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L21-Vectors - Dot and Cross Products

This document provides an outline for a lecture on geometry of space and vector functions. The key topics covered include three-dimensional coordinate systems, vectors, dot products, cross products, and equations of lines and planes. Specific topics within each section include defining and using vectors and their components, vector operations like addition and scalar multiplication, the relationship between the dot product and angles between vectors, using the cross product to find areas and volumes, and representing lines and planes with vector, parametric, and symmetric equations.

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0% found this document useful (0 votes)
90 views39 pages

L21-Vectors - Dot and Cross Products

This document provides an outline for a lecture on geometry of space and vector functions. The key topics covered include three-dimensional coordinate systems, vectors, dot products, cross products, and equations of lines and planes. Specific topics within each section include defining and using vectors and their components, vector operations like addition and scalar multiplication, the relationship between the dot product and angles between vectors, using the cross product to find areas and volumes, and representing lines and planes with vector, parametric, and symmetric equations.

Uploaded by

NguyễnXuân
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CALCULUS 2

Chapter 2: Geometry of Space and


Vector Functions
Lecture 1:
Geometry of Space
8/30/2021 1
Lecture Outline
1. Three-Dimensional Coordinate Systems
2. Vectors
3. Dot Product
4. Cross Product
5. Equations of Lines and Planes
1. Three-Dimensional Coordinate
Systems
To locate a point P in space, we use an ordered triple (a, b, c)
•Choose a fixed point O (the origin)
•Directed lines Ox, Oy, Oz perpendicular
z
to each other, called coordinate axes,
•Ox, Oy, Oz: x-axis, y-axis, z-axis
O
•xy-plan, yz-plane, zx-plane devide y
Space into 8 parts, called octants
x

z-direction by Right-hand Rule


Coordinates of points
• Let P be a point in space, and
➢ a = distance from yz-plane to P z
➢ b = distance from xz-plane to P
➢ c= distance from xy-plane to P P(a,b,c)
• P is represented by ordered
triple (a, b, c) O c
a
➢ a, b, c are coordinates of P y
➢ a is the x-coordinate x b
➢ b is the y-coordinate
➢ c is z-coordinate
Set of Three-Dimensional Coordinates
• The Cartesian product
𝑅3 = { 𝑥, 𝑦, 𝑧 , 𝑥, 𝑦, 𝑧 ∊ 𝑅}
is the set of coordinates of all points in space
• The first octant = {points whose x, y, z coordinates
are all positive}
• An equation in x, y and z represents a surface in R3
Distance Between Two Points in Space
The distance between two points
P ( x1 , y1 , z1 ) and Q ( x2 , y2 , z2 )
in space is given by the formula:

d =| PQ |= ( x2 − x1 ) + ( y2 − y1 ) + ( z2 − z1 )
2 2 2

Example: Equation of a sphere

( o) (
− + − o) + ( o)
− =
2 2 2 2
x x y y z z r
( x0 , y0 , z0 ) : center r: radius
2. Vectors

A vector is a quantity with a direction and a length


(or magnitude)

The same vector may begin at many different points,


as long as the direction and length are the same.
Combining Vectors
AC = AB + BC

Vector Addition: If u, v are positioned so the initial point of v is at


the terminal point of u, then u+ v is the vector from the initial
point of u to the terminal point of v
Scalar Multiplication If c is a scalar and v is a vector, then the scalar
Multiple cv is the vector whose length is |c| times the length of v
and whose direction is the same as v if c>0 and is opposite to v if c<0
If c=0 or v=0, then cv=0.
The difference of u and v is: u-v=u+(-v)
Components of Vectors
• Place the initial point of a at the origin, then the terminal point
of a has coordinates: (a1, a2) (in 2D), or (a1, a2, a3) (in 3D)
• These coordinates are called components of a. Write:
a = <a1, a2> or a = <a1, a2, a3>
Position Vector,
Representations of a Vector
• The vector u = OP = a, b, c  is the
position vector of the point P(a, b, c)

• How to represent a vector, example u=<2,1>?


• All vectors AB, A( x1 , y1 , z1 ), B ( x2 , y2 , z2 )
are representations of the algebraic vector
u = a, b, c 
where a = x2 − x1 , b = y2 − y1 , c = z2 − z1
Length of a vector
• The length or magnitude |v| of a vector v is
the length of any of its representations

u = x, y | u |= x 2 + y 2
v = x, y, z | v |= x 2 + y 2 + z 2

Example: u = −1,5,3
| u |= (−1) 2 + 52 + 32 = 35 = 5.916
Adding vectors and multiplying vectors
with a constant
Let u = <a1, a2, a3>, v= <b1, b2, b3> and c is a real number

