Uxchallenge Cheat Sheet.01
Uxchallenge Cheat Sheet.01
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Hello and thank you for downloading the design challenge cheat sheet!
I created this cheat sheet to help you jump right in to doing a design challenge, so you have no excuses
not to start today!
That said, it doesn’t mean that this process will work for every user experience problem out there. It’s a
system that I’ve built from different schools of product thinking that have worked for me and my own
experience working as an UX designer over the years.
I hope it can help you discover and evolve your own design process, and have a ton of fun while getting
better as a designer!
Cheers,
Yachin
Example Challenge:
Have you ever tried to take a short nap on the train only to wake up and find yourself at
the end of the line? How can you help passengers wake up just before the train arrives at
their station?
Passengers
Stacey
34, Marketing manager in corporation, has 2 young kids
Goal
Take a power nap while commuting so she has more
energy for work or after work activities.
Behaviors
Busy, tech savvy, staying up late sometimes
Importance (1-10)
Rate the satisfaction of the outcome with an existing solution on a scale of 1-10 .
For example, we’re supposing that Stacey is currently using a standard alarm on
her phone to wake her up.
Opportunity
Our design solution should strive to achieve the outcomes that have a high
opportunity score so to outperform current solutions.
The outcomes that are highly important but are already satisfied are baseline
outcomes that users would expect from our solution.
Opportunity Baseline
Consider different kinds of interfaces that the user may benefit from, such as
voice, virtual reality, artificial intelligence, chatbot, wearables etc.
Commute detection
Runs in background
Works offline
Success Metrics
6
Besides conventional digital product metrics, we can also measure the success of
this product by how well it achieves the user’s desired outcomes.
Storyboard
7
Quickly visualize the story of how the persona uses the product. Use rough
sketches to convey overall concepts for the 45-minute challenge session. For an 8-
hour challenge session, you can go back and refine your sketches.
User Flow
8
Using the storyboard as a reference, sketch or write down the key flow that the
user goes through when using the product.
Triggers when
View map destination is
near
Sketches
9
Using the user flow as a reference, quickly visualize core features of the product
with sketches.
Wireframes
10
Using the sketches as a reference, illustrate the interface on different screens with
more details using pen and paper. For an 8-hour challenge session, you can jump
into your preferred design tool and make the wireframes more polished.
Visual Design
11
There is usually not enough time to work on visual design during a 45-minute
challenge session. For an 8-hour session, use a design tool of your choice to
produce high fidelity visual designs for your design solution. Make sure to take
into account branding, typography, iconography, colors and other visual elements
that impact user experience.
Prototype
12
Simulate the interactions and micro-interactions of your design solution by
creating a prototype. It’s always exciting to see a clickable prototype or an
animation at the end of a case study.
Risk: will your idea survive in the real world? It may feel like you’ve got
a perfect solution and your job is done, but in fact, it just got started!
Reach out to real users and test your prototype, or develop a
minimal viable product (MVP) and launch it into the world. This
demonstrates initiative, truth finding and product thinking that employers
love to see when they’re hiring designers.