KSP Reference Manual
KSP Reference Manual
Copyright © 2011 Native Instruments Software Synthesis GmbH. All rights reserved.
Reference Manual written by: Nicki Marinic, Klaus Baetz
Kontakt Version: 4.2.0
Last changed: January 21, 2011
Table of Contents
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Callbacks
on controller
on controller
controller callback, executed whenever a CC, pitch bend or channel pressure message is received
Examples
on controller
if (in_range($CC_NUM,0,127))
message("CC Number: "& $CC_NUM&" - Value: " & %CC[$CC_NUM])
else
if ($CC_NUM = $VCC_PITCH_BEND)
message("Pitchbend" & " - Value: " & %CC[$CC_NUM])
end if
if ($CC_NUM = $VCC_MONO_AT)
message("Channel Pressure" &" - Value: "&%CC[$CC_NUM])
end if
end if
end on
query CC, pitch bend and channel pressure data
See Also
set_controller()
ignore_controller
%CC[]
$CC_NUM
$VCC_PITCH_BEND
$VCC_MONO_AT
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on init
on init
Examples
on init
declare ui_button $Sync
$Sync := 0
{sync is off by default, so hide menu}
move_control ($time,0,0)
move_control ($Sync,1,1)
make_persistent ($Sync)
make_persistent ($time)
read_persistent_var ($Sync)
if ($Sync = 1)
move_control ($time,2,1)
else
move_control ($time,0,0)
end if
end on
on ui_control ($Sync)
if ($Sync = 1)
move_control ($time,2,1)
else
move_control ($time,0,0)
end if
end on
init callback with read_persistent_var()
See Also
make_persistent
read_persistent_var
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on listener
on listener
listener callback, executed whenever a host’s transport command is received or at definable time
intervals
Remarks
• This is the callback for most things that are somehow time based or need to be synced to a
host software’s master tempo.
• Triggering the on listener callback more frequently increases the CPU load.
• KONTAKT’S standalone mode always uses a 4/4 time signature.
Examples
on init
declare $mscount
declare $beatcount
set_listener ($NI_SIGNAL_TRANSP_STOP,1)
set_listener ($NI_SIGNAL_TRANSP_START,1)
set_listener ($NI_SIGNAL_TIMER_MS,1000000)
set_listener ($NI_SIGNAL_TIMER_BEAT,1)
end on
on listener
select ($NI_SIGNAL_TYPE)
case $NI_SIGNAL_TRANSP_STOP
message ("Playback was stopped.")
case $NI_SIGNAL_TRANSP_START
message ("Playback was started.")
case $NI_SIGNAL_TIMER_MS
inc ($mscount)
message ($mscount & "sec. / " & $beatcount & " beats")
case $NI_SIGNAL_TIMER_BEAT
inc ($beatcount)
message ($mscount & "sec. / " & $beatcount & " beats")
end select
end on
a timer and a bpm counter
See Also
set_listener()
change_listener_par()
$NI_SIGNAL_TYPE
$NI_SONG_POSITION
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on note
on note
Examples
on note
message ("Note Number: " & $EVENT_NOTE ...
& " - Velocity: " & $EVENT_VELOCITY)
end on
query note data
See Also
on release
ignore_event()
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on pgs_changed
on pgs_changed
callback type, executed whenever any pgs_set_key_val() command is executed in any script
Remarks
pgs stands for Program Global Storage and is a means of communication between script slots. See the
chapter on PGS for more details.
