NPCs For Amber
NPCs For Amber
Anstrahd (Son of Caine), Derrik (Son of Gerard), Faellia (Floras daughter) Genivieve
(daughter of Dworkin), Gwendolyn (Daughter of Fiona), Simon (son of Random),
Temperance (daughter of Random, Twin to Vladimiir), Tristan (child of Oberon),
Vladamiir (son of Random and Twin of Temperance)
POWERS
Pattern Imprint [50 points]
Benedict
PSYCHE - [15 Points]
STRENGTH - [100 Points]
ENDURANCE - [150 Points]
WARFARE - [200 Points]
POWERS
Pattern Imprint [50 Points]
Power Words [20 Points]
Has a total of fifteen Power Words, including Magic Negation, Chaos Negation, Psychic
Defense, Psychic Disrupt, Neural Disrupt, Lifeforce, Resume True Form, Pain Attack,
Trump Disrupt, Process Surge, Process Snuff, Shade, Light Strobe, Spark, and Weaken
Structure.
STUFF [+0 Points]
Bleys
PSYCHE – [100 Pointsl
STRENGTH – [25 Points]
ENDURANCE - [25 Points]
WARFARE – [100 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Trump Artistry [40 Points]
Power Words [10 Points] - Resume True Form, Defensive Luck, Pattern Negation,
Trump Disrupt and Burst of Magic.
Sorcery [15 Points]
Brand
PSYCHE - [150 Points]
STRENGTH - Amber Rank
ENDURANCE - [25 Points]
WARFARE – [75 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Advanced Logrus Mastery [70 Points]
Advanced Abyss Power [70]
Exalted Trump Artistry [100 Points]
Advanced Abyssal Shape Shift [45 Points]
Sorcery [15 Points]
Conjuration [20 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Sorcery [15 Points]
Pattern Conjuration [40 Points] Brand can Conjure items directly from the heart of
Pattern.
Coral
PSYCHE - [25 Point]
STRENGTH - [16 Points]
ENDURANCE - [20 Points]
WARFARE - [25 Points]
POWERS
Pattern Imprint [50 Points]
Power Words [10 Points] Burst of Magic, Defensive Luck, Lifeforce, Process Snuff and
Process Surge.
Sorcery [15 Points]
GOOD STUFF [5 Points]
Corwin
PSYCHE [25 Points]
STRENGTH [16 Points]
ENDURANCE [200 Points]
WARFARE [100 Points]
POWERS
Pattern Imprint [50 Points]
Initiate of the Jewel of Judgement [10 Points]
Sorcery [15 Points]
Conjuration [20 Points]
POWERS
Corwin’s Pattern Imprint, Advanced [0 Points] As an artifact of Corwin’s Pattern,
Corwin’s Ghost is maintained with all the abilities of someone with Advanced
Pattern Imprint. Just as Corwin’s Ghost draws substance from Corwin’s Pattern, so
Corwin’s Pattern is able to think and plan using the memories and personality of
this copy of Corwin.
PERSONAL SHADOWS
Corwin's Shadow Avalon [6 Points] (The home of Corwin’s Pattern - It is the home of Sir
Lancelot du Lac, and perhaps others of the Knights of the Round Table. Corwin claimed
that it was destroyed, but he had no qualms about seeking it out. It's also worth noting
that in that place Corwin had a reputation as a Sorcerer King. Avalon seems to cast
Shadows of its own, so the place that Benedict found, and came to rule, had many of
the same features, right down to the Field of Thorns. Still, the fact that Benedict could not
reach Corwin's Avalon indicates that it is powerfully barred.
Primal Plane [4 Points]
Restricted Access [2 Points]
POWERS
Pattern Imprint [50 points]
POWERS
Advanced Trump Artistry [60 Points]
Visual Trump [5 Points]
Initiate of the True Image [5 Points]
T-mail [5 Points}
Conference Trump [5 Points]
Astral Jaunt [10 Points]
Trump based Healing [5 Points]
Connection Transit [5 Points]
Trump Field Control [5Pooints]
Exalted Power Words [25 Points]
Shield [0 Points]
Extra Hard
Trump of itself
POWERS
Pattern Imprint [50 Points]
Trump [40 points]
Shape Shift [35 points]
POWERS
Pattern Imprint [50 Points]
Advanced Shape Shifting [65 Points] Delwin has modified his shapeshifting such that he
can modify himself as if he was a creature of the blood. He is making himself into the
living embodiment of the spikards.
