Notes For Classical Mechanics I, CMI, Autumn 2021 Govind S. Krishnaswami, October 19, 2021
Notes For Classical Mechanics I, CMI, Autumn 2021 Govind S. Krishnaswami, October 19, 2021
Contents
1 Primer on vectors, polar coordinates and kinematics 1
1.1 Vectors, dot and cross product . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.2 Position coordinates and velocity and acceleration vectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.3 Uniform circular motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
1.4 Nonuniform circular motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
1
a, we have the associated unit vector â obtained by ‘normalization’, i.e.,
a
dividing it by its length: â = |a| . Conversely a = aâ. For a unit vector
|â| = 1.
• Examples of vectors include the position vector of a particle moving in
3d space, its velocity and acceleration, the force acting on the particle, the
electric field at a point in space etc.
• Vectors in 3d space form the real vector space R3 in which addition of
vectors is defined as is the multiplication of a vector by a real number.
• The multiplication of a vector v by the real number α denoted αv is
a vector in the same (or opposite) direction as v (according as α ≥ 0 or
α ≤ 0) that has the length |α||v|. For example − 12 v is a vector of half the
length that points in the direction opposite√to v . The real scalar α need
not be rational, it could be irrational like 2 or π . Moreover, 0v = 0 is
the zero vector.
• Pictorially, the sum of the vectors a and b may be obtained by con-
structing the diagonal of the parallelogram with adjacent sides a and b.
2
Dot or scalar product. Geometry has to do with angles, lengths, notions
of parallel and perpendicular etc. Geometry enters through the dot product
of vectors. For two vectors in 3d space, we define their dot product as
a · b = ab cos θ where θ is the angle between the vectors.
• Notice that a · b = b · a, so the dot product is commutative.
• Turning things around, the angle between vectors can be expressed in
terms of the dot product θ = arccos( a·b
ab ).
• As a consequence of the definition, a · a = a2 . Thus the length of a
vector can also be expressed in terms of the dot product.
• The dot product is also called the scalar product since the result is a
real number (scalar) and not a vector.
• Show the law of cosines for c = a + b:
c2 = a2 + b2 + 2ab cos θ. (1)
√
• The norm ||v|| of a vector v is defined as ||v|| = v · v . The norm is
the length of the vector, it is ≥ 0. The zero vector is the only one with
zero norm.
• Work as a scalar product. Suppose a constant force F acts on a
particle and displaces it by the vector s. Then the work done is F · s.
3
• Vector or cross product. The vector or cross product a × b is a
vector with magnitude ab sin θ where θ is the angle between the vectors.
Its direction is determined by the right hand thumb rule. If the fingers
of the right hand curl from a to b then the cross product points in the
direction of the thumb.
• In particular, a × b points in a direction perpendicular to both a and
b. Moreover, a × b = −b × a and a × a = 0 (the zero vector). Thus, the
cross product is not commutative in general.
4
or opposite directions. In other words, u = αv or v = βu for some
real numbers α and β . So when they are dependent, there is a linear
combination u − αv or v − βu that vanishes. We need to allow for both
possibilities. For instance if u = 0v and u 6= 0 then β is formally infinite
and we do not have a relation of the sort v = βu.
5
• x̂, ŷ and ẑ form a basis for R3 in the sense that they are linearly inde-
pendent and any vector can be written (uniquely) as a linear combination
of them:
a = ax x̂ + ay ŷ + az ẑ. (3)
The three real numbers ax , ay and az are the components of a along the
three coordinate axes, verify that
ax = a · x̂, ay = a · ŷ and az = a · ẑ. (4)
• Notice that ax x̂ = Px̂ a is the projection of a along x̂. We say that the
vector has been resolved into its components and written as a sum of its
orthogonal projections along the orthonormal basis vectors.
• In fact, (ax , ay , az ) are the Cartesian coordinates of the location of the
tip of the vector a.
• Express the Cartesian components of the cross product a × b in terms
of those of a and b.
6
the choice of origin and orientation of coordinate axes. If we change the
origin of our coordinates or orientation of the axes, we will get a differ-
ent set of coordinates to describe the location of the particle. Two people
following different coordinate systems will nevertheless meet each other at
the common instantaneous location of the particle. [For instance, a courier
delivers a letter to the same geographic location irrespective of whether
the address on the envelope says CMI, Old number 2, 2nd Avenue or CMI,
New number 5, 2nd Avenue].
