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RoCoder Manual

This document provides an overview of the various modes and controls available in the RoCoder plugin. It describes the Vocoder, Additive, Combined, Noise, Tuned Noise, and Tuned Comb modes. It also outlines the plugin controls like knobs, buttons, menus and modulation routing. Key features include 32-band processing, innovative sound creation modes beyond traditional vocoding, and an extensive modulation matrix and MIDI control options.

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0% found this document useful (0 votes)
44 views47 pages

RoCoder Manual

This document provides an overview of the various modes and controls available in the RoCoder plugin. It describes the Vocoder, Additive, Combined, Noise, Tuned Noise, and Tuned Comb modes. It also outlines the plugin controls like knobs, buttons, menus and modulation routing. Key features include 32-band processing, innovative sound creation modes beyond traditional vocoding, and an extensive modulation matrix and MIDI control options.

Uploaded by

Adven Tures
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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RoCoder

Welcome
RoCoder its plugin name is very close to the original Vocoder name, BUT... as it always is the case with - Rob
Papen - products, they are far from the usual things, so don’t expect a regular Vocoder!

Next to the 32-band Vocoder mode, it also has an Additive mode, a combined Vocoder + Additive mode,
Noise mode, Tuned Noise mode, and a Tuned Comb mode!
These new creative modes, makes that you can create new types of sounds next to a top-notch Vocoder
sound!

RoCoder doesn’t stop with these new refreshing modes, but offers stereo panning per band, and it has the
well-known XY pad, an extensive modulation matrix, and this all is finishing off with the built-in top-notch
Chorus, Flanger, Phaser, Stereo Delay, Reverb section.

RoCoder is a new muscle vocoder type of FX that opens a whole new range of sounds!
As the Borg stated while testing “Resistance is futile with RoCoder”!

Enjoy!

Rob Papen and the RPCX Team


The RoCoder Concept
Alongside the Vocoder, it has innovative other modes which we also will explain below.

The Vocoder mode working:


This is the classic Vocoder mode. RoCoder in its Vocoder mode can use up to 32 bands with a built-in carrier
synthesizer.

Let’s take these 32 bands and explain how a it works:

Vocoders work by taking in a signal (the modulator) such as a vocal sound, and splitting this modulator into
32 bands depending on frequency, by passing this modulator signal through 32 ‘Band Pass Filters’.
Then there are volume followers on each of those 32 modulators ‘Band Pass Filters’, so these follow the
volume of each modulator band.

Then it passes the carrier signal (the internal synthesizer), through another 32 ‘Band Pass Filters’, so splitting
that signal into 32 carrier bands. The volume of each these carrier bands is then changed by the volume of
the corresponding modulator bands, so putting the characteristic sound of the modulator on the carrier
signal, so creating the ‘Vocoder’ sound.

The Additive mode working;

Instead of Vocoding, the engine generates 32 bands of harmonics using sinus waves.

As with the Vocoder mode, this works by taking in a signal (the modulator) such as a vocal sound, and
splitting this modulator into 32 bands depending on frequency, by passing this modulator signal through 32
‘Band Pass Filters’. Then there are volume followers on each of those 32 modulators ‘Band Pass Filters’, so
these follow the volume of each modulator band.

However instead of a carrier signal, 32 sinus waveforms are generated, their volume being that of the
corresponding modulator band, so to generates an atonal sound FX.

But there is still the option for keyboard control and even polyphone notes are possible, although due to
the atonal sound, it sounds very often far from tuned. Once keyboard control is activated it still offers
Envelope control and other controls like portamento available in the carrier section.
You can experiment in this Additive Mode by using less bands and moving the other parameters available.

The Combined Additive and Vocoder mode working.

This feature of RoCoder offers to combine two modes! Keep in mind that this mode is more CPU intensive,
and the atonal FX of the Additive makes that tuned usage is more difficult. Still an interesting mode to
create new unheard sounds!

The Noise mode working

In this mode the carrier is noise and no MIDI keyboard control is needed. Since it is noise as carrier, there is
of course no tonal aspect in the mode.
TIP: If you like to have keyboard control and noise as carrier, then you can also use the Vocoder mode and
set the oscillator volume in the carrier to zero and only use the noise oscillator inside the carrier.

The Tuned Noise mode working

In this mode, the MIDI keyboard note are used for creating the bands. So, if you play only one note, let’s say
A4 then only one band at a frequency of 440Hz (A4) is used. So the number of bands used depending on
the number of notes you play.

To increase the bands, we added special play modes inside the carrier which increases the notes by adding
octave notes and 5th notes. This generated more usable sounds, due to the increased bands playing.
TIP: this mode works less good on vocal sounds, but very good on other rhythm types of sounds like,
sequence sounds, drums, and percussion types of sounds.

The Tuned Comb mode working

In this mode, the MIDI keyboard note are used for creating the Comb Filter bands. So, if you play only one
note, let’s say A4 then only one Comb Filter band at a frequency of 440Hz (A4) is used. So, depending on
the number of notes you play, that number of Comb Filter bands are playing.
To increase the Comb Filters, we added special play modes inside the carrier which increases the notes by
adding octave notes and 5th notes. This generated more usable sounds, due to the increased Comb Filter
bands playing.
TIP: this mode works less good on vocal sounds, but very good on other rhythm types of sounds like,
sequence sounds, drums, and percussion types of sounds.

The Vocoder Input Carrier mode working

Essentially this mode is very similar to the other Vocoder mode, but with this difference that the built-in
carrier synthesizer is not used and instead of this the ‘side audio input’ is the carrier. So the first stereo
input into RoCoder is used as the Modulator signal, the second (side) input into Rocoder is used as the
Carrier signal, allowing you to Vocoder any two signals together.
Controls

RoCoder uses controller knobs, buttons and drop-down menus to adjust its parameters. You operate the
controls with the mouse. In most cases, you move a knob or slider by (left) clicking on it and moving the
mouse up and down or left and right. You will see the value change in the readout screen.

If you hold the shift-key while moving the mouse, you can make more accurate minor adjustments.
Consider this to be a fine-tuning method.

To reset a control to its default value you can either double-click or ctrl-click the control.

Drag & Drop


If you drag a dial from the main Vocoder sections over the ‘Modulation Matrix’ or the “XY Modulation”
menus it will set the selection modulator to control that parameter, i.e. If you have dragged the ‘Delay
Feedback’ dial over the ‘Modulation Matrix’ then the first free slot there would be set to ‘Delay Feedback’.
Another example would be if you drag the ‘Lazy Speed’ over the ‘XY X 1’ destination menu.

There are four kinds of buttons:

On/Off Buttons
The value toggles between On and Off with every mouse click. An example is the round On/Off button
found next to the “Mono” label.

Trigger Buttons (Momentary)


A Trigger Button will start an action, such as the Edit or Orig buttons.

Menu Buttons
Whilst the menus are technically not buttons, in practice they work like menu buttons. The first click opens
a menu which lists the possible values, the second click selects the value. An example is the ECS menu in the
top of RoCoder

MIDI / CONTROL MENU

A right mouse click (or control-click on Mac) on a control will open the MIDI / Control Menu. This menu
displays the parameter name, its current value and which MIDI control is linked (latched) to the parameter.
It allows you to do the following:

Value Controls

These allow you to alter the values of controls.

Set to Default - Set the control to its default value.


Set to Zero - Set the control to zero (0).
Set to Minimum - Set the control to its minimum value.
Set to Maximum - Set the control to its maximum value.
Set to Mid - Set the control to its mid value.
Set to Value - Opens an input box where you can enter the new value for the control.
Set to Random - Sets the control to a random value.
Increase - Increase the control by 1% or to the next entry in menus.
Decrease - Decrease the control by 1% or to the previous entry in menus.

MIDI Control through Latching


This allows you to latch any RoCoder control to a MIDI CC control number.

Latch to MIDI - Latches the control to the next MIDI CC control received.
Unlatch MIDI - Unlinks any MIDI CC controls linked to this parameter.
Set MIDI CC - Opens an input box where you can set the MIDI CC to link to this parameter.
Clear MIDI - Clears all MIDI latching.

As an example, to latch 'Wet Volume' to an external MIDI expression controller do the following:
• Right click on the 'Wet Volume' Knob and then:
• Select ‘Latch to MIDI’ in the pop-up menu.
• Next, move the MIDI expression controller.
From now on the expression controller will control the 'Wet Volume' knob. You can still operate the 'Wet
Volume' knob directly in RoCoder’s panel though. The latched MIDI controller settings are global and will
work for all Presets across all RoCoder instances in your host.
In the Preset section, you can Save or Load your complete MIDI (latch) controller setup to disk. This function
is called ECS (External Controller Setup). For an explanation of this function, please see the ECS section later
in this manual.