Sorcery [20 points]
Simple Construct Conjuration [30 Points] In addition to all the usual aspects of
conjuration, this allows Delwin to manipulate existing Constructs using Empowerment.
Not only can Delwin add Qualities and Powers to Constructs, he can also remove them
(although temporarily, in both cases).
Dworkin
PSYCHE - [150 Points]
STRENGTH - [100 Points]
ENDURANCE - [l50 Points]
WARFARE - Chaos [+10 Points]
POWERs
"Exalted" Pattern Imprint [l00 Points] - Because Dworkin really is the Pattern, and the
Pattern is Dworkin, there is no separation between Dworkin's thoughts and the response
of the Pattern. He must be constantly vigilant, for a single stray concern, a moment of
inattention, and his link to the Pattern could bring about change through infinite
universes.
Master of the Jewel of Judgement [25 Points] - Dworkin's control over the Jewel of
Judgement, now that the Primal Pattern has been mended, is nearly absolute. From
anywhere to anywhere, Dworkin can contact the Jewel, transport himself to it, or it to
him, or simply work it's powers at a distance. Dworkin can also use the Jewel to
examine other versions of Amber, other realities, and any other Patterns that may come
into being.
Advanced Logrus Mastery [70 Pointsl
Advanced Trump Conjuration [100 Points] - A combination of Advanced Trump Artistry
and Conjuration, which allows Dworkin to summon up Trump, or to create Trump cards
themselves capable of Conjuration.
Advanced Shape Shift [65 Points]
Power Words [10 Points]
Sorcery [15 Points]
Conjuration [20 Points]
BADSTUFF [+5 Points]
PERSONAL ITEMS
Dworkin’s Healing Wand [15 points] Designed for medical emergencies, Dworkin has
created the Wand so that it can speed healing in his patients. He uses it to store a number
of medical spells.
Manipulate Shadow Stuff [I Point]
Rapid Healing [2 Points]
Transfer Healing Power [10 Points]
Named & Numbered Spells [2 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Intimate of the Jewel of Judgement [25 Points]
“Pattern” Sorcery [30 Points] Eric has found the secret of creating spells based on
Pattern energy. He can also use the Jewel of Judgement as a device for storing,
generating and casting magical spells.
POWERS
Pattern Imprint [50 Points]
Power Words [10 Points]
Finndo
PSYCHE – [100 Points]
STRENGTH - [100 Points]
ENDURANCE - [100 Points]
WARFARE - [150 Points]
POWERs
"Abnormal" Advanced Pattern Imprint 190 Points] - F'inndo has concentrated on
changing the Pattern in his Personal Shadows, warping them so that they no longer
exactly fit the curves and shapes of Amber's Pattern. This means that only initiates of his
warped version can walk or Hellride to his Shadows. Those with Advanced Pattern
can, if they study things properly, gain some access. Any natural child of Finndo will
have an affinity for this warped Pattern, crossing its boundaries, and commanding
its creations without special effort.
Fiona
PSYCHE - [200 Points]
STRENGTH - Amber
ENDURANCE - [20 Points]
WARFARE - [5 Points]
POWERS
"Exalted" Pattern Imprint [100 Points] - For Fiona the Pattern has become a living thing.
Not conscious, in any sense that Amberites understand, but with a purpose and a
pulsating interaction with the universe of Shadow. Using this knowledge, and her affinity
for its movements, she is able to cut across the usual boundaries of Shadow, travelling
across the waves of reality that generate Shadow.
Trump Artistry [40 Points]
Shape Shifting [35 Points]
“Pattern” Sorcery [30 Points] Fiona has found the secret of creating spells based on
Pattern energy. She can also use the Jewel of Judgement as a device for storing,
generating and casting magical spells.
