assuming the string contains a valid integer in the text).
Next, we compare the guess of the user with the number we have chosen. If they are equal, we print a success message. Notice that we
use indentation levels to tell Python which statements belong to which block. This is why indentation is so important in Python. I hope
you are sticking to the "consistent indentation" rule. Are you?
Notice how the if statement contains a colon at the end - we are indicating to Python that a block of statements follows.
Then, we check if the guess is less than the number, and if so, we inform the user that they must guess a little higher than that. What we
have used here is the elif clause which actually combines two related if else-if else statements into one combined if-elif-
else statement. This makes the program easier and reduces the amount of indentation required.
The elif and else statements must also have a colon at the end of the logical line followed by their corresponding block of
statements (with proper indentation, of course)
You can have another if statement inside the if-block of an if statement and so on - this is called a nested if statement.
Remember that the elif and else parts are optional. A minimal valid if statement is:
if True:
print('Yes, it is true')
After Python has finished executing the complete if statement along with the associated elif and else clauses, it moves on to the
next statement in the block containing the if statement. In this case, it is the main block (where execution of the program starts), and
the next statement is the print('Done') statement. After this, Python sees the ends of the program and simply finishes up.
Even though this is a very simple program, I have been pointing out a lot of things that you should notice. All these are pretty
straightforward (and surprisingly simple for those of you from C/C++ backgrounds). You will need to become aware of all these things
initially, but after some practice you will become comfortable with them, and it will all feel 'natural' to you.
There is no switch statement in Python. You can use an if..elif..else statement to do the same thing (and in some cases,
use a dictionary to do it quickly)
number = 23
running = True
while running:
guess = int(input('Enter an integer : '))
if guess == number:
print('Congratulations, you guessed it.')
# this causes the while loop to stop
running = False
elif guess < number:
print('No, it is a little higher than that.')
else:
print('No, it is a little lower than that.')
else:
print('The while loop is over.')
# Do anything else you want to do here
36
Control flow
print('Done')
Output:
$ python while.py
Enter an integer : 50
No, it is a little lower than that.
Enter an integer : 22
No, it is a little higher than that.
Enter an integer : 23
Congratulations, you guessed it.
The while loop is over.
Done
How It Works
In this program, we are still playing the guessing game, but the advantage is that the user is allowed to keep guessing until he guesses
correctly - there is no need to repeatedly run the program for each guess, as we have done in the previous section. This aptly
demonstrates the use of the while statement.
We move the input and if statements to inside the while loop and set the variable running to True before the while loop.
First, we check if the variable running is True and then proceed to execute the corresponding while-block. After this block is
executed, the condition is again checked which in this case is the running variable. If it is true, we execute the while-block again, else
we continue to execute the optional else-block and then continue to the next statement.
The else block is executed when the while loop condition becomes False - this may even be the first time that the condition is
checked. If there is an else clause for a while loop, it is always executed unless you break out of the loop with a break statement.
The True and False are called Boolean types and you can consider them to be equivalent to the value 1 and 0 respectively.
Remember that you can have an else clause for the while loop.
Output:
$ python for.py
1
2
3
4
The for loop is over
How It Works
In this program, we are printing a sequence of numbers. We generate this sequence of numbers using the built-in range function.
37
Control flow
What we do here is supply it two numbers and range returns a sequence of numbers starting from the first number and up to the
second number. For example, range(1,5) gives the sequence [1, 2, 3, 4] . By default, range takes a step count of 1. If we
supply a third number to range , then that becomes the step count. For example, range(1,5,2) gives [1,3] . Remember that the
range extends up to the second number i.e. it does not include the second number.
Note that range() generates only one number at a time, if you want the full list of numbers, call list() on the range() , for
example, list(range(5)) will result in [0, 1, 2, 3, 4] . Lists are explained in the data structures chapter.
The for loop then iterates over this range - for i in range(1,5) is equivalent to for i in [1, 2, 3, 4] which is like assigning
each number (or object) in the sequence to i, one at a time, and then executing the block of statements for each value of i . In this case,
we just print the value in the block of statements.
Remember that the else part is optional. When included, it is always executed once after the for loop is over unless a break
statement is encountered.
Remember that the for..in loop works for any sequence. Here, we have a list of numbers generated by the built-in range function,
but in general we can use any kind of sequence of any kind of objects! We will explore this idea in detail in later chapters.
The Python for loop is radically different from the C/C++ for loop. C# programmers will note that the for loop in Python
is similar to the foreach loop in C#. Java programmers will note that the same is similar to for (int i : IntArray) in Java
1.5.
In C/C++, if you want to write for (int i = 0; i < 5; i++) , then in Python you write just for i in range(0,5) . As you
can see, the for loop is simpler, more expressive and less error prone in Python.
An important note is that if you break out of a for or while loop, any corresponding loop else block is not executed.
while True:
s = input('Enter something : ')
if s == 'quit':
break
print('Length of the string is', len(s))
print('Done')
Output:
$ python break.py
Enter something : Programming is fun
Length of the string is 18
Enter something : When the work is done
Length of the string is 21
Enter something : if you wanna make your work also fun:
Length of the string is 37
Enter something : use Python!
Length of the string is 11
Enter something : quit
Done
How It Works
38
Control flow
In this program, we repeatedly take the user's input and print the length of each input each time. We are providing a special condition to
stop the program by checking if the user input is 'quit' . We stop the program by breaking out of the loop and reach the end of the
program.
The length of the input string can be found out using the built-in len function.
Remember that the break statement can be used with the for loop as well.
Programming is fun
When the work is done
if you wanna make your work also fun:
use Python!
while True:
s = input('Enter something : ')
if s == 'quit':
break
if len(s) < 3:
print('Too small')
continue
print('Input is of sufficient length')
# Do other kinds of processing here...
Output:
$ python continue.py
Enter something : a
Too small
Enter something : 12
Too small
Enter something : abc
Input is of sufficient length
Enter something : quit
How It Works
In this program, we accept input from the user, but we process the input string only if it is at least 3 characters long. So, we use the
built-in len function to get the length and if the length is less than 3, we skip the rest of the statements in the block by using the
continue statement. Otherwise, the rest of the statements in the loop are executed, doing any kind of processing we want to do here.
Note that the continue statement works with the for loop as well.
Summary
We have seen how to use the three control flow statements - if , while and for along with their associated break and
continue statements. These are some of the most commonly used parts of Python and hence, becoming comfortable with them is
essential.
39
Control flow
40
Functions
Functions
Functions are reusable pieces of programs. They allow you to give a name to a block of statements, allowing you to run that block using
the specified name anywhere in your program and any number of times. This is known as calling the function. We have already used
many built-in functions such as len and range .
The function concept is probably the most important building block of any non-trivial software (in any programming language), so we
will explore various aspects of functions in this chapter.
Functions are defined using the def keyword. After this keyword comes an identifier name for the function, followed by a pair of
parentheses which may enclose some names of variables, and by the final colon that ends the line. Next follows the block of statements
that are part of this function. An example will show that this is actually very simple:
def say_hello():
# block belonging to the function
print('hello world')
# End of function
Output:
$ python function1.py
hello world
hello world
How It Works
We define a function called say_hello using the syntax as explained above. This function takes no parameters and hence there are no
variables declared in the parentheses. Parameters to functions are just input to the function so that we can pass in different values to it
and get back corresponding results.
Notice that we can call the same function twice which means we do not have to write the same code again.
Function Parameters
A function can take parameters, which are values you supply to the function so that the function can do something utilising those
values. These parameters are just like variables except that the values of these variables are defined when we call the function and are
already assigned values when the function runs.
Parameters are specified within the pair of parentheses in the function definition, separated by commas. When we call the function, we
supply the values in the same way. Note the terminology used - the names given in the function definition are called parameters
whereas the values you supply in the function call are called arguments.
41
Functions
print_max(3, 4)
x = 5
y = 7
Output:
$ python function_param.py
4 is maximum
7 is maximum
How It Works
Here, we define a function called print_max that uses two parameters called a and b . We find out the greater number using a
simple if..else statement and then print the bigger number.
The first time we call the function print_max , we directly supply the numbers as arguments. In the second case, we call the function
with variables as arguments. print_max(x, y) causes the value of argument x to be assigned to parameter a and the value of
argument y to be assigned to parameter b . The print_max function works the same way in both cases.
Local Variables
When you declare variables inside a function definition, they are not related in any way to other variables with the same names used
outside the function - i.e. variable names are local to the function. This is called the scope of the variable. All variables have the scope
of the block they are declared in starting from the point of definition of the name.
x = 50
def func(x):
print('x is', x)
x = 2
print('Changed local x to', x)
func(x)
print('x is still', x)
Output:
$ python function_local.py
x is 50
Changed local x to 2
x is still 50
How It Works
The first time that we print the value of the name x with the first line in the function's body, Python uses the value of the parameter
declared in the main block, above the function definition.
Next, we assign the value 2 to x . The name x is local to our function. So, when we change the value of x in the function, the x
defined in the main block remains unaffected.
With the last print statement, we display the value of x as defined in the main block, thereby confirming that it is actually
unaffected by the local assignment within the previously called function.
42
Functions
You can use the values of such variables defined outside the function (assuming there is no variable with the same name within the
function). However, this is not encouraged and should be avoided since it becomes unclear to the reader of the program as to where that
variable's definition is. Using the global statement makes it amply clear that the variable is defined in an outermost block.
x = 50
def func():
global x
print('x is', x)
x = 2
print('Changed global x to', x)
func()
print('Value of x is', x)
Output:
$ python function_global.py
x is 50
Changed global x to 2
Value of x is 2
How It Works
The global statement is used to declare that x is a global variable - hence, when we assign a value to x inside the function, that
change is reflected when we use the value of x in the main block.
You can specify more than one global variable using the same global statement e.g. global x, y, z .
Note that the default argument value should be a constant. More precisely, the default argument value should be immutable - this is
explained in detail in later chapters. For now, just remember this.
say('Hello')
say('World', 5)
Output:
$ python function_default.py
43
Functions
Hello
WorldWorldWorldWorldWorld
How It Works
The function named say is used to print a string as many times as specified. If we don't supply a value, then by default, the string is
printed just once. We achieve this by specifying a default argument value of 1 to the parameter times .
In the first usage of say , we supply only the string and it prints the string once. In the second usage of say , we supply both the string
and an argument 5 stating that we want to say the string message 5 times.
CAUTION
Only those parameters which are at the end of the parameter list can be given default argument values i.e. you cannot have a
parameter with a default argument value preceding a parameter without a default argument value in the function's parameter list.
This is because the values are assigned to the parameters by position. For example, def func(a, b=5) is valid, but def
func(a=5, b) is not valid.
Keyword Arguments
If you have some functions with many parameters and you want to specify only some of them, then you can give values for such
parameters by naming them - this is called keyword arguments - we use the name (keyword) instead of the position (which we have
been using all along) to specify the arguments to the function.
There are two advantages - one, using the function is easier since we do not need to worry about the order of the arguments. Two, we
can give values to only those parameters to which we want to, provided that the other parameters have default argument values.
func(3, 7)
func(25, c=24)
func(c=50, a=100)
Output:
$ python function_keyword.py
a is 3 and b is 7 and c is 10
a is 25 and b is 5 and c is 24
a is 100 and b is 5 and c is 50
How It Works
The function named func has one parameter without a default argument value, followed by two parameters with default argument
values.
In the first usage, func(3, 7) , the parameter a gets the value 3 , the parameter b gets the value 7 and c gets the default value
of 10 .
In the second usage func(25, c=24) , the variable a gets the value of 25 due to the position of the argument. Then, the parameter c
gets the value of 24 due to naming i.e. keyword arguments. The variable b gets the default value of 5 .
In the third usage func(c=50, a=100) , we use keyword arguments for all specified values. Notice that we are specifying the value for
parameter c before that for a even though a is defined before c in the function definition.
VarArgs parameters
44
Functions
Sometimes you might want to define a function that can take any number of parameters, i.e. variable number of arguments, this can be
achieved by using the stars (save as function_varargs.py ):
total(10,1,2,3,Jack=1123,John=2231,Inge=1560)
Output:
$ python function_varargs.py
a 10
single_item 1
single_item 2
single_item 3
Inge 1560
John 2231
Jack 1123
How It Works
When we declare a starred parameter such as *param , then all the positional arguments from that point till the end are collected as a
tuple called 'param'.
Similarly, when we declare a double-starred parameter such as **param , then all the keyword arguments from that point till the end
are collected as a dictionary called 'param'.
print(maximum(2, 3))
Output:
$ python function_return.py
3
How It Works
45
Functions
The maximum function returns the maximum of the parameters, in this case the numbers supplied to the function. It uses a simple
if..else statement to find the greater value and then returns that value.
