Why Do Most Business Ecosystems Fail?: by Ulrich Pidun, Martin Reeves, and Maximilian Schüssler
Why Do Most Business Ecosystems Fail?: by Ulrich Pidun, Martin Reeves, and Maximilian Schüssler
Why Do Most Business Ecosystems Fail?: by Ulrich Pidun, Martin Reeves, and Maximilian Schüssler
ECOSYSTEMS FAIL?
By Ulrich Pidun, Martin Reeves, and Maximilian Schüssler
This article is the third in a series of publica- Such collaborative networks are also play-
tions offering practical guidance on business ing an increasing role in addressing the
ecosystems. The first article addressed the world’s biggest challenges. This was im-
question, “Do you need a business ecosystem?” pressively demonstrated during the early
The second considered how to “design” a busi- days of the COVID-19 crisis, when scores of
ness ecosystem. new ecosystems emerged to coordinate
health care services and balance utiliza-
Inadequate monetization 5%
Design failures
We found that social networks were partic- Although inadequate monetization strate-
ularly prone to missing the right level of gies were the primary reason for failure in
openness. Most of them failed because only 5% of the investigated cases, this fail-
they opted for a high degree of openness in ure mode was particularly prevalent
an attempt to quickly increase the number among B2C marketplaces. For example,
of users. They tended to underestimate the eBay closed its operations in China in 2006
wisdom of a more closed approach, which after realizing that charging for transac-
can increase the quality of interactions and tions, a model that served the company
the perceived value of the network. Face- well in the US and Europe, was not accept-
book got this right by starting with a very ed by Chinese consumers, who could bene-
strict governance model that allowed users fit from cost-free transactions on the com-
to view only people who went to the same peting Taobao platform, which was
school. Only after the network had estab- financed by advertisements. Similarly,
lished itself as a valuable ecosystem did it Table8, a platform for last-minute reserva-
gradually increase its openness. tions in sold-out restaurants, failed because
it charged customers, while competitors
We also found an especially high rate of like OpenTable, Quandoo, and Bookatable
governance failure among ecosystems that succeeded by charging only restaurants for
tried to emulate successful models or trans- their reservation service.
fer them to other domains or locations.
Competitive pressure frequently forced Failure Mode 5: Weak Launch
these copycat ecosystems to differentiate Strategy
from existing solutions. For example, Goo- A strategic challenge for many business
More than two thirds of the failed ecosys- The failed ecosystems suffered from one or
tems we investigated struggled with solving several of the following five basic mecha-
the chicken-or-egg problem. However, as nisms of attack: multihoming (suppliers or
previously discussed, there can be many customers participate in multiple compet-
reasons for this, such as the wrong configu- ing ecosystems at the same time or easily
ration or governance or monetization mod- switch between ecosystems), disintermedia-
el. In 8% of the cases, a weak launch strate- tion (partners from two sides of a transac-
gy was the primary reason for failure. This tion ecosystem bypass the matching plat-
failure mode is particularly prevalent form and connect directly), differentiation
among solution ecosystems that require (a subset of users has distinctive needs or
large investments from members, and tastes that can support a separate ecosys-
among transaction ecosystems with only tem that takes away market share from the
limited barriers to entry or high numbers dominant player), ecosystem carryover (a
of existing competitors. successful business ecosystem expands into
a neighboring domain), and backlash (from
An example of a failed solution ecosystem incumbents, consumers, suppliers, or regu-
is the HD-DVD platform (an ecosystem led lators that challenge the business model
by Toshiba, Microsoft, and others), which or practices of the ecosystem). Successful
lost the standards war of high-definition ecosystems respond to these threats by
DVD players to the Blu-ray platform designing user lock-in into their models,
(backed by Sony, Apple, and others). Nei- incentivizing customer and supplier loyalty,
ther standard was technically superior to increasing switching costs, and designing
the other, and the HD-DVD ecosystem won their ecosystems not only for legal compli-
the battle to sell more DVD players to con- ance but also for long-term social
sumers. However, Blu-ray ultimately pre- acceptance.
vailed because it secured the exclusive sup-
port of large film studios such as Warner We found weak defensibility as a primary
Brothers and Fox Searchlight Pictures. failure mode to be particularly prevalent
within highly regulated industries and
Uber China is an example of a transaction among ecosystems with a high incentive to
ecosystem that failed because it could not multihome. For example, from 1974 to
solve the chicken-or-egg problem in the 2006, Bankcard was the leading credit card
highly contested Chinese ride-hailing mar- ecosystem in Australia and New Zealand,
ket. The company managed to lure drivers managed by a joint venture of Australia’s
and riders to its platform, but only at the leading banks. However, once MasterCard
cost of permanently subsidizing both sides and Visa entered the Australian market,
Failure Mode 7: Bad Execution •• The scale phase, with a focus on increas-
We were surprised to find that only 15% of ing the number and intensity of
ecosystems failed because of execution is- interactions in order to grow toward a
sues. In some cases, the problems were op- dominant market position.
erational, as in the case of Canvas Net-
works, a social network that allowed users •• The maturity phase, with a focus on
to share and play with images and closed increasing the loyalty of customers and
when members of the community lost ac- suppliers, and on erecting barriers to
cess to their artwork after a hacker attack. entry for competitors.