Modulation Settings
The third part of the MIDI / Control menu gives access to modulation routing. Please note: more details are
provided in the Modulation Matrix chapter.
Modulated by - Displays which modulation sources controls this parameter.

Set Modulation To - Creates an entry in the Modulation Matrix which uses this parameter as a destination.

Default Modulation Slot Amount - Sets all the entries in the Modulation Matrix which use this parameter
as a destination, to the default amount.

Bypass / Un-Bypass Modulation Slot - Bypasses or Un-bypasses all Modulation Matrix entries using this
parameter as a destination.

Clear Modulation Slot - Clears all entries in the Modulation Matrix that use this parameter as a destination.

Drag and Dropping Controls


You can also drag and drop controls (such as a dial) into the Modulation Matrix. After dropping on this, the
parameter for the dropped control will be entered into the Modulation Matrix.

Computer Keyboard
You can use the computer keyboard to select Presets and Folders. RoCoder’s back panel is where you
enable and disable this function. To access the back panel, click on the RoCoder logo.

Up Arrow key - Previous Preset.


Down Arrow key - Next Preset.
Right Arrow key - Increase Preset number by 32 (useful in the Bank Manager).
Left Arrow key - Decrease Preset number by 32 (useful in the Bank Manager).
Page Down key – Next RoCoder Bank.
Page Up key - Previous RoCoder Bank.
Note: The scroll wheel on your mouse can also be used to scroll through the Presets.
Top section Presets / Folder & Global Section

PRESETS

RoCoder uses a Preset/Bank menu to select and manage Presets. Please note that this is in addition to the
Bank Manager section in RoCoder, which is aimed at managing Presets in the context of Folders.

To select a Preset, click on the Preset display to open the Preset Menu. The top five entries in the menu give
you access to the Presets in the current Folder. They are grouped in sub-menus of 50 entries each. To step
through the Presets one by one, use the < and > keys, these will take you to, respectively, the previous or
next Preset in the current Folder.

Please note: The Presets are stored as individual files on your hard drive. The Banks are Folders on your
hard drive and the Presets are the files within these Folders. You may store up to 256 Presets in a Folder but
have unlimited Folders.

Quick Browser
The Quick Browser shows all the available Folders and their Presets. When you select a Preset, the Preset
itself and its corresponding Folder will be loaded.

Recently Browsed
Recently Browsed displays a list of all recently used Presets. Selecting an entry loads that Preset. The Clear
Recent function removes all entries from this menu.

Favourites
Favourites shows the list of Presets that were saved in the 001 Favorites Folder. Selecting an entry loads that
Preset.

Save Current Preset in Favorites


This will save the current Preset to the ‘001 Favorites’ Bank Folder. The Favorites feature is used for
collecting Presets that you use often. This Folder can hold up to a maximum of 256 Presets. If you have
more Favorites than that, you’ll need to create a new Folder, for instance one called ‘001 Favorites 02’.

Keep in mind that this new Folder will not be used with Save Current Presets in Favorites. This function is
hard wired (connected) to the original Favorites Folder. You can use the Bank Manager to manage multiple
Favorite Folders and copy Presets between them.

Please note: RoCoder has a feature in the Bank Manager called Star. This allows you to highlight favorite
Presets and work with them as if they resided within a single Folder. The Star function and Favorites Folder
complement one another and allow you to work with your most cherished sounds.

Save Preset
Save Preset writes any changes you have made to the current Preset to disk, overwriting the old version.

Save Preset As
Save Preset writes any changes you have made to the current Preset to disk with a new name. This Preset
will be saved in the current Folder.

Save Preset in Folder


Save Preset writes any changes you have made to the current Preset to disk in a Folder other than the
current Folder. RoCoder will prompt you to select the Folder you want to save the Preset in.

Rename Preset
Rename Preset asks you for a new Preset name. The Preset will be then saved with that new name, and
delete the older version of that Preset (by renaming it as a ~fx file).

New Preset
New Preset will create a new Preset which uses the default settings.

Delete Preset
Delete Preset will delete the current Preset (by renaming it as a ~fx file).

Load Preset
This function lets you load a Preset from a hard disk or any of your attached removable storage, including
USB drives.

Default Preset
This function sets the Preset to the default states for all the parameters, and sets the name to Default.

Clear Preset
This function sets the Preset to the default states of all the parameters but doesn't change the name.

New Folder
This function creates a new Preset folder.

Rename Folder
This function renames the current Preset folder.

Delete Folder
This function deletes the current Preset folder.

Open Explorer
This function opens a new Explorer / Finder window.

Revert to Original Preset / Revert to Edit Preset


This is the same function that you find as a button in the top section of RoCoder It allows you to toggle
between and compare an edited Preset and the original version of that Preset.

100/150/200 Screen Size


Changes the screen size for RoCoder, this takes effect after the next time you open up RoCoder.

BANKS

RoCoder uses a Bank menu to select and manage bank Folders. Please note that this is in addition to using
the Bank Manager section in RoCoder. To select a bank Folder, click on the Bank display to open the Bank
Menu. To step through the banks one by one, use the Page Up and Page Down keys. These will take you
respectively to the previous or next bank Folder.

Create New Folder


This creates a new Folder on your hard disk in the following location (by default)
• PC: Documents\Rob Papen\RoCoder\Bank Folder\
• Mac: Applications\Rob Papen\RoCoder\Bank Folder\
On the PC you can select any Folder to install the banks to in the installer, though we recommend that you
use the documents Folder.

Rename Folder
This function renames the current Preset folder.

Delete Folder
This function deletes the current Preset folder.
Top section other controls and features

Edit / Orig
As soon as you start editing a Preset (i.e. change a control in RoCoder), the Edit button will light up. If you
click on the Orig button it will return the Preset to its original settings (please note that your edited sound is
still available!). To return to the edited Preset, click on the Edit button and it will reset all changes that you
made previously. This function allows you to compare the original Preset with the edited one, to hear the
differences and impact of any parameter changes.

ECS (External MIDI Control)


RoCoder can modify its sound parameters dynamically in response to MIDI Messages received from an
external controller. The assignment of external MIDI Messages to RoCoder controls is stored in the ECS. ECS
is short for External Controller Setup. It contains all assignments of MIDI controllers to RoCoder controls
that are being targeted for real time interaction. Remember, you can set each individual MIDI controller
assignment by using the right mouse button (or control-click on a Mac) menu and selecting latch to MIDI.
You can also unlatch MIDI controls the same way or clear all MIDI control assignments.

The ECS button allows you to load and save the entire external MIDI controller setup. Once set, it is shared
by all Presets, and all instances of RoCoder that are loaded into your DAW.

Load ECS - This opens the Folder that holds the ECS setups. The installer of RoCoder installs a Folder named
ECS that stores all the ECS files.

Save ECS - This gives you the option to save the MIDI setup you created and use it in other songs. It is saved
as an ECS file.

Reset all MIDI - This clears all the MIDI settings for RoCoder. Handy if you want to restart from scratch.

Help
Opens up RoCoder’s PDF Manual (this file).

Bypass
Bypasses RoCoder, so you will only hear the dry signal.

Bank Manager
Opens RoCoder’s Bank Manager screen (see Manager Section for more information).

Dry Volume / Mute


Controls the dry output volume of RoCoder, being the original modulator sound. Pressing the 'Mute' button
mutes the dry output volume of RoCoder.

Wet Volume / Mute


Controls the wet output volume of RoCoder, this is the Vocoder + FX sound.Pressing the 'Mute' button
mutes the wet output volume of RoCoder.
RoCoder Logo
Clicking on the RoCoder logo takes you to the Back Panel. The Back Panel shows global settings and
infrequently accessed controls.
Control Menu (Upper-right corner)
Clicking on the Control Menu icon will bring up the Control Menu, where you can set the screen size, set
how RoCoder reacts to MIDI, its current version and other options like deactivating the animated dials.
Some of these settings are also available in the back screen, which can be accessed by clicking on the
RoCoder logo. Please check the chapter ‘Back Screen’ for more information.
Main RoCoder control section.
The middle section between the top section and the keyboard section is where you set the way the
RoCoder works, and control the various parameters included the XY and FX section.

ROCODER MODES

The way RoCoder works is set by selecting the RoCoder modes, being Vocoder, Additive, Vocoder+Additive,
Noise, Tuned Noise, Tuned Comb, and Vocoder Input Carrier.