Note that a return statement without a value is equivalent to return None . None is a special type in Python that represents
nothingness. For example, it is used to indicate that a variable has no value if it has a value of None .
Every function implicitly contains a return None statement at the end unless you have written your own return statement. You can
see this by running print(some_function()) where the function some_function does not use the return statement such as:
def some_function():
pass
TIP: There is a built-in function called max that already implements the 'find maximum' functionality, so use this built-in
function whenever possible.
DocStrings
Python has a nifty feature called documentation strings, usually referred to by its shorter name docstrings. DocStrings are an important
tool that you should make use of since it helps to document the program better and makes it easier to understand. Amazingly, we can
even get the docstring back from, say a function, when the program is actually running!
if x > y:
print(x, 'is maximum')
else:
print(y, 'is maximum')
print_max(3, 5)
print(print_max.__doc__)
Output:
$ python function_docstring.py
5 is maximum
Prints the maximum of two numbers.
How It Works
A string on the first logical line of a function is the docstring for that function. Note that DocStrings also apply to modules and classes
which we will learn about in the respective chapters.
The convention followed for a docstring is a multi-line string where the first line starts with a capital letter and ends with a dot. Then the
second line is blank followed by any detailed explanation starting from the third line. You are strongly advised to follow this convention
for all your docstrings for all your non-trivial functions.
46
Functions
We can access the docstring of the print_max function using the __doc__ (notice the double underscores) attribute (name belonging
to) of the function. Just remember that Python treats everything as an object and this includes functions. We'll learn more about objects
in the chapter on classes.
If you have used help() in Python, then you have already seen the usage of docstrings! What it does is just fetch the __doc__
attribute of that function and displays it in a neat manner for you. You can try it out on the function above - just include
help(print_max) in your program. Remember to press the q key to exit help .
Automated tools can retrieve the documentation from your program in this manner. Therefore, I strongly recommend that you use
docstrings for any non-trivial function that you write. The pydoc command that comes with your Python distribution works similarly
to help() using docstrings.
Summary
We have seen so many aspects of functions but note that we still haven't covered all aspects of them. However, we have already covered
most of what you'll use regarding Python functions on an everyday basis.
47
Modules
Modules
You have seen how you can reuse code in your program by defining functions once. What if you wanted to reuse a number of functions
in other programs that you write? As you might have guessed, the answer is modules.
There are various methods of writing modules, but the simplest way is to create a file with a .py extension that contains functions and
variables.
Another method is to write the modules in the native language in which the Python interpreter itself was written. For example, you can
write modules in the C programming language and when compiled, they can be used from your Python code when using the standard
Python interpreter.
A module can be imported by another program to make use of its functionality. This is how we can use the Python standard library as
well. First, we will see how to use the standard library modules.
import sys
Output:
How It Works
First, we import the sys module using the import statement. Basically, this translates to us telling Python that we want to use this
module. The sys module contains functionality related to the Python interpreter and its environment i.e. the system.
When Python executes the import sys statement, it looks for the sys module. In this case, it is one of the built-in modules, and
hence Python knows where to find it.
If it was not a compiled module i.e. a module written in Python, then the Python interpreter will search for it in the directories listed in
its sys.path variable. If the module is found, then the statements in the body of that module are run and the module is made available
for you to use. Note that the initialization is done only the first time that we import a module.
The argv variable in the sys module is accessed using the dotted notation i.e. sys.argv . It clearly indicates that this name is part
of the sys module. Another advantage of this approach is that the name does not clash with any argv variable used in your program.
The sys.argv variable is a list of strings (lists are explained in detail in a later chapter). Specifically, the sys.argv contains the list
of command line arguments i.e. the arguments passed to your program using the command line.
If you are using an IDE to write and run these programs, look for a way to specify command line arguments to the program in the
menus.
48
Modules
Here, when we execute python module_using_sys.py we are arguments , we run the module module_using_sys.py with the
python command and the other things that follow are arguments passed to the program. Python stores the command line arguments in
Remember, the name of the script running is always the first element in the sys.argv list. So, in this case we will have
'module_using_sys.py' as sys.argv[0] , 'we' as sys.argv[1] , 'are' as sys.argv[2] and 'arguments' as sys.argv[3] .
The sys.path contains the list of directory names where modules are imported from. Observe that the first string in sys.path is
empty - this empty string indicates that the current directory is also part of the sys.path which is same as the PYTHONPATH
environment variable. This means that you can directly import modules located in the current directory. Otherwise, you will have to
place your module in one of the directories listed in sys.path .
Note that the current directory is the directory from which the program is launched. Run import os; print(os.getcwd()) to find out
the current directory of your program.
NOTE: These .pyc files are usually created in the same directory as the corresponding .py files. If Python does not have permission
to write to files in that directory, then the .pyc files will not be created.
WARNING: In general, avoid using the from..import statement, use the import statement instead. This is because your
program will avoid name clashes and will be more readable.
Example:
A module's __name__
Every module has a name and statements in a module can find out the name of their module. This is handy for the particular purpose of
figuring out whether the module is being run standalone or being imported. As mentioned previously, when a module is imported for
the first time, the code it contains gets executed. We can use this to make the module behave in different ways depending on whether it
is being used by itself or being imported from another module. This can be achieved using the __name__ attribute of the module.
if __name__ == '__main__':
print('This program is being run by itself')
else:
print('I am being imported from another module')
Output:
49
Modules
$ python module_using_name.py
This program is being run by itself
$ python
>>> import module_using_name
I am being imported from another module
>>>
How It Works
Every Python module has its __name__ defined. If this is '__main__' , that implies that the module is being run standalone by the
user and we can take appropriate actions.
def say_hi():
print('Hi, this is mymodule speaking.')
__version__ = '0.1'
The above was a sample module. As you can see, there is nothing particularly special about it compared to our usual Python program.
We will next see how to use this module in our other Python programs.
Remember that the module should be placed either in the same directory as the program from which we import it, or in one of the
directories listed in sys.path .
import mymodule
mymodule.say_hi()
print('Version', mymodule.__version__)
Output:
$ python mymodule_demo.py
Hi, this is mymodule speaking.
Version 0.1
How It Works
Notice that we use the same dotted notation to access members of the module. Python makes good reuse of the same notation to give the
distinctive 'Pythonic' feel to it so that we don't have to keep learning new ways to do things.
say_hi()
print('Version', __version__)
50
Modules
Notice that if there was already a __version__ name declared in the module that imports mymodule, there would be a clash. This is
also likely because it is common practice for each module to declare it's version number using this name. Hence, it is always
recommended to prefer the import statement even though it might make your program a little longer.
This will import all public names such as say_hi but would not import __version__ because it starts with double underscores.
WARNING: Remember that you should avoid using import-star, i.e. from mymodule import * .
Zen of Python
One of Python's guiding principles is that "Explicit is better than Implicit". Run import this in Python to learn more.
This function can accept arguments. If the argument is the name of a module, the function returns the list of names from that specified
module. If there is no argument, the function returns the list of names from the current module.
Example:
$ python
>>> import sys
>>> dir()
['__builtins__', '__doc__', '__name__', '__package__', 'sys', 'a']
# delete/remove a name
>>> del a
>>> dir()
['__builtins__', '__doc__', '__name__', '__package__', 'sys']
How It Works
First, we see the usage of dir on the imported sys module. We can see the huge list of attributes that it contains.
Next, we use the dir function without passing parameters to it. By default, it returns the list of attributes for the current module.
Notice that the list of imported modules is also part of this list.
In order to observe dir in action, we define a new variable a and assign it a value and then check dir and we observe that there is
an additional value in the list of the same name. We remove the variable/attribute of the current module using the del statement and
the change is reflected again in the output of the dir function.
51
Modules
A note on del : This statement is used to delete a variable/name and after the statement has run, in this case del a , you can no longer
access the variable a - it is as if it never existed before at all.
Note that the dir() function works on any object. For example, run dir(str) for the attributes of the str (string) class.
There is also a vars() function which can potentially give you the attributes and their values, but it will not work for all cases.
Packages
By now, you must have started observing the hierarchy of organizing your programs. Variables usually go inside functions. Functions
and global variables usually go inside modules. What if you wanted to organize modules? That's where packages come into the picture.
Packages are just folders of modules with a special __init__.py file that indicates to Python that this folder is special because it
contains Python modules.
Let's say you want to create a package called 'world' with subpackages 'asia', 'africa', etc. and these subpackages in turn contain modules
like 'india', 'madagascar', etc.
Packages are just a convenience to organize modules hierarchically. You will see many instances of this in the standard library.
Summary
Just like functions are reusable parts of programs, modules are reusable programs. Packages are another hierarchy to organize modules.
The standard library that comes with Python is an example of such a set of packages and modules.
We have seen how to use these modules and create our own modules.
Next, we will learn about some interesting concepts called data structures.
52
Data Structures
Data Structures
Data structures are basically just that - they are structures which can hold some data together. In other words, they are used to store a
collection of related data.
There are four built-in data structures in Python - list, tuple, dictionary and set. We will see how to use each of them and how they make
life easier for us.
List
A list is a data structure that holds an ordered collection of items i.e. you can store a sequence of items in a list. This is easy to
imagine if you can think of a shopping list where you have a list of items to buy, except that you probably have each item on a separate
line in your shopping list whereas in Python you put commas in between them.
The list of items should be enclosed in square brackets so that Python understands that you are specifying a list. Once you have created
a list, you can add, remove or search for items in the list. Since we can add and remove items, we say that a list is a mutable data type
i.e. this type can be altered.
A list is an example of usage of objects and classes. When we use a variable i and assign a value to it, say integer 5 to it, you can
think of it as creating an object (i.e. instance) i of class (i.e. type) int . In fact, you can read help(int) to understand this better.
A class can also have methods i.e. functions defined for use with respect to that class only. You can use these pieces of functionality
only when you have an object of that class. For example, Python provides an append method for the list class which allows you to
add an item to the end of the list. For example, mylist.append('an item') will add that string to the list mylist . Note the use of
dotted notation for accessing methods of the objects.
A class can also have fields which are nothing but variables defined for use with respect to that class only. You can use these
variables/names only when you have an object of that class. Fields are also accessed by the dotted notation, for example,
mylist.field .
53
Data Structures
Output:
$ python ds_using_list.py
I have 4 items to purchase.
These items are: apple mango carrot banana
I also have to buy rice.
My shopping list is now ['apple', 'mango', 'carrot', 'banana', 'rice']
I will sort my list now
Sorted shopping list is ['apple', 'banana', 'carrot', 'mango', 'rice']
The first item I will buy is apple
I bought the apple
My shopping list is now ['banana', 'carrot', 'mango', 'rice']
How It Works
The variable shoplist is a shopping list for someone who is going to the market. In shoplist , we only store strings of the names of
the items to buy but you can add any kind of object to a list including numbers and even other lists.
We have also used the for..in loop to iterate through the items of the list. By now, you must have realised that a list is also a
sequence. The speciality of sequences will be discussed in a later section.
Notice the use of the end parameter in the call to print function to indicate that we want to end the output with a space instead of
the usual line break.
Next, we add an item to the list using the append method of the list object, as already discussed before. Then, we check that the item
has been indeed added to the list by printing the contents of the list by simply passing the list to the print function which prints it
neatly.
Then, we sort the list by using the sort method of the list. It is important to understand that this method affects the list itself and does
not return a modified list - this is different from the way strings work. This is what we mean by saying that lists are mutable and that
strings are immutable.
Next, when we finish buying an item in the market, we want to remove it from the list. We achieve this by using the del statement.
Here, we mention which item of the list we want to remove and the del statement removes it from the list for us. We specify that we
want to remove the first item from the list and hence we use del shoplist[0] (remember that Python starts counting from 0).
If you want to know all the methods defined by the list object, see help(list) for details.
Tuple
Tuples are used to hold together multiple objects. Think of them as similar to lists, but without the extensive functionality that the list
class gives you. One major feature of tuples is that they are immutable like strings i.e. you cannot modify tuples.
Tuples are defined by specifying items separated by commas within an optional pair of parentheses.
Tuples are usually used in cases where a statement or a user-defined function can safely assume that the collection of values (i.e. the
tuple of values used) will not change.
new_zoo = 'monkey', 'camel', zoo # parentheses not required but are a good idea
print('Number of cages in the new zoo is', len(new_zoo))
print('All animals in new zoo are', new_zoo)
54
Data Structures
Output:
$ python ds_using_tuple.py
Number of animals in the zoo is 3
Number of cages in the new zoo is 3
All animals in new zoo are ('monkey', 'camel', ('python', 'elephant', 'penguin'))
Animals brought from old zoo are ('python', 'elephant', 'penguin')
Last animal brought from old zoo is penguin
Number of animals in the new zoo is 5
How It Works
The variable zoo refers to a tuple of items. We see that the len function can be used to get the length of the tuple. This also indicates
that a tuple is a sequence as well.