Conjuration [20 Points]
Power Words [10 Points]
Flora
PSYCHE [30 Points]
STRENGTH [20 Points]
ENDURANCE [20 Points]
WARFARE [20 Points]
POWERS
Pattern Imprint [50 Points]
POWERS
Pattern Imprint [50 points]
Shapeshift [35 points]
Gerard
PSYCHE – Amber
STRENGTH - [200 Points]
ENDURANCE - [125 Points]
WARFARE - [60 Points]
POWERS
Pattern Imprint [50 Points]
GOODSTUFF [5 Points]
POWERS
Pattern Imprint [50 points]
Sorcery [15 points]
Power Words [10 Points]
CREATURES AND ARTIFACTS OF POWER
Jasra
PSYCHE - [15 points]
STRENGTH - Chaos [+10 Points]
ENDURANCE - Chaos [+10 points]
WARFARE - [15 Points]
FOUNT CHARGED
PSYCHE - [50 points]
STRENGTH - Amber Rank
ENDURANCE - Amber Rank
WARFARE - [15 Points]
POWERS
Adept of the Broken Pattern [25 Points]
Sorcery [15 Points]
Mantic Manipulation [5 Points] Jasra has gained the ability to directly manipulate the
massive magical energies of the Fount of Power.
Conjuration [20 Points]
CONSTRUCTS
Fount of Power [32 Points] Jasra has control over the Fount, especially since she has
installed the defeated mage, Sharu Garrul, as her personal guardian. Aside from
controlling the raw power of the place, anyone who bathes in the Fount, receiving either
the lesser or greater infusion, is ultimately subject to Jasra’s control. In other words, she
can either shut them off from their source of power, or deny them access when they need
a recharge.
Keep of the Four Worlds [2 points]
Named And Numbered Quantity [*2 Points]
Personal Shadow [l Point]
Fount of Power Manifestation [30 points]
Transfer Amber Vitality [9 Points]
Transfer Amber Stamina [7 Points]
Transfer Magical Power [14 Points]
PERSONAL SHADOWS AND WAYS
Keep of the Four Worlds [6 Points] Customized by herself and Brand, the Keep is a
complete domain, furnished with every necessity, and staffed by a range of servants. The
Keep also gives her control over the Fount of Power.
Personal Shadow [l Point]
Guarded [4 Points] + Includes Jasra’s Hounds (see
Control of Time flow [l Point]
Julian
PSYCHE - [40 Points]
STRENGTH - [25 Points]
ENDURANCE - [25 Points]
WARFARE - [125 Points]
POWERS
Pattern Imprint [50 Points]
Sorcery [15 Points]
Llewella
PSYCHE - [50 Points]
STRENGTH - [50 Points]
ENDURANCE - [50 Points]
WARFARE - [50 Points]
POWERS
Pattern Imprint [50 Points]
Advanced Trump Artist [60 points]
Power Words [15 Points] - Chaos Negation, Lifeforce, Trump Disrupt, Process Surge,
Process Snuff, Shade, Light Strobe, Resume True Form, Spark, and Weaken Structure.
POWERS
Pattern Imprint [50 Points]
Trump Artistry [40 Points]
Sorcery [15 Points]
GOOD STUFF [1 Point]
Martin
PSYCHE - [15 Points]
STRENGTH - [20 Points]
ENDURANCE - [35 Points]
WARFARE - [50 Points]
POWERS
Pattern Imprint [50 Points]
Sorcery [15 Points]
Osric
PSYCHE [100 Points]
STRENGTH [30 Points]
ENDURANCE [50 Points]
WARFARE [50 Points]
POWERS
Exalted Bright Pattern Imprint [100 points]
Advanced Shape Shift [60 Points]
"Bright Pattern" Sorcery & Conjuration [50 Points] - Aside from a full range of
spells, Osric can cast spells based on Bright Pattern, and hang spells in the Diamond
Jewel of Judgment.
Random
PSYCHE - [50 Points]
STRENGTH - [50 Points]
ENDURANCE - [100 Points]
WARFARE - [50 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Master of the Jewel of Judgement [25 Points] Random was around when Dworkin
implanted the Jewel of Judgement in Coral’s eye socket, but he’s not happy about it. Yes,
he wants to trust the old geezer. Still, the Unicorn itself gave the Jewel to him.