Once a mode has been selected various parts in the middle main section will change in function and in the
case that some functions are not available, these will be appearing grayed out.

VOCODER MODE

Here you set how RoCoder will work. From classic Vocoder mode to the other new types of modes.
RoCoder in its Vocoder mode can use up to 32 bands.
Let’s take these 32 bands and explain how a it works:

Vocoders work by taking in a signal (the modulator) such as a vocal sound, and splitting this modulator into
32 bands depending on frequency, by passing this modulator signal through 32 ‘Band Pass Filters’.
Then there are volume followers on each of those 32 modulators ‘Band Pass Filters’, so these follow the
volume of each modulator band.

Then it passes the carrier signal (the internal synthesizer), through another 32 ‘Band Pass Filters’, so splitting
that signal into 32 carrier bands. The volume of each these carrier bands is then changed by the volume of
the corresponding modulator bands, so putting the characteristic sound of the modulator on the carrier
signal, so creating the ‘Vocoder’ sound.

Vocoder Modulator Controls

The Vocoder mode has the Modulator Attack, Hold, and Decay Envelope Follower controls.

As the describes above, each Modulator Band has it's won Volume Follower, which follows the volume of an
individual band, and these you can alter these Volume Followers properties by using the Attack, Hold, and
Decay controls.
Attack Time
Controls the how quickly the Volume Follower will increase in volume when the sound into it increases in
volume. The more open it is the slower it will increase in value.

Hold Time
The Hold time of the Volume Follower controls how long the volume follower will stay at current volume
even though the input volume is decreasing, after this time it then goes into the Decay stage.

Decay Time
The Decay time of the Volume Follower is how fast the Volume Follower will reduce in volume, when the
sound into it decreases in volume. The more open it is the slower it will decrease in value.

The other Vocoder Modulator controls Modulator's Band-Pass Filters frequencies.

Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz. The ‘Centre’ parameter of course, sets the centre
position and from this point the bands spread out.

Lock Bands
When this is 'On' the the Modulator and Carrier ‘Centre’ and ‘Spread’ position are the same.

Vocoder Carrier Controls

On the right-hand side you will find the controls for the carrier bands. These can be different from the
modulator bands, but if you like you can ‘lock’ the ‘Center’ and ‘Spread’ parameters with the ‘Vocoder
Modulator’ side.

The carrier synthesizer, which you can select in the middle-left section has the other remaining parameters
to shape the sound.

Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz. The ‘Centre’ parameter of course, sets the centre
position and from this point the bands spread out.

ADDITIVE MODE

In Additive Mode, instead of Vocoding, the engine generates 32 bands of harmonics using sinus waves.

As with the Vocoder mode, this works by taking in a signal (the modulator) such as a vocal sound, and
splitting this modulator into 32 bands depending on frequency, by passing this modulator signal through 32
‘Band Pass Filters’. Then there are volume followers on each of those 32 modulators ‘Band Pass Filters’, so
these follow the volume of each modulator band.

However instead of a carrier signal, 32 sinus waveforms are generated, their volume being that of the
corresponding modulator band, so to generates an atonal sound FX.

But there is still the option for keyboard control and even polyphone notes are possible, although due to
the atonal sound, it sounds very often far from tuned. Once keyboard control is activated it still offers
Envelope control and other controls like portamento available in the carrier section.
You can experiment in this Additive Mode by using less bands and moving the other parameters available.

Additive controls

Additive mode has the Modulator Attack, Hold, and Decay Envelope Follower controls.

As the describes above, each Modulator Band has it's won Volume Follower, which follows the volume of an
individual band, and these you can alter these Volume Followers properties by using the Attack, Hold, and
Decay controls.

Attack Time
Controls the how quickly the Volume Follower will increase in volume when the sound into it increases in
volume. The more open it is the slower it will increase in value.

Hold Time
The Hold time of the Volume Follower controls how long the volume follower will stay at current volume
even though the input volume is decreasing, after this time it then goes into the Decay stage.

Decay Time
The Decay time of the Volume Follower is how fast the Volume Follower will reduce in volume, when the
sound into it decreases in volume. The more open it is the slower it will decrease in value.

Center / Band-Width
This sets the centre frequency band, so controlling the frequency of both the Modulator band-pass filters
and also the frequency of the additive sine waves. Depending on the number of bands, they will have
frequencies below and above this band. In the case of a 32-band setting, 16 below and 16 above the centre
band.

Once the ‘keyboard tracking’ is selected the ‘Center’ function, changes into ‘Base’ note and the bands are
formed above this ‘Base’ note.
Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out. If
keyboard control is active the ‘Base’ parameter sets the note and above this note the bands are spread out
in octaves.

Keyboard control On/Off


This allows keyboard control over the sound. The sound only will play if the keyboard is played. Polyphonic
notes are possible, but due to the nature of this additive mode it will remain in many cases atonal. Once
keyboard is activated, the ‘Carrier synthesizer’ allows some controls, like the Volume Envelope. Also, once
the keyboard control is activated the ‘Center’ parameter changes into ‘Base’ and controls the base
note/frequency from where above the bands are built up.

COMBINED ADDITIVE AND VOCODER MODE

This feature of RoCoder offer to combine both modes! Keep in mind that this mode is more CPU intensive,
and the atonal FX of the Additive makes that tuned usage is more difficult. Still an interesting mode to
create new unheard sounds!

In this mode the Vocoder carrier and Additive share the same settings, being ‘Center’, ‘Bandwidth’, and
‘Spread’.

Vocoder Modulator Controls

As the describes above, each Modulator Band has it's won Volume Follower, which follows the volume of an
individual band, and these you can alter these Volume Followers properties by using the Attack, Hold, and
Decay controls.

Attack Time
Controls the how quickly the Volume Follower will increase in volume when the sound into it increases in
volume. The more open it is the slower it will increase in value.

Hold Time
The Hold time of the Volume Follower controls how long the volume follower will stay at current volume
even though the input volume is decreasing, after this time it then goes into the Decay stage.

Decay Time
The Decay time of the Volume Follower is how fast the Volume Follower will reduce in volume, when the
sound into it decreases in volume. The more open it is the slower it will decrease in value.

The other Vocoder Modulator controls Modulator's Band-Pass Filters frequencies.


Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out.

THE ADDITIVE SECTION

On the right-hand side you will find the controls for the additive bands which share these with the carrier.
The carrier synthesizer setting

These can be different from the modulator bands, but if you like you can ‘lock’ the ‘Center’ and ‘Spread’
parameters with the ‘Vocoder Modulator’ side.

The carrier synthesizer, which you can select in the middle-left section has the other remaining parameters
to shape the sound and controls/shares also the Additive ‘Volume Envelope’ parameters.

Center / Band-Width
This sets the centre frequency band, so controlling the frequency of both the Carrier band-pass filters and
also the frequency of the additive sine waves. Depending on the number of bands, they will have
frequencies below and above this band. In the case of a 32-band setting, 16 below and 16 above the centre
band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out. If
keyboard control is active the ‘Base’ parameter sets the note and above this note the bands are spread out
in octaves.

Mix
This mixes between the Vocoder sound and Additive sound.

NOISE MODE

In this Vocoder mode the carrier is noise and no MIDI keyboard control is needed. Since it is noise as carrier,
there is of course no tonal aspect in the mode.

TIP: If you like to have keyboard control and noise as carrier, then you can also use the Vocoder mode and
set the oscillator volume in the carrier to zero and only use the noise oscillator inside the carrier.

The Modulator controls

The modulator side has the Modulator Attack, Hold, and Decay Envelope Follower controls.

Vocoder Modulator Controls

As the describes above, each Modulator Band has it's won Volume Follower, which follows the volume of an
individual band, and these you can alter these Volume Followers properties by using the Attack, Hold, and
Decay controls.

Attack Time
Controls the how quickly the Volume Follower will increase in volume when the sound into it increases in
volume. The more open it is the slower it will increase in value.

Hold Time
The Hold time of the Volume Follower controls how long the volume follower will stay at current volume
even though the input volume is decreasing, after this time it then goes into the Decay stage.

Decay Time
The Decay time of the Volume Follower is how fast the Volume Follower will reduce in volume, when the
sound into it decreases in volume. The more open it is the slower it will decrease in value.

The other Vocoder Modulator controls Modulator's Band-Pass Filters frequencies.

Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out.

Lock Bands
When this is 'On' the the Modulator and Carrier ‘Centre’ and ‘Spread’ position are the same.