We are now shifting these animals to a new zoo since the old zoo is being closed. Therefore, the new_zoo tuple contains some animals
which are already there along with the animals brought over from the old zoo. Back to reality, note that a tuple within a tuple does not
lose its identity.
We can access the items in the tuple by specifying the item's position within a pair of square brackets just like we did for lists. This is
called the indexing operator. We access the third item in new_zoo by specifying new_zoo[2] and we access the third item within the
third item in the new_zoo tuple by specifying new_zoo[2][2] . This is pretty simple once you've understood the idiom.
An empty tuple is constructed by an empty pair of parentheses such as myempty = () . However, a tuple with a single item is
not so simple. You have to specify it using a comma following the first (and only) item so that Python can differentiate between
a tuple and a pair of parentheses surrounding the object in an expression i.e. you have to specify singleton = (2 , ) if you
mean you want a tuple containing the item 2 .
A list within a list does not lose its identity i.e. lists are not flattened as in Perl. The same applies to a tuple within a tuple, or a
tuple within a list, or a list within a tuple, etc. As far as Python is concerned, they are just objects stored using another object,
that's all.
Dictionary
A dictionary is like an address-book where you can find the address or contact details of a person by knowing only his/her name i.e. we
associate keys (name) with values (details). Note that the key must be unique just like you cannot find out the correct information if you
have two persons with the exact same name.
Note that you can use only immutable objects (like strings) for the keys of a dictionary but you can use either immutable or mutable
objects for the values of the dictionary. This basically translates to say that you should use only simple objects for keys.
Pairs of keys and values are specified in a dictionary by using the notation d = {key1 : value1, key2 : value2 } . Notice that the
key-value pairs are separated by a colon and the pairs are separated themselves by commas and all this is enclosed in a pair of curly
braces.
Remember that key-value pairs in a dictionary are not ordered in any manner. If you want a particular order, then you will have to sort
them yourself before using it.
The dictionaries that you will be using are instances/objects of the dict class.
55
Data Structures
ab = {
'Swaroop': '[email protected]',
'Larry': '[email protected]',
'Matsumoto': '[email protected]',
'Spammer': '[email protected]'
}
if 'Guido' in ab:
print("\nGuido's address is", ab['Guido'])
Output:
$ python ds_using_dict.py
Swaroop's address is [email protected]
How It Works
We create the dictionary ab using the notation already discussed. We then access key-value pairs by specifying the key using the
indexing operator as discussed in the context of lists and tuples. Observe the simple syntax.
We can delete key-value pairs using our old friend - the del statement. We simply specify the dictionary and the indexing operator for
the key to be removed and pass it to the del statement. There is no need to know the value corresponding to the key for this operation.
Next, we access each key-value pair of the dictionary using the items method of the dictionary which returns a list of tuples where
each tuple contains a pair of items - the key followed by the value. We retrieve this pair and assign it to the variables name and
address correspondingly for each pair using the for..in loop and then print these values in the for-block.
We can add new key-value pairs by simply using the indexing operator to access a key and assign that value, as we have done for Guido
in the above case.
If you have used keyword arguments in your functions, you have already used dictionaries! Just think about it - the key-value
pair is specified by you in the parameter list of the function definition and when you access variables within your function, it is
just a key access of a dictionary (which is called the symbol table in compiler design terminology).
Sequence
56
Data Structures
Lists, tuples and strings are examples of sequences, but what are sequences and what is so special about them?
The major features are membership tests, (i.e. the in and not in expressions) and indexing operations, which allow us to fetch a
particular item in the sequence directly.
The three types of sequences mentioned above - lists, tuples and strings, also have a slicing operation which allows us to retrieve a slice
of the sequence i.e. a part of the sequence.
# Slicing on a list #
print('Item 1 to 3 is', shoplist[1:3])
print('Item 2 to end is', shoplist[2:])
print('Item 1 to -1 is', shoplist[1:-1])
print('Item start to end is', shoplist[:])
# Slicing on a string #
print('characters 1 to 3 is', name[1:3])
print('characters 2 to end is', name[2:])
print('characters 1 to -1 is', name[1:-1])
print('characters start to end is', name[:])
Output:
$ python ds_seq.py
Item 0 is apple
Item 1 is mango
Item 2 is carrot
Item 3 is banana
Item -1 is banana
Item -2 is carrot
Character 0 is s
Item 1 to 3 is ['mango', 'carrot']
Item 2 to end is ['carrot', 'banana']
Item 1 to -1 is ['mango', 'carrot']
Item start to end is ['apple', 'mango', 'carrot', 'banana']
characters 1 to 3 is wa
characters 2 to end is aroop
characters 1 to -1 is waroo
characters start to end is swaroop
How It Works
First, we see how to use indexes to get individual items of a sequence. This is also referred to as the subscription operation. Whenever
you specify a number to a sequence within square brackets as shown above, Python will fetch you the item corresponding to that
position in the sequence. Remember that Python starts counting numbers from 0. Hence, shoplist[0] fetches the first item and
shoplist[3] fetches the fourth item in the shoplist sequence.
The index can also be a negative number, in which case, the position is calculated from the end of the sequence. Therefore,
shoplist[-1] refers to the last item in the sequence and shoplist[-2] fetches the second last item in the sequence.
57
Data Structures
The slicing operation is used by specifying the name of the sequence followed by an optional pair of numbers separated by a colon
within square brackets. Note that this is very similar to the indexing operation you have been using till now. Remember the numbers are
optional but the colon isn't.
The first number (before the colon) in the slicing operation refers to the position from where the slice starts and the second number
(after the colon) indicates where the slice will stop at. If the first number is not specified, Python will start at the beginning of the
sequence. If the second number is left out, Python will stop at the end of the sequence. Note that the slice returned starts at the start
position and will end just before the end position i.e. the start position is included but the end position is excluded from the sequence
slice.
Thus, shoplist[1:3] returns a slice of the sequence starting at position 1, includes position 2 but stops at position 3 and therefore a
slice of two items is returned. Similarly, shoplist[:] returns a copy of the whole sequence.
You can also do slicing with negative positions. Negative numbers are used for positions from the end of the sequence. For example,
shoplist[:-1] will return a slice of the sequence which excludes the last item of the sequence but contains everything else.
You can also provide a third argument for the slice, which is the step for the slicing (by default, the step size is 1):
Notice that when the step is 2, we get the items with position 0, 2,... When the step size is 3, we get the items with position 0, 3, etc.
Try various combinations of such slice specifications using the Python interpreter interactively i.e. the prompt so that you can see the
results immediately. The great thing about sequences is that you can access tuples, lists and strings all in the same way!
Set
Sets are unordered collections of simple objects. These are used when the existence of an object in a collection is more important than
the order or how many times it occurs.
Using sets, you can test for membership, whether it is a subset of another set, find the intersection between two sets, and so on.
How It Works
If you remember basic set theory mathematics from school, then this example is fairly self-explanatory. But if not, you can google "set
theory" and "Venn diagram" to better understand our use of sets in Python.
References
58
Data Structures
When you create an object and assign it to a variable, the variable only refers to the object and does not represent the object itself! That
is, the variable name points to that part of your computer's memory where the object is stored. This is called binding the name to the
object.
Generally, you don't need to be worried about this, but there is a subtle effect due to references which you need to be aware of:
print('Simple Assignment')
shoplist = ['apple', 'mango', 'carrot', 'banana']
# mylist is just another name pointing to the same object!
mylist = shoplist
Output:
$ python ds_reference.py
Simple Assignment
shoplist is ['mango', 'carrot', 'banana']
mylist is ['mango', 'carrot', 'banana']
Copy by making a full slice
shoplist is ['mango', 'carrot', 'banana']
mylist is ['carrot', 'banana']
How It Works
Remember that if you want to make a copy of a list or such kinds of sequences or complex objects (not simple objects such as integers),
then you have to use the slicing operation to make a copy. If you just assign the variable name to another name, both of them will
''refer'' to the same object and this could be trouble if you are not careful.
Remember that an assignment statement for lists does not create a copy. You have to use slicing operation to make a copy of the
sequence.
The strings that you use in programs are all objects of the class str . Some useful methods of this class are demonstrated in the next
example. For a complete list of such methods, see help(str) .
59
Data Structures
if name.startswith('Swa'):
print('Yes, the string starts with "Swa"')
if 'a' in name:
print('Yes, it contains the string "a"')
if name.find('war') != -1:
print('Yes, it contains the string "war"')
delimiter = '_*_'
mylist = ['Brazil', 'Russia', 'India', 'China']
print(delimiter.join(mylist))
Output:
$ python ds_str_methods.py
Yes, the string starts with "Swa"
Yes, it contains the string "a"
Yes, it contains the string "war"
Brazil_*_Russia_*_India_*_China
How It Works
Here, we see a lot of the string methods in action. The startswith method is used to find out whether the string starts with the given
string. The in operator is used to check if a given string is a part of the string.
The find method is used to locate the position of the given substring within the string; find returns -1 if it is unsuccessful in finding
the substring. The str class also has a neat method to join the items of a sequence with the string acting as a delimiter between
each item of the sequence and returns a bigger string generated from this.
Summary
We have explored the various built-in data structures of Python in detail. These data structures will be essential for writing programs of
reasonable size.
Now that we have a lot of the basics of Python in place, we will next see how to design and write a real-world Python program.
60
Problem Solving
Problem Solving
We have explored various parts of the Python language and now we will take a look at how all these parts fit together, by designing and
writing a program which does something useful. The idea is to learn how to write a Python script on your own.
The Problem
The problem we want to solve is:
Although, this is a simple problem, there is not enough information for us to get started with the solution. A little more analysis is
required. For example, how do we specify which files are to be backed up? How are they stored? Where are they stored?
After analyzing the problem properly, we design our program. We make a list of things about how our program should work. In this
case, I have created the following list on how I want it to work. If you do the design, you may not come up with the same kind of
analysis since every person has their own way of doing things, so that is perfectly okay.
Windows users can install the zip command from the GnuWin32 project page and add C:\Program Files\GnuWin32\bin to
your system PATH environment variable, similar to what we did for recognizing the python command itself.
The Solution
As the design of our program is now reasonably stable, we can write the code which is an implementation of our solution.
Save as backup_ver1.py :
import os
import time
61
Problem Solving
Output:
$ python backup_ver1.py
Zip command is:
zip -r /Users/swa/backup/20140328084844.zip /Users/swa/notes
Running:
adding: Users/swa/notes/ (stored 0%)
adding: Users/swa/notes/blah1.txt (stored 0%)
adding: Users/swa/notes/blah2.txt (stored 0%)
adding: Users/swa/notes/blah3.txt (stored 0%)
Successful backup to /Users/swa/backup/20140328084844.zip
Now, we are in the testing phase where we test that our program works properly. If it doesn't behave as expected, then we have to debug
our program i.e. remove the bugs (errors) from the program.
If the above program does not work for you, copy the line printed after the Zip command is line in the output, paste it in the shell (on
GNU/Linux and Mac OS X) / cmd (on Windows), see what the error is and try to fix it. Also check the zip command manual on what
could be wrong. If this command succeeds, then the problem might be in the Python program itself, so check if it exactly matches the
program written above.
How It Works
You will notice how we have converted our design into code in a step-by-step manner.
We make use of the os and time modules by first importing them. Then, we specify the files and directories to be backed up in the
source list. The target directory is where we store all the backup files and this is specified in the target_dir variable. The name of
the zip archive that we are going to create is the current date and time which we generate using the time.strftime() function. It will
also have the .zip extension and will be stored in the target_dir directory.
Notice the use of the os.sep variable - this gives the directory separator according to your operating system, i.e. it will be '/' in
GNU/Linux, Unix, macOS, and will be '\\' in Windows. Using os.sep instead of these characters directly will make our program
portable and work across all of these systems.
The time.strftime() function takes a specification such as the one we have used in the above program. The %Y specification will be
replaced by the year with the century. The %m specification will be replaced by the month as a decimal number between 01 and 12
and so on. The complete list of such specifications can be found in the Python Reference Manual.
We create the name of the target zip file using the addition operator which concatenates the strings i.e. it joins the two strings together
and returns a new one. Then, we create a string zip_command which contains the command that we are going to execute. You can
check if this command works by running it in the shell (GNU/Linux terminal or DOS prompt).
The zip command that we are using has some options available, and one of these options is -r . The -r option specifies that the
zip command should work recursively for directories, i.e. it should include all the subdirectories and files. Options are followed by the
name of the zip archive to create, followed by the list of files and directories to backup. We convert the source list into a string using
62
Problem Solving
the join method of strings which we have already seen how to use.
Then, we finally run the command using the os.system function which runs the command as if it was run from the system i.e. in the
shell - it returns 0 if the command was successfully, else it returns an error number.
