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Tribhuvan University: Project Proposal

The document proposes the development of an e-commerce website called E-Bazar. It is submitted by three students - Rashmi Gairhe, Anju Devkota and Babita Subedi - to the Department Research Committee of Tribhuvan University as part of their Bachelor of Science in Computer Science and Information Technology program. The proposed E-Bazar website aims to provide an online shopping platform for customers to conveniently purchase products from merchants while saving time compared to traditional physical shopping. Key features of E-Bazar include product information, comparisons, search and filtering capabilities.

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Samir Aryal
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0% found this document useful (0 votes)
945 views17 pages

Tribhuvan University: Project Proposal

The document proposes the development of an e-commerce website called E-Bazar. It is submitted by three students - Rashmi Gairhe, Anju Devkota and Babita Subedi - to the Department Research Committee of Tribhuvan University as part of their Bachelor of Science in Computer Science and Information Technology program. The proposed E-Bazar website aims to provide an online shopping platform for customers to conveniently purchase products from merchants while saving time compared to traditional physical shopping. Key features of E-Bazar include product information, comparisons, search and filtering capabilities.

Uploaded by

Samir Aryal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Tribhuvan University

Prithvi Narayan Campus


Pokhara-1, Bagar

Project Proposal
On
E-Bazar

Submitted By
Rashmi Gairhe (11737/073)
Anju Devkota (11725/073)
Babita Subedi (11727/073)

Submitted To
Department Research Committee

Program: Bachelor of Science in Computer Science and Information


Technology (B.Sc.CSIT)
Semester: Seventh Semester Date: 2020
CERTIFICATE OF APPROVAL
The undersigned certify that they have read and recommended to the Department of
Computer Science and Technology for approval and acceptance, the project proposal
entitled “E-bazar” submitted by Rashmi Gairhe, Anju Devkota and Babita Subedi in
the partial fulfilment of the requirements for the degree of Bachelor of Science in
Computer Science and Information Technology awarded by Tribhuvan University.
Date of Evaluation: 30th August, 2020

………………... ………………...

Dev Timilsina Gyneshwor Dhungana


DRC DRC

………………… ………………...

Bheshma Raj Thapa Roshna Chettri


DRC DRC

……………………..
Mr. Prithvi Raj Paneru
(DRC Coordinator)

………………………
Mr. Min Raj Lamsal
Co-ordinator of CSIT department
Prithvi Narayan Campus
ACKNOWLEDGEMENT
First of all, we would like to thank Tribhuvan University for providing us an opportunity
to apply academic knowledge under supervised hands of field conditions.

We would like to express our sincere gratitude to our DRC Coordinator Mr. Prithvi
Paneru sir. This project bears an imprint of many people. We sincerely thank our
coordinator (Bsc.Csit) Mr. Min Raj Lamsal sir who is also a lecturer of PN Campus for
his valuable guidance and encouragement through the project work. We also like to
express our gratitude to the officials and other staff members who rendered their help
during the period of our project.

We fall short of words to pen down anything for the co-operation and encouragement
extended by our project group members through the completion of this project.

i
ABSTRACT
In the 21st century, the life style of people is very busy and difficult. People feel
uncomfortable and time consuming for going markets. So, E-Bazar is a boon as it saves
a lot of time where people can easily know the quality, quantity and the brand with its
every features and prices. E-Bazar as online shopping is a process whereby consumers
directly buy goods, services etc. from a seller without intermediate service over the
internet. Online Stores are usually available 24 hours a day and many consumers have
internet access. So, it is very convenient for them to shop online. E-Bazar facilitates to
consumers for getting information about products, compare them and buy if they want
in same platform also can search their own interest and they will get filter result from
other product. For this purpose, we will use SQL server’s algorithm for indexing.

Keyword: Ecommerce, Cart, Merchant, order, customers, payment.

ii
TABLE OF CONTENTS
ACKNOWLEDGEMENT ....................................................................................................... i
ABSTRACT.............................................................................................................................. ii
LIST OF FIGURE .................................................................................................................. iv
1. INTRODUCTION ............................................................................................................... 1
1.1 BACKGROUND ............................................................................................................ 1
1.2 PROBLEM STATEMENT ........................................................................................... 2
1.3 OBJECTIVES ................................................................................................................ 2
1.4 APPLICATION ............................................................................................................. 2
1.5 OVERVIEW OF PROPOSAL ..................................................................................... 3
1.5.1. PROPOSED SYSTEM: ......................................................................................... 3
1.5.2. TECHNOLOGY USED:........................................................................................ 3
1.6 FUTURE IMPLIMENTATION:.................................................................................. 3
1.7 LIMITATION: ............................................................................................................... 3
2. LITERATURE REVIEW ................................................................................................... 4
3. METHODOLOGY .............................................................................................................. 6
4. FEASIBILITY STUDY ....................................................................................................... 8
PROJECT SCHEDULING ..................................................................................................... 9
CONCLUSION ...................................................................................................................... 10
REFERENCES ...................................................................................................................... 11