The Noise controls


In the right-hand side you will find the controls for the carrier noise bands. These can be different from the
modulator bands, but if you like you can ‘lock’ the ‘Center’ and ‘Spread’ parameters with the ‘Vocoder
Modulator’ side.

Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out.

Color
The control mixes between ‘Pink Noise’ and ‘White Noise’ for creating the noise carrier.

TUNED NOISE MODE

In this mode, the MIDI keyboard note are used for creating the bands. So, if you play only one note, let’s say
A4 then only one band at a frequency of 440Hz (A4) is used. So the number of bands used depending on
the number of notes you play.

To increase the bands, we added special play modes inside the carrier which increases the notes by adding
octave notes and 5th notes. This generated more usable sounds, due to the increased bands playing.
TIP: this mode works less good on vocal sounds, but very good on other rhythm types of sounds like,
sequence sounds, drums, and percussion types of sounds.

Modulator controls

As the describes above, each Modulator Band has it's won Volume Follower, which follows the volume of
an individual band, and these you can alter these Volume Followers properties by using the Attack, Hold,
and Decay controls.

Attack Time
Controls the how quickly the Volume Follower will increase in volume when the sound into it increases in
volume. The more open it is the slower it will increase in value.

Hold Time
The Hold time of the Volume Follower controls how long the volume follower will stay at current volume
even though the input volume is decreasing, after this time it then goes into the Decay stage.

Decay Time
The Decay time of the Volume Follower is how fast the Volume Follower will reduce in volume, when the
sound into it decreases in volume. The more open it is the slower it will decrease in value.

Shift
Bands are created by the notes you play and the additional ‘chord’ notes, each band uses a band-pass filter
tuned to the note played. Shift allows you to shift the tuning of the band-pass filter to be more useful
musically.

Bandwidth
This sets the bandwidth of each band, created by the notes you play.

The Noise controls

Shift
Similarly the noise signal is passed through a band pass filter which is tuned to the note played. Shift allows
you to shift this band pass filter's frequency by a set number of semi-tones, so that it fits better the input
audio provided.

Bandwidth
This sets the bandwidth of each band, created by the notes you play

Color
The control mixes between ‘Pink Noise’ and ‘White Noise’ for creating the noise carrier.

Chord menu
In this RoCoder mode, the notes you play create the bands. So if you play only one note, only 1 band is
created. So to increased the number bands used, in a musical way, we added the ‘chord’ feature.
There you can increase the notes play which increased again the bands. The settings built up by using
octave and fifth notes.

TUNED COMB MODE

In this mode, the MIDI keyboard note are used for creating the Comb Filter bands. So, if you play only one
note, let’s say A4 then only one Comb Filter band at a frequency of 440Hz (A4) is used. So, depending on
the number of notes you play, that number of Comb Filter bands are playing.

To increase the Comb Filter bands, we added special play modes inside the carrier which increases the
notes by adding octave notes and 5th notes. This generated more usable sounds, due to the increased
Comb Filter bands playing.

TIP: this mode works less good on vocal sounds, but very good on other rhythm types of sounds like,
sequence sounds, drums, and percussion types of sounds.

Modulator controls

Shift
Bands are created by the notes you play and the additional ‘chord’ notes, each band uses a band-pass filter
tuned to the note played. Shift allows you to shift the tuning of the band-pass filter to be more useful
musically.

Bandwidth
This sets the bandwidth of each band, created by the notes you play.
The Comb Filter controls

Shift
Bands are created by the notes you play and the additional ‘chord’ notes, each band uses a Comb filter
tuned to the note played. Shift allows you to shift the tuning of the Comb filter to be more useful musically.

Amount
This sets the Comb Filter feedback of each band, created by the notes you play.

Comb + (Positive) / - (Negative)


This selects positive or negative feedback comb Filters, these have different sounds.

Chord menu
In this RoCoder mode, the notes you play create the bands. So if you play only one note, only 1 band is
created. So to increased the number bands used, in a musical way, we added the ‘chord’ feature.
There you can increase the notes play which increased again the bands. The settings built up by using
octave and fifth notes.

Vocoder Input Carrier

Essentially this mode is very similar to the other Vocoder mode, but with this difference that the built-in
carrier synthesizer is not used and instead of this the ‘side audio input’ is the carrier. So the first stereo
input into RoCoder is used as the Modulator signal, the second (side) input into Rocoder is used as the
Carrier signal, allowing you to Vocoder any two signals together.

The Vocoder mode has the Modulator Attack, Hold, and Decay Envelope Follower controls.

As the describes above, each Modulator Band has it's won Volume Follower, which follows the volume of an
individual band, and these you can alter these Volume Followers properties by using the Attack, Hold, and
Decay controls.

Attack Time
Controls the how quickly the Volume Follower will increase in volume when the sound into it increases in
volume. The more open it is the slower it will increase in value.

Hold Time
The Hold time of the Volume Follower controls how long the volume follower will stay at current volume
even though the input volume is decreasing, after this time it then goes into the Decay stage.

Decay Time
The Decay time of the Volume Follower is how fast the Volume Follower will reduce in volume, when the
sound into it decreases in volume. The more open it is the slower it will decrease in value.

The other Vocoder Modulator controls Modulator's Band-Pass Filters frequencies.

Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.
Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out.

Lock Bands
When this is 'On' the the Modulator and Carrier ‘Centre’ and ‘Spread’ position are the same.

Vocoder carrier controls

On the right-hand side you will find the controls for the carrier bands. These can be different from the
modulator bands, but if you like you can ‘lock’ the ‘Center’ and ‘Spread’ parameters with the ‘Vocoder
Modulator’ side.

The carrier is in this case the audio side input of RoCoder. Please check your music host program how to
connect side-audio into RoCoder to use as input.

Center
This sets the centre frequency band. Depending on the number of bands, they will have frequencies below
and above this band. In the case of a 32-band setting, 16 below and 16 above the centre band.

Bandwidth
This sets the bandwidth of each band. So, for example, if one frequency band is 1000Hz how much this
spreads out to the next band which could be for instance 900hz below and 1100Hz above.

Spread
This sets the range between the first band to the last band in octaves. For example, from full range 22Hz up
to 18.3Khz or for a narrower setting from 126Hz to 4kHz.
The ‘Centre’ parameter of course, sets the centre position and from this point the bands spread out.

Bands control

Below the RoCoder Mode, you can select the number of bands and also you can select what parameters
you would like to edit in the graphic field located in the middle of RoCoder.
Depending on the sound you want, you can select the different number of bands, from 4 to 32 Vocoder /
Additive / Noise bands are available,
In the modes ‘Tuned Noise’, and ‘Tuned Comb’ the number of bands can’t be selected, since the MIDI notes
you play create the bands. For example, if you play a chord with 6 notes, 6 bands on these frequencies will
be created.

Mono
When this is turned on any input into RoCoder is mono, so the left & right channels will be the same.
Band Edit Section

Here you can select of what type of parameters you like to edit of the bands, depending on the RoCoder
mode. The graphic edit field appears in the mid lower section. The controls are not available in the “Noise”
or “Comb Filter” modes, instead the notes played are displayed.

Volume
This controls the volume of the Vocoder, Additive, Vocoder+Additive, or Noise bands. In the ‘Noise’ mode or
‘Comb Filter’ mode is selected, this control is not available.

Pan
This controls the panning of the Vocoder, Additive, Vocoder+Additive, or Noise bands. In the ‘Noise’ mode
or ‘Comb Filter’ mode is selected, this control is not available.

Mod Shift
This shifts the frequency of the modulator signal bands.

Car Shifts
This shifts the frequency of the carrier signal band bands.

Below the Band Edit screen is shown a display showing the spread of frequencies for the modulation &
carrier, clicking here will allow you to move these frequencies and the moving the scroll wheel will change
the range of these frequencies.
Mid Lower Section Of RoCoder

Below the graphic band control display, you can select different pages using the buttons ‘WAVE- 3D’, ‘XY’,
‘Carrier’, ‘MOD’, ‘GROUP’, and ‘FX’.

In this section you can control the other essential parameters of RoCoder and if you are finished with
creating your sound, you can select the ‘WAVE-3D’ page, to have a nice graphic animation of the RoCoder
sound :D

The XY pad is not visual once the ‘carrier’ page is selected, due to the many controls of this part.