• The vector that points from the origin of Cartesian coordinates to the
instantaneous position of the particle, has components (x(t), y(t), z(t)). It
is called the position vector and is denoted r(t). While such a designation
is convenient for some purposes, it is important to bear in mind that the
location of a particle is not really a vector: it is not physically associated to
a direction and the location of the particle does not come with any intrinsic
notion of an origin.
• The infinitesimal displacement of a particle over a time [t, t + δt] does
define a vector, albeit a vector with infinitesimal length:
7
are
δr(t) = r(t+δt)−r(t) = (x(t+δt)−x(t), y(t+δt)−y(t), z(t+δt)−z(t)) (6)
• The arbitrarily chosen origin of the Cartesian coordinate system (x, y, z)
has no physical relevance to the infinitesimal displacement vector. We have
parallel transported it to this origin for ease of some later calculations.
• The velocity of the particle is defined as the limiting value of the differ-
ence quotient
δr(t)
v(t) = lim . (7)
δt→0 δt
8
1.3 Uniform circular motion
We see that the acceleration has the constant magnitude |a(t)| = `ω 2 and
points radially inwards towards the center of the circle. The latter feature
justifies the name centripetal acceleration. Centripetal means ‘seeking the
center’ in Latin.
9
• The time derivative of acceleration ȧ is sometimes called jerk or jolt.
Show that ȧ · a = 0. Which way does the jerk point in uniform circular
motion?
• We observe that if there is a radially inward force F (like a person tug-
ging at a string with a stone tied at the other end and rotated) that is
responsible for this circular motion, then F · ds = 0. Here ds is the in-
finitesimal displacement of the particle, which is tangent to the circle. This
dot product is called the infinitesimal work done by the force in displacing
the particle ds. Thus we see that a radially inward force does no work
in moving a particle along a circular trajectory. This is not the case of
the motion is due to a force that is tangential - like an agent pushing the
particle along the rim of the circle.
10
The first term points tangentially, and is called the angular acceleration
while the second term points radially inwards and is called the centripetal
acceleration. Thus a · v 6= 0 in general for nonuniform circular motion.
• Then
We have used the linear Taylor approximation for the sine function (more
on this soon). Taking the limit ∆t → 0,
dA
= A dθ .
dt dt (18)
11
counterclockwise motion). Note that v, ω need not be constant. Uniform
circular motion is a special case where ω is a constant and
r = r(cos ωt x̂ + sin ωt ŷ) and v = rω(− sin ωt x̂ + cos ωt ŷ) (19)
Notice that v · r = 0 since v points tangentially/azimuthally while r is
radial. This ensures that the length of r does not change with time. What
is more, we showed that the acceleration a = v̇ = −ω 2 r so that v̇ is
perpendicular to v for uniform circular motion. Thus, the velocity vector
cannot change in magnitude and must also simply rotate! Verify that the
same is true of a as well, for uniform circular motion.
As we will soon learn, if the forces on a particle are known, then one
may use Newton’s second law to find its acceleration. This is called the
dynamical part of the problem of motion, since it depends on the forces and
interactions. The kinematical part of the problem of motion is to determine
the velocity of the particle and its trajectory from its acceleration.
• Suppose we are given the acceleration of a particle. Then the velocity
must satisfy dv
dt = a(t). Integrating this equation with respect to time from
t0 to t, we get Z t
v(t) = v(t0 ) + a(t0 )dt0 . (20)
t0
In addition to knowledge of the acceleration, here we needed an ‘initial
condition’ v(t0 ) (actually three ICs, the three Cartesian components of
v(t0 )) to determine the velocity. The problem of determining velocity has
been reduced to quadratures i.e., to evaluating integrals (one each for the
three Cartesian components of velocity).
• The step from velocity to position involves one more integration and
another initial condition:
Z t
ṙ(t) = v(t) ⇒ r(t) = r(t0 ) + v(t0 )dt0 . (21)
t0
12
• We have solved the 2nd order ordinary differential equations r̈(t) = a(t)
in two steps. Being 2nd order, the process required two initial condition or
pieces of initial data v(t0 ) and r(t0 ) (each of which is a vector with three
components).
• A simple example is that of uniform acceleration, i.e., where a(t) is a
constant vector a. In this case,
v(t) = v(t0 ) + (t − t0 )a, (22)
and integrating once more,
1
r(t) = r(t0 ) + (t − t0 )v(t0 ) + (t2 − t20 )a − (t − t0 )t0 a. (23)
2
The formula simplifies if t0 = 0:
1
r(t) = r(0) + tv(0) + t2 a (24)
2
This formula applies to the case of constant acceleration.