iii
LIST OF FIGURE
Fig 3 .1: Agile Method ............................................................................................................... 6
Fig 3 .2: Architectural Design ..................................................................................................... 7

iv
1. INTRODUCTION
In recent years, we have observed an unfathomable growth of internet users overall the
world. Smartphone/Laptop have benefited billions of people. There is increased
penetration of smart phones in the market for internet access which means there is a
vast scope for web apps and ecommerce site. People are now using web apps for an
excess of purposes such as entertainment, shopping, daily planning, information,
banking, booking movie tickets etc. Internet access have become a vital portion of the
daily lives of people that’s why the project also one of the important ecommerce sites
for E-Bazar.
E-Bazar is the type of online shopping that form of electronic commerce site where the
customer purchased things via the Internet. As it is an online shop, whoever want to use
the service need to register the account in the website and they can to buy the product.
They can get different details about the products like products name, their description,
and price with comparison and location. If anyone willing to buy any products, they can
search in the site before visiting any shop or offices.

1.1 BACKGROUND
Online shopping is defined as purchasing items from Internet retailers as opposed to a
shop or store. Buying books at Amazon.com instead of your local book store is an
example of online shopping. Online shopping or e-shopping is a form of electronic
commerce which allows consumers to directly buy goods or services from a seller over
the Internet using a web browser. Alternative names are: e-web-store, e-shop, e-store,
Internet shop, web-shop, web-store, online store, online storefront and virtual store.
Mobile commerce (or m-commerce) describes purchasing from an online retailer's
mobile optimized online site or app. An online shop evokes the physical analogy of
buying products or services at a bricks-and-mortar retailer or shopping center; the
process is called business-to-consumer (B2C) online shopping. In the case where a
business buys from another business, the process is called business-to-business (B2B)
online shopping. The largest of these online retailing corporations are Alibaba,
Amazon.com and eBay. Retail success is no longer all about physical stores. This is
evident because of the increase in retailers now offering online store interfaces for
consumers. With the growth of online shopping, comes a wealth of new market
footprint coverage opportunities for stores that can appropriately cater to offshore
market demands and service requirements.

1
In Nepal, Daraz is the one of the famous online shopping sites.

1.2 PROBLEM STATEMENT


Current e-commerce online shop does not meet individual’s specific needs, are less
appealing to users and are limited to the communication styles they use which include
text and pictures only. They display a broad range of products and services to persons
who may never be in need of them.in the process lot of customer’s time is wasted
while trying to figure out the actual product that he/she really wants.
E-bazar will be developed to reduce the time and more money consuming as well as
clear the customer confusion about products which are created when people must to
go market for shopping, online shopping system are developed.

1.3 OBJECTIVES
There are multiple principle goals of E-Bazar which are determined by the end user.
General Goal:
• Time and Energy saving: It is time saving and energy saving. Person can easily
login to online site while sitting at home. So, by this we can say that it is time
as energy saving.
• Availability: People while sitting at one place, can reach to number of products
with different varieties and can order them and would get them at their door
step.
• Comparison of Products: Online shopping gives the benefit of comparing the
products on the various attributes like pricing, texture, substitution of products
etc.

1.4 APPLICATION
E-Bazar is the ecommerce site that applicable for each and every people to buy or get
information about different products from their own devices through Internet. This
project combines all the required and necessary about online shopping for every
necessary things/product in one platform that help to the users to access anything in
anywhere about product information. It helps to people to get information easily and
also save the time and money for shopping. It helps to people to compare different
products with features and buy own needed and choice product at any time either day
or night.

2
1.5 OVERVIEW OF PROPOSAL
The purpose of online shopping is to save time, save money. Through online shopping
anyone can save their valuable time. Anyone can watch and select things he/she wants
to buy. Through online shopping we can save our money because prices are less than
market prices. It is direct service between customer and the seller without intermediate
service and we receive our purchased things at our home delivered by sellers.

1.5.1. PROPOSED SYSTEM:

• Easy to access information.


• User friendly.
• Save time and money.
• Online Tracking System.

1.5.2. TECHNOLOGY USED:

• Programming Languages: HTML, CSS, Javascript, PHP, SQL.


• Framework/ Library: Bootstrap,react.
• Software/IDE/Program: XAMPP, Visual Studio Code, Photoshop, Excel,
Microsoft word, Wireframe.

1.6 FUTURE IMPLIMENTATION:


• Will be design mobile apps.
• Rent system of certain product features will be provided.
• E-Bazar will be act as intermediate for other business and customer dealing.

1.7 LIMITATION:
• Sometimes the ordering of the system might not be real time due to the reason
of online traffic.
• Sometimes payment will be taken on delivery time in case of transaction
problem.

