Ux & Ui Tips - V1
Ux & Ui Tips - V1
Volume One
By Marc Andrew
1
Creating beautiful, but also practical UIs takes time, with a lengthy amount of
design revisions along the way. I know. I’ve been there before.
But what I've discovered over the years is that by making just a few simple, and
quick adjustments to your designs you can improve the end-result massively.
In this guide I’ve put together a collection of my UI & UX tips from the past 12
months that can, with little effort, help improve both your designs, and the overall
user experience.
2
1. Make your elements appear more
defined with a subtle border.
Using Multiple Drop Shadows or a very subtle border (just a shade darker than
your actual shadow) around certain elements can make those elements appear a
little sharper, more defined, and help you avoid those muddy-looking shadows.
3
2. Reduce Letter-spacing on your
Headings to give a better optical bal-
ance.
Your Headings are most likely going to be much larger, and heavier than their
Body text companions, so the spacing between the letters can sometimes appear
optically larger, which is not always what you want when you're looking for that per-
fect aesthetic.
Reducing the Letter-spacing, just by small amounts, can make your Headings more
optically balanced, more readable, and generally more pleasant to look at.
4
3. For consistency, make sure your
icons share the same visual style.
Make sure they all share the same visual style; the same weight, and either filled, or
outlined.
5
4. Using just one typeface in your de-
sign is all good. Ignore the haters.
It’s absolutely fine to just go with a single Typeface when creating your designs,
and doing so can actually help you produce much stronger, and consistent results.
Weights, Sizes, and Colour you can still produce perfectly acceptable results with
6
5. Whitespace is your UI design friend.
Use it generously. Use it well.
Good old Whitespace, Negative Space, you know the one. Use it generously, or in
Even just subtle amounts of the white stuff can allow your designs to breathe, and
One of the fastest, and simplest ways to improve your designs, no doubt.
7
6. Creating long-form content? Give
20pt a try.
For long-form content (ie; Blog Posts, Project Descriptions etc...), try going with
Of course this is dependent on the Typeface chosen, but a good majority of popu-
lar Body Typefaces work great at 20pt, and bring a much better reading experience
8
7. Use a Type Scale to define a harmo-
nious set of font sizes.
Using a Type Scale helps you define a set of font sizes easily, practically, and
As the name suggests, a Type Scale works based on a scale factor (say 1.25). The
idea is that you start with a Base font size (18px) and multiply (or divide) it with the
scale factor to get font sizes of either a higher (ie; H₁, H₂, etc...), or lower hierarchy
A Type Scale will help you produce texts that look harmonious because their sizes
9
8. Choose a Base Colour, and then use
Tints & Shades to add uniformity.
Guess what? You don’t always have to stuff your design with a mass of colours.
If the project allows it, simply using a restricted colour palette by choosing a Base
Colour and then using Tints and Shades of your chosen colour can add uniformity
10
9. Improve your user’s onboarding ex-
perience. Thumbs rule remember.
Enable users to skip your Mobile App Onboarding sequence at any time, and
Just a simple adjustment that can enable a much better experience for your users...
11
10. Your shadows are coming from one
light source right?
Make sure your shadows always come from just the one light source.
It’s a simple mistake to make, but one that can leave your designs looking less than
polished.
12
11. Use Superfamilies when you're
looking for great font combinations,
but fast.
When you're looking to improve your typeface-combining skills and feel a little
daunted when faced with 1000s of Typefaces to choose from, just go with a Super-
family!
Superfamilies are collections of Typefaces that can come in both Serif, and Sans-
Serif variants for example, and are created to work together in close visual harmo-
ny.
A few that I highly recommend are Merriweather & Merriweather Sans, and Roboto
& Roboto Slab which you can find here at Google Fonts.
13
If you want to combine Typefaces effectively, and without the worry of picking out
Depending on where the text may be positioned over your image, you can either
go with a tried, and tested full image overlay, or a more subtle (bottom to top, or
top to bottom) gradient overlay to achieve a simple contrast between the two ele-
ments.
Nothing too elaborate is required to achieve a good contrast between your text
and images.
14
13. Use Centred Text in moderation.
Too much of it makes for a sub-par
user experience.
Try to only use Centred Text for Headlines and small passages of Text if possible.
For pretty much everything else keep that text left-aligned. Your users will thank
15
14. When choosing a multi-use Type-
face, try to find one with plenty of
weights.
Does the Typeface you've been searching for come with a generous selection of
Try and make sure it does if you intend on using it for a few of your projects.
Just the one weight, or style. Nah. I recommend steering clear of those if you can.
There are exceptions of course, and certain projects will require that ‘one style only’
more elaborate typeface, but for the vast majority of projects you want Typefaces
Even if you decide on using just two or three weight or styles, give yourself the
breathing room if you need to call on more at a later stage in the design process.
16
15. Darken up your text on light back-
grounds. Ignore the ‘cool kids’.
Don’t make your text too light when working against a light background.
It can look like all the cool kids are (still) doing it, but you’re much smarter than that,
17
16. Lighten up your text if it looks a lit-
tle on the heavy side.
When it comes to long-form content, certain Regular weight Typefaces can still look
You can easily fix this by choosing something like a Dark Grey (ie; #4F4F4F) to tone
18
17. Always make your ‘Call to Action’
the most prominent item on the
screen.
You think this would be common-sense right? Erm. Not always I’m afraid.
Make sure that ‘Call to Action’ is as prominent as possible, via the use of colour con-
Don’t always rely on Icons alone if you can. If you can use Text Labels too, use ’em,
19
18. The smaller the font size, the more
generous your line height should be.
As your font size decreases, increase the line height for better, all-round legibility.