Random may bide his time, perhaps waiting until Coral has her baby, but he intends to
have the thing back as soon as possible.
POWERS
Pattern Imprint [50 Points]
Advanced Dream Walking [45 Points] Sand can enter a person’s dreams, once she has
contact with a sleeping mind, she can direct the dream however she likes. This allows her
to issue premonitions, and to learn as she sees the way others react.
Sorcery [15 Points]
Simon (Prince of Amber/ Random’s son/ The Blind Prince/ Pattern Forbidden)
PSYCHE - [10 Points]
STRENGTH – Amber
ENDURANCE – [10 points]
WARFARE – Chaos
POWERS
Logrus Imprint [45 Points]
Shape Shifting [35 Points]
Power Words [10 Points]
POWERS
Pattern Imprint [50 Points]
Trump Artistry [40 Points]
Corvallis [7 points] – A land of primal Air, it is a floating city in the clouds guided
through Shadow by Tristan’s whims.
Primal Plane [4 points]
Restricted Access [2 points]
Control of Contents [1 point]
POWERS
Trump Sculpture [50 Points] Not quite the same as Trump Artistry. Trump cards are
evocative of each Amberites’ outward self, not only the image that comes to eye, but also
the public voice. When Vialle molds a bust of an Amberite, it doesn’t correspond to the
same level of the subject. She senses something different, something more in tune with
the character’s secret self, with the inner voice. Vialle’s power differs from the more
usual Trump Artistry in Scrying. Where users of the cards simply lay out a spread and
attempt to interpret its meaning, Vialle can arrange her “pieces,” assigning each of them a
position, and then ask them questions. Even though the answers may be ambiguous (as in
the example above), the method has its advantages.
Power Words [10 Points] Psychic Disrupt, Lifeforce, Burst of Magic, Burst of Psyche,
and (Special!) Share Senses. This last Power Word temporarily links the target’s
sensations with Vialle’s own. This means Vialle will get a quick look at the mental state
of her subject of the Power Word, but also that the subject will be blind, and likely
disoriented, for a moment.
Conjuration [20 Points] Vialle has the sculptures and mobiles described in her earlier
version, but created with a fusion of Conjuration and her Trump Power.
POWERS
Pattern Imprint [50 points]
POWERS
Logrus Mastery [45 Points]
Combat Shape Shifting [60 Points] Borrel is capable of making intuitive real-time
changes to his body that aid him in combat. He is infinitely flexible, wounds close
immediately, and when necessary as strong as an elephant. He is never without a
weapon, his body is the weapon!
Sorcery [15 Points]
POWERS
Shapeshift [35 points]
Logrus Mastery [45 points]
POWERS
Pattern Imprint [50 Points]
Logrus Mastery [40 points]
Shape Shift [35 Points]
Sorcery [15 Points]
Conjuration [20 Points]
High Compelling [5 Points] Add a fifth ability to normal Conjuration, so the list
becomes 1. Basic Conjuration, 2. Conjure Shadow Shape, 3. Empowerment, 4. Complex
Conjuration, and 5. High Compelling. Just as qualities and powers can be implanted in
creatures, so directives, urges and quests can be inserted, becoming irresistible
compulsions.
PERSONAL SHADOWS
Dara’s Shadow Gantu [5 Points] Within her Fortress, within her personal realm, Dara
can manipulate Shadow as befits a mistress of Pattern. Lords of Chaos who are rash
enough to enter, or to accept a Trump call from her while she is in residence, will find
that the Fortress also doubles as an effective Bastille, a place where Logrus is utterly
useless.
Shadow of the Realm [2 Points]
Restricted Access [2 Points]
Control of Contents [l Point]
Despil (Secret walker of the Pattern / Future Lord of Sawall)
PSYCHE - Amber
STRENGTH - Chaos
ENDURANCE - Amber
WARFARE - Chaos
POWERS
Pattern Imprint [50 Points] -
Logrus Mastery [45 Points]
Shape Shifting [35 Points]
POWERS
Logrus Mastery [45 points]
Shape Shifting [35 points]
Power Words [10 points]
Sorcery [15 points]
POWERS
Shape Shift [35 Points]
Power Words [10 Points] - Magic Negation, Neural Disrupt, Resume True Form, Pattern
Negation, and Burst of Psyche.