13
is important to observe that the polar coordinate system breaks down
It
(or is singular) at the origin where x = y = r = 0. At this point, θ is not
defined. In a sense, the point at the origin could be assigned any value of θ,
depending how we approach the origin. Said differently, the map between
x, y and r, θ fails to be 1-1 at the origin.
• Notice that the constant x and constant y curves (also known as the
level curves1 of x and y ) are mutually orthogonal straight lines parallel to
the y and x axes respectively. By contrast, the constant θ curves are rays
emanating radially outwards from the origin while the constant r curves are
concentric circles centered at O. This explains why polar coordinates are
called curvilinear coordinates. Despite being curvilinear, the level curves
of r and θ are mutually orthogonal.
• A real-valued function on the plane is any function of x and y that
assigns a real number to each point (x, y). The simplest of these functions
are the ‘coordinate functions’ x and y themselves.
• Analogously, r and θ are the coordinate functions in polar coordinates.
• Unit vectors r̂ and θ̂. Recall that at a point (x, y) on the plane, x̂ and
ŷ are unit vectors in the directions of increasing x holding y fixed and vice
versa. Similarly, we define the unit vectors r̂ and θ̂ at any point (r, θ).
r̂ points radially outwards while θ̂ points counterclockwise tangentially
to the circle of radius r. The direction in which θ̂ points is called the
azimuthal direction.
• x̂, ŷ furnish one basis for vectors at any point on the plane. Similarly,
r̂, θ̂ furnish another basis at points away from r = 0. We can therefore
expand r̂ and θ̂ in the x̂, ŷ basis.
1
A level curve of a quantity is a curve on which the quantity is a constant.
14
• A figure shows that we may decompose r̂ and θ̂ as
x y
r̂ = cos θ x̂ + sin θ ŷ = x̂ + ŷ
r yr x
and θ̂ = − sin θ x̂ + cos θ ŷ = − x̂ + ŷ. (27)
r r
15
the unit vector r̂(t). Thus, its velocity is given by
dr̂
v(t) = ṙ(t) = ṙ r̂ + r . (30)
dt
ṙr̂ is what we might naively guess as the radial velocity. The other term
comes from the change in direction of the basis vector r̂.
• Let us take a moment to find the rates of change of the basis unit vectors
r̂ and θ̂. Being unit vectors, their change can come only from a change in
their direction. For instance,
dr̂
r̂ = cos θx̂ + sin θŷ ⇒ = − sin θ θ̇ x̂ + cos θ θ̇ ŷ = θ̇θ̂, (31)
dt
where we recalled that θ̂ = − sin θx̂ + cos θŷ .
• Thus, the change in r̂ is always in the azimuthal θ̂ direction. Neither
the magnitude nor the direction of r̂ changes in the radial direction. Un-
derstand this through the figure
• Similarly,
dθ̂
θ̂ = − sin θx̂ + cos θŷ ⇒ = − cos θ θ̇ x̂ − sin θ θ̇ ŷ = −θ̇ r̂. (32)
dt
The rate of change of θ̂ always points radially.
16
• We say that v · r̂ = ṙ is the radial velocity while v · θ̂ = rθ̇ is the angular
or azimuthal component of velocity.
• For circular motion at a constant radius `, ṙ = 0 and v = `θ̇θ̂ is purely
azimuthal. The speed of the particle is v = `|θ̇| while its angular speed is
v/` = |θ̇|.
• Acceleration in polar coordinates. We may differentiate the velocity
to obtain the acceleration in polar coordinates.
d dr̂ dθ̂
a = v̇ = (ṙ r̂ + r θ̇ θ̂) = r̈ r̂ + ṙ + ṙθ̇θ̂ + rθ̈θ̂ + rθ̇ (34)
dt dt dt
˙
Now we use r̂˙ = θ̇θ̂ and θ̂ = −θ̇r̂ to combine the first and last terms ∝ r̂
and the remaining terms ∝ θ̂:
a = (r̈ − rθ̇2 )r̂ + (rθ̈ + 2ṙθ̇)θ̂. (35)
17
• If P has position vector r relative to the origin, then the polar angle θ
is the angle r makes with respect to the upward vertical z axis. Thus θ =
arccos(z/r). Notice that 0 ≤ θ ≤ π with θ = 0 and θ = π corresponding
to the positive and negative z axis.