Examples
on init
pgs_create_key(FIRST_KEY, 1) {defines a key with 1 element}
pgs_create_key(NEXT_KEY, 128){defines a key with 128 elements}
declare ui_button $Push
end on
on ui_control($Push)
pgs_set_key_val(FIRST_KEY, 0,70 * $Push)
pgs_set_key_val(NEXT_KEY, 0, 50 * $Push)
pgs_set_key_val(NEXT_KEY, 127, 60 * $Push)
end on
Example 1 – pressing the button…
on init
declare ui_knob $First (0,100,1)
declare ui_table %Next[128] (5,2,100)
end on
on pgs_changed
See Also
PGS
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on poly_at
on poly_at
Examples
on init
declare %note_id[128]
end on
on note
%note_id[$EVENT_NOTE] := $EVENT_ID
end on
on poly_at
change_tune(%note_id[$POLY_AT_NUM],%POLY_AT[$POLY_AT_NUM]*1000,0)
end on
a simple poly aftertouch to pitch implementation
See Also
%POLY_AT[]
$POLY_AT_NUM
$VCC_MONO_AT
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on release
on release
Examples
on init
declare $new_id
end on
on release
wait(1000)
$new_id := play_note($EVENT_NOTE,$EVENT_VELOCITY,0,100000)
change_vol ($new_id,-24000,1)
end on
creating an artificial release noise
See Also
on note
ignore_event()
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on rpn/nrpn
on rpn/nrpn
rpn and nrpn callbacks, executed whenever a rpn or nrpn (registered/nonregistered parameter number)
message is received
Examples
on rpn
select ($RPN_ADDRESS)
case 0
message ("Pitch Bend Sensitivity"&" - Value: "& $RPN_VALUE)
case 1
message ("Fine Tuning" & " - Value: " & $RPN_VALUE)
case 2
message ("Coarse Tuning" & " - Value: " & $RPN_VALUE)
end select
end on
query standard rpn messages
See Also
on controller
set_rpn/set_nrpn
msb()/lsb()
$RPN_ADDRESS
$RPN_VALUE
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on ui_control()
on ui_control(<variable>)
Examples
on init
declare ui_knob $Knob (0,100,1)
declare ui_button $Button
declare ui_switch $Switch
declare ui_table %Table[10] (2,2,100)
declare ui_menu $Menu
add_menu_item ($Menu,"Entry 1",0)
add_menu_item ($Menu,"Entry 2",1)
declare ui_value_edit $VEdit (0,127,1)
declare ui_slider $Slider (0,100)
end on
on ui_control ($Knob)
message("Knob" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Button)
message("Button" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Switch)
message("Switch" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control (%Table)
message("Table" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Menu)
message("Menu" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($VEdit)
message("Value Edit" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Slider)
message("Slider" & " (" & $ENGINE_UPTIME & ")")
end on
various ui controls and their corresponding callbacks
See Also
on ui_update
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on ui_update
on ui_update
Remarks
on ui_update should be used with caution, since it is triggered with every GUI change in Kontakt.
Examples
on init
declare ui_knob $Volume (0,1000000,1)
set_knob_unit ($Volume,$KNOB_UNIT_DB)
set_knob_defval ($Volume,630859)
$Volume := _get_engine_par ($ENGINE_PAR_VOLUME,-1,-1,-1)
set_knob_label ($Volume,_get_engine_par_disp...
($ENGINE_PAR_VOLUME,-1,-1,-1))
end on
on ui_update
$Volume := _get_engine_par ($ENGINE_PAR_VOLUME,-1,-1,-1)
set_knob_label($Volume,_get_engine_par_disp...
($ENGINE_PAR_VOLUME,-1,-1,-1))
end on
on ui_control ($Volume)
_set_engine_par($ENGINE_PAR_VOLUME,$Volume,-1,-1,-1)
set_knob_label ($Volume,_get_engine_par_disp...
($ENGINE_PAR_VOLUME,-1,-1,-1))
end on
mirroring instrument volume with a KSP control
See Also
on ui_control()
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Variables
$ (variable)
declare $<variable-name>
Remarks
• Please do not create variables with the prefixes $NI_, $CONTROL_PAR_, $EVENT_PAR_ or
$ENGINE_PAR_ as these prefixes are used for internal variables and constants.
Examples
on controller
if (in_range($CC_NUM,0,127))
message("CC Number: "& $CC_NUM&" - Value: " & %CC[$CC_NUM])
else
if ($CC_NUM = $VCC_PITCH_BEND)
message("Pitchbend" & " - Value: " & %CC[$CC_NUM])
end if
if ($CC_NUM = $VCC_MONO_AT)
message("Channel Pressure" &" - Value: "&%CC[$CC_NUM])
end if
end if
end on
query CC, pitch bend and channel pressure data
See Also
on init
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const $ (constant)
Remarks
• Please do not create constants with the prefixes $NI_, $CONTROL_PAR_, $EVENT_PAR_ or
$ENGINE_PAR_ as these prefixes are used for internal variables and constants.
Examples
on controller
if (in_range($CC_NUM,0,127))
message("CC Number: "& $CC_NUM&" - Value: " & %CC[$CC_NUM])
else
if ($CC_NUM = $VCC_PITCH_BEND)
message("Pitchbend" & " - Value: " & %CC[$CC_NUM])
end if
if ($CC_NUM = $VCC_MONO_AT)
message("Channel Pressure" &" - Value: "&%CC[$CC_NUM])
end if
end if
end on
query CC, pitch bend and channel pressure data
See Also
on init
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Remarks
• A polyphonic variable acts as a unique variable for each executed event, avoiding conflicts
in callbacks that are executed in parallel.
• A polyphonic variable retains its value in the release callback of the corresponding note.
