Multimedia Technology
Multimedia Technology
Ramsha Noreen
Nida Sani
Aman Farrukh
Subject: MMT
Multimedia Technology:
Data pass through different media is called multimedia.
1-Objects or Elements:
Diagram:
Text Picture
Sound
Animation
Audio Multimedia
Video
Voice
Image
Graph
1- Voice:
When we create any rhythm on creating point it s called voice.
2- Sound:
Any kind of voice flow from any medium it is sound.
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3- Audio:
When the sound reached the destination it is called audio.
4- Animation:
In it we just move the objects.
5- Video:
It is a clip or complete video.
6- Image:
Shadow of the object is called image. It is always analog.
7- Picture:
Digital image saves in computer memory in form of picture.
8- Graph:
It is used in pictures and images.
2-Parameters of sound:
1- Light:
Masking
Quick Movie File (QMF)
2- Timeline Representation:
Body movement
Audio
Lips movement
1-Editing System:
Ted Nelson and Angel Bird gave an idea of system hypertext used to edit system.
Collaboration of Ted Nelson and Andrees developed a system which is IBM .Its is used for editing .
They work on to move text like animation.
i-Pendeora:
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ii-Active Batch:
It work on locators.
Used as a research.
1- Entertainment:
Multimedia application aim at diverting users, engaging them in amazing experiences such as,
listening to music, enjoying videos , public performance usually an adventure novel and
playing a game etc.
2- Home shopping:
It is a shopping that people do by ordering goods from their homes usually either online or
through television channels such as daraz , food panda.
3- Health Care:
Process mining being an emerging discipline has not yet being used in all medical fields
however, these strategies are define by the way in which they undertake the task of applying
character of process mining in health care. Such as City scan, MRI , Colored X-ray.
4- Education:
An education application platform is the integration of learning management system and
technologies to provide a customized end to end solution such as zoom, google classroom,
moodle.
5- Engineering:
The creative application of scientific principle to design or develop structures , machines or
works utilizing them singly or in combination Such as Autocats.
5- Video Equipment:
Large access of business using multimedia applications.
1- Broadcasting:
To communicate or transmit a signal , a message or content such as audio or video
programming to numerous receptions simultaneously over a communication network like TV.
2- Professionals:
Broadcasting video cameras are typically found in television studios. With these cameras, you
can interchange lenses, allowing you to get extreme close-ups or wide-angle shots. Like In TV
shows.
3- Consumers:
The demand for video equipment is dependent upon personal income of consumers, and how
quickly new innovations for video equipment are discovered like TV Shows, DVD players etc.
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6- Raster Scanning Principle:
Raster is a name of scientist who tells about digital camera.
Diagram:
Horizontal Resolution
Scanning point move from left to right horizontally and distance covered vertically with much
slowly rate.
Aspect ratio:
The ratio between horizontal resolution and vertical resolution .
7- Psychoacoustics:
The interaction between human nervous system and physical stimuli . This
phenomena is called psychoacoustics.
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Diagram:
Threshold point
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9- Network System Services Architecture:
Diagram:
Application added
Advanced calls/
Teleservices
End Users
Network services
End Users
Network Services
Advanced calls/
Teleservices
Network Services
Network architecture is the design of a computer network.it is a framework for the specification of a
network’s physical components and their functional organization and configuration, its operational
principles and procedures, as well as communication protocols used.
In telecommunication, the specification of network architecture may also include all detailed description
of products and services delivered via a communication network, as well as detailed rate and billing
structures under which services are compensated.
10-Colors Fundamentals:
1- Full-color Processing
2- Pseudo-color Processing
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2- Pseudo Color Processing:
It is used for human interpretation
0-50,50-100,100-150,150-200……….255
Primary and Secondary color(RGB)
Primary color always produce secondary color.
R G B Color
1 1 1 Black
1 1 0 Yellow
1 0 1 Magenta
1 0 0 Red
0 1 1 Grey
0 1 0 Green
0 0 1 Blue
0 0 0 White
Blue=446
x Tri-Stimulus Coefficients
Red X =
x+ y+z
y
GreenY =
x+ y+z
z
Blue Z=
x+ y+z
Through these formula, we can calculate RGB of colors.
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12-Color Model also known as RGB models:
R(1,0,0)
B(0,0,1)
G(0,1,0)
Client Factory
Register
and
Retrieval
Event
Handler
Call
Back
Stream
group
Format Port
Port Format
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Virtual Connection
Virtual Connection
A client make a request to the server and the server responds by satisfying the client’s request. In the
client/server model new clients and servers can be added incrementally as more users come on-line and
the demand for services increases.
Is the function in which we can register and retrieve the data. we save data in register and can retrieve
data if needed.
2-Call Back:
Is the function that give a notification to other person of call him/her again. for example WhatsApp call
as such a person is calling to other person there is a ringing on his/her phone but they didn’t attend that
so when call ended he receive notification of call of that person.
3-Stream Group:
Like live session on social media applications as such group calling on facebook, Instagram and that is
live that is shown all over the world who is in stream group.
4-Event handler:
Is the function that handle the process of application working calls on both sides.
5-Factory:
It is the function that store all over the data between application data of calls etc.
6-Formate:
The function that tells us which type of data it is whether it is pdf form word file or an image etc.
7-Port:
Ports are software based and managed by the computer operating system. Each port is associated with
the specific process or services.
15-Stream Interface:-
In which explain media positions
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Understand the media not understand the packets.
Time aware object:
In which extract time between stream and media.
Pixels:
When multiple colors spans more than one positions blocks, then redundancy occurs
between pixels.
Lines:
When multiple lines intercept to each other then redundancy occurs between lines.
Frames
When number of frames overlaps to each other then redundancy occurs between frames.
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