On the right-hand side is the Filter section and some controls of the FX section. These parts are always
visual, advancing the workflow. If you like to do deep FX editing, for example of the Reverb or Delay, you can
select the edit page on the left-hand side.
WAVE-3D Section

Once you are finished with creating your sound, you can select the ‘WAVE-3D’ page, to have a nice graphic
animation of the RoCoder sound :D

This page is the default start-up page of RoCoder


XY PAD Section

The XY pad is combination of a live, interactive control and automated programmable modulation source.
You can use the mouse to control the 8 parameters simultaneously, by moving the XY dot around the XY
Pad. It is also possible to record these movements as paths and use the XY pad as a programmable two-
dimensional LFO.

XY basics

The XY pad can be sent to up alter 8 parameters simultaneously. There are 4 X-axis destinations and 4 Y-axis
destinations. The Mod Amount controls set the level of modulation for each Destination. For the XY pad to
have any effect, the Mod Amount controls need to be set to non-zero value. Double clicking the dot brings
the dot to the centre neutral position. On this position, the XY doesn’t change the addressed parameters.

It is possible to record the moving dot on the XY pad as paths. Switch the XY pad status to “Record” and
drag the dot around. RoCoder will capture all movements as a path in its memory. After recording the path
is ready for playback. Hit the “Replay” button and play a note. You will see the XY indicator move across the
screen following the previously recorded path.

The XY path is saved as part of the Preset and is ready to used when you next use the Preset.

XY Controls

Live
In this mode, the mouse or external MIDI control is used to move the dot around over the XY Field.

Record
Use this mode to record the movement in the XY field. Once you did your movement, select ‘replay’ to have
the movement play automatically according to the other settings available in the XY section.

Replay
This mode plays back to have the movement recorded according to the other settings available in the XY
section.

Edit
The Edit button located near the XY pad puts the XY path in edit mode. While in edit mode, you can move
the path's points around and thus edit the XY Path manually.

Speed
The Play Speed control alters the playback speed of the recorded XY Path in percentage. On the neutral
position (100%) , the speed is from the recorded XY movement or the (tempo) SYNC setting.
Speed Control
The Speed parameter can be controlled by a modulation source or a MIDI controller. For example, you could
use the ‘Pitch Bend’ to change the Speed parameter. There is an amount dial to control how much the
controlling part changes the speed.

Mode

Once ‘Replay’ is active, the XY pad operates in Free, MIDI Mono, MIDI Poly, or Follower mode. The mode
setting determines how the XY responses

Free - In Free mode the XY Path is looped automatically. If you are using a sequencer the XY Free is reset
when you restart the sequencer

MIDI Mono - All notes played by MIDI share the same XY path, but the XY path is reset with every new key
you play.

MIDI Poly - Each MDI note you play starts its own XY path and each path starts from its initial position.
The XY path is free running, so it is not reset when you play a key, and all the notes share the same XY path.
In Free mode the XY Path is looped automatically.

Follower - The XY movement is triggered by the Follower, once the Follower volume is above the Follower
Trigger amount then the XY is triggered.

The following controls only apply if 'Replay' is activate in the XY Section.

Loop
When Loop is On, the XY dot will jump from the end of the path, back to the start of the path and keep
moving. In the < > mode, the XY path loops but travels back and forth along the path. When Loop is Off it
travels the XY path one-way only once.

Sync to
By default, when the XY path is replayed, it plays back at the speed with which it was recorded. However, if
you want to alter this, the Sync To menu enables you to set the time period the XY path takes to play back.
This is set in quarter-beats and is synced to the host's tempo.

Points
Paths are stored as 128 points and the in-between connections. You can change the number of points
stored, using the Points menu. The minimum number of points is 4 points, suitable for very straightforward
paths. If you return the resolution back to 128 points (Off), the original points will be restored.

Space Quantization
Space Quantize restricts the points in the current path to a set of grid lines. The default setting is off, but
when you select a grid of 32, 16, 8 or 4 grid lines, Go2 will snap all the points to their nearest grid point. The
Quantize setting is non-destructive. Disabling Space Quantize will return the points back to their original
position.

Time Quantization
Time Quantize sets the update frequency of the XY position. Use this in conjunction with the Sync function
to find the optimised balance between update frequency and number of points in the path.

Commands
A right click on the XY display or the command button opens the XY Menu with the following options:
Edit Position Enables editing of the path’s points.
Edit Grouping Single Only the selected point is edited.
Edit Grouping Narrow The 3 points before and after the current position are selected for editing.
Edit Grouping Wide The 8 points before and after the current position are selected for editing.
Reset Position Reset the XY position.
Reset All Resets all the XY settings.
Reset Modulation Resets all the XY modulations amount control to zero.
Clear Modulation Clears the amount & destination.
Copy Copies the current XY settings.
Paste Pastes the last copied XY settings.
Set to circle, square, … Sets the XY path to a circle, square and other preset shapes.
Reverse Reverses the XY path, so it will be traversed backwards.
Flip Horizontally Flips the XY path horizontally.
Flip Vertically Flips the XY path vertically.
Rotate Rotates the XY path by a set number of degrees.
Snap to Grid Snaps the XY path to a set number of grid points.
Smooth Smooths the XY Path.
Scale X & Y Scales the XY path around the centre by a set amount.
Undo Undo the last command.
Latch X/Y Latches the X/Y position to the next received Midi CC control.
Opens an input box where you can set the Midi CC to link the X/Y position
Set X/Y CC
to.
Unlatch X/Y Unlatches the X/Y Midi latching.
Load XY Preset Loads a previously saved XY Preset.
Save XY Preset Saves the current XY settings in a Preset.

X Destination 1 – 4
In this menu you can select which of the RoCoder's parameter will be altered by movement in the X
(horizontal) direction in the XY Pad.

X Amount 1 - 4
This controls how much the selected parameter will be altered by movement in the X (horizontal) direction
in the XY Pad, the amount can be positive or negative.

X Bypass 1 - 4
To hear the difference between moduation and no modulation you can use the bypass button to turn on /
off the X modulation.

Y Destination 1 – 4
In this menu you can select which of the RoCoder's parameter will be altered by movement in the Y
(vertical) direction in the XY Pad.

Y Amount 1 - 4
This controls how much the selected parameter will be altered by movement in the Y (vertical) direction in
the XY Pad, the amount can be positive or negative.

Y Bypass 1 - 4
To hear the difference between moduation and no modulation you can use the bypass button to turn on /
off the Y modulation.
Carrier Synthesizer Section

The Carrier Synthesizer of RoCoder is an essential part in creating the Vocoder sound.

This fully featured 16 voice synthesizer, creates the full harmonic sound , which is needed for the Vocoder
signal, by using a mix of Saw and Square waveforms, which can be expended by using the “Oscillator
Spread” to creates a 3-Oscillator sound with detuning spreading. To further expand on the harmonic
content, a Noise Oscillator and Sub-Oscillator modules, which generate noise or a square sub wave
respectively, are available as well.

The Carrier Synthesizer is used during the Vocoder mode and Vocoder+Additive mode of RoCoder.
In the ‘Additive’, ‘Tuned Noise’, and ‘Tuned Comb’ mode parts of carrier section are also used for controlling
and adjusting parameters.

Play section
This section controls how the carrier synth plays, either monophonic or polyphonic, with chord modes and
portamento mode & speed. Also the volume of the carrier and velocity influence on volume is controlled
here as well. The play section and its features are used in several of RoCoder modes such as the ‘Additive’
mode if the keyboard is activated, and the ‘Tuned Noise’, &‘Tuned Comb’ modes.

Mode

This controls how the Carrier Synthesizer responds to played notes.

Poly - Multiple notes (up to 16) can be played at the same time. This mode is available in the ‘Vocoder’ ,
‘Vocoder+Addive’, ‘Additive’ (if keyboard is activated), ‘Tuned Noise’, and ‘Tuned Comb’ mode.
Mono - Monophonic and uses 1 voice. Only a single note can be played at a time. Any new note will stop
the previous note. This mode is available in the ‘Vocoder’ , ‘Vocoder+Addive’, ‘Additive’ (if keyboard is
activated), ‘Tuned Noise’, and ‘Tuned Comb’ mode.

Legato - Legato mode is similar to mono mode and plays a single note at a time. If you play overlapping
notes, the envelopes and LFOs will not retrigger for the new note. The pitch is the only thing that changes.
This mode is available in the ‘Vocoder’ , ‘Vocoder+Addive’, ‘Additive’ (if keyboard is activated), ‘Tuned
Noise’, and ‘Tuned Comb’ mode

Chord

The name of this feature might be a bit confusing since there are actually additional notes playing in the
mode. For example if you hit a note, that it plays an extra note one octave higher as well.
The available combinations are always octaves and fifth notes, so no major, minor etc chords are generated.