• Polyphonic variables need much more memory than normal variables.
• Please do not create variables with the prefixes $NI_, $CONTROL_PAR_, $EVENT_PAR_ or
$ENGINE_PAR_ as these prefixes are used for internal variables and constants.
Examples
on init
declare polyphonic $a
{declare $a}
end on
on note
ignore_event($EVENT_ID)
$a:= 0
while ($a < 13 and $NOTE_HELD = 1)
play_note($EVENT_NOTE+$a,$EVENT_VELOCITY,0,$DURATION_QUARTER/2)
inc($a)
wait($DURATION_QUARTER)
end while
end on
to hear the effect of the polyphonic variable, play and hold an octave: both notes will ascend
chromatically. Then make $a a normal variable and play the octave again: $a will be shared
by both executed callbacks, thus both notes will ascend in larger intervals
See Also
wait()
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% (array)
declare %<array-name>[<num-of-elements>]
Remarks
Examples
on init
declare %presets[10*8] := (...
{1} 8,8,8,0, 0,0,0,0,...
{2} 8,8,8,8, 0,0,0,0,...
{3} 8,8,8,8, 8,8,8,8,...
{4} 0,0,5,3, 2,0,0,0,...
{5} 0,0,4,4, 3,2,0,0,...
{6} 0,0,8,7, 4,0,0,0,...
{7} 0,0,4,5, 4,4,2,2,...
{8} 0,0,5,4, 0,3,0,0,...
{9} 0,0,4,6, 7,5,3,0,...
{10} 0,0,5,6, 4,4,3,2)
end on
creating an array for storing preset data
See Also
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@ (string variable)
declare @<variable-name>
Examples
on init
declare @text
@text := "Last received note number played or released: "
end on
on note
message(@text & $EVENT_NOTE)
end on
on release
message(@text & $EVENT_NOTE)
end on
use string variables to display long text
See Also
! (string array)
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! (string array)
declare !<array-name>
Examples
on init
declare $count
declare !note[12]
!note[0] := "C"
!note[1] := "Db"
!note[2] := "D"
!note[3] := "Eb"
!note[4] := "E"
!note[5] := "F"
!note[6] := "Gb"
!note[7] := "G"
!note[8] := "Ab"
!note[9] := "A"
!note[10] := "Bb"
!note[11] := "B"
on note
message("Note played: " & !name[$EVENT_NOTE])
end on
creating a string array with all MIDI note names
See Also
@ (string variable)
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Control Statements
if…else…end if
if…else…end if
Examples
on controller
if (in_range($CC_NUM,0,127))
message("CC Number: "& $CC_NUM&" - Value: " & %CC[$CC_NUM])
else
if ($CC_NUM = $VCC_PITCH_BEND)
message("Pitchbend" & " - Value: " & %CC[$CC_NUM])
end if
if ($CC_NUM = $VCC_MONO_AT)
message("Channel Pressure" &" - Value: "&%CC[$CC_NUM])
end if
end if
end on
query CC, pitch bend and channel pressure data
See Also
select()
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select()
select(<variable>)…end select
select statement
Remarks
The select statement is similar to the if statement, except that it has an arbitrary number
of branches. The expression after the select keyword is evaluated and matched against the
single case branches, the first case branch that matches is executed.
The case branches may consist of either a single constant number or a number range (expressed by the
term "x to y").
Examples
on controller
if ($CC_NUM = $VCC_PITCH_BEND)
select (%CC[$VCC_PITCH_BEND])
case -8192 to -1
message("Pitch Bend down")
case 0
message("Pitch Bend center")
case 1 to 8191
message("Pitch Bend up")
end select
end if
end on
query the state of the pitch bend wheel
See Also
if_else_end if
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while()
while(<condition>)…end while
while loop
Examples
on note
ignore_event($EVENT_ID)
while($NOTE_HELD = 1)
play_note($EVENT_NOTE,$EVENT_VELOCITY,0,$DURATION_QUARTER/2)
wait($DURATION_QUARTER)
end while
end on
repeating held notes at the rate of one quarter note
See Also
$NOTE_HELD
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Operators
Boolean Operators
Boolean operators are used in if and while statements, since they return if the condition is either
true or false. Below is a list of all Boolean operators. x, y and z denote numerals, a and b stand for
Boolean values.