18
r, θ, φ, then the figure helps us express
• Taylor series for one variable. Given a function of one real variable
f (x) that is continuous and hopefully differentiable a few times, we are
interested in approximately evaluating it in the neighborhood of a point
x0 .
• By continuity, f (x) ≈ f (x0 ) is of course our zeroth order approximation
to the value of the function for x near x0 .
• The next possibility is to approximate f by a linear function near x0 .
It is natural to take the slope of this linear function to be the derivative of
f at x0 (assuming f is differentiable at x0 ), so that we approximate the
graph of f by the tangent through the point (x0 , f (x0 )). This leads to the
first order or linear Taylor approximation
19
• To indicate that x − x0 is small, we will denote it by ∆x = x − x0 , and
denote f (x) − f (x0 ) = ∆f . Then we have ∆f ≈ f 0 (x0 )∆x. This is only
an approximation
• It is also convenient to introduce the differential of f , which at x is
defined as df (x) = f 0 (x)dx. dx is called the differential of x. The deriva-
tive denoted df /dx is the limit of ∆f /∆x as ∆x → 0. For example,
d sin x = cos x dx. The differential of a function is also called a 1-form.
• More generally, if f is n times differentiable at x0 , we have the nth order
Taylor polynomial approximation for small x − x0 :
1 1
f (x) ≈ f (x0 ) + f 0 (x0 )(x − x0 ) + f 00 (x0 )(x − x0 )2 + f 000 (x0 )(x − x0 )3
2 3!
1 (n) n
+ · · · + f (x0 )(x − x0 ) , (39)
n!
where f (n) (x0 ) is the nth derivative of f at x0 .
• For many of the functions we encounter, the Taylor series, obtained by
letting n → ∞, converges to the function f (x) for x in a neighborhood of
x0 . Such functions are called real analytic.
• A real-valued function that is continuous in some domain is said to be of
type C 0 in that domain. A function that is differentiable with continuous
first derivative is said to be of class C 1 in that domain. Similarly we
have the notion of C k functions for k = 1, 2, 3, . . .: k times continuously
differentiable functions in some domain. A function that is C k for all
k = 1, 2, 3, 4, . . . is said to be smooth or C ∞ . A function whose Taylor
series converges to the function in some domain is said to be real analytic
or of type C ω .
• For example, show that the Taylor series for 1/(1 − x) around x = 0 is
given by a geometric series:
1
= 1 + x + x2 + · · · . (40)
1−x
This series converges to 1/(1 − x) for |x| < 1. Also verify that (1 − x)(1 +
x + x2 + · · · ) = 1 by multiplying things out and canceling. Note that
1/(1 − x) does not admit a Taylor expansion around x = 1.
20
• Show that the Taylor series for ex , is given by
x x2 xn
e =1+x+ + ··· + + ··· . (41)
2! n!
This series has an infinite radius of convergence. Find the Taylor series for
sin x and cos x.
• The binomial series is a very useful Taylor series around x = 0:
ν(ν − 1) 2 ν(ν − 1)(ν − 2) 3
(1 + x)ν = 1 + νx + x + x + ··· (42)
1·2 1·2·3
which converges for |x| < 1 and any (real or complex) number ν . For a
positive integer ν = n, this series terminates and we recover the binomial
n
expansion
Pn n r with coefficients given by combinatorial factors: (1 + x) =
r=0 r x .
• In particular, show that
1 x x2
√ =1− + + ··· . (43)
1+x 2 8
• Taylor series for more variables. For a real function f (x, y) of two
variables, we have the Taylor expansion of f around a point (x0 , y0 ):
∂f ∂f
f (x, y) = f (x0 , y0 ) + |(x0 ,y0 ) (x − x0 ) + |(x ,y ) (y − y0 )
2 ∂x ∂y 0 0
∂2f ∂2f ∂2f
1 ∂ f 2 2
+ (x − x 0 ) + (y − y 0 ) + (x − x 0 )(y − y 0 ) + (y − y0 )(x − x 0 ) ···
+ (44)
2 ∂x2 ∂y 2 ∂x∂y ∂y∂x
where all the partial derivatives are evaluated at (x0 , y0 ). The mixed sec-
∂2f ∂2f
ond partials ∂x∂y and ∂y∂x are equal (Clairaut’s or Schwarz’s Theorem,
assuming the second partials are continuous).
