Assignment 11 Ede Enterpreneur
Assignment 11 Ede Enterpreneur
Nvidia was founded on April 5, 1993 by Jensen Huang (CEO as of 2020), a Taiwanese
American, previously director of CoreWare at LSI Logic and a microprocessor designer at
Advanced Micro Devices (AMD), Chris Malachowsky, an electrical engineer who worked at
Sun Microsystems, and Curtis Priem, previously a senior staff engineer and graphics chip
designer at Sun Microsystems.
Nvidia initially had no name and the co-founders named all their files NV, as in "next version".
The need to incorporate the company prompted the co-founders to review all words with those
two letters, leading them to "invidia", the Latin word for "envy".Nvidia went public on January
22, 1999.
The release of the RIVA TNT in 1998 solidified Nvidia's reputation for developing capable
graphics adapters. In late 1999, Nvidia released the GeForce 256 (NV10), most notably
introducing on-board transformation and lighting (T&L) to consumer-level 3D hardware.
Running at 120 MHz and featuring four-pixel pipelines, it implemented advanced video
acceleration, motion compensation, and hardware sub-picture alpha blending. The GeForce
outperformed existing products by a wide margin.
Due to the success of its products, Nvidia won the contract to develop the graphics hardware for
Microsoft's Xbox game console, which earned Nvidia a $200 million advance. However, the
project took many of its best engineers away from other projects. In the short term this did not
matter, and the GeForce2 GTS shipped in the summer of 2000. In December 2000, Nvidia
reached an agreement to acquire the intellectual assets of its one-time rival 3dfx, a pioneer in
consumer 3D graphics technology leading the field from mid 1990s until 2000. The
In July 2016, Nvidia agreed to a settlement for a false advertising lawsuit regarding its GTX 970
model, as the models were unable to use all of their advertised 4 GB of RAM due to limitations
brought by the design of its hardware. [39] In May 2017, Nvidia announced a partnership with
Toyota Motor Corp. Toyota will use Nvidia's Drive PX-series artificial intelligence platform for
its autonomous vehicles.[40] In July 2017, Nvidia and Chinese search giant Baidu, Inc. announced
a far-reaching AI partnership that includes cloud computing, autonomous driving, consumer
devices, and Baidu's open-source AI framework PaddlePaddle. Baidu unveiled that Nvidia 's
Drive PX 2 AI will be the foundation of its autonomous-vehicle platform.[41]
Nvidia officially released the Nvidia Quadro GV100 on March 27, 2018. Nvidia officially
released RTX 2080GPUs September 27, 2018. In 2018, Google announced that Nvidia's Tesla
P4 graphic cards would be integrated into Google Cloud service's artificial intelligence.
On March 11, 2019, Nvidia announced a deal to buy Mellanox Technologies for $6.9 billion to
substantially expand its footprint in the high-performance computing market. In May 2019,
Nvidia announced new RTX Studio laptops. The creators say that the new laptop is going to be
seven times faster than a top-end MacBook Pro with a Core i9 and AMD's Radeon Pro Vega 20
graphics in apps like Maya and RedCine-X Pro.[47] In August 2019, Nvidia announced Minecraft
RTX, an official Nvidia-developed patch for the game adding real-time DXR raytracing
exclusively to the Windows 10 version of the game. The whole game is, in Nvidia's words,
"refit" with path tracing, which dramatically affects the way light, reflections and shadows work
inside the engine.
In May 2020, Nvidia's top scientists developed an open-source ventilator in order to address the
shortage resulting from the global coronavirus pandemic. On May 14, 2020, Nvidia officially
announced their Ampere GPU microarchitecture and the Nvidia A100 GPU accelerator. In July
2020, it was reported that Nvidia was in talks with SoftBank to buy Arm, a UK-based chip
designer for $32 billion