Adult Blue Dracolich (L)

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TRAIT: Legendary Resistance (3/Day) ACTION: Lightning Breath (Recharge 5-6)

17 Adult Blue Dracolich If the dracolich fails a saving throw, it can choose The dracolich exhales lightning in a 90-foot line
to succeed instead. that is 5 feet wide. Each creature in that line must
CR make a DC 20 Dexterity saving throw, taking 66
SIZE: huge TRAIT: Magic Resistance (12d10) lightning damage on a failed save, or half
ALIGNMENT: lawful evil The dracolich has advantage on saving throws as much damage on a successful one.
TYPE: undead against spells and other magical effects.
LEGENDARY ACTIONS
+7 SAVES: Dex +5, Con +11, Wis +7, Cha +9
ACTION: Multiattack
The dracolich can use its Frightful Presence. It
The dragon can take 3 legendary actions,
choosing from the options below. Only one
STR SKILLS: Perception +12, Stealth +5 then makes three attacks: one with its bite and two legendary action option can be used at a time and
RESISTANCES: necrotic with its claws. only at the end of another creature’s turn. The
IMMUNITIES: lightning, poison dragon regains spent legendary actions at the
CONDITIONS: charmed, exhaustion,
ACTION: Bite
start of its turn.
+0

frightened, paralyzed,
poisoned
Melee Weapon Attack: +12 to hit, reach 10 ft., one
target. Hit: 18 (2d10 + 7) piercing damage plus 5 LEGENDARY: Detect
DEX SENSES: blindsight 60 ft., (1d10) lightning damage. The dracolich makes a Wisdom (Perception)
darkvision 120 ft. check.
ACTION: Claw
PASSIVE PERCEPTION: 22
Melee Weapon Attack: +12 to hit, reach 5 ft., one LEGENDARY: Tail Attack
+6
LANGUAGES: Common, Draconic
target. Hit: 14 (2d6 + 7) slashing damage. The dracolich makes a tail attack.
ACTION: Tail LEGENDARY: Wing Attack (Costs 2 Actions)
CON
Melee Weapon Attack: +12 to hit, reach 15 ft., one The dracolich beats its tattered wings. Each
target. Hit: 16 (2d8 + 7) bludgeoning damage. creature within 10 ft. of the dracolich must succeed
on a DC 21 Dexterity saving throw or take 14 (2d6
+3
ACTION: Frightful Presence
+ 7) bludgeoning damage and be knocked prone.
Each creature of the dracolich's choice that is
After beating its wings this way, the dracolich can
within 120 feet of the dracolich and aware of it
INT fly up to half its flying speed.
must succeed on a DC 18 Wisdom saving throw
or become frightened for 1 minute. A creature can
repeat the saving throw at the end of each of its EXPERIENCE POINTS: 18,000
40 ft., burrow 30 ft.,
+2 fly 80 ft.
turns, ending the effect on itself on a success.
If a creature's saving throw is successful or the
WIS SPEED effect ends for it, the creature is immune to the
dracolich's Frightful Presence for the next 24
hours.

+4 225 19
CHA HIT POINTS ARMOUR

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