Then
u + v = a1 + b1 , a2 + b2 , a3 + b3 
u − v = a1 − b1 , a2 − b2 , a3 − b3 
cu = ca1 , ca2 , ca3 
n-dimensional vectors
• Denote by V2 the set of all two-dimensional
vectors
• V3 : set of all three-dimensional vectors
• More generally, Vn : set of all n-dimensional
vectors, which have the form

u = x1 , x2 ,..., xn 
• where x1, x2, …xn are real numbers and are called
the components of u
Properties of Vectors
• If u,v, and w are vectors in Vn and c, d are
scalars, then
1) u + v = v + u 2) u + (v + w) = (u + v) + w
3) u + 0 = u 4) u + (−u ) = 0
5) c(u + v) = cu + cv 6) (c + d )u = cu + du
7) (cd )u = c(du ) 8) 1u = u
Standard basis vectors
In V2 In V3
i = <1, 0> i = <1, 0, 0>
j = <0, 1> j = <0, 1, 0>
They have the length 1 k = <0, 0, 1>
They have the length 1
If u = <2, -3>, then we can
write: If v = <2, 6, -3>, then we
u = 2i -3j can write:
v = 2i + 6j - 3k

u = a1 , a2 , a3 = a1i + a2 j + a3k
Unit vectors
• A unit vector is a vector whose length is 1.
Example:
1 1 1
u = i − j+ k
2 2 2
• If u ≠0, then the unit vector v that has the same
direction as u is
1 u
v= u=
|u| |u|
3. Dot Product
• Dot product of two vectors
a = a1i + a2 j + a3k and b = b1i + b2 j + b3k
is defined by
a • b = a1b1 + a2b2 + a3b3
Properties: Let a and b be vectors and r a real number.
Then
a•b=b•a
a • a = | a|2
a•(b+c)=a•b+a•c
( r a ) • b = r (a • b ) = a • (r b)
Dot Product
Theorem. If  is the angle between a and b then the
dot product is given by
a • b = |a| |b| cos .

cos = ( a • b) / ( |a| |b| )

Corollary 1: The angle between a and b can be found using


cos = ( a • b) / ( |a| |b| ).

Corollary 2: Two vectors a and b are perpendicular if and


only if a • b=0
Direction Angles and Direction
Cosines
The direction angles of a nonzero vector a are the angles
α,β,and,γ (in the interval [0, π]) that makes with the positive
x-, y-, and z-axes
The cosines of these direction
angles are called the direction
cosines of the vector a
a.i a
cos  = = 1
| a || i | | a |
a2 a3
cos  = , cos  =
|a| |a|
1
a = cos  , cos  , cos  
|a|
Projections

|b|cos =|b| ( a • b) / ( |a| |b| )

a∙b
Scalar projection of b onto a: compa b =
|a|
a∙b
Vector projection of b onto a: proja b = 2 a
|a|
Application:
Work W done in
moving an object
from P to Q by a
force F

𝑊 = |𝑃𝑆| . 𝑃𝑄

𝑊 = 𝐅 cos 𝜃. 𝑃𝑄

𝑊 = 𝐅 ∙ 𝑃𝑄
4. Cross Product
• Definition:
Let a = a1 , a2 , a3 , b = b1 , b2 , b3  .
Cross product of a and b is the vector
a  b = a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1 
• Notation of determinant
i j k
a2 a3 a1 a3 a1 a2
a  b = a1 a2 a3 = i− j+ k
b2 b3 b1 b3 b1 b2
b1 b2 b3
Theorem: Vector a  b is orthogonal to both a and b

Length of the cross product


a  b = a b sin  ,
where  is the angle between vectors a and b (0     )
Direction of cross product is determined by Right-finger Rule:

Direction of cross product


By Right-hand Rule
Corollary: Two nonzero vectors a and b are parallel if and only if
ab = 0

Theorem: Length of a  b is equal to the area of the


paralleologram determined by a and b
Properties
• a, b and c are vectors and r is a real number.

1. a x b = -(b x a)
2. a x (b x c) = (a•c)b – (a •b)c
3. a • (b x c) = (a x b) •c
4. a x ( b + c ) = (a x b) + (a x c)
5. ( r a ) x b = r (a x b ) = a x (r b)
Triple product
Triple product is defined as a ∙ (b × c)
Let a = <a1, a2, a3>, b= <b1, b2, b3>, c= <c1, c2, c3>
a1 a 2 a 3
a ∙ b × c = b1 b2 b3
c1 c2 c3
b2 b3 b1 b3 b1 b2
= a1 − a2 + a3
c2 c3 c1 c3 c1 c2