3
2. LITERATURE REVIEW
Literature review is the summary and conclusion of the current and complete state of
knowledge found literature review that provides ideas about the related topic. This
section includes conceptual overview and review of related studies. Here, our project is
related to ecommerce site.
McGoldrick (2002) defined 'electronic shopping' as a form of shopping in which some
form of electronic communications technology is used at the offering, ordering and/or
payment stage. E-commerce takes place between companies between companies and
their customers, or between companies and public administrations, (Whiteley, 2000).
While Koty (2006) said that: “E-commerce is the process of managing online financial
transactions by individuals and companies." Usually the key components of ecommerce
are distinguished between electronic commerce between businesses (B2B), between
consumers and businesses (B2C) and that between consumer each other. (McGoldrick,
2002; Timmers, 1999; Whiteley, 2000; Koty 2006). These definitions make there are
multiple perspectives to e-commerce and provide a comprehensive characterization of
e-commerce (Holsapple and Sasidnaran, 2009). Holsapple and Singh (2000) provided
a five-cluster taxonomy of E-commerce definitions, the five clusters are: the trading
view, the information exchange view, the activity view, the effects view, and the value-
chain view, also they advanced an integrated definition of
E-commerce:(HolsappleandSingh,2000, p164).
"Electronic commerce is an approach to achieving business goals in which technology
for information exchange enables or facilitates execution of activities in and across
value chains as well as supporting decision making that underlies those activities."
These three key models of E-commerce B2B (e.g.: Cisco) is viewed as dealing with
manufacturing and wholesale activity, and B2C (e.g.: Amazon) as dealing with retailing
and service industry by The US Department of Commerce (2006), C2C e-commerce is
consist of online customer auctions, (e.g.: eBay), with providing a platform for buyer
and seller to engage in the selling and purchase of retail goods. Base on the total volume
of E-commerce transaction in 2004 amounted to US$ 1951 billion which the biggest
share is B2B segment, amounting to 93% or US$ 1821 billion, however B2C
Ecommerce remains perhaps the most visible and easily recognizable face of
eCommerce, ( Holsapple and Sasidnaran, 2009); C2C is still considered to be a fresher
and the size of C2C accounts for only a piece of whole E-commerce market, according
to industry analysts, In the U.S., consumer online auction sales will reach $65 billion
4
by 2010, accounting for nearly one-fifth of all online retail sales (Forrester Research,
2005), the potential of C2C E-commerce should not be overlooked.

In this project, Online shopping system which is based on ecommerce site facilities to
customer for easily purchased product by online payment which save time, money as
well as reduced the customer’s confusion about the products.

5
3. METHODOLOGY
To develop the web app we must to follow feasibility study about requirement analysis
of the project so we need to add and change the requirement as well as sometimes
process too, for getting better performance of the project that’s why we need to use
Agile method because it is fast and able to make quick changes, it divides the task into
short phase with iteration for improving the overall project which make the project
flexible too.

Fig 3 .1: Agile Method

6
OR

Fig 3 .2: Architectural Design

7
4. FEASIBILITY STUDY
Before starting any project, we must analyze if the system we are going to build up
is feasible or not. We usually evaluate about the system buildup, maintenance, and
sustainability. From any angle if we find our system is not feasible then it is not
good option to work on such project.

• Technical Feasibility: To develop our project, we do not


require any other vast technology. It can be developed under the
existing technology. So, the project is technically feasible to be
developed.
• Economic Feasibility: The project that we are developing is
economically feasible in the sense that it does not require high
budget, investment, initial fund to develop and, only free software
tools will be used to develop.

• Legal Feasibility: Legal feasibility means that the project that


we are developing does not violate any legal rules and regulations.
The project that we are developing does not break any legal rules.
So, the project is legally feasible.

• Operational Feasibility: Operational feasibility is the measure


of how well a proposed system solves the problems, and takes
advantage of the opportunities identified during scope definition
and how it satisfies the requirements identified in the requirements
analysis phase of system development.
• Market Feasibility: If client would wish purchase any
merchandise from this lone, they have wage for these points. There
is no dealing charge and this site will non hive away client bank
inside information.

8
PROJECT SCHEDULING

4-Aug 14-Aug 24-Aug 3-Sep 13-Sep 23-Sep 3-Oct

Proposal submission/correction

proposal defense

Requirement Analysis

System Design

Coding

Testing

documentation

Final Presentation

Gantt Chart for Project

9
CONCLUSION

This Project focus on ecommerce site that allow to all type of user to buy their needed
products through E-Bazar. People can compare different types of products with its
features and buy their own choices. This project helps to people to be search, compare
and choose best product as well as save their time and money too.

10
REFERENCES
C.K. SUNITHA, & Gnanadhas, Edwin. (2014). Online Shopping - An Overview. B-DIGEST.
6. 16-22.

McGoldrick, P. J. (2002). Retail Marketing. new york: McGraw-Hill, 2002.

timmers, p. (1999). classification of e-bussiness models. london: zbooks. commerce,

u. d. (2006). a guide to national income. new york: amazon.

holsapple w clyde, m. s. (2000). collaborative e commerce. mumbai: renzingh.

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