The different modes can be used inside the different modes and especially with the ‘Tuned Noise’ and
‘Tuned Comb’ modes, they can be useful in creating more bands since in these modes, the notes you play
are the bands created. So for example if you play one note with the ‘Tuned Noise’, just one band is created
but using the chord feature multiple notes/bands are created even with a single note.

Volume
This controls the volume of the carrier synthesizer or in the case of other modes, the volume of the
‘Additive’, ‘Tuned Noise’ or ‘Tuned Comb’ sound.

Velocity > Volume


This controls how much the velocity controls the volume of carrier synthesizer or in the case of other
modes, the volume of the ‘Additive’, ‘Tuned Noise’ or ‘Tuned Comb’ sound.

Portamento Speed & Mode

Portamento creates a glide effect whereby the pitch change between notes is a gradual one. The
Portamento Speed defines the time it takes to transition from one note’s pitch to another.

Portamento operates in the following modes:

Off - No portamento.

Constant Rate - The note pitch changes at a constant rate from one note to the next. Greater
keyboard note ranges take a longer time.
Constant Time - The note pitch changes between notes always take the same time, regardless of note
range.

Held Rate - Held Rate works as Constant Rate, but only affects overlapping notes (legato style).

Held Time - Held Time works the same as Constant Time, but only affects overlapping notes (legato style).

Port Amount
This control sets the rate or time for the Portamento effect.

AMP ENV (AMP ENVELOPE)

While the oscillator section controls the timbre, the amplifier Envelope section is responsible for the
volume contour. This Envelope is also available in the ‘Additive’ (if keyboard is activated), ‘Tuned Noise’, and
‘Tuned Comb’ mode.

An envelope generates a time-based modulation signal. When triggered – typically by playing a note – it
moves from 0% up to 100% and back to 0% when you release the key. The Volume Envelope determines the
volume contour of a sound.

Attack
The first part is known as the attack stage. It represents the time it takes for the envelope to reach 100%
volume. If you open the Attack knob, it takes longer to go from 0 to 100%. With Attack closed, the envelope
starts at 100% volume.

Decay
After the attack stage, with the envelope at 100%, the decay stage starts. The decay stage brings the volume
down to the sustain level. If the sustain is set to 5 %, the decay brings the volume down to 50% and stays
there for as long as the key is held. If you use a long decay, it takes long to reach the sustain level. This is
useful for evolving pad sounds. Short decay times are a good ingredient for percussive sounds. If the sustain
level is 100% the impact of the decay stage is effectively eliminated.

Sustain
The sustain stage is characterised by a (sustain) level setting. After the attack and decay stage, the envelope
reaches the sustain stage and remains here for as long as you hold a key. The sustain level is the level of this
sustain stage and as such is main control for the perceived volume of a sound.

Release
The envelope release stage starts when you release a key. The envelope fades out from the sustain level to
0% in the time set by the release control.

PITCH ENV (PITCH ENVELOPE)

The Pitch Envelope section is responsible for pitch glides controlled by an Envelope. This Envelope is also
available in the ‘Additive’ (if keyboard is activated), ‘Tuned Noise’, and ‘Tuned Comb’ mode. The Pitch
envelope has no release, when you release the note the Pitch Envelope carries on at the same level.

An envelope generates a time-based modulation signal. When triggered – typically by playing a note – it
moves from 0% up to 100% and back to 0% when you release the key. The ‘ Pitch Envelope’ determines the
pitch contour of a sound.
Next to the Envelope controls there is also ‘Amount’ control which sets how deep the Envelope changes the
pitch.

Amount
This controls how deep the ‘Pitch Envelope’ controls the pitch. The amount is controlable in semi tone
steps. So a +12semi amount, makes that the ‘Pitch Envelope’ has a movement within this 12 semi range.
The Amount can also be negative, which makes that the ‘Attack’, ‘Decay’, Sustain, and ‘Release’ parameters
also behave as a negative ‘Pitch Envelope’.
The range of the Pitch Envelope is from -24semi up to +24semi.

Attack
The first part is known as the attack stage. It represents the time it takes for the envelope to reach 100%. If
you open the Attack knob, it takes longer to go from 0 to 100%. With Attack closed, the envelope starts at
100%.

Decay
After the attack stage, with the envelope at 100%, the decay stage starts. The decay stage brings the pitch
down to the sustain level. If the sustain is set to 5 %, the decay brings the pitch down to 50% and stays there
for as long as the key is held. If you use a long decay, it takes long to reach the sustain level. If the sustain
level is 100% the impact of the decay stage is effectively eliminated.

Sustain
The sustain stage is characterised by a (sustain) level setting. After the attack and decay stage, the envelope
reaches the sustain stage and remains here for as long as you hold a key. The sustain level is the level of this
sustain stage and as such is main control for the perceived pitch of a sound.

Please keep in mind with ‘Pitch Envelope’ control, the pitch changes if the setting is above 0% sustain, and
detunes the sound.

OSC (OSCILLATOR)
The oscillator section is the heart of the carrier once the ‘Vocoder’ or ‘Vocoder+Additive’ mode is active, it
is used to generate the harmonic content of the carrier sound.

Due to the working of the carrier we only offer the Saw and Square waveforms, since the carrier needs lots
of harmonics to do its job, but you can mix between these two types of waveforms.

On/Off

This allows to use for example only the ‘Noise’ or/and only the ‘Sub-Oscillator’ of the Carrier synthesizer.

For example, if you like the ‘Noise’ mode, but miss the keyboard control of it, you can use only the ‘Noise’
part of the ‘Carrier’ synthesizer.

Waveform
Here you can mix between the ‘Saw’ waveform or the ‘Square’ waveform.
These two waveforms or a mix between them generate the harmonic content needed for creating a solid
carrier sound.

Semi
This controls allows you to transpose the Oscillator section in semi notes, with a range from -36 semi-tones
up to +36 semi-tones.

Spread
If the spread setting is set to 0% the ‘Carrier’ synthesizer uses one oscillator. Once spread is above 0%, the
‘Carrier’ synthesizer generates a three oscillator sound, generating swirly fuller sound. The 'Spread' amount
controls the detuning of two of these oscillators, one being tuned down and the other being tuned up.

NOISE (OSCILLATOR)

The Noise Oscillator is a great addition to the carrier. Especially if the noise color is set to ‘White Noise’ it
can generates a useful sound and is a cool addition to the Vocoder. The additional ‘High Pass Filter’ allows
to cut out lower frequencies and removes ‘hiss’ from the Vocoder sound.

TIP: if you like the ‘Noise’ mode of Rocoder, but miss the keyboard control of it, you can use only this ‘Noise’
part of the ‘Carrier’ synthesizer and shut down the ‘Oscillator’ and ‘Sub-Oscillator’ while being in the
‘Vocoder mode’.

On/Off
This allows you to turn on or off, the ‘Noise Synthesizer’ and can be handy to hear the difference between
using it and not using it, instead of turning the ‘Volume’ up and down.

Color
This mixes between ‘Pink Noise’ and ‘White Noise’ as noise source. In general the ‘White Noise’ is more
effective with the Vocoder.

High Pass
This ‘High Pass Filter’ allows you to cut off low frequencies from the ‘Noise Oscillator’ which comes in handy
especially if you use the ‘White Noise’ color and like to create a high ‘hiss’ sound for the vocoder.
Volume
The volume of Noise from -40dB (off) to +10db

SUB-OSC (SUB-OSCILLATOR)

This generates a ‘Square wave’ one octave below the main ‘Oscillator’ pitch. There is no detuning feature,
since it is connected to the main ‘Oscillator’.

On/Off
This allows you to active the ‘Sub-Oscillator and can be handy to hear the difference between using it and
not using it, instead of turning the ‘Volume’ up and down.
Note that it is possible to have the ‘Sub-Oscillator’ active, without having the ‘Oscillator’ and ‘Noise’ active,
or to have it active with the ‘Noise’ active as well.

Volume
This controls the volume of the ‘Sub-Oscillator’ from -40db (off) to +10db,

AMP LFO

This section creates volume modulation for creating tremelo FX.


In the ‘Additive’, ‘Tuned Noise’, and ‘Tuned Comb’ mode the ‘AMP LFO’ is also available for creating these
tremelo FX on the other types of sounds.

SPEED & SYNC


This sets the Speed of the LFO, controlling the speed of the tremelo FX. When Sync is turned on the speed is
synced to the host's tempo.
In non sync mode, the tempo goes from 0.03hz up to 27.5kHz
In tempo sync mode, the speed setting is goes from 1/32 triple note speed up to 1/16 triple note speed.

AMOUNT
This control the amount of tremelo FX generated.