Depending on the outcome of the command, we print the appropriate message that the backup has failed or succeeded.
That's it, we have created a script to take a backup of our important files!
Instead of double backslash escape sequences, you can also use raw strings. For example, use 'C:\\Documents' or
r'C:\Documents' . However, do not use 'C:\Documents' since you end up using an unknown escape sequence \D .
Now that we have a working backup script, we can use it whenever we want to take a backup of the files. This is called the operation
phase or the deployment phase of the software.
The above program works properly, but (usually) first programs do not work exactly as you expect. For example, there might be
problems if you have not designed the program properly or if you have made a mistake when typing the code, etc. Appropriately, you
will have to go back to the design phase or you will have to debug your program.
Second Version
The first version of our script works. However, we can make some refinements to it so that it can work better on a daily basis. This is
called the maintenance phase of the software.
One of the refinements I felt was useful is a better file-naming mechanism - using the time as the name of the file within a directory with
the current date as a directory within the main backup directory. The first advantage is that your backups are stored in a hierarchical
manner and therefore it is much easier to manage. The second advantage is that the filenames are much shorter. The third advantage is
that separate directories will help you check if you have made a backup for each day since the directory would be created only if you
have made a backup for that day.
Save as backup_ver2.py :
import os
import time
63
Problem Solving
Output:
$ python backup_ver2.py
Successfully created directory /Users/swa/backup/20140329
Zip command is:
zip -r /Users/swa/backup/20140329/073201.zip /Users/swa/notes
Running:
adding: Users/swa/notes/ (stored 0%)
adding: Users/swa/notes/blah1.txt (stored 0%)
adding: Users/swa/notes/blah2.txt (stored 0%)
adding: Users/swa/notes/blah3.txt (stored 0%)
Successful backup to /Users/swa/backup/20140329/073201.zip
How It Works
Most of the program remains the same. The changes are that we check if there is a directory with the current day as its name inside the
main backup directory using the os.path.exists function. If it doesn't exist, we create it using the os.mkdir function.
Third Version
The second version works fine when I do many backups, but when there are lots of backups, I am finding it hard to differentiate what
the backups were for! For example, I might have made some major changes to a program or presentation, then I want to associate what
those changes are with the name of the zip archive. This can be easily achieved by attaching a user-supplied comment to the name of the
zip archive.
WARNING: The following program does not work, so do not be alarmed, please follow along because there's a lesson in here.
Save as backup_ver3.py :
import os
import time
64
Problem Solving
# target_dir = 'E:\\Backup'
# Example on Mac OS X and Linux:
target_dir = '/Users/swa/backup'
# Remember to change this to which folder you will be using
Output:
$ python backup_ver3.py
File "backup_ver3.py", line 39
target = today + os.sep + now + '_' +
^
SyntaxError: invalid syntax
This program does not work! Python says there is a syntax error which means that the script does not satisfy the structure that Python
expects to see. When we observe the error given by Python, it also tells us the place where it detected the error as well. So we start
debugging our program from that line.
On careful observation, we see that the single logical line has been split into two physical lines but we have not specified that these two
physical lines belong together. Basically, Python has found the addition operator ( + ) without any operand in that logical line and
hence it doesn't know how to continue. Remember that we can specify that the logical line continues in the next physical line by the use
of a backslash at the end of the physical line. So, we make this correction to our program. This correction of the program when we find
errors is called bug fixing.
Fourth Version
65
Problem Solving
Save as backup_ver4.py :
import os
import time
Output:
$ python backup_ver4.py
Enter a comment --> added new examples
Zip command is:
zip -r /Users/swa/backup/20140329/074122_added_new_examples.zip /Users/swa/notes
Running:
adding: Users/swa/notes/ (stored 0%)
adding: Users/swa/notes/blah1.txt (stored 0%)
66
Problem Solving
How It Works
This program now works! Let us go through the actual enhancements that we had made in version 3. We take in the user's comments
using the input function and then check if the user actually entered something by finding out the length of the input using the len
function. If the user has just pressed enter without entering anything (maybe it was just a routine backup or no special changes were
made), then we proceed as we have done before.
However, if a comment was supplied, then this is attached to the name of the zip archive just before the .zip extension. Notice that
we are replacing spaces in the comment with underscores - this is because managing filenames without spaces is much easier.
More Refinements
The fourth version is a satisfactorily working script for most users, but there is always room for improvement. For example, you can
include a verbosity level for the zip command by specifying a -v option to make your program become more talkative or a -q
option to make it quiet.
Another possible enhancement would be to allow extra files and directories to be passed to the script at the command line. We can get
these names from the sys.argv list and we can add them to our source list using the extend method provided by the list class.
The most important refinement would be to not use the os.system way of creating archives and instead using the zipfile or tarfile
built-in modules to create these archives. They are part of the standard library and available already for you to use without external
dependencies on the zip program to be available on your computer.
However, I have been using the os.system way of creating a backup in the above examples purely for pedagogical purposes, so that
the example is simple enough to be understood by everybody but real enough to be useful.
Can you try writing the fifth version that uses the zipfile module instead of the os.system call?
1. What (Analysis)
2. How (Design)
3. Do It (Implementation)
4. Test (Testing and Debugging)
5. Use (Operation or Deployment)
6. Maintain (Refinement)
A recommended way of writing programs is the procedure we have followed in creating the backup script: Do the analysis and design.
Start implementing with a simple version. Test and debug it. Use it to ensure that it works as expected. Now, add any features that you
want and continue to repeat the Do It-Test-Use cycle as many times as required.
Remember:
Summary
We have seen how to create our own Python programs/scripts and the various stages involved in writing such programs. You may find
it useful to create your own program just like we did in this chapter so that you become comfortable with Python as well as problem-
solving.
67
Problem Solving
68
Object Oriented Programming
Classes and objects are the two main aspects of object oriented programming. A class creates a new type where objects are instances of
the class. An analogy is that you can have variables of type int which translates to saying that variables that store integers are
variables which are instances (objects) of the int class.
Note that even integers are treated as objects (of the int class). This is unlike C++ and Java (before version 1.5) where integers
are primitive native types.
C# and Java 1.5 programmers will find this similar to the boxing and unboxing concept.
Objects can store data using ordinary variables that belong to the object. Variables that belong to an object or class are referred to as
fields. Objects can also have functionality by using functions that belong to a class. Such functions are called methods of the class. This
terminology is important because it helps us to differentiate between functions and variables which are independent and those which
belong to a class or object. Collectively, the fields and methods can be referred to as the attributes of that class.
Fields are of two types - they can belong to each instance/object of the class or they can belong to the class itself. They are called
instance variables and class variables respectively.
A class is created using the class keyword. The fields and methods of the class are listed in an indented block.
The self
Class methods have only one specific difference from ordinary functions - they must have an extra first name that has to be added to the
beginning of the parameter list, but you do not give a value for this parameter when you call the method, Python will provide it. This
particular variable refers to the object itself, and by convention, it is given the name self .
Although, you can give any name for this parameter, it is strongly recommended that you use the name self - any other name is
definitely frowned upon. There are many advantages to using a standard name - any reader of your program will immediately recognize
it and even specialized IDEs (Integrated Development Environments) can help you if you use self .
The self in Python is equivalent to the this pointer in C++ and the this reference in Java and C#.
You must be wondering how Python gives the value for self and why you don't need to give a value for it. An example will make
this clear. Say you have a class called MyClass and an instance of this class called myobject . When you call a method of this object
as myobject.method(arg1, arg2) , this is automatically converted by Python into MyClass.method(myobject, arg1, arg2) - this is
all the special self is about.
This also means that if you have a method which takes no arguments, then you still have to have one argument - the self .
Classes
The simplest class possible is shown in the following example (save as oop_simplestclass.py ).
69
Object Oriented Programming
class Person:
pass # An empty block
p = Person()
print(p)
Output:
$ python oop_simplestclass.py
<__main__.Person instance at 0x10171f518>
How It Works
We create a new class using the class statement and the name of the class. This is followed by an indented block of statements which
form the body of the class. In this case, we have an empty block which is indicated using the pass statement.
Next, we create an object/instance of this class using the name of the class followed by a pair of parentheses. (We will learn more about
instantiation in the next section). For our verification, we confirm the type of the variable by simply printing it. It tells us that we have
an instance of the Person class in the __main__ module.
Notice that the address of the computer memory where your object is stored is also printed. The address will have a different value on
your computer since Python can store the object wherever it finds space.
Methods
We have already discussed that classes/objects can have methods just like functions except that we have an extra self variable. We
will now see an example (save as oop_method.py ).
class Person:
def say_hi(self):
print('Hello, how are you?')
p = Person()
p.say_hi()
# The previous 2 lines can also be written as
# Person().say_hi()
Output:
$ python oop_method.py
Hello, how are you?
How It Works
Here we see the self in action. Notice that the say_hi method takes no parameters but still has the self in the function definition.
The __init__ method is run as soon as an object of a class is instantiated (i.e. created). The method is useful to do any initialization
(i.e. passing initial values to your object) you want to do with your object. Notice the double underscores both at the beginning and at
the end of the name.
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Object Oriented Programming
class Person:
def __init__(self, name):
self.name = name
def say_hi(self):
print('Hello, my name is', self.name)
p = Person('Swaroop')
p.say_hi()
# The previous 2 lines can also be written as
# Person('Swaroop').say_hi()
Output:
$ python oop_init.py
Hello, my name is Swaroop
How It Works
Here, we define the __init__ method as taking a parameter name (along with the usual self ). Here, we just create a new field also
called name . Notice these are two different variables even though they are both called 'name'. There is no problem because the dotted
notation self.name means that there is something called "name" that is part of the object called "self" and the other name is a local
variable. Since we explicitly indicate which name we are referring to, there is no confusion.
When creating new instance p , of the class Person , we do so by using the class name, followed by the arguments in the parentheses:
p = Person('Swaroop').
We do not explicitly call the __init__ method. This is the special significance of this method.
Now, we are able to use the self.name field in our methods which is demonstrated in the say_hi method.
There are two types of fields - class variables and object variables which are classified depending on whether the class or the object
owns the variables respectively.
Class variables are shared - they can be accessed by all instances of that class. There is only one copy of the class variable and when
any one object makes a change to a class variable, that change will be seen by all the other instances.
Object variables are owned by each individual object/instance of the class. In this case, each object has its own copy of the field i.e.
they are not shared and are not related in any way to the field by the same name in a different instance. An example will make this easy
to understand (save as oop_objvar.py ):
class Robot:
"""Represents a robot, with a name."""
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Object Oriented Programming
def die(self):
"""I am dying."""
print("{} is being destroyed!".format(self.name))
Robot.population -= 1
if Robot.population == 0:
print("{} was the last one.".format(self.name))
else:
print("There are still {:d} robots working.".format(
Robot.population))
def say_hi(self):
"""Greeting by the robot.
@classmethod
def how_many(cls):
"""Prints the current population."""
print("We have {:d} robots.".format(cls.population))
droid1 = Robot("R2-D2")
droid1.say_hi()
Robot.how_many()
droid2 = Robot("C-3PO")
droid2.say_hi()
Robot.how_many()
Robot.how_many()
Output:
$ python oop_objvar.py
(Initializing R2-D2)
Greetings, my masters call me R2-D2.
We have 1 robots.
(Initializing C-3PO)
Greetings, my masters call me C-3PO.
We have 2 robots.
How It Works
This is a long example but helps demonstrate the nature of class and object variables. Here, population belongs to the Robot class
and hence is a class variable. The name variable belongs to the object (it is assigned using self ) and hence is an object variable.
Thus, we refer to the population class variable as Robot.population and not as self.population . We refer to the object variable
name using self.name notation in the methods of that object. Remember this simple difference between class and object variables.
Also note that an object variable with the same name as a class variable will hide the class variable!
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Object Oriented Programming
Instead of Robot.population , we could have also used self.__class__.population because every object refers to its class via the
self.__class__ attribute.
The how_many is actually a method that belongs to the class and not to the object. This means we can define it as either a
classmethod or a staticmethod depending on whether we need to know which class we are part of. Since we refer to a class
Decorators can be imagined to be a shortcut to calling a wrapper function (i.e. a function that "wraps" around another function so that it
can do something before or after the inner function), so applying the @classmethod decorator is the same as calling:
how_many = classmethod(how_many)
Observe that the __init__ method is used to initialize the Robot instance with a name. In this method, we increase the population
count by 1 since we have one more robot being added. Also observe that the values of self.name is specific to each object which
indicates the nature of object variables.
Remember, that you must refer to the variables and methods of the same object using the self only. This is called an attribute
reference.