POWERS
Advanced Logrus Mastery [75 points]
Trump Artistry [40 Points]
Advanced Shape Shifting [35 points]
Advanced Abyss Mastery [70 points]
Power Words [l0 Points] Burst of Magic, Pattern Negation, Psychic Defense, Trump
Disrupt, and Weaken Structure.
Sorcery [15 Points]
BAD STUFF [5 Points]
Powers
Advanced Shape Shifting 65
POWERS
Living Trump [l00 Points] - Like Brand before him, Jurt’s bath in the Fount of the Four
Worlds has increased his magical abilities tenfold. While Fount Charged he can read the
subjects of the Trumps, contact people without the Trumps themselves, reach through
Shadow and pull things through to him, teleport through Shadow at will, locate and
observe anyone in Shadow, and can even look into their thoughts. Jurt’s Attributes of
Psyche, Strength, and Endurance are all likewise boosted while he’s Fount Charged.
Even when Jurt is “normal” he can continue to act as if he were a “Living Trump,”
transporting himself to any location that he can visualize.
Logrus Mastery [45 Points]
Shape Shifting [35 Points]
Sorcery [15 Points]
BAD STUFF [+15 Points] Applies only when Fount Charged.
POWERS
Advanced (Exalted) Logrus Mastery [70 Points]
Trump Artistry [40 Points]
Advanced Shape Shift [35 Points]
Logrus Sorcery [20 Points] Mandor can cast spells based on the power of the Logrus.
Using an invocation of the Logrus as one lynchpin of the spell, he can hang and use spells
which automatically adapt themselves to the shadow and target. Someone with this
ability casts spells that include a new Micro-Spell, Logrus Invocation, which powers the
spell with Logrus energy and imbues it with the Logrus’ ability to adapt itself.
Respondences and High Compellings [40 Points] What started out as mere Conjuration
has taken on much more sinister connotations. Mandor is now lightning fast with his
Conjuring. Yes, the food is excellent, and the tableware pleasing to the eye. After all,
Mandor himself must partake of his own offering, and he is a discriminating diner. Yet
the taste is not the real object. Instead, each time Mandor sets serves a meal is another
opportunity to gauge the will, resistance and Psychic strength of each victim.
POWERS
Logrus Mastery [45 points]
Shape Shifting [35 points]
POWERS
Pattern Imprint [50 Points]
Initiation to the Jewel of Judgement [10 Points]
Logrus Mastery [45 Points]
Trump Artistry [40 Points]
Shape Shifting [35 Points]
Sorcery [15 Points]
Conjuration [20 Points]
Power Words [10 Points]
CONSTRUCTS
Ghostwheel [7 Points] With Ghost, Merlin has achieved something radically new. He
built a computer capable of creating, storing, processing and accessing a
huge volume of Trump. Merlin lavished some attention on Ghostwheel’s Shadow,
arranging for it to have very strange properties, as well as a maze-like barrier to keep out
intruders. On the other hand, he created no manifestation. As a Trump Artist he simply
made a Trump card of Ghostwheel to serve as his means of communication. Since being
created, Ghostwheel has continued to grow and develop, becoming an independent and
sentient being. Along the way it mastered the Logrus without being a Shape Shifter, and
attuned itself to the Jewel of Judgment without ever walking the Pattern.
The Ghostwheel Shadow [5 Points]
Personal Shadow [l Point]
Control of Time flow [2 Points]
Access Barriers [2 Points]
No Manifestation
Power Based Psyche [2 Points]
Spikards [80 Points] Merlin possesses two ring Spikards, and there could be as many as
nine, or more, not all in the form of rings. One of Merlin’s rings was once worn by old
King Swayvill, a ring which Mandor hung with control spells. The other ring came into
Merlin’s keeping via Delwin and Bleys.
