Worksheet No.1: Grade 10
Worksheet No.1: Grade 10
Worksheet No.1: Grade 10
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Technology-Based Arts
ARTS (Computer/Digital Arts)
Quarter 2-Wk.1-4-Module 1
2. discusses the concept that technology is an effective and vibrant tool for empowering a
person to express his or her ideas, goals and advocacies which elicit immediate action;
EXPLORE:
Direction: Choose the letter only of the best answer.
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3. The word “phablet” came from the words___________.
a. phone and laptop
b. phone and tablet
c. photoshoot
d. smartphones and tablet
4. In what year did computer/digital arts begin?
a. early 1920’s
b. early 1940’s
c. early 1950’s
d. early 1960’s
5. The following media can be considered computer/digital arts, except one.
a. computer generated images
b. digital photography
c. mobile phone
d. paint brush
6. It is an Ipad application that enables you to “doodle” on images.
a. doodle booth
b. flipagram
c. instagram
d. snapseed
7. Which of the following applications for android phones allows you to make a
collage?
a. doodle booth
b. flipagram
d. photogrid
d. pixlr
8. It is a kind of art that make use of electronic and mechanical devices,
rather than the artist’s own hand.
a. computer/digital art
b. computer graphics
c. technology-based art
d. visual art
9. It is known as the computer-generated and or manipulated form of art.
a. computer art
b. digital art
c. technology-based art
d. visual art
10. The following applications can be used for editing a mobile photo, except one.
a. artweaver
b. doodle booth
c. flipagram
d. photogrid
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LEARN
Technology-Based Arts
Technology-based art is essentially computer-generated and/or manipulated. With technology
being a fundamental force in the development and evolution of art, they are interlinked to each
other.
Computer arts or digital arts first came on the scene in the early 1960s. Understandably,
this was due to the technology that was constantly developing. Thus, the early experimenters
were not necessarily artists, but engineers and scientists who had access to and experience
with the hardware needed.
There were questions as to whether it was, in fact “true art” since it made use of electronic and
mechanical devices, rather than the artist’s own hand to produce the images and effects. Within
a few years, however, there was a general acceptance of digital art as an exciting and thought-
provoking form of modern art. Today, people are more involved in taking pictures – selfie,
groupie, formal or informal, editing pictures and uploading in different social media platforms. In
fact, people are generating income in a very creative presentation of their arts through digital
ways.
Technology-Based Art
Computer/Digital Art
https://tallypress.com/fun/the-evolution-of-mpbile-phone-designs-from-1983-2019/
Mobile phones can store personal photographs and videos that you can
manipulate with a myriad of special effects, both visual and auditory.
They could also be school projects or reports that require you to combine
images, incorporate text, and even include simple animation.
https://www.quora.com/What-is-the-difference-between-phone-tablet-and-phablet
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The tasks that traditional photo editors used to perform manually – cropping,
retouching, airbrushing are now just a few of the many editing effects done for you
with split-second ease at the click of the mouse, a keyboard command, or a few taps
and drags of your finger on a touch screen.
Below are some of the mobile application programs that run on today’s android devices:
Photo Grid - allows you to make a collage out of images from your
photo gallery.
Photo Booth - an application for taking photos and videos using an Ipad
mini.
Pic Monkey - a free online photo editing tool that provides filters,
frames, texts, and effects.
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Art Elements in the Technology Based Production
Rhythm
Rhythm in art is possibly one of the most difficult and most important ingredients
required for building an interesting composition. Just like in music, the music we hear and the
different beats produce a physical reaction from us, making us move our bodies to the rhythm,
allowing us to express the inner sensations sound produced. It is often referred to as the
principles of organization or design principles. Rhythm refers to the movement or the visual flow
within a certain piece. It is sometimes also referred to as a tempo or a beat created that invites
the eye to enter into the journey of the artist’s soul.
Balance
Balance in art refers to the use artistic elements such as line, texture, color, and form in
the creation of artworks in a way that renders visual stability. In general terms, balance refers to
the equilibrium of different elements. However, in art and design, balance does not necessarily
imply a complete visual or even physical equilibrium of forms around a center of the
composition, but rather an arrangement of forms that evokes the sense of balance in viewers.