In this program, we also see the use of docstrings for classes as well as methods. We can access the class docstring at runtime using
Robot.__doc__ and the method docstring as Robot.say_hi.__doc__
All class members are public. One exception: If you use data members with names using the double underscore prefix such as
__privatevar , Python uses name-mangling to effectively make it a private variable.
Thus, the convention followed is that any variable that is to be used only within the class or object should begin with an underscore and
all other names are public and can be used by other classes/objects. Remember that this is only a convention and is not enforced by
Python (except for the double underscore prefix).
All class members (including the data members) are public and all the methods are virtual in Python.
Inheritance
One of the major benefits of object oriented programming is reuse of code and one of the ways this is achieved is through the
inheritance mechanism. Inheritance can be best imagined as implementing a type and subtype relationship between classes.
Suppose you want to write a program which has to keep track of the teachers and students in a college. They have some common
characteristics such as name, age and address. They also have specific characteristics such as salary, courses and leaves for teachers and,
marks and fees for students.
You can create two independent classes for each type and process them but adding a new common characteristic would mean adding to
both of these independent classes. This quickly becomes unwieldy.
A better way would be to create a common class called SchoolMember and then have the teacher and student classes inherit from this
class, i.e. they will become sub-types of this type (class) and then we can add specific characteristics to these sub-types.
There are many advantages to this approach. If we add/change any functionality in SchoolMember , this is automatically reflected in the
subtypes as well. For example, you can add a new ID card field for both teachers and students by simply adding it to the SchoolMember
class. However, changes in the subtypes do not affect other subtypes. Another advantage is that you can refer to a teacher or student
object as a SchoolMember object which could be useful in some situations such as counting of the number of school members. This is
called polymorphism where a sub-type can be substituted in any situation where a parent type is expected, i.e. the object can be treated
as an instance of the parent class.
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Object Oriented Programming
Also observe that we reuse the code of the parent class and we do not need to repeat it in the different classes as we would have had to
in case we had used independent classes.
The SchoolMember class in this situation is known as the base class or the superclass. The Teacher and Student classes are called
the derived classes or subclasses.
class SchoolMember:
'''Represents any school member.'''
def __init__(self, name, age):
self.name = name
self.age = age
print('(Initialized SchoolMember: {})'.format(self.name))
def tell(self):
'''Tell my details.'''
print('Name:"{}" Age:"{}"'.format(self.name, self.age), end=" ")
class Teacher(SchoolMember):
'''Represents a teacher.'''
def __init__(self, name, age, salary):
SchoolMember.__init__(self, name, age)
self.salary = salary
print('(Initialized Teacher: {})'.format(self.name))
def tell(self):
SchoolMember.tell(self)
print('Salary: "{:d}"'.format(self.salary))
class Student(SchoolMember):
'''Represents a student.'''
def __init__(self, name, age, marks):
SchoolMember.__init__(self, name, age)
self.marks = marks
print('(Initialized Student: {})'.format(self.name))
def tell(self):
SchoolMember.tell(self)
print('Marks: "{:d}"'.format(self.marks))
members = [t, s]
for member in members:
# Works for both Teachers and Students
member.tell()
Output:
$ python oop_subclass.py
(Initialized SchoolMember: Mrs. Shrividya)
(Initialized Teacher: Mrs. Shrividya)
(Initialized SchoolMember: Swaroop)
(Initialized Student: Swaroop)
How It Works
74
Object Oriented Programming
To use inheritance, we specify the base class names in a tuple following the class name in the class definition (for example, class
Teacher(SchoolMember) ). Next, we observe that the __init__ method of the base class is explicitly called using the self variable
so that we can initialize the base class part of an instance in the subclass. This is very important to remember- Since we are defining a
__init__ method in Teacher and Student subclasses, Python does not automatically call the constructor of the base class
In contrast, if we have not defined an __init__ method in a subclass, Python will call the constructor of the base class automatically.
While we could treat instances of Teacher or Student as we would an instance of SchoolMember and access the tell method of
SchoolMember by simply typing Teacher.tell or Student.tell , we instead define another tell method in each subclass (using
the tell method of SchoolMember for part of it) to tailor it for that subclass. Because we have done this, when we write
Teacher.tell Python uses the tell method for that subclass vs the superclass. However, if we did not have a tell method in the
subclass, Python would use the tell method in the superclass. Python always starts looking for methods in the actual subclass type
first, and if it doesn�t find anything, it starts looking at the methods in the subclass�s base classes, one by one in the order they are
specified in the tuple (here we only have 1 base class, but you can have multiple base classes) in the class definition.
A note on terminology - if more than one class is listed in the inheritance tuple, then it is called multiple inheritance.
The end parameter is used in the print function in the superclass's tell() method to print a line and allow the next print to
continue on the same line. This is a trick to make print not print a \n (newline) symbol at the end of the printing.
Summary
We have now explored the various aspects of classes and objects as well as the various terminologies associated with it. We have also
seen the benefits and pitfalls of object-oriented programming. Python is highly object-oriented and understanding these concepts
carefully will help you a lot in the long run.
Next, we will learn how to deal with input/output and how to access files in Python.
75
Input and Output
For output, we can also use the various methods of the str (string) class. For example, you can use the rjust method to get a string
which is right justified to a specified width. See help(str) for more details.
Another common type of input/output is dealing with files. The ability to create, read and write files is essential to many programs and
we will explore this aspect in this chapter.
def reverse(text):
return text[::-1]
def is_palindrome(text):
return text == reverse(text)
Output:
$ python3 io_input.py
Enter text: sir
No, it is not a palindrome
$ python3 io_input.py
Enter text: madam
Yes, it is a palindrome
$ python3 io_input.py
Enter text: racecar
Yes, it is a palindrome
How It Works
We use the slicing feature to reverse the text. We've already seen how we can make slices from sequences using the seq[a:b] code
starting from position a to position b . We can also provide a third argument that determines the step by which the slicing is done.
The default step is 1 because of which it returns a continuous part of the text. Giving a negative step, i.e., -1 will return the text in
reverse.
The input() function takes a string as argument and displays it to the user. Then it waits for the user to type something and press the
return key. Once the user has entered and pressed the return key, the input() function will then return that text the user has entered.
We take that text and reverse it. If the original text and reversed text are equal, then the text is a palindrome.
Homework exercise
Checking whether a text is a palindrome should also ignore punctuation, spaces and case. For example, "Rise to vote, sir." is also a
palindrome but our current program doesn't say it is. Can you improve the above program to recognize this palindrome?
1
76
Input and Output
Files
You can open and use files for reading or writing by creating an object of the file class and using its read , readline or write
methods appropriately to read from or write to the file. The ability to read or write to the file depends on the mode you have specified
for the file opening. Then finally, when you are finished with the file, you call the close method to tell Python that we are done using
the file.
poem = '''\
Programming is fun
When the work is done
if you wanna make your work also fun:
use Python!
'''
# If no mode is specified,
# 'r'ead mode is assumed by default
f = open('poem.txt')
while True:
line = f.readline()
# Zero length indicates EOF
if len(line) == 0:
break
# The `line` already has a newline
# at the end of each line
# since it is reading from a file.
print(line, end='')
# close the file
f.close()
Output:
$ python3 io_using_file.py
Programming is fun
When the work is done
if you wanna make your work also fun:
use Python!
How It Works
Note that we can create a new file object simply by using the open method. We open (or create it if it doesn't already exist) this file by
using the built-in open function and specifying the name of the file and the mode in which we want to open the file. The mode can be
a read mode ( 'r' ), write mode ( 'w' ) or append mode ( 'a' ). We can also specify whether we are reading, writing, or appending in
text mode ( 't' ) or binary mode ( 'b' ). There are actually many more modes available and help(open) will give you more details
about them. By default, open() considers the file to be a 't'ext file and opens it in 'r'ead mode.
In our example, we first open/create the file in write text mode and use the write method of the file object to write our string variable
poem to the file and then we finally close the file.
Next, we open the same file again for reading. We don't need to specify a mode because 'read text file' is the default mode. We read in
each line of the file using the readline method in a loop. This method returns a complete line including the newline character at the
end of the line. When an empty string is returned, it means that we have reached the end of the file and we 'break' out of the loop.
77
Input and Output
We can see from our readline output that this program has indeed written to and read from our new poem.txt file.
Pickle
Python provides a standard module called pickle which you can use to store any plain Python object in a file and then get it back
later. This is called storing the object persistently.
import pickle
Output:
$ python io_pickle.py
['apple', 'mango', 'carrot']
How It Works
To store an object in a file, we have to first open the file in write binary mode and then call the dump function of the pickle
module. This process is called pickling.
Next, we retrieve the object using the load function of the pickle module which returns the object. This process is called
unpickling.
Unicode
So far, when we have been writing and using strings, or reading and writing to a file, we have used simple English characters only. Both
English and non-English characters can be represented in Unicode (please see the articles at the end of this section for more info), and
Python 3 by default stores string variables (think of all that text we wrote using single or double or triple quotes) in Unicode.
NOTE: If you are using Python 2, and we want to be able to read and write other non-English languages, we need to use the
unicode type, and it all starts with the character u , e.g. u"hello world"
78
Input and Output
'hello world'
>>> type(u"hello world")
<class 'str'>
When data is sent over the Internet, we need to send it in bytes... something your computer easily understands. The rules for translating
Unicode (which is what Python uses when it stores a string) to bytes is called encoding. A popular encoding to use is UTF-8. We can
read and write in UTF-8 by using a simple keyword argument in our open function.
# encoding=utf-8
import io
How It Works
We use io.open and then use the encoding argument in the first open statement to encode the message, and then again in the second
open statement when decoding the message. Note that we should only use encoding in the open statement when in text mode.
Whenever we write a program that uses Unicode literals (by putting a u before the string) like we have used above, we have to make
sure that Python itself is told that our program uses UTF-8, and we have to put # encoding=utf-8 comment at the top of our program.
"The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets"
Python Unicode Howto
Pragmatic Unicode talk by Nat Batchelder
Summary
We have discussed various types of input/output, about file handling, about the pickle module and about Unicode.
1. Use a tuple (you can find a list of all punctuation marks here) to hold all the forbidden characters, then use the membership
test to determine whether a character should be removed or not, i.e. forbidden = ( ! , ? , . , ...). ↩
79
Exceptions
Exceptions
Exceptions occur when exceptional situations occur in your program. For example, what if you are going to read a file and the file does
not exist? Or what if you accidentally deleted it when the program was running? Such situations are handled using exceptions.
Similarly, what if your program had some invalid statements? This is handled by Python which raises its hands and tells you there is an
error.
Errors
Consider a simple print function call. What if we misspelt print as Print ? Note the capitalization. In this case, Python raises a
syntax error.
Observe that a NameError is raised and also the location where the error was detected is printed. This is what an error handler for this
error does.
Exceptions
We will try to read input from the user. Enter the first line below and hit the Enter key. When your computer prompts you for input,
instead press [ctrl-d] on a Mac or [ctrl-z] with Windows and see what happens. (If you're using Windows and neither option
works, you can try [ctrl-c] in the Command Prompt to generate a KeyboardInterrupt error instead).
Python raises an error called EOFError which basically means it found an end of file symbol (which is represented by ctrl-d ) when
it did not expect to see it.
Handling Exceptions
We can handle exceptions using the try..except statement. We basically put our usual statements within the try-block and put all our
error handlers in the except-block.
try:
text = input('Enter something --> ')
except EOFError:
print('Why did you do an EOF on me?')
except KeyboardInterrupt:
print('You cancelled the operation.')
else:
print('You entered {}'.format(text))
Output:
80
Exceptions
# Press ctrl + d
$ python exceptions_handle.py
Enter something --> Why did you do an EOF on me?
# Press ctrl + c
$ python exceptions_handle.py
Enter something --> ^CYou cancelled the operation.
$ python exceptions_handle.py
Enter something --> No exceptions
You entered No exceptions
How It Works
We put all the statements that might raise exceptions/errors inside the try block and then put handlers for the appropriate
errors/exceptions in the except clause/block. The except clause can handle a single specified error or exception, or a parenthesized
list of errors/exceptions. If no names of errors or exceptions are supplied, it will handle all errors and exceptions.
Note that there has to be at least one except clause associated with every try clause. Otherwise, what's the point of having a try
block?
If any error or exception is not handled, then the default Python handler is called which just stops the execution of the program and
prints an error message. We have already seen this in action above.
You can also have an else clause associated with a try..except block. The else clause is executed if no exception occurs.
In the next example, we will also see how to get the exception object so that we can retrieve additional information.
Raising Exceptions
You can raise exceptions using the raise statement by providing the name of the error/exception and the exception object that is to be
thrown.
The error or exception that you can raise should be a class which directly or indirectly must be a derived class of the Exception class.
class ShortInputException(Exception):
'''A user-defined exception class.'''
def __init__(self, length, atleast):
Exception.__init__(self)
self.length = length
self.atleast = atleast
try:
text = input('Enter something --> ')
if len(text) < 3:
raise ShortInputException(len(text), 3)
# Other work can continue as usual here
except EOFError:
print('Why did you do an EOF on me?')
except ShortInputException as ex:
print(('ShortInputException: The input was ' +
'{0} long, expected at least {1}')
.format(ex.length, ex.atleast))
else:
print('No exception was raised.')