Countless Spikard Power Sources [6 Points]
Countless Quantity [*3 Points]
Shadow of Power [l Point Each]
Control of Contents [l Point]
Flux Pin Connections [*3 Points]
Named & Numbered Quantity r2 Points]
Limited Shape Shift [4 Points]
Spell Processor [8 Points]
Power Based Psyche [2 Points]
BAD STUFF [+2 Points]
POWERS
Shape Shift [35 points]
Advanced Logrus Mastery [70 points]
Sorcery [15 points]
POWERS
Shape Shift [35 points]
Logrus Mastery [45 points]
Legacy, the Ring [4 points] – This is the ring Merlin gave him upon his assaying the
Logrus instead of giving him the spikard that was so rightfully his!
Rack and Use Named and Numbered Spells [4 point]
POWERS
Shape Shift [35 Points]
Sorcery [15 Points]
Conjuration [20 Points]
Suhuy
PSYCHE - [250 Points]
STRENGTH - [125 Points]
ENDURANCE - [150 Points]
WARFARE - Chaos Rank [+10 Points]
POWERS
Alegorical Logrus Mastery [l50 Points] Suhuy knows, right down to his bones, that the
Logrus is a warping of all the rules of rationality. Only by sticking to his personal vision
of the world can Suhuy stop the destructive Chaos from instantly distorting reality. In
practice, Suhuy can see through, and manipulate, all the tendrils of the Logrus, and can
see into the minds of anyone who has the Logrus brought to mind.
Not only does Suhuy know, and control, all the aspects of the Logrus in Merlin’s version
of the Courts of Chaos, but he is also, simultaneously, in touch with every other version
of reality where the Logrus exists. Look at it this way. While each Pattern is stable, and
therefore unique, Logrus is, by definition, change. So every “version” of the Logrus is
still the same Logrus. In the same way, Suhuy now exists in every alternate version of the
Amber Universe, in every version of the Courts of Chaos
Advanced Shape Shifting [65 Points]
Advanced Trump Artistry [60 Points]
Exalted Power Words [25 Points] Suhuy knows all the standard Power Words, and can
instantly absorb any others that he chances to overhear. It only takes him about a week to
create an entirely new Power Word, should he happen to think of one that might be
useful.
Exalted Sorcery [50 Points] It’s not so much that Suhuy can compose any imaginable
spell, because any competent sorcerer can manage that. No, the difference is that Suhuy
can weave his spells in a matter of minutes, with near total efficiency. He can also base
his spells on any source of power or energy, regardless of where he might be in Shadow.
Exalted Conjuration [60 Points] Suhuy’s Conjurations are as real as anything shaped by
the Logrus itself So, for example, he can summon forth a creature, imbue it with qualities
and powers, and make it as real as if it were born of a Lord of Chaos. Suhuy has also
mastered the art of creating entire Shadows and Ways through the force of Conjuration.
POWERS
Shape Shifting [35 points]
Advanced Logrus Mastery [70 points]
Logrus Sorcery [25 points]
BAD STUFF [00 points]
POWERS
Advanced Shapeshift [65 points]
Exalted Spikard Sorcery [15 Points] - Xavier can cast spells based on the idiosyncratic
power of the Spikard contained by his blood.
Exalted Conjuration [60 Points] – Xavier’s Conjurations are as real as anything shaped
by a Power itself. So, for example, he can summon forth a creature, imbue it
with qualities and powers, and make it as real as if it were born of a Lord of
Chaos. Xavier has also mastered the art of creating entire Shadows and Ways
through the force of Conjuration.
CONSTRUCTS
Xavier’s Spikard Blood [77 Points]
Countless Spikard Power Sources [6 Points]
Countless Quantity [*3 Points]
Shadow of Power [l Point Each]
Control of Contents [l Point]
Blood Manifestation [69 Points]
FluxPin Connections [*3 Points]
Spell Processor [8 Points]
Idiosyncratic Power [15 Points]
Power-Based Psyche [2 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Shape Shifting [35 Points]
"Exalted" Mirror Wrighting [55 Points]- Moire is able to create Reflections of Shadows
with her magical mirrors, and may manipulate reality therein with impunity, and can
create duplicates of "real" items which are indistinguishable from the original. She can
also use this ability to create “fixed” sections of reality portrayed in a mirror, and to
stabilize it against manipulation or to recreate it elsewhere.