The same applies to when your font size increases. Simply Decrease the line height.
20
19. Use the x-height or Il1 test to de-
termine readability of your chosen
Typeface.
Basically, the x-height is the height of a lower-case ‘x’ relative to an upper-case let-
If your font has a large x-height, then this will generally make for much better read-
Another way to determine the readability of a Typeface, and to narrow things down
if you have a few Typefaces that you can’t decide between, is to do the Il1 Test
Here you compare three characters from a specific Typeface; Uppercase i (I),
21
How different the letterforms look against one another can help determine readab-
Always aim for the best legibility, either via x-height, Il1, or both, when choosing a
When designing a Menu to use inside an application, make sure to give the most
frequently used action (ie; Upload Image, Add File etc…) the most prominence on
the screen.
22
21. Colour-Pick from your images, and
bring your products to life.
Simply colour-picking from your product images, and then applying various tints
and shades of your chosen colour to your background, text, icons or more, can add
23
22. Set your line height based on the
Typeface’s x-height.
Typefaces with differing x-heights need, well, different line height measurements to
Even though you may have 2 Typefaces with the same font size (ie; 18px) their x-
heights can differ greatly, and this plays a big part in choosing the right kind of line
height to implement.
Merriweather for example is a Typeface with a large x-height, and as such requires
a larger line height, whereas something like Mr Eaves Sans with its small x-height
24
23. Give prominence to the most im-
portant elements.
By using a combination of Font Sizes, Weights, Colour, and Layout, you can easily
Just simple, but subtle adjustments to make the user experience that bit better.
25
24. Add an extra visual aid to your
Form Errors.
Adding an Error Message close to the action that the user has just taken can be a
simple, but helpful, extra visual aid for when they’re filling out forms of any kind.
26
25. Try to create generous Tappable ar-
eas on Mobile.
When designing for Mobile try to create Tappable Areas large enough for fingers
Things can be challenging for Buttons, and Links that consist only of Text so try to
Here’s the minimum recommended Tap Areas for both iOS and Android...
27
26. Try to use All-caps on short titles
only, such as Kickers.
If you want to use All-caps on your Titles make sure they’re pretty short whenever
possible, preferably one line. Using them for longer texts is a terrible idea.
One of the best places is on Kickers (sometimes known as Overlines). These are
those short phrases, only a few words usually, that can appear above your titles,
and are perfect when you want to put All-caps into practice.
And like the Tip previously, adding a subtle amount of Letter-spacing to titles with
All-caps applied can also allow them to breathe, and look better optically.
28
27. Keep the contrast ratio acceptable
between light text, and images.
Always make sure light text is legible against, well, lighter image backgrounds.
Simply applying a slightly opaque darkened background behind your text will keep
It also allows you to easily switch between dark, and light images without the hassle
29
28. Take a look at these great Fonts;
Perfect for Headlines in your designs.
Here’s a selection of Serif, and Sans-Serif Commercial Fonts that I’ve used many
times before, and found they work really well for headlines, bringing a bit of
You can find them at fonts.adobe.com (No, I'm not getting any commission).
30
29. Take a look at these great Fonts;
Perfect for Body copy in your designs.
Behold a small selection of both Serif, and Sans-Serif Commercial Fonts that I’ve
You can find them over at fonts.adobe.com (No, I’m still not getting any commis-
sion).
31
30. Get that Vertical Rhythm just right
for your Headlines and Body Text.
When you want to achieve a good Vertical Rhythm, as well as a strong Visual Hier-
archy between text elements in your designs it pays to get your Margins in order.
I’ve seen many designs, most commonly in lists of articles, where they've applied
equal top and bottom margins to headings, and in doing so, have lost that connect
In cases like this, I’ll always give more top margin to my headings, and a little less at
the bottom so the connection between the headline and content beneath is
32
31. For Download Indicators, try to be
as informative as possible.
The one time you don't want to go with the super ‘Minimal’ look is when it comes
to Download Indicators.
For the user, try to make your Download Indicators as informative, and user-friendly
as possible.
You can achieve this via the use of colour, a percentage figure to show the current
progress, and a simple icon giving them the ability to cancel the download at any
time.
33
32. If you can keep your titles short,
and concise... ‘Just do it’.
If you can, and if it’s suitable, keep titles short, snappy and to the point.
For example. Instead of ‘It’s your style, and your way’, simply use something like
People scan, and keeping those titles short, and punchy helps them digest the in-
Remember that it can come across quite abrupt this way, and you need to consider
the type of project you're working on, and the intended audience to decide if this
34
33. Choose the right Typeface to give
the correct ‘voice’ to your design.
When working with text on a project, choosing the right Typeface will influence the
kind of voice that your text is spoken in. Be that loud, or soft, friendly or formal, seri-
ous, or fun.
Each Typeface has its own distinctive voice, and it's about finding the appropriate
When you're new to working with Typefaces this can seem like a daunting task, so
don't be afraid to be inspired by similar projects out there, and take ideas from
them to help both influence your decisions, and improve your understanding of
what is suitable.
35
34. Choose a suitable Line Length for
your body text, and improve Readabil-
ity.
Working with Body text, and trying to find a suitable line length can be a bit of a
balancing act.
column page, with a 66 character line (which includes both letters, and spaces)
Of course font size, and line height also play a role when deciding on readability,
but for line length keep between the 45 to 75 character guidelines, and you'll be
good to go.
36
I hope with this collection of UI & UX tips you've gained a little more understanding
on how the smallest tweaks to your designs can produce a much better end-result
Many thanks
Marc Andrew
https://marcandrew.me
https://twitter.com/@mrcndrw
37