Output:
$ python exceptions_raise.py
Enter something --> a
ShortInputException: The input was 1 long, expected at least 3
81
Exceptions
$ python exceptions_raise.py
Enter something --> abc
No exception was raised.
How It Works
Here, we are creating our own exception type. This new exception type is called ShortInputException . It has two fields - length
which is the length of the given input, and atleast which is the minimum length that the program was expecting.
In the except clause, we mention the class of error which will be stored as the variable name to hold the corresponding
error/exception object. This is analogous to parameters and arguments in a function call. Within this particular except clause, we use
the length and atleast fields of the exception object to print an appropriate message to the user.
import sys
import time
f = None
try:
f = open("poem.txt")
# Our usual file-reading idiom
while True:
line = f.readline()
if len(line) == 0:
break
print(line, end='')
sys.stdout.flush()
print("Press ctrl+c now")
# To make sure it runs for a while
time.sleep(2)
except IOError:
print("Could not find file poem.txt")
except KeyboardInterrupt:
print("!! You cancelled the reading from the file.")
finally:
if f:
f.close()
print("(Cleaning up: Closed the file)")
Output:
$ python exceptions_finally.py
Programming is fun
Press ctrl+c now
^C!! You cancelled the reading from the file.
(Cleaning up: Closed the file)
How It Works
We do the usual file-reading stuff, but we have arbitrarily introduced sleeping for 2 seconds after printing each line using the
time.sleep function so that the program runs slowly (Python is very fast by nature). When the program is still running, press ctrl +
Observe that the KeyboardInterrupt exception is thrown and the program quits. However, before the program exits, the finally clause
is executed and the file object is always closed.
82
Exceptions
Notice that a variable assigned a value of 0 or None or a variable which is an empty sequence or collection is considered False by
Python. This is why we can use if f: in the code above.
Also note that we use sys.stdout.flush() after print so that it prints to the screen immediately.
Save as exceptions_using_with.py :
with open("poem.txt") as f:
for line in f:
print(line, end='')
How It Works
The output should be same as the previous example. The difference here is that we are using the open function with the with
statement - we leave the closing of the file to be done automatically by with open .
What happens behind the scenes is that there is a protocol used by the with statement. It fetches the object returned by the open
statement, let's call it "thefile" in this case.
It always calls the thefile.__enter__ function before starting the block of code under it and always calls thefile.__exit__ after
finishing the block of code.
So the code that we would have written in a finally block should be taken care of automatically by the __exit__ method. This is
what helps us to avoid having to use explicit try..finally statements repeatedly.
More discussion on this topic is beyond scope of this book, so please refer PEP 343 for a comprehensive explanation.
Summary
We have discussed the usage of the try..except and try..finally statements. We have seen how to create our own exception
types and how to raise exceptions as well.
83
Standard Library
Standard Library
The Python Standard Library contains a huge number of useful modules and is part of every standard Python installation. It is important
to become familiar with the Python Standard Library since many problems can be solved quickly if you are familiar with the range of
things that these libraries can do.
We will explore some of the commonly used modules in this library. You can find complete details for all of the modules in the Python
Standard Library in the 'Library Reference' section of the documentation that comes with your Python installation.
CAUTION: If you find the topics in this chapter too advanced, you may skip this chapter. However, I highly recommend coming
back to this chapter when you are more comfortable with programming using Python.
sys module
The sys module contains system-specific functionality. We have already seen that the sys.argv list contains the command-line
arguments.
Suppose we want to check the version of the Python software being used, the sys module gives us that information.
How It Works
The sys module has a version_info tuple that gives us the version information. The first entry is the major version. We can pull out
this information to use it.
logging module
What if you wanted to have some debugging messages or important messages to be stored somewhere so that you can check whether
your program has been running as you would expect it? How do you "store somewhere" these messages? This can be achieved using the
logging module.
Save as stdlib_logging.py :
import os
import platform
import logging
if platform.platform().startswith('Windows'):
logging_file = os.path.join(os.getenv('HOMEDRIVE'),
os.getenv('HOMEPATH'),
'test.log')
else:
logging_file = os.path.join(os.getenv('HOME'),
'test.log')
logging.basicConfig(
level=logging.DEBUG,
format='%(asctime)s : %(levelname)s : %(message)s',
filename=logging_file,
84
Standard Library
filemode='w',
)
Output:
$ python stdlib_logging.py
Logging to /Users/swa/test.log
$ cat /Users/swa/test.log
2014-03-29 09:27:36,660 : DEBUG : Start of the program
2014-03-29 09:27:36,660 : INFO : Doing something
2014-03-29 09:27:36,660 : WARNING : Dying now
The cat command is used in the command line to read the 'test.log' file. If the cat command is not available, you can open the
test.log file in a text editor instead.
How It Works
We use three modules from the standard library - the os module for interacting with the operating system, the platform module for
information about the platform i.e. the operating system and the logging module to log information.
First, we check which operating system we are using by checking the string returned by platform.platform() (for more information,
see import platform; help(platform) ). If it is Windows, we figure out the home drive, the home folder and the filename where we
want to store the information. Putting these three parts together, we get the full location of the file. For other platforms, we need to
know just the home folder of the user and we get the full location of the file.
We use the os.path.join() function to put these three parts of the location together. The reason to use a special function rather than
just adding the strings together is because this function will ensure the full location matches the format expected by the operating
system. Note: the join() method we use here that's part of the os module is different from the string method join() that we've
used elsewhere in this book.
We configure the logging module to write all the messages in a particular format to the file we have specified.
Finally, we can put messages that are either meant for debugging, information, warning or even critical messages. Once the program has
run, we can check this file and we will know what happened in the program, even though no information was displayed to the user
running the program.
The best way to further explore the standard library is to read Doug Hellmann's excellent Python Module of the Week series (also
available as a book) and reading the Python documentation.
Summary
We have explored some of the functionality of many modules in the Python Standard Library. It is highly recommended to browse
through the Python Standard Library documentation to get an idea of all the modules that are available.
Next, we will cover various aspects of Python that will make our tour of Python more complete.
85
More
More
So far we have covered a majority of the various aspects of Python that you will use. In this chapter, we will cover some more aspects
that will make our knowledge of Python more well-rounded.
Notice that the usage of a, b = <some expression> interprets the result of the expression as a tuple with two values.
This also means the fastest way to swap two variables in Python is:
>>> a = 5; b = 8
>>> a, b
(5, 8)
>>> a, b = b, a
>>> a, b
(8, 5)
Special Methods
There are certain methods such as the __init__ and __del__ methods which have special significance in classes.
Special methods are used to mimic certain behaviors of built-in types. For example, if you want to use the x[key] indexing operation
for your class (just like you use it for lists and tuples), then all you have to do is implement the __getitem__() method and your job is
done. If you think about it, this is what Python does for the list class itself!
Some useful special methods are listed in the following table. If you want to know about all the special methods, see the manual.
__init__(self, ...)
This method is called just before the newly created object is returned for usage.
__del__(self)
Called just before the object is destroyed (which has unpredictable timing, so avoid using this)
__str__(self)
Called when the less than operator (<) is used. Similarly, there are special methods for all the operators (+, >, etc.)
__getitem__(self, key)
Called when the built-in len() function is used for the sequence object.
86
More
Notice that the single statement is used in-place and not as a separate block. Although, you can use this for making your program
smaller, I strongly recommend avoiding this short-cut method, except for error checking, mainly because it will be much easier to add
an extra statement if you are using proper indentation.
Lambda Forms
A lambda statement is used to create new function objects. Essentially, the lambda takes a parameter followed by a single
expression. Lambda becomes the body of the function. The value of this expression is returned by the new function.
Output:
$ python more_lambda.py
[{'y': 1, 'x': 4}, {'y': 3, 'x': 2}]
How It Works
Notice that the sort method of a list can take a key parameter which determines how the list is sorted (usually we know only
about ascending or descending order). In our case, we want to do a custom sort, and for that we need to write a function. Instead of
writing a separate def block for a function that will get used in only this one place, we use a lambda expression to create a new
function.
List Comprehension
List comprehensions are used to derive a new list from an existing list. Suppose you have a list of numbers and you want to get a
corresponding list with all the numbers multiplied by 2 only when the number itself is greater than 2. List comprehensions are ideal for
such situations.
listone = [2, 3, 4]
listtwo = [2*i for i in listone if i > 2]
print(listtwo)
Output:
$ python more_list_comprehension.py
[6, 8]
87
More
How It Works
Here, we derive a new list by specifying the manipulation to be done ( 2*i ) when some condition is satisfied ( if i > 2 ). Note that
the original list remains unmodified.
The advantage of using list comprehensions is that it reduces the amount of boilerplate code required when we use loops to process each
element of a list and store it in a new list.
Because we have a * prefix on the args variable, all extra arguments passed to the function are stored in args as a tuple. If a **
prefix had been used instead, the extra parameters would be considered to be key/value pairs of a dictionary.
The assert statement should be used judiciously. Most of the time, it is better to catch exceptions, either handle the problem or
display an error message to the user and then quit.
Decorators
Decorators are a shortcut to applying wrapper functions. This is helpful to "wrap" functionality with the same code over and over again.
For example, I created a retry decorator for myself that I can just apply to any function and if any exception is thrown during a run, it
is retried again, till a maximum of 5 times and with a delay between each retry. This is especially useful for situations where you are
trying to make a network call to a remote computer:
88
More
log = logging.getLogger("retry")
def retry(f):
@wraps(f)
def wrapper_function(*args, **kwargs):
MAX_ATTEMPTS = 5
for attempt in range(1, MAX_ATTEMPTS + 1):
try:
return f(*args, **kwargs)
except Exception:
log.exception("Attempt %s/%s failed : %s",
attempt,
MAX_ATTEMPTS,
(args, kwargs))
sleep(10 * attempt)
log.critical("All %s attempts failed : %s",
MAX_ATTEMPTS,
(args, kwargs))
return wrapper_function
counter = 0
@retry
def save_to_database(arg):
print("Write to a database or make a network call or etc.")
print("This will be automatically retried if exception is thrown.")
global counter
counter += 1
# This will throw an exception in the first call
# And will work fine in the second call (i.e. a retry)
if counter < 2:
raise ValueError(arg)
if __name__ == '__main__':
save_to_database("Some bad value")
Output:
$ python more_decorator.py
Write to a database or make a network call or etc.
This will be automatically retried if exception is thrown.
ERROR:retry:Attempt 1/5 failed : (('Some bad value',), {})
Traceback (most recent call last):
File "more_decorator.py", line 14, in wrapper_function
return f(*args, **kwargs)
File "more_decorator.py", line 39, in save_to_database
raise ValueError(arg)
ValueError: Some bad value
Write to a database or make a network call or etc.
This will be automatically retried if exception is thrown.
How It Works
See:
89
More
"Six" library
Porting to Python 3 Redux by Armin
Python 3 experience by PyDanny
Official Django Guide to Porting to Python 3
Discussion on What are the advantages to python 3.x?
Summary
We have covered some more features of Python in this chapter and yet we haven't covered all the features of Python. However, at this
stage, we have covered most of what you are ever going to use in practice. This is sufficient for you to get started with whatever
programs you are going to create.
90
What Next
What Next
If you have read this book thoroughly till now and practiced writing a lot of programs, then you must have become comfortable and
familiar with Python. You have probably created some Python programs to try out stuff and to exercise your Python skills as well. If
you have not done it already, you should. The question now is 'What Next?'.
Create your own command-line address-book program using which you can browse, add, modify, delete or search for your
contacts such as friends, family and colleagues and their information such as email address and/or phone number. Details must
be stored for later retrieval.
This is fairly easy if you think about it in terms of all the various stuff that we have come across till now. If you still want directions on
how to proceed, then here's a hint 1.
Once you are able to do this, you can claim to be a Python programmer. Now, immediately send me an email thanking me for this great
book ;-). This step is optional but recommended. Also, please consider buying a printed copy to support the continued development of
this book.
Implement the replace command. This command will replace one string with another in the list of files provided.
The replace command can be as simple or as sophisticated as you wish, from simple string substitution to looking for patterns (regular
expressions).
Next Projects
If you found above programs easy to create, then look at this comprehensive list of projects and try writing your own programs:
https://github.com/thekarangoel/Projects#numbers (the same list is also at Martyr2's Mega Project List).
Also see:
Example Code
The best way to learn a programming language is to write a lot of code and read a lot of code:
Python Cookbook is an extremely valuable collection of recipes or tips on how to solve certain kinds of problems using Python.
This is a must-read for every Python user.