"Pattern" Sorcery [25 Points]- Moire is able to cast a number of advanced spells based
upon the power of the Rebman Pattern, has learned magical disciplines allowing her to
rack spells upon it.
Conjuration [20 Points]
Master of the Rebman Jewel of Judgement [25 Points]
CREATURES AND ARTIFACTS OF POWER
Moire’s Blue Pattern-Rings [20 Points]- Similar to the above-described rings, these
are a bit different in they each contain a continuous link to the Patterns of each of the
seven sea-kingdoms of the Coral Branch, the eighth connected to the Pattern in Rebma.
With these, she may manipulate those lands as she sees fit, and knows what transpires
concerning each of those eight Patterns.
-Powered by Pattern [10 Points]
-Named & Numbered [*2 Points]
POWERS
Pattern Imprint [50 Points]
ALLIES
Dayle's Amber Court Devotee [6 Points]- This, of course, is Dayle's mother Llewella,
who watches her daughter carefully through the mirrors of Rebma, unbeknownst to
Dayle.
GOOD STUFF
[+4 Points]
POWERS
Pattern Imprint [50 Points]
Trump Artistry [40 Points]
Mirror Wrighting [35 Points]
BAD STUFF
[+2 Points]
POWERS
Advanced Reflected Pattern Imprint [75 Points]
Advanced Logrus Mastery [70 Points]
Minor Shape Shifting [15 Points]- Because he is "frozen" into being a warped reflection
of Dworkin, Gradlon's Shape Shifting is limited to altering his size and the configuration
of his form, similar to a funhouse mirror gallery. He can make himself tall and thin, or
very short and wide, wavy, rounded, or any combination thereof, but cannot alter his
physical characteristics to mimic other beings or animals.
"Exalted" Mirror Wrighting [75 Points]- Gradlon knows the secrets behind the mirrors,
and controls all of them in Rebma. He can see through Shadow anywhere where an image
is reflected by a mirror, and can create mirror-images out of thin air and imbue them with
life in a way which classifies them as "Mirror-Ghosts."
Sorcery [15 Points]
Mirror Conjuration [35 Points]- Gradlon is able to conjure any item which he can view
in a mirror and imbue it with magical properties. The items will in all ways mimic the
original item. His mastery over this makes the process almost instantaneous and without
flaw. With this power, he created all the Mirrors which maintain Rebma's existence apart
from Amber.
ALLIES
Amber Court Devotee [6 Points]- This is Dworkin, who, although not overly happy about
Gradlon's existence, provides the initial "reality" upon which Gradlon is dependent upon.
GOOD STUFF
[+2 Points]
POWERS
Advanced Pattern Imprint [75 Points]
Travel the Waves of Reality [10 Points]
Summon Multiple Pattern Ghosts [10 Points
Adaptation [10 Points]
Lir
PSYCHE - [120 Points]
STRENGTH - [70 Points]
ENDURANCE - [85 Points]
WARFARE - [100 Points]
POWERS
Vortex Mastery [65 Points]
Advanced Shape Shifting [65 Points]
Sorcery [15 Points]
Master of the Rebman Jewel of Judgement [25 Points] - As above.
BAD STUFF
[+5 Points]
POWERS
Sorcery [15 Points]
"Exalted" Conjuration [25 Points]- Lorelei can instill in a Conjured being any desires,
needs, goals, memories, or even alternate personalities she may choose. This power is
identical to High Compelling, the advanced form of the Conjuration Power, described in
Shadow Knight.
PERSONAL SHADOWS
Lorelei's Island [9 Points]- A small rocky island usually surrounded by rapids and
storms, Lorelei's Island boasts a small castle and a tiny, hidden cove with several
sailboats. This island's inhabitants are the Sirens, Lorelei's daughter-servants which spend
most of their time on the rocks outside the island, combing their hair and enticing sailors
to join them. Lorelei has enchanted the entire island to be able to move through Shadow.
It normally skirts the Sargasso Sea, where the Sirens lure sailors to their doom there.
