317 GenrePaper Fall 2021
317 GenrePaper Fall 2021
317 GenrePaper Fall 2021
Fall 2021
This assignment is worth 20% of your final grade. Your submission will be docked a third of
a letter grade for each day that is past due (a B assignment becomes a B- if turned in 1 day late).
Instructions:
This assignment will require you to write a textual analysis of two (2) media texts from the
options laid out below. For your analysis, you should first identify recurring elements or
conventions of the genre – such as character archetypes, narratives, settings, props, camerawork,
sound, or ideology – and then examine how some of these may appear or be transformed in your
selected texts.
For your analysis, select two (2) specific elements of the genre and focus on an individual
scene, sequence, episode (in the case of television), or story mission (in the case of video
games) in your media text. If you're choosing character archetypes, focus on specific actions
or behaviors by that character rather than a broad analysis of that character.
In addition, your paper is required to use the identified academic source within each genre. This
will provide you with a basis for generic conventions and act as a launching pad for your own
analysis, as well as the two additional required academic sources you will need to find on your
own.
As you formulate your argument, you must address the following prompts in your essay:
Is your text actively manipulating your chosen conventions, working against them, or
embracing them?
You must also account for medium specificity in your analysis, meaning that a
consideration of how the film, television show, and/or video game operates within (or
against) the associated norms of genres in those mediums. How does the medium
format affect how the story is told, and how your specific conventions are deployed
or not?
Perhaps most importantly, how is the adherence to, or deviation from, traditional
generic conventions creating meaning within your specific world? For instance, just
noting that the setting is not like a normal Western or horror text is not analytical;
instead, diving into how this setting informs character, class, and other identity
markers is within the scope of this assignment and will demonstrate a deeper,
stronger engagement with the material.
You have three genre options: horror, science fiction, and gangster. Your options within each
genre are as follows (no other selections may be made):
Option 1: Horror (choose two):
Film: Poltergeist (1982)
Television episode: The Haunting of Hill House (S01, E01, “Steven Sees a Ghost,”
2019)
Video game: What Remains of Edith Finch (2017)
Required text for horror: Noël Carroll, “The Nature of Horror,” in The Philosophy of Horror
(Arc Humanities Press, 2020): 41-52. Download
Option 2: Science Fiction (choose two):
Film: Arrival (2016)
Television Episode: The Expanse (S01, E01, “Dulcinea,” 2015)
Video Game: Mass Effect 2 (2010)
Required text for science fiction: Sherryl Vint, “Introduction: Whose Science Fiction?”
in Science Fiction (Cambridge, Massachusetts: The MIT Press, 2021): 1-18. Download
Option 3: Gangster (choose two):
Required text for gangster: Thomas Schatz, “The Gangster Film,” in Hollywood Genres:
Formulas, Filmmaking, and the Studio System (New York, NY: Random House, 1981): 45-80.
Download