Python Module of the Week is another excellent must-read guide to the Standard Library.
Advice
The Hitchhiker's Guide to Python!
The Elements of Python Style
Python Big Picture
"Writing Idiomatic Python" ebook (paid)
Videos
91
What Next
Tutorials
Hidden features of Python
What's the one code snippet/python trick/etc did you wish you knew when you learned python?
Awaretek's comprehensive list of Python tutorials
Discussion
If you are stuck with a Python problem, and don't know whom to ask, then the python-tutor list is the best place to ask your question.
Make sure you do your homework by trying to solving the problem yourself first and ask smart questions.
News
If you want to learn what is the latest in the world of Python, then follow the Official Python Planet.
Installing libraries
There are a huge number of open source libraries at the Python Package Index which you can use in your own programs.
Creating a Website
Learn Flask to create your own website. Some resources to get started:
Graphical Software
Suppose you want to create your own graphical programs using Python. This can be done using a GUI (Graphical User Interface)
library with their Python bindings. Bindings are what allow you to write programs in Python and use the libraries which are themselves
written in C or C++ or other languages.
Kivy
92
What Next
http://kivy.org
PyGTK
This is the Python binding for the GTK+ toolkit which is the foundation upon which GNOME is built. GTK+ has many quirks
in usage but once you become comfortable, you can create GUI apps fast. The Glade graphical interface designer is
indispensable. The documentation is yet to improve. GTK+ works well on GNU/Linux but its port to Windows is incomplete.
You can create both free as well as proprietary software using GTK+. To get started, read the PyGTK tutorial.
PyQt
This is the Python binding for the Qt toolkit which is the foundation upon which the KDE is built. Qt is extremely easy to use
and very powerful especially due to the Qt Designer and the amazing Qt documentation. PyQt is free if you want to create
open source (GPL'ed) software and you need to buy it if you want to create proprietary closed source software. Starting with
Qt 4.5 you can use it to create non-GPL software as well. To get started, read about PySide.
wxPython
This is the Python bindings for the wxWidgets toolkit. wxPython has a learning curve associated with it. However, it is very
portable and runs on GNU/Linux, Windows, Mac and even embedded platforms. There are many IDEs available for
wxPython which include GUI designers as well such as SPE (Stani's Python Editor) and the wxGlade GUI builder. You can
create free as well as proprietary software using wxPython. To get started, read the wxPython tutorial.
Unfortunately, there is no one standard GUI tool for Python. I suggest that you choose one of the above tools depending on your
situation. The first factor is whether you are willing to pay to use any of the GUI tools. The second factor is whether you want the
program to run only on Windows or on Mac and GNU/Linux or all of them. The third factor, if GNU/Linux is a chosen platform, is
whether you are a KDE or GNOME user on GNU/Linux.
For a more detailed and comprehensive analysis, see Page 26 of the 'The Python Papers, Volume 3, Issue 1' (PDF).
Various Implementations
There are usually two parts a programming language - the language and the software. A language is how you write something. The
software is what actually runs our programs.
We have been using the CPython software to run our programs. It is referred to as CPython because it is written in the C language and is
the Classical Python interpreter.
There are also other software that can run your Python programs:
Jython
A Python implementation that runs on the Java platform. This means you can use Java libraries and classes from within
Python language and vice-versa.
IronPython
A Python implementation that runs on the .NET platform. This means you can use .NET libraries and classes from within
Python language and vice-versa.
PyPy
A Python implementation written in Python! This is a research project to make it fast and easy to improve the interpreter since
the interpreter itself is written in a dynamic language (as opposed to static languages such as C, Java or C# in the above three
implementations)
There are also others such as CLPython - a Python implementation written in Common Lisp and Brython which is an implementation
on top of a JavaScript interpreter which could mean that you can use Python (instead of JavaScript) to write your web-browser ("Ajax")
programs.
93
What Next
Each of these implementations have their specialized areas where they are useful.
Summary
We have now come to the end of this book but, as they say, this is the the beginning of the end!. You are now an avid Python user and
you are no doubt ready to solve many problems using Python. You can start automating your computer to do all kinds of previously
unimaginable things or write your own games and much much more. So, get started!
1. Create a class to represent the person's information. Use a dictionary to store person objects with their name as the key. Use
the pickle module to store the objects persistently on your hard disk. Use the dictionary built-in methods to add, delete and
modify the persons. ↩
94
Appendix: FLOSS
Appendix: FLOSS
NOTE: Please note that this section was written in 2003, so some of this will sound quaint to you :-)
"Free/Libre and Open Source Software", in short, FLOSS is based on the concept of a community, which itself is based on the concept
of sharing, and particularly the sharing of knowledge. FLOSS are free for usage, modification and redistribution.
If you have already read this book, then you are already familiar with FLOSS since you have been using Python all along and Python is
an open source software!
Here are some examples of FLOSS to give an idea of the kind of things that community sharing and building can create:
Linux: This is a FLOSS OS kernel used in the GNU/Linux operating system. Linux, the kernel, was started by Linus Torvalds as a
student. Android is based on Linux. Any website you use these days will mostly be running on Linux.
Ubuntu: This is a community-driven distribution, sponsored by Canonical and it is the most popular GNU/Linux distribution today. It
allows you to install a plethora of FLOSS available and all this in an easy-to-use and easy-to-install manner. Best of all, you can just
reboot your computer and run GNU/Linux off the CD! This allows you to completely try out the new OS before installing it on your
computer. However, Ubuntu is not entirely free software; it contains proprietary drivers, firmware, and applications.
LibreOffice: This is an excellent community-driven and developed office suite with a writer, presentation, spreadsheet and drawing
components among other things. It can even open and edit MS Word and MS PowerPoint files with ease. It runs on almost all platforms
and is entirely free, libre and open source software.
Mozilla Firefox: This is the best web browser. It is blazingly fast and has gained critical acclaim for its sensible and impressive features.
The extensions concept allows any kind of plugins to be used.
Mono: This is an open source implementation of the Microsoft .NET platform. It allows .NET applications to be created and run on
GNU/Linux, Windows, FreeBSD, Mac OS and many other platforms as well.
Apache web server: This is the popular open source web server. In fact, it is the most popular web server on the planet! It runs nearly
more than half of the websites out there. Yes, that's right - Apache handles more websites than all the competition (including Microsoft
IIS) combined.
VLC Player: This is a video player that can play anything from DivX to MP3 to Ogg to VCDs and DVDs to ... who says open source
ain't fun? ;-)
This list is just intended to give you a brief idea - there are many more excellent FLOSS out there, such as the Perl language, PHP
language, Drupal content management system for websites, PostgreSQL database server, TORCS racing game, KDevelop IDE, Xine -
the movie player, VIM editor, Quanta+ editor, Banshee audio player, GIMP image editing program, ... This list could go on forever.
To get the latest buzz in the FLOSS world, check out the following websites:
OMG! Ubuntu!
Web Upd8
DistroWatch
Planet Debian
GitHub Explore
Code Triage
SourceForge
FreshMeat
So, go ahead and explore the vast, free and open world of FLOSS!
95
Appendix: About
Appendix: Colophon
Almost all of the software that I have used in the creation of this book are FLOSS.
Initially, I was using KWord to write the book (as explained in the history lesson).
Teenage Years
Later, I switched to DocBook XML using Kate but I found it too tedious. So, I switched to OpenOffice which was just excellent with
the level of control it provided for formatting as well as the PDF generation, but it produced very sloppy HTML from the document.
Finally, I discovered XEmacs and I rewrote the book from scratch in DocBook XML (again) after I decided that this format was the
long term solution.
In the sixth draft, I decided to use Quanta+ to do all the editing. The standard XSL stylesheets that came with Fedora Core 3 Linux were
being used. However, I had written a CSS document to give color and style to the HTML pages. I had also written a crude lexical
analyzer, in Python of course, which automatically provides syntax highlighting to all the program listings.
For the seventh draft, I was using MediaWiki as the basis of my setup. I used to edit everything online and the readers can directly
read/edit/discuss within the wiki website, but I ended up spending more time fighting spam than writing.
For the ninth draft, I switched to AsciiDoc format and used Emacs 24.3, tomorrow theme, Fira Mono font and adoc-mode to write.
Now
2016: I got tired of several minor rendering issues in AsciiDoctor, like the ++ in C/C++ would disappear and it was hard to keep
track of escaping such minor things. Plus, I had become reluctant to edit the text because of the complex Asciidoc format.
For the tenth draft, I switched to writing in Markdown + GitBook format, using the Spacemacs editor.
Nov 2020: Since Gitbook abandoned their open source software, migrated to Honkit, a community-maintained fork of Gitbook legacy.
96
Appendix: Revision History
Then, I started searching for a good book on Python. I couldn't find any! I did find some O'Reilly books but they were either too
expensive or were more like a reference manual than a guide. So, I settled for the documentation that came with Python. However, it
was too brief and small. It did give a good idea about Python but was not complete. I managed with it since I had previous programming
experience, but it was unsuitable for newbies.
About six months after my first brush with Python, I installed the (then) latest Red Hat 9.0 Linux and I was playing around with
KWord. I got excited about it and suddenly got the idea of writing some stuff on Python. I started writing a few pages but it quickly
became 30 pages long. Then, I became serious about making it more useful in a book form. After a lot of rewrites, it has reached a stage
where it has become a useful guide to learning the Python language. I consider this book to be my contribution and tribute to the open
source community.
This book started out as my personal notes on Python and I still consider it in the same way, although I've taken a lot of effort to make it
more palatable to others :)
In the true spirit of open source, I have received lots of constructive suggestions, criticisms and feedback from enthusiastic readers
which has helped me improve this book a lot.
06 Nov 2020
Migrated from abandoned GitBook to community-maintained Honkit, a fork of GitBook legacy
4.0
19 Jan 2016
Switched back to Python 3
Switched back to Markdown, using GitBook and Spacemacs
3.0
31 Mar 2014
Rewritten for Python 2 using AsciiDoc and adoc-mode.
2.1
03 Aug 2013
Rewritten using Markdown and Jason Blevins' Markdown Mode
2.0
20 Oct 2012
Rewritten in Pandoc format, thanks to my wife who did most of the conversion from the Mediawiki format
Simplifying text, removing non-essential sections such as nonlocal and metaclasses
97
Appendix: Revision History
1.90
13 Jan 2005
Complete rewrite using Quanta+ on Fedora Core 3 with lot of corrections and updates. Many new examples. Rewrote my
DocBook setup from scratch.
1.15
28 Mar 2004
Minor revisions
1.12
16 Mar 2004
Additions and corrections
1.10
09 Mar 2004
More typo corrections, thanks to many enthusiastic and helpful readers.
1.00
08 Mar 2004
After tremendous feedback and suggestions from readers, I have made significant revisions to the content along with typo
corrections.
0.99
22 Feb 2004
Added a new chapter on modules. Added details about variable number of arguments in functions.
0.98
16 Feb 2004
Wrote a Python script and CSS stylesheet to improve XHTML output, including a crude-yet-functional lexical analyzer for
automatic VIM-like syntax highlighting of the program listings.
0.97
13 Feb 2004
Another completely rewritten draft, in DocBook XML (again). Book has improved a lot - it is more coherent and readable.
0.93
25 Jan 2004
Added IDLE talk and more Windows-specific stuff
0.92
05 Jan 2004
Changes to few examples.
0.91
30 Dec 2003
Corrected typos. Improvised many topics.
0.90
18 Dec 2003
Added 2 more chapters. OpenOffice format with revisions.
0.60
21 Nov 2003
98
Appendix: Revision History
20 Nov 2003
Corrected some typos and errors.
0.15
20 Nov 2003
Converted to DocBook XML with XEmacs.
0.10
14 Nov 2003
Initial draft using KWord.
99
Appendix: Translations
Translations
There are many translations of the book available in different human languages, thanks to many tireless volunteers!
If you want to help with these translations, please see the list of volunteers and languages below and decide if you want to start a new
translation or help in existing translation projects.
If you plan to start a new translation, please read the Translation how-to.
Arabic
Below is the link for the Arabic version. Thanks to Ashraf Ali Khalaf for translating the book, you can read the whole book online at
http://www.khaledhosny.org/byte-of-python/index.html or you can download it from sourceforge.net for more info see
http://itwadi.com/byteofpython_arabi.
Azerbaijani
Jahangir Shabiyev ([email protected]) has volunteered to translate the book to Azerbaijani. The translation is in progress at
https://www.gitbook.com/book/jahangir-sh/piton-sancmasi
Brazilian Portuguese
There are two translations in various levels of completion and accessibility. The older translation is now missing/lost, and newer
translation is incomplete.
Samuel Dias Neto ([email protected]) made the first Brazilian Portuguese translation (older translation) of this book when
Python was in 2.3.5 version. This is no longer publicly accessible.