-Personal Shadow [1 Point]
-Restricted Access [2 Points]
-Control of Shadow's Destiny [4 Points]
-Shadow Path [2 Points]
BAD STUFF
[+1 Point]
POWERS
Sorcery [15 Points]
ALLIES
An Ally in Amber [1 Point]- Moins' daughter, Princess Llewella of Amber.
An Ally in Rebma [1 Point]- Her other daughter, Queen Moire.
An Ally in Rebma [1 Point]- The third of her children, Scylla.
BAD STUFF
[+1 Point]
POWERS
Shape Shifting [35 Points]
Vortex [40 Points]
ALLIES
Triton Blood [3 Points] - The Tritons, as above.
Rebman Court Devotee [4 Points] - His mother, Queen Moire, as above.
BAD STUFF
[+2 Points]
ALLIES
Rebman Court Devotee [5 Points] - Scylla, as above.
Amber Court Devotee [6 Points] - This is Benedict, who trained Oswald in arms. It is
possible that Benedict is Oswald’s father, but this knowledge is not public and neither
will admit if it is true. The resemblance, however, is extraordinary.
GOOD STUFF
[+2 Points]
POWERS
"Exalted" Shape Shifting [105 Points]- Scylla can instantly use her Shape Shifting to
mimic another person's appearance in very subtle or direct ways, shift her persona and
aura to more closely approximate another person's, and effortlessly recall the mimicked
form and personality at a later date. Additionally, every new person she encounters is
"stored" somehow in her cellular memory, and she can even "become" that person if
needed, imitating them perfectly without becoming frozen in that form, regardless of their
Psychic strength. At this point, she is a repository of the entire Rebman Sea-Court and
several of the Elder Amberites.
Advanced Mirror Wrighting [50 Points]
Sorcery [15 Points]
Conjuration [20 Points]
BAD STUFF
[+5 Points]
POWERS
Empathic Fortunetelling [70 Points]- As described below, Selene is able to "see" into the
future, predicting the path of building events and anticipating the outcome of various
actions.
GOOD STUFF
[+2 Points]
Outsiders
The Agrazal (A Demon Bound to Mordred)
PSYCHE - Amber
STRENGTH - [30 Points]
ENDURANCE- [10 Points]
WARFARE – [20 points]
POWERS
Vortex Mastery [65 Points]
Advanced Shape Shift [60 Points]
Sorcery [15 Points]
Conjuration [20 Points]
Exalted Invocation [50 Points] Can hear his name spoken in any shadow
Dao’nine Defenders
PSYCHE - Chaos
STRENGTH - Chaos
ENDURANCE- Chaos
WARFARE – Chaos
POWERS
Master of the Fire Elemental Imprint
Advanced Air Imprint
Advanced Water Imprint
POWERS
Connection [8 points] – The more Harleys there are about the more efficiently they work
together. For each Harley move their rank up by one.
Ubiquitous in Shadow [6 points] – Ghostwheel has planted Harleys in every Shadow he
has scanned in areas he considers of keen interest, just in case. Each Harley can be
programmed to fit into the Shadow like a native.
Psychic Sensitive [1 point] – The Harleys are prone to flashes of unexpected insight.
POWERS
Power Words [10 points]: Light Strobe, Temporary Invisibility, Shade, Neural Disrupt,
Psychic Disrupt
Weaponry – Extra Hard: The weapons of the Fist are crafted form the strongest metals
capable of surviving and dealing great damage even to other metals.
Armor – Resistant to Normal Weapons (The Red Fist wear advanced polymer armor
capable of withstanding and deflecting the energy of most attacks).
POWERS
Power Words [10 points]– As Above
Sorcery [20 points]
POWERS
Blood Mastery [50 points]
POWERS
Blood Inititate [35 points]
POWERS
Exalted Blood Mastery [100 points] Sharranath has such control over the blood within
him that he is capable of using it to compel and control other Vampires. Any Vampire
that has tasted Sharranath’s blood is subject to his will, he is capable of seeing through
their eyes and using his abilities on them even across infinite Shadow!
Tayeene
PSYCHE - ]10 Points]
STRENGTH – Amber
ENDURANCE- Amber
WARFARE – Amber
EQUIPMENT
Laser Pistol [2 points]
Double Damage [2 points]