AMOUNT CONTROL
It is possible to control the amount of tremelo by using another RoCoder modulators, or one of the many
MIDI controllers.

PITCH LFO

This section creates pitch vibrato modulation.


In the ‘Additive’, ‘Tuned Noise’, and ‘Tuned Comb’ mode the ‘Pitch LFO’ is also available for creating these
vibrato FX on the other types of sounds.

SPEED & SYNC


This sets the Speed of the LFO, controlling the speed of the pitch vibrato. When Sync is turned on the speed
is synced to the host's tempo.

In non sync mode, the tempo goes from 0.03hz up to 27.5kHz


In tempo sync mode, the speed setting is goes from 1/32 triple note speed up to 1/16 triple note speed.

AMOUNT
This control the amount of pitch vibrato generated.

AMOUNT CONTROL
It is possible to control the amount of pitch vibrato by using another RoCoder modulators, or one of the
many MIDI controllers.

COMMAND (MENU BUTTON)

This allows you for example to save a setting you created with the carrier synthesizer to disk and to be used
in another RoCoder preset.

Clear - Clears the whole ‘Carrier’ section to it's the default setting.

Copy - Allows to copy the ‘Carrier’ section which can be pasted to a different RoCoder preset using the
paste feature.

Paste - Allows to paste the copied ‘Carrier’section to a different RoCoder preset.


Load Preset – This loads in a saved ‘Carrier’ section preset from disk.

Save Preset – This saves a ‘Carrier’ section preset to disk.

Undo - This undoes the last changes to the ‘Carrier’ section.


MOD (Mod Matrix / Volume Follower)
The modulation matrix allows to controls almost all of RoCoder parameters via either MIDI Sources (such as
Mod Wheel) or Modulation Sources (such as the XY position).

In case you used all the XY destinations in the XY page, you can use this as well!

Also an ‘Audio Follower’ which allows you to control RoCoder's parameters with, for instance, the extra
audio side input.

MODULATION SLOTS

In total there 10 slots available and clicking on the ‘Slot’ number allows you to ‘bypass’ the modulation
connection, which is a handy feature to hear the difference between modulation or without the modulation
without the needing to changing the amount.

Modulation Source
Here you select one of the many MIDI or RoCoder's internal modulation sources.

Modulation Destination
Here you select one of RoCoder’s destinations.

Modulation Amount Control


This controls the amount of modulation, the amount can be either negative or positive.

VOLUME FOLLOWER MODULATION SOURCE

This ‘Volume Follower’ allows you to use audio as moduation source. The Audio can be the regular ‘input’,
‘Side Input’, ‘Modulator’, ‘Carrier’, ‘Vocoder’, or the ‘Output’.

The Volume follower can be adjusted by using the ‘Smooth’, ‘Hold’ and the ‘Trigger’ controls.

Input menu
Here you select the audio source to be used as modulating source.

Input The regular audio input


Side Input The additional audio input, also very often called side input
Modulator This is the audio output from the Modulator section.
Carrier This is the audio output from the Carrier section.
Vocoder This is the audio of the vocoder (if active)
Output This is the final audio output after the FXs.

Boost
This increased the audio input signal in case the signal is not loud enough.

Smooth
This smooths the audio so it is a more fluid modulation source

Trigger
This sets the Trigger volume level, at which the audio starts creating the modulation source signal, below
this amount the modulation source signal is zero.

Hold
This sets how long the audio can be active, even if it goes below the trigger level.
GROUP

This section allows to create up to 4 groups of selected bands.

If you ‘Vocoder’, ‘Additive’, ‘Vocoder+Additive’, or ‘Noise’ mode, this section can then be used to select a
selection of bands that can be modulated as group by the ‘XY Pad’ or ‘Modulation Matrix’.

In total 4 groups of selected bands are available, these are shown in the 4 group sections (1 to 4). To select a
band for that group, click on the band's number, i.e. in Group 1 clicking on 4 will select band 4 as part of
Group 1.
FILTER
After the different modes of RoCoder (such as Vocoder, Additive or any of the other modes), the audio can
then go into the Filter section. This uses both a 12dB High-Pass Filter and a 12dB Low-Pass Filter with
Resonance (Q) control.

This section increases the options for creating exciting sounds. For example if you use a drumloop as a
modulator inside the Vocoder mode, you can use the High-Pass Filter dynamical by using the XY or the
‘Volume Follower’!

HIGH-PASS FILTER

High frequencies pass through this Filter; those below the Cutoff frequency are reduced by 12dB per octave.

High-Pass Filter On/Off


This allows to turn on / off the High-Pass Filter and comes in handy if you like to hear the difference with or
without the High-Pass Filter.

High-Pass Filter Cutoff


This controls the frequency of the High-Pass Filter, frequencies below the Cutoff frequency are reduced by
12dB per octave.

High-Pass Q (Resonance)
Q is the resonance level of the High-Pass Filter. Resonance emphasizes frequencies around the Cutoff
frequency and creates a peak in the frequency spectrum. As you increase the Resonance, the effect
becomes more pronounced until the Filter almost self-oscillates

LOW-PASS FILTER

Low frequencies pass through this Filter; those above the Cutoff frequency are reduced by 12dB
per octave.

Low-Pass Filter On/Off


This allows to turn on / off the Low-Pass Filter and comes in handy if you like to hear the difference with
Filter or without Filter.

Low-Pass Filter Cutoff


This controls the frequency of the Low-Pass Filter; frequencies above the Cutoff frequency are reduced by
12dB per octave.

Low-Pass Q (Resonance)
Q is the resonance level of the Low-Pass Filter. Resonance emphasizes frequencies around the Cutoff
frequency and creates a peak in the frequency spectrum. As you increase the Resonance, the effect
becomes more pronounced until the Filter almost self-oscillates.
FX (Right-hand Side)
Rocoder has several high quality FX built in, to further alter the sound, they are Chorus, Flanger, Phaser,
Delay & Reverb, the signal passing through them in that order.

The FX section of RoCoder, with a limited amount of controls, always appears on the right-hand side of the
middle section, below the Filter section. Here you can turn on / off & alter the mix of the various FXs.

To editing these FX in detail, you can select the ‘FX’ edit page on the left-hand side.

FX (Edit page)
Bypass All (button)

This button bypasses all FXs (Chorus, Flanger, Phaser, Delay, and Reverb) by setting them into their bypass
mode. This can helps you to hear the difference between the dry sound and the sound with all the active
FX.

CHORUS

This combines the original signal with a slightly delayed copy of the input creating the chorus effect. The
effect simulates multiple players playing the same music. In practice, it creates a richer sound. An LFO is
used to modulate the delay time.

Length Length sets the delay time used to create the chorus effect.
Width Width sets the maximum modulation amount of the delay time (length).
Speed Speed sets the frequency of the LFO that drives the delay time modulation.
LP Filter LP Filter sets the low pass Filter frequency applied to the chorus effect.
HP Filter HP Filter sets the high pass Filter frequency applied to the chorus effect.
This control mixes between the output from the selected RoCoder mode and
Mix
the chorus output.

FLANGER
The Flanger effect is created by creating two copies of the sound source with one of these subject to a very
short modulated delay. In contrast with the chorus effect, the delay time is even shorter and has feedback.
The result is an enriched signal with comb Filter characteristics. It is sometimes described as a whooshing
sound.
Length Length sets the delay time used to create the Flanger effect.
Width Width sets the maximum modulation amount of the delay time (length).
Speed Speed sets the frequency of the LFO that drives the delay time modulation.
Feedback determines how much of the delayed signal is fed back to its input.
Feedback In the context of the Flanger effect, increased feedback creates a more
pronounced effect with a high level of resonance peaks.
Pan Mod Pan Mod sets the amount of panning modulation.
This control mixes between the output from the previous effect (if active) and
Mix
the flanger output.

PHASER
A phaser uses several comb Filters that can create moving peaks and troughs in the frequency spectrum. It
gives the effect of continuous movement in the sound.
Pitch Pitch sets the base frequency of the Filters.
Feedback Feedback determines how much of the phased signal is fed back to its input.
Width Width sets the maximum amount of modulation of the Filters.
Speed Speed determines how fast the Filters move through the frequency spectrum.
Pan Mod Pan Mod sets the amount of panning modulation.
This control mixes between the output from the previous effect (if active) and
Mix
the phaser output.

DELAY
The stereo delay is made up of two tempo-based tape delays. The Tape Delay creates its delay effect by
emulating the characteristics of an echo effect created by an analogue tape delay.