Rodrigo Amaral ([email protected]) has volunteered to translate the book to Brazilian Portuguese, (newer translation) which
still remains to be completed.
Catalan
Moises Gomez ([email protected]) has volunteered to translate the book to Catalan. The translation is in progress.
Moisès Gómez - I am a developer and also a teacher of programming (normally for people without any previous experience).
Some time ago I needed to learn how to program in Python, and Swaroop's work was really helpful. Clear, concise, and complete
enough. Just what I needed.
After this experience, I thought some other people in my country could take benefit from it too. But English language can be a
barrier.
So, why not try to translate it? And I did for a previous version of BoP.
I my country there are two official languages. I selected the Catalan language assuming that others will translate it to the more
widespread Spanish.
Chinese
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Appendix: Translations
In 2017 which is after 11 years, Mo Lun ([email protected]) re-translated the book from the beginning based on Version 4.0. And the
translation is storaged in GitHub and Gitbook. He is keeping follow this translated edition and ready to fix it if there is any wrong or
mistake in the translated BoP.
Mo Lun Says:
I am a common journalism student from CYU, Beijing. And actually, I am an absolute newbie in Python programming when I
start to translate this book. Initially, it was just a whim, but when I done this work, I realized that a decision triggered by interest
had prompted me to go so far.
With the help of my predecessors’ translations and the vast amount of information provided by the developed Internet, and with
the help of my friends, I prudently presented this translation edition. I just hope my translation work will help other newcomers
in learning Python.
At the same time, I am always waiting for my translation of the comments and suggestions, and ready to change or improve this
superficial work.
I am a postgraduate at Wireless Telecommunication Graduate School, Beijing University of Technology, China PR. My current
research interest is on the synchronization, channel estimation and multi-user detection of multicarrier CDMA system. Python is
my major programming language for daily simulation and research job, with the help of Python Numeric, actually. I learned
Python just half a year before, but as you can see, it's really easy-understanding, easy-to-use and productive. Just as what is
ensured in Swaroop's book, 'It's my favorite programming language now'.
'A Byte of Python' is my tutorial to learn Python. It's clear and effective to lead you into a world of Python in the shortest time.
It's not too long, but efficiently covers almost all important things in Python. I think 'A Byte of Python' should be strongly
recommendable for newbies as their first Python tutorial. Just dedicate my translation to the potential millions of Python users in
China.
Chinese Traditional
Fred Lin ([email protected]) has volunteered to translate the book to Chinese Traditional.
It is available at http://code.google.com/p/zhpy/wiki/ByteOfZhpy.
An exciting feature of this translation is that it also contains the executable chinese python sources side by side with the original python
sources.
Fred Lin - I'm working as a network firmware engineer at Delta Network, and I'm also a contributor of TurboGears web
framework.
As a python evangelist (:-p), I need some material to promote python language. I found 'A Byte of Python' hit the sweet point for
both newbies and experienced programmers. 'A Byte of Python' elaborates the python essentials with affordable size.
The translation are originally based on simplified chinese version, and soon a lot of rewrite were made to fit the current wiki
version and the quality of reading.
The recent chinese traditional version also featured with executable chinese python sources, which are achieved by my new
'zhpy' (python in chinese) project (launch from Aug 07).
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Appendix: Translations
zhpy(pronounce (Z.H.?, or zippy) build a layer upon python to translate or interact with python in chinese(Traditional or
Simplified). This project is mainly aimed for education.
French
Gregory ([email protected]) has volunteered to translate the book to French.
This translation was later ported to the markdown format, updated to match the last version of the book, and published on GitBook by
Romain Gilliotte ([email protected]).
German
Lutz Horn ([email protected]), Bernd Hengelein ([email protected]) and Christoph Zwerschke ([email protected]) have
volunteered to translate the book to German.
I'm 32 years old and have a degree of Mathematics from University of Heidelberg, Germany. Currently I'm working as a
software engineer on a publicly funded project to build a web portal for all things related to computer science in Germany.The
main language I use as a professional is Java, but I try to do as much as possible with Python behind the scenes. Especially text
analysis and conversion is very easy with Python. I'm not very familiar with GUI toolkits, since most of my programming is
about web applications, where the user interface is build using Java frameworks like Struts. Currently I try to make more use of
the functional programming features of Python and of generators. After taking a short look into Ruby, I was very impressed with
the use of blocks in this language. Generally I like the dynamic nature of languages like Python and Ruby since it allows me to
do things not possible in more static languages like Java.I've searched for some kind of introduction to programming, suitable to
teach a complete non-programmer. I've found the book 'How to Think Like a Computer Scientist: Learning with Python', and
'Dive into Python'. The first is good for beginners but to long to translate. The second is not suitable for beginners. I think 'A
Byte of Python' falls nicely between these, since it is not too long, written to the point, and at the same time verbose enough to
teach a newbie. Besides this, I like the simple DocBook structure, which makes translating the text a generation the output in
various formats a charm.
Lutz and me are going to do the german translation together. We just started with the intro and preface but we will keep you
informed about the progress we make. Ok, now some personal things about me. I am 34 years old and playing with computers
since the 1980's, when the "Commodore C64" ruled the nurseries. After studying computer science I started working as a
software engineer. Currently I am working in the field of medical imaging for a major german company. Although C++ is the
main language I (have to) use for my daily work, I am constantly looking for new things to learn.Last year I fell in love with
Python, which is a wonderful language, both for its possibilities and its beauty. I read somewhere in the net about a guy who said
that he likes python, because the code looks so beautiful. In my opinion he's absolutly right. At the time I decided to learn
python, I noticed that there is very little good documentation in german available. When I came across your book the
spontaneous idea of a german translation crossed my mind. Luckily, Lutz had the same idea and we can now divide the work.I
am looking forward to a good cooperation!
Greek
The Greek Ubuntu Community translated the book in Greek, for use in our on-line asynchronous Python lessons that take place in our
forums. Contact @savvasradevic for more information.
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Appendix: Translations
Indonesian
Daniel ([email protected]) is translating the book to Indonesian at http://python.or.id/moin.cgi/ByteofPython.
Wisnu Priyambodo ([email protected]) also has volunteered to translate the book to Indonesian.
Italian (first)
Enrico Morelli ([email protected]) and Massimo Lucci ([email protected]) have volunteered to translate the book to Italian.
Massimo Lucci and Enrico Morelli - we are working at the University of Florence (Italy) - Chemistry Department. I (Massimo)
as service engineer and system administrator for Nuclear Magnetic Resonance Spectrometers; Enrico as service engineer and
system administrator for our CED and parallel / clustered systems. We are programming on python since about seven years, we
had experience working with Linux platforms since ten years. In Italy we are responsible and administrator for www.gentoo.it
web site for Gentoo/Linux distrubution and www.nmr.it (now under construction) for Nuclear Magnetic Resonance applications
and Congress Organization and Managements.That's all! We are impressed by the smart language used on your Book and we
think this is essential for approaching the Python to new users (we are thinking about hundred of students and researcher
working on our labs).
Italian (second)
An Italian translation has been created by Calvina Bice & colleagues at http://besthcgdropswebsite.com/translate/a-byte-of-python/.
Japanese
Shunro Dozono ([email protected]) is translating the book to Japanese.
Korean
Epsimatt (2019)
Epsimatt has started a new Korean translation:
Older
Jeongbin Park ([email protected]) has translated the book to Korean - https://github.com/pjb7687/byte_of_python
A year ago, I was looking for a good tutorial/guide for Python to introduce it to my colleagues, because using Python in such
research fields is becoming inevitable due to the user base is growing more and more.
But at that time only few Python books are available in Korean, so I decided to translate your ebook because it looks like one of
the best guides that I have ever read!
Currently, the book is almost completely translated in Korean, except some of the text in introduction chapter and the
appendixes.
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Appendix: Translations
Mongolian
Ariunsanaa Tunjin ([email protected]) has volunteered to translate the book to Mongolian.
Update on Nov 22, 2009 : Ariunsanaa is on the verge of completing the translation.
Norwegian (bokmål)
Eirik Vågeskar is a high school student at Sandvika videregående skole in Norway, a blogger and currently translating the book to
Norwegian (bokmål).
Eirik Vågeskar: I have always wanted to program, but because I speak a small language, the learning process was much harder.
Most tutorials and books are written in very technical English, so most high school graduates will not even have the vocabulary
to understand what the tutorial is about. When I discovered this book, all my problems were solved. "A Byte of Python" used
simple non-technical language to explain a programming language that is just as simple, and these two things make learning
Python fun. After reading half of the book, I decided that the book was worth translating. I hope the translation will help people
who have found themself in the same situation as me (especially young people), and maybe help spread interest for the language
among people with less technical knowledge.
Polish
Dominik Kozaczko ([email protected]) has volunteered to translate the book to Polish. Translation is in progress and it's main
page is available here: Ukąś Pythona.
Update : The translation is complete and ready as of Oct 2, 2009. Thanks to Dominik, his two students and their friend for their time
and effort!
Portuguese
Artur Weber ([email protected]) has completed a translation of this book to Portuguese (as of Feb 21, 2018) at
https://www.homeyou.com/~edu/introducao.
Artur Weber: My students study at the Polytechnic faculty in Ecological University in the city of Curitiba (Brazil) and some of
them are interested in different papers.
As they are writing course and academic papers, they always look for interesting articles and pages. I also do my best to find
interesting materials which can be the sources for their university works.
I found the materials from your site useful for some of my students who are writing papers based on programming on Python.
Actually, that is why I made a decision to perform a Portuguese translation to let my students who don't know English read
exciting articles in their mother tongue ( in Portuguese).
Romanian
Paul-Sebastian Manole ([email protected]) has volunteered to translate this book to Romanian.
Paul-Sebastian Manole - I'm a second year Computer Science student at Spiru Haret University, here in Romania. I'm more of a
self-taught programmer and decided to learn a new language, Python. The web told me there was no better way to do so but read
''A Byte of Python''. That's how popular this book is (congratulations to the author for writing such an easy to read book). I
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Appendix: Translations
started liking Python so I decided to help translate the latest version of Swaroop's book in Romanian. Although I could be the
one with the first initiative, I'm just one volunteer so if you can help, please join me.
Russian
Vladimir Smolyar ([email protected]) has completed a Russian translation at http://wombat.org.ua/AByteOfPython/.
Ukranian
Averkiev Andrey ([email protected]) has volunteered to translate the book to Russian, and perhaps Ukranian (time permitting).
Serbian
"BugSpice" ([email protected]) has completed a Serbian translation:
Slovak
Albertio Ward ([email protected]) has translated the book to Slovak at http://www.fatcow.com/edu/python-swaroopch-sl/ :
We are a non-profit organization called "Translation for education". We represent a group of people, mainly students and
professors, of the Slavonic University. Here are students from different departments: linguistics, chemistry, biology, etc. We try
to find interesting publications on the Internet that can be relevant for us and our university colleagues. Sometimes we find
articles by ourselves; other times our professors help us choose the material for translation. After obtaining permission from
authors we translate articles and post them in our blog which is available and accessible to our colleagues and friends. These
translated publications often help students in their daily study routine.
Spanish
Alfonso de la Guarda Reyes ([email protected]), Gustavo Echeverria ([email protected]), David Crespo Arroyo
([email protected]) and Cristian Bermudez Serna ([email protected]) have volunteered to translate the book to
Spanish.
I work as a software engineer in Argentina. I use mostly C# and .Net technologies at work but strictly Python or Ruby in my
personal projects. I knew Python many years ago and I got stuck inmediately. Not so long after knowing Python I discovered this
book and it helped me to learn the language. Then I volunteered to translate the book to Spanish. Now, after receiving some
requests, I've begun to translate "A Byte of Python" with the help of Maximiliano Soler.
I am student of Telecommunications engineering at the University of Antioquia (Colombia). Months ago, i started to learn
Python and found this wonderful book, so i volunteered to get the Spanish translation.
Swedish
Mikael Jacobsson ([email protected]) has volunteered to translate the book to Swedish.
105
Appendix: Translations
Turkish
Türker SEZER ([email protected]) and Bugra Cakir ([email protected]) have volunteered to translate the book to Turkish.
"Where is Turkish version? Bitse de okusak."
106
Appendix: Translation How-to
Translation How-to
1. The full source of the book is available from https://github.com/swaroopch/byte-of-python.
2. Please fork the repository.
3. Then, fetch the repository to your computer. You need to know how to use Git to do that.
4. Read the Honkit documentation, esp. the Markdown section.
5. Start editing the .md files to translate to your local language.
6. See INSTALL.md on how to generate the website, PDF, EPUB.
107
Feedback
Feedback
The book needs the help of its readers such as yourselves to point out any parts of the book which are not good, not comprehensible or
are simply wrong. Please write to the main author or the respective translators with your comments and suggestions.
108