Balance is important as it brings visual harmony, rhythm and coherence to artwork, and it
confirms its completeness.
There are few types of balance, and they are as follows:
Radial Symmetry – a form of balance that is even, radiating out from a central point
to all four quadrants of the shape’s constraining plane.
Asymmetry – a form of balance attained when the visual units on balance either side
of the vertical axis are not identical, but are placed in positions within the picture plane.
Emphasis
Emphasis is a principle of arts which refers to the use of visual elements to draw
attention to a certain area, usually a focal point, in an artwork. There are many ways you could
go about using emphasis in your art. Usually, it involves contrasting
different elements against each other. For example, a bright red object will stand out among dull
gray background or a straight line among curve lines, or a round object among circular objects.
Proportion
Proportion is the comparison of dimensions or distribution of forms. It is the relationship
in scale between one element and another, or between a whole object and one of its parts.
Differing proportions with a composition can relate to different kinds of balance or symmetry,
and can help establish visual weight and depth.
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Variety
Variety is the compliment to unity and harmony, and is needed to create visual interest.
Without unity and harmony, an image is chaotic and “unreadable”, without variety it is dull and
uninteresting. Good design is achieved through the balance of unity and variety; the elements
need to be alike enough so we perceive them as a belonging together and different enough to
be interesting.
Movement
Movement is the path our eyes follow when we look at a work of art, and is generally
very important to keep a viewer’s eyes engaged in the work. Without movement artwork
becomes stagnant. A few good strategies to evoke a sense of movement (among many others)
are using diagonal lines, placing shapes so that they extend beyond the boundaries of the
picture plane, and using changing values.
Below are the different examples of pictures taken by the author to show how each element is
being played.
Rhythm
Balance
Sumilao, Bukidnon.
Emphasis
The subject used to attract the
viewer’s attention to a
particular area or object.
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Proportion
Proportion is used in
photography to give the illusion
that something is different in
size, but still makes the photo
fit together.
Variety
Another element which can be
played by the photographer by
observing many elements in a
picture, it can be sizes, colors
or the subject itself.
Movement
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ENGAGE
A. If you will become a software application developer of a digital company, what
application are you going to develop? Create the application name and draw the
icon/logo. Cite certain features of that application.
B. Picture Collage – What can you do to keep yourself from getting the virus? Make an
infographic or a print ad showing the steps needed to avoid viral infection.
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APPLY:
A. With the use of any android or smart phones, take a picture of anything
related to nature, people or any subject as you wish. Apply any of the
editing tools found in your camera phone settings (e.g. crop, filter, adjust
sharpness/brightness, doodle, stickers). Paste your output on another
sheet of paper.
Using any of the applications installed in your available device(s), experiment
with different effects and features to modify your saved images or illustrations. Make a
presentation of your pictures and apply background music. Post your output to
MAPEH 10 Official FB page.
Check the sample below. (Pictures on the first row are original and
pictures on the second row are edited.)
No copyright issue of these pictures. All are captured by the author himself.
First Row
Second Row
B.
1. _____________________ is computer generated or manipulated visual arts.
2. Computer/digital arts first came on the scene in the early __________.
3. Computer/digital art is a _________________________________.
4. The evolution of mobile phones connotes the development of ___________.
5. The word “________________” came from the word phones and tablets.
6. Editing pictures in an android phone can be done online and __________.
Example of computer/digital arts are:
7.______________,8._________________,9._______________, 10. _______________
11. ________________is an online photo editing tool that provides filters.
12. ______ personal photographs and videos that you can manipulate.
13. An artist who produces artworks through digital ways are called _____.
14. __________________ allows you to “bring photos to life”.
15. An _______________operating system used in most of the mobile phones.
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KEY TO ANSWERS:
Explore:
1. C 6. A
2. D 7. D
3. B 8. B
4. C 9. D
5. D 10. C
Apply:
B.
1.Computer/Digital Arts
2. 1960’s
3. computer generated
4. technology
5. phablets
6. offline
7. mobile phone arts
8. CGI’s
9. video games
10. digital photography
11. pic money
12. mobile phones
13. digital artist
14. Flipagram
15. android
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