In other instances, failure could be attribut-
ed to management action, as in the case of •• The evolution phase, with a focus on
Wikimart, a heavily funded marketplace expanding the offering and on continu-
that aspired to become the Russian version ous innovation to thrive and survive in
of eBay but went down after a series of the long term.
questionable acquisitions of unprofitable
retailers. Sometimes outright fraud contrib- Our analyses confirm the assumption that
uted to demise, as in the case of Auction- ecosystems tend to fail late: seven out of
ata, a popular online auction platform that ten failed ecosystems in our database made
was among the first to develop the concept it into the scale phase before flaws in their
of livestream auctions but had to shut design materialized and led to their de-
down after allegations that the company mise. (See Exhibit 2.) And even those 30%
supported shill bidding on selected items. of ecosystems that failed during launch
achieved a median survival time of 3.5
A final source of bad execution that we un- years while burning $16 million of inves-
covered was complacency. An example is tors’ money. Most of them failed because
Microsoft’s Internet Explorer, widely con- they could not address a large enough
sidered to have won the browser war after problem or establish an effective configura-
capturing close to 95% market share in tion (failure modes 1 and 2).
2004. With no serious competitor left, Mic-
rosoft underinvested in further develop- Of the ecosystems in our study, 45% failed
ment of the browser and its underlying during the scale phase, most of them be-
ecosystem, which allowed Firefox and cause they could not solve the chicken-
Chrome to enter and eventually dominate or-egg problem of bringing a critical mass
the market. of all required sides of the market to
their platform. Detailed analyses revealed
When Do Ecosystems Fail? that this was mainly due to the wrong
The nature of many ecosystems—with level of openness in their governance or a
their highly attractive winner-takes-all weak launch strategy (failure modes 3
characteristics based on strong network ef- and 5).
fects that justify persistent investments
and loss-making to achieve a dominant po- The maturity phase was the point of down-
sition—implies that failure may become fall for 20% of the ecosystems in our data-
apparent only late in the ecosystem’s life base. At the point of failure, they had re-
cycle and can thus be very costly. ceived a median amount of $79 million in
Size
Failure
rate
30% 45% 20% 5%
funding and survived for five years. The of our understanding. However, we should
most prevalent root cause of failure was ex- also learn from their failures.
ecution issues (failure mode 7), but design
flaws in governance and defense also ex- If you are a founder, manager, or investor
plain half of the downfalls (failure modes 3 and are considering building or joining a
and 6). business ecosystem, you can learn from
these insights and increase the odds of suc-
Finally, only 5% of ecosystems failed in the cess. Our checklist can help you assess the
evolution phase, after successfully estab- vulnerability of your ecosystem design.
lishing and defending their leading posi- (See Exhibit 3.)
tion for an extended period, with a median
survival time of 25 years. However, they ne- Of course, business ecosystems cannot be
glected to continuously adapt, advance, entirely planned and designed in advance.
and reinvent the ecosystem and failed be- The only way to succeed in the long run is
cause of execution issues or because they to be adaptable and modify the design in
did not adjust their defense mechanisms to anticipation of shifts in markets, technolo-
the changing environment (failure modes 6 gies, regulations, and public sentiment.
and 7). Nevertheless, our list of questions can help
you regularly challenge the viability of
your model. If not all answers are positive,
What Can You Do About It? you may need to adapt the design of your
Business ecosystems, in particular those ecosystem—or accept that it is time to pull
built on digital platforms, are a relatively the plug rather than burn more money.
new phenomenon. Traditional manage-
ment concepts of industry analysis and val-
ue chains are insufficient if we want to
master the ecosystem model. Many found-
ers, managers, and investors had to learn
this the hard way. Their experience should
humble us and make us realize the limits
Do you have a clear blueprint of all required activities, actors, roles, and links?
Wrong ecosystem Solution ecosystems
Can you convince all required partners to join and stay on board?
configuration with multiple partners
Are all technologies that are needed to build the solution available and aligned?
Does your monetization strategy allow all relevant partners to earn a profit?
Inadequate
Does your monetization strategy encourage increasing use of the ecosystem? B2C marketplaces
monetization
Do you subsidize the right side of the market?
Can you achieve the required critical mass of both suppliers and buyers? Ecosystems with strong
Weak launch
Do you focus investments on the side of the market that is less willing to join? competition or high
strategy investment needs
Can you create positive network effects that support self-reinforcing growth?
Do you incentivize customer and supplier loyalty and increase switching costs?
Weak Ecosystems prone to
Do you actively build barriers to entry for new competitors?
defensibility multihoming
Do you encourage legal compliance and long-term social acceptance?
Martin Reeves is a managing director and senior partner in BCG’s San Francisco office and the chair-
man of the BCG Henderson Institute. You may follow him on Twitter @martinKReeves and contact him by
email at [email protected].
Maximilian Schüssler was a project leader in BCG’s Munich office and an ambassador at the BCG Hen-
derson Institute.
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