The volume of the parallelepiped


determined by a, b, and c is the
magnitude of their scalar triple
product |a.(bxc)|
5. Equations of Lines and Planes
Vector Equation of a Line (L)

r = r0 + tv

Parametric Equations of Line (L)

v = a, b, c , r0 = x0 , y0 , z0 , r = x, y, z 
 x, y, z = x0 + at , y0 + bt , z0 + ct 

x = x0 + at , y = y0 + bt , z = z0 + ct
5. Equations of Lines and Planes…
x − x0 y − y0 z − x0
Symmetric Equation of Line (L) = =
a b c
Example: Find the parametric equation and symmetric
equation of the line passing through A(2, 4, -3), B(3, -1, 1)
Solution:
AB = 1, −5, 4 
Parametric equation of the line is given by
x = 2 + t , y = 4 − 5t , z = −3 + 4t
Symmetric equation:
x−2 y−4 z +3
= =
1 −5 4
Equations of a Line Segment
Line Segment from a point A to a point B is given by

r (t ) = (1 − t )OA + tOB, 0  t 1
Example: Find the equation of the
line segment AB, where
A(2, 4, -3) and B(3, -1, 1)
Solution:
𝐫 𝑡 = 1 − 𝑡 < 2,4, −3 > +𝑡 < 3, −1,1 >
=<2,4,-3>+<1,-5,4>t, 0 ≤ 𝑡 ≤ 1
x = 2 + t , y = 4 − 5t , z = −3 + 4t , 0  t  1
Example: Show that the following two lines are skew,
that is, they do not intersect and are not parallel
(and therefore do not lie in the same plane)
L1 : x = 1 + t , y = −2 + 3t , z = 4 − t
L2 : x = 2 s, y = 3 + s, z = −3 + 4 s

Solution:
L1 and L2 are not parallel because
the direction vectors <1, 3, -1>
and <2, 1, 4> are not parallel

L1 and L2 do NOT intersect, since there are no t, s satisfying


1 + t = 2s, − 2 + 3t = 3 + s, 4 − t = −3 + 4 s
Planes

Fixed point P0(x0, y0, z0) in (α)


Normal vector n ┴ (α)
P ∈ α : P0 P ∙ 𝐧 = 0
P0 P = OP − OP0

Vector Equation of a plane (α):

𝐧 ∙ (𝐫 − 𝐫𝟎 ) = 0
Scalar and Linear Equation of a Plane
n = a, b, c , r0 = x0 , y0 , z0 , r = x, y, z 
 a, b, c   x − x0 , y − y0 , z − z0 = 0

Scalar Equation of (α):

a( x − x0 ) + b( y − y0 ) + c( z − z0 ) = 0

Linear Equation of (α):

ax + by + cz + d = 0
d = −(ax0 + by0 + cz0 )
Example: Find an equation of the plane that passes through
the points P(1, 3, 2), Q(3, –1, 6), R(5, 2, 0)

Solution:
i j k
n = PQ  PR = 2 −4 4 = 12 i + 20 j + 14 k
4 −1 −2

Scalar Equation of (α):

12( x − 1) + 20( y − 3) + 14( z − 2) = 0


or
6 x + 10 y + 5 z = 50
Angle between 2 planes
Two planes are parallel if their normal vectors are parallel

If two planes are not parallel, then they intersect in a straight line:
Angle between the two planes is defined as the acute angle between
their normal vectors
Distance from a point to a plane

n b
D = comp n b =
n
a ( x1 − x0 ) + b( y1 − y0 ) + c( z1 − z0 )
=
a 2 + b2 + c2
(ax1 + by1 + cz1 ) − (ax0 + by0 + cz0 )
=
( ) : ax + by + cz + d = 0 a 2 + b2 + c2
n = a, b, c 
ax1 + by1 + cz1 + d
D=
A point P1(x1, y1, z1) a 2 + b2 + c2
Example: Find the distance between the two skew lines
L1 : x = 1 + t , y = −2 + 3t , z = 4 − t
L2 : x = 2 s, y = 3 + s, z = −3 + 4 s
i j k
Solution: n = v1  v 2 = 1 3 −1 = 13 i − 6 j − 5 k
2 1 4

( )  ( L2 ), ( ) / / L1
n ⊥ ( )
13x − 6( y − 3) − 5( z + 3) = 0
( ) : 13 x − 6 y − 5 z + 3 = 0
Distance from P1 (1, −2, 4) to ( ) :
13(1) − 6(−2) − 5(4) + 3 8
D= =  0.53
132 + (−6) 2 + (−5) 2 230
Homework Chapter 2
• Section 12.1: 2, 4
• Section 12.2: 3, 4, 6
• Section 12.3: 2, 6, 8
• Section 12.4: 1, 3, 16, 34
• Section 12.5: 2, 3, 6, 69
• Section 13.1: 6, 8, 31, 32, 40, 42, 49
• Section 13.2 : 6, 10, 12, 18, 24, 26, 36
• Section 13.3: 2, 4, 6, 12

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