• To calculate a partial derivative with respect to y we simply differentiate
the function with respect to y treating x as fixed.
• One way to obtain this series is to treat y as fixed and first write down
a Taylor series in x around x0 with coefficients being functions of y . Then
we expand these coefficients in a Taylor series in y .
• Calculate the mixed second partials of f (x, y) = cos xy and show that
they are both equal to − sin xy − xy cos xy
21
1.10 Some vector calculus
• In figure, we have displayed three vector fields on the plane. Since such
a vector field has two components in Cartesian coordinates, a vector field
on the plane may be regarded as a map from R2 → R2 . If x and y are
the horizontal and vertical directions, then the first vector field is plausibly
v ∝ x̂. The second vector field points radially outwards with a magnitude
increasing with radial distance and is circularly symmetric. It is plausible
that the 2nd vector field v ∝ xx̂ + y ŷ = r . The 3rd vector field could be
the velocity vector field of a steadily flowing fluid.
• Gradient of a scalar field. Given a scalar field φ(r), its gradient
is a kind of derivative that produces a vector field denoted ∇φ(r). In
22
Cartesian coordinates r = (x, y, z),
∂φ ∂φ ∂φ
grad φ = ∇φ(r) = x̂ + ŷ + ẑ. (45)
∂x ∂y ∂z
• Example 1: If φ(x, y) = x then ∇φ = x̂ is a constant vector field
pointing in the x direction at all points of R2 .
• Example 2: If φ = 21 (x2 + y 2 + z 2 ), then
∇φ = xx̂ + y ŷ + z ẑ = rr̂ (46)
is a radially outward pointing vector field on R3 , with magnitude equal to
the distance from the origin.
• At any location r , ∇φ is a vector that points in the direction of most
rapid increase of φ. For a vector field v = ∇φ on the plane, ∇φ must
point orthogonally to the level curves (or equipotentials if φ is regarded as
a potential function) of φ, since φ is constant along its level curves. For
φ(x, y) = x, the level curves are lines parallel to the y axis, and ∇φ = x̂
points perpendicular to these lines. For a vector field on R3 , v = ∇φ must
point perpendicular to the level surfaces of φ. For φ = 12 (x2 + y 2 + z 2 ), the
level surfaces are concentric spheres centered at the origin and ∇φ = r is
perpendicular to these surfaces.
• Line integral. Given a vector field v(r) = (vx , vy , vz )(r) in 3d space
and a parametrized curve γ(t) = (x(t), y(t), z(t)) for 0 ≤ t ≤ 1, we may
define the ‘line integral’ of v along γ as the real number
Z Z 1 Z 1
dγ dx dy dz
v · dγ = v· dt = vx + vy + vz dt. (47)
γ 0 dt 0 dt dt dt
• Here, γ̇ = dγ
dt = ẋx̂ + ẏ ŷ + ż ẑ is a vector field along the curve γ (it is
not defined elsewhere in R3 ).
• For example, if γ is the helix (cos t, sin t, t), then dγ = (− sin t, cos t, 1)dt.
We may consider dγ as the differential of the map γ : [0, 1] → R3 .
23
• The work done by a force field F (r) in moving a particle
R along a curve
γ is an important example of a line integral: WF (γ) = γ F · dγ .
• In general, the line integral depends on the values of v all along the
curve γ . However, if v is the gradient of a scalar, v = ∇φ, then the line
integral can be evaluated in terms of the values of φ at the endpoints:
Z Z 1
∂φ dx ∂φ dy ∂φ dz
∇φ · dγ = + + dt
γ 0 ∂x dt ∂y dt ∂z dt
Z 1
dφ(r(t))
= dt = φ(r(1)) − φ(r(0)). (48)
0 dt
Here, we viewed φ(x(t), y(t), z(t)) as a function of t and used the chain
rule to differentiate it wite respect to t.
• In particular, if γ is a closed curve, then r(0) = r(1) and the line integral
of a gradient vanishes I
∇φ · dγ = 0. (49)
γ
H
Here denotes a line integral around a closed contour.
24
2 Newton’s laws and forces
25
servers could be comparable to that of light, which is a large but finite
constant in vacuum (c ≈ 3 × 108 m/s).