Each of the audio channels (Left and Right) uses its own delay line. This effect type is useful for making deep
pad sounds if you use different delay times for left and right, e.g. 1/8* (Left) and 1/4 (right).

Left Delay Left Delay sets the delay time in musical note values for the left channel.
Right Delay Right Delay sets the delay time in musical note values for the right channel.
When sync is turned on the length of the delays (in quarter beat) is synced to
Sync the tempo of the host, when it is off the synced is set to a length in
milliseconds.
Feedback determines how much of the delayed signal is fed back to its input.
Feedback
It is useful for creating dense delay patterns.
The LP Filter applies a low-pass Filter to the delayed signal. The control sets
LP Filter
the LP Filter Frequency. Use it in combination with the feedback control.
The HP Filter reduces the low frequency content in the delayed signal. The
HP Filter control sets the HP Filter Frequency. Use it to take out some of the woolliness
of the delayed signal.
This control mixes between the output from the previous effect (if active) and
Mix
the delayed output.

REVERB
Reverb simulates room acoustics, taking into account room size and reflections.

Pre-delay determines the time it takes for the first reverb reflections to
Pre-Delay
appear.
Size The Size control represents the size of the reverberation room.
Length Length of reverb.
The Damping control sets the amount of low-pass Filtering applied to the
Damp
early reflections of the reverb signal.
The high pass Filter is applied to the overall reverb signal. The HP Filter
HP Filter control sets the HP Filter Frequency. Use it when the input signal contains
many low frequencies and the reverb signal becomes boomy.
This control mixes between the output from the previous effect (if active) and
Mix
the reverb output.

Virtual Keyboard
At the bottom of RoCoder is a virtual keyboard which can be used to trigger the Oscillator (you can also
trigger the oscillator via MIDI note input).
At the left hand side is a virtual MIDI Modulation Wheel & Pitch Bend Wheel. For the Pitch Bend Wheel, the
amount of pitch bend is determined by the “Bend Up” and “Bend Down” menu.

Octave
Octave shown in the Virtual keyboard, from -4 octave to +4 octave around MIDI Note 48 (C2).

Velocity / Mouse To Velocity


Velocity of note played, if “Mouse to Velocity” is turned on the the mouse position on the keyboard
changes the velocity.

Latch
When it's on it latches the notes played, so when it's on, when you release the mouse click then the note is
not released. If Latch is on and then you turned it off, it releases all the notes.
Bank Manager Section
In the Manager Section, you find and organize your Presets and Banks. Clicking on the Manager button
displays the Preset Manager page, clicking on it again returns you to the Main page.

There are four main sections: Presets, Find, Search Category and Set Category. For each section, the Banks
are visible on the right-hand side.

PRESET MANAGER

Clicking on the Preset button shows the Preset screen. Here are shown the Presets in the currently Folder
(bank). Presets in RoCoder are single .fxp files stored in Folders (Banks), you can have up-to 256 Presets in a
single Folder.

In the Preset screen, the current Preset is shown in red, and clicking on a Preset will load it. Shift + clicking
allows you to select a range of Presets and Ctrl + clicking allows you to select non-consecutive Presets.

Right Clicking on a Preset previews it.

Star Presets
While in the Preset screen in the Bank Manager you can mark any Preset with a Star if you like the Preset.
The Star appears after each Preset name and can be checked and unchecked by a mouse click. With so
many Presets available in RoCoder, the Star system helps you to recall favourite Presets that you
encountered in previous RoCoder sessions.

To Filter on Star-marked Presets, click on the Star symbol adjacent to the Preset button. RoCoder will only
display Star Presets.

Behind the scenes, RoCoder builds a file that contains all the Star Presets. This can be found in your
documents Folder (see below). Use this file to back up your Star settings or to use your Preset selection on a
2nd computer system.
The file that holds the Star info is called Star.txt. It can be found here in the following locations:

• PC: Documents\Rob Papen\RoCoder\Bank Folder\Star.txt


• Mac: Applications\Rob Papen\RoCoder\Bank Folder\Star.txt

We recommend to backup this file regularly and copy it over to a 2nd system if you have RoCoder installed
there too.

Preset Commands

Select All
Selects all Presets.

Unselect All
Deselects all Presets.

Load
Loads a Preset using a file dialog screen. RoCoder will attempt to move to the current Folder for this Preset.
If it can't then it will put it in the 99 Unsaved Preset Folder.
Save
Overwrites the current Preset with any changes you have made to it.
Save As
Saves the current Preset with a different name, the original Preset still exists.

Copy
Copies the current or selected Presets.

Cut
Copies the current or selected Presets, but when you paste them the original Preset(s) are deleted.

Paste
Pastes the last copied Presets. This is primarly used for copying Presets from one Folder to another.

New
Creates a new Preset with default settings.
Delete
Deletes the current or selected Presets. When a Preset is deleted, the extension of its name is changed
to.~fx from.fxp, so you can recover it manually.

Rename
Renames the current Preset. This means that the original version is deleted (its extension is changed from
to.~fx), and the Preset is saved with the new name.

If in doing any of the above you create too many Presets for that Folder (I.e. over 256), then the Preset is
moved to the 98 Overflow Preset Folder.
FIND
Clicking on the Find button shows the Find Preset screen. This allows you to search through all the banks for
Presets that are named in the search for text box.
To search for the text “Seq”, for instance you enter “Seq” in the “Search For” box, and then press “Find”, and
all Presets will be shown that contain the string “Seq”.
Presets are shown with the format B [ Bank no ], [ Preset no ] Name of Presets, and Presets in the current
bank are shown with a light red background, and current Preset is shown in red.

Clicking on a found Preset will load it. Unless you have saved the current Preset, any changes will be lost.
Right Clicking on a found Preset will preview it. Clicking on Clear will clear the search.

BANK MANAGER

The Banks are always visible on the right side of the Manager screen. In RoCoder banks are really Folders on
your hard drive in which Presets are stored. In the Bank Screen, the current bank is displayed in red. A click
on a bank loads it and moving the scroll bar on the right will scroll through available banks.
Commands
Copy
Copies the current Folder; all the Presets in that Folder are copied to this new Folder.

New
Creates a new Folder.

Delete
Deletes the current Folder, by renaming it to ~[original name of Folder]. For example, deleting the Bass
Folder will cause it to be renamed as ~Bass, so you can recover it later if you need to.
Rename
Renames the current Folder, deleting the original Folder (by renaming it with a ~ as explained above).

Refresh
Rebuilds RoCoder's Folder and Preset structure. You can to do this if you have altered RoCoder Presets or
Folders outside of RoCoder.
Back Panel
A click on the logo switches the plug-in to its back panel. The back panel contains program information and
several global settings. These settings affect all instances of RoCoder. Typically, the settings you make here
are of the type Set-and-Forget; i.e. you only need to do it once right after installation of the plug-in. Think
of these as a collection of preferences.

MIDI Channel
The MIDI Channel setting selects the MIDI channel to which RoCoder will respond. The Omni-setting means
that RoCoder responds to messages on any MIDI-channel.

Computer Keyboard on/off


You can leaf through the Presets using the computer-keyboard up and down arrow and the page up and
down keys.

Up Arrow Button - Previous Preset.


Down Arrow Button - Next Preset.
Left Arrow Button- Decrease Preset number by 32 (Useful in the Bank Manager).
Right Arrow Button- Increase Preset number by 32 (Useful in the Bank Manager).
Page Up - Previous RoCoder Bank.
Page Down- Next RoCoder Bank.

MIDI Preset Change on/off


The Program Change switch enables RoCoder to respond to MIDI Program Change commands to select
Presets. When this switch is Off, RoCoder will ignore any MIDI Program Change commands.

MIDI Bank Change on/off


The Bank Change switch enables RoCoder to respond to MIDI Bank Change commands to select different
Bank Folder.
When this switch is Off, RoCoder will ignore any MIDI Bank Change commands.

Bar Response Time


Sets how quickly the animation of the Bar Display updates.

Screen options
There are multiple screen size options. 100%, 150% and 200% size.
Please reload your song or delete and reload the instance of B.I.T to activate the newly selected size.
The size option can also be found in the Preset menu.
A4
Sets the base pitch for RoCoder , normally it is set at 440 HZ.
Tuning
It is possible to work with alternative tuning scales. RoCoder installs several tuning definition tables upon
installation. These are accessible through a drop-down menu. Click on the current tuning name to display all
the available tuning scales. Simply select the required scale from the menu. Be aware that this setting
affects all instances and sounds of RoCoder. Click on the Reset label to revert to Standard Tuning.

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