• Newtonian or nonrelativistic mechanics is a limiting case of special rela-
tivistic mechanics where the speed of light is infinite (very large compared
to other speeds). The principle of causality continues to apply in special
relativity, though the notions of past and future need to be revised.
26
• Two point masses moving in three dimensional space have six degrees
of freedom. We need six coordinates (x1 , y2 , z1 ) and (x2 , y2 , z2 ) to specify
the locations of the two particles. E.g., the Sun and the Earth regarded
as point masses is a system with 6 degrees of freedom. Here, we do not
restrict to a particular orbit of the Earth around the Sun but ask how many
coordinates are needed to specify all possible locations of the Sun and the
Earth at any fixed instant of time, without reference to the nature of the
force between the two.
• A general rigid body like a stone has six degrees of freedom. For con-
venience, we may enumerate them as follows: 3 translational degrees of
freedom to fix the location of a marked point in the body and 3 rotational
degrees of freedom to orient the body holding the marked point fixed.
• A fluid consisting of N ∼ 1024 molecules in a bucket has a very large
number of degrees of freedom, which can be taken to be the 3N Carte-
sian coordinates needed to specify the instantaneous locations of the N
molecules, treated as point masses.
• An instantaneous configuration of a system of two point particles is any
possible location of the two particles.
• Zeroth law of classical mechanics. The path followed by a particle in
time is called its trajectory. It is a curve parametrized by time and directed
towards increasing time. The zeroth law of mechanics can be regarded
as saying that the trajectory r(t) of a particle is a (twice) differentiable
function of time.
• This not an assumption but rather an assertion about natural phenom-
ena, deduced by observing the motion of terrestrial and celestial bodies.
This assertion applies to the motion of planets, pendulum bobs, cricket
balls etc. But it fails for Brownian motion (movement of pollen grains in
water, which are observed to follow very jagged paths). It also fails for
electrons in an atom, which require a quantum mechanical treatment.
• Isaac Newton formulated three laws of classical mechanics in his Principia
(1687).
27
2.3 Newton’s 1st law
• Newton’s 1st law, or the law of inertia, says that “Every body continues in
its state of rest, or of uniform motion in a straight line, unless it is compelled
to change that state by a force impressed upon it”. In other words, the
momentum p = mv = mṙ of a particle that is free (isolated or far from
physical interactions) does not change with time. Note that if ṙ does not
change with time, i.e., r̈ = 0, then the trajectory r(t) = r(0) + ṙ(0)t is a
straight line that is uniformly traversed.
• In general, it is found that macroscopic interactions decrease with dis-
tance, so it is possible to isolate a particle by taking it far from other
bodies.
• We have been a bit imprecise in our statement of Newton’s first law.
Newton’s first law holds only in reference frames. To specify the compo-
nents of the position and velocity vectors, we need a frame of reference,
i.e., an origin and coordinate axes.
• It is found that a particle that is not subject to any forces (i.e., an
isolated body) could fail to follow a constant velocity trajectory in certain
reference frames.
• A frame in which Newton’s first law holds is said to be an inertial frame.
To a reasonable approximation (if one ignores some effects of the rotation
of the Earth), a frame that is fixed in a tennis court is an inertial frame
for the motion of tennis balls, racquets etc. In particular, if the effects of
gravity and friction are ignored (or somehow cancelled), then tennis balls
in this frame would always move uniformly in straight lines.
• However, it is found that Newton’s first law for tennis balls fails to hold
in a frame that is attached to a swinging pendulum or a rotating merry-
go-round beside the tennis court. Such frames are called accelerated or
noninertial.
• For instance, a frame that is attached to a bee as it flies irregularly in a
faraway spaceship is not inertial, since a free particle at rest in the same
spaceship would appear to move in a nonuniform manner.
• Note: here, we use the metaphor of the bee for the limited purpose of
28
defining a frame that moves nonuniformly relatively to the spaceship. A
flying bee is not a free particle - it does not move uniformly, it makes use
of its internal energy and friction with the air to change direction, speed
up or maintain its speed etc.
• Similarly, a frame that is attached to a top (spinning on the floor of the
spaceship) and participates in its rotational motion is noninertial.
• To summarize, Newton’s first law is the assertion that there is a frame
of reference (called an inertial frame) in which all isolated bodies (far from
physical interactions) move at constant velocity.
• As we will see shortly, from a principle enunciated by Galileo, an inertial
frame is not unique.
• Henceforth, unless otherwise stated, all quantities will be specified with
respect to an inertial frame of reference.
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