Boolean Operators
Arithmetic Operators
The following arithmetic operators can be used:
Arithmetic operators
x + y addition
x - y subtraction
x * y multiplication
x / y division
x mod y modulo
-x negative value
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Bit Operators
The following bit operators can be used:
Bit Operators
See Also
abs()
dec()
inc()
random()
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array_equal()
array_equal(<array1-variable>,<array2-variable>)
check the values of two arrays, true if all values are equal, false if not
Examples
on init
declare %array_1[10]
declare %array_2[11]
if (array_equal(%array_1,%array_2))
message($ENGINE_UPTIME)
end if
end on
this script will produce an error message since the the two arrays don't have the same size
See Also
sort()
num_elements()
search()
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num_elements()
num_elements(<array-variable>)
Remarks
With this function you can, e.g., check how many groups are affected by the current event by using
num_elements(%GROUPS_AFFECTED).
Examples
on note
message(num_elements(%GROUPS_AFFECTED))
end on
outputs the number of groups playing
See Also
array_equal()
sort()
search()
%GROUPS_AFFECTED
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search()
search(<array-variable>,<value>)
searches the specified array for the specified value and returns the index of its first position.
If the value is not found, the function returns -1
Examples
on init
declare ui_table %array[10] (2,2,5)
declare ui_button $check
set_text ($check,"Zero present?")
end on
on ui_control ($check)
if (search(%array,0) = -1)
message ("No")
else
message("Yes")
end if
$check := 0
end on
checking if a specific value is present
See Also
array_equal()
num_elements()
sort()
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sort()
sort(<array-variable>,<direction>)
Examples
on init
declare $count
declare ui_table %array[128] (3,3,127)
end on
on ui_control ($Invert)
sort(%array,$Invert)
end on
See Also
array_equal()
num_elements()
sort()
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allow_group()
allow_group(<group-index>)
Remarks
• Note that the numbering of the group index is zero based, i.e. the first group has the group
index 0.
• The groups can only be changed if the voice is not running.
Examples
on note
disallow_group($ALL_GROUPS)
allow_group(0)
end on
only the first group will play back
See Also
$ALL_GROUPS
$EVENT_PAR_ALLOW_GROUP
disallow_group()
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disallow_group()
disallow_group(<group-index>)
Remarks
• Note that the numbering of the group index is zero based, i.e. the first group has the group
index 0.
• The groups can only be changed if the voice is not running.
Examples
on init
declare $count
declare ui_menu $groups_menu
See Also
$ALL_GROUPS
$EVENT_PAR_ALLOW_GROUP
allow_group()
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find_group()
find_group(<group-name>)
Examples
on note
disallow_group(find_group("Accordion"))
end on
a simple, yet useful script
See Also
allow_group()
disallow_group
group_name()
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get_purge_state()
get_purge_state(<group-index>)
Examples
on init
declare ui_button $purge
declare ui_button $checkpurge
set_text ($purge,"Purge 1st Group")
set_text ($checkpurge,"Check purge status")
end on
on ui_control ($purge)
purge_group(0,abs($purge-1))
end on
on ui_control ($checkpurge)
if (get_purge_state(0) = 0)
message(“Group is purged.”)
else
message(“Group is not purged.”)
end if
end on
a simple purge check
See Also
purge_group
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group_name()
group_name(<group-index>)
Remarks
Note that the numbering of the group index is zero based, i.e. the first group has the group index 0.
Examples
on init
declare $count
declare ui_menu $groups_menu
on init
declare $count
declare ui_label $label (2,6)
set_text($label,"")
end on
on note
$count := 0
while ($count < num_elements(%GROUPS_AFFECTED))
add_text_line($label,group_name(%GROUPS_AFFECTED[$count]))
inc($count)
end while
end on
on release
set_text($label,"")
end on
display the names of the sounding groups
See Also
$ALL_GROUPS
$NUM_GROUPS
allow_group()
disallow_group
find_group()
output_channel_name()
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load_array()
load_array(<array>,<mode>)
1: The array is directly loaded from the /Data folder besides the resource
container. In addition to the ui and pgs callbacks, this can also be used within
the init callback.
Remarks
• Be aware that the name of the array will also be saved so you can't load the saved array
%xyz to array %abc.
• It is very important to know that the array data is not directly available after the
load_array command has been executed. The callback continues but it takes a short time
until you can work with the loaded array. The only situation in which the values are instantly
available is when using mode 1 within an init callback. Please have a look at the example on
the next page for a workaround.
• You should also take note that when using mode 0 the callback continues even if the
loading dialog is still open.
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Example
on init
declare %save[2]
declare $load_timer
declare ui_slider $Slider (0,100)
declare ui_menu $Menu
add_menu_item($Menu,"Save",0)
add_menu_item($Menu,"Load",1)
end on
on ui_control ($Menu)
select ($Menu)
case 0
%save[0] := 0
save_array (%save,0)
case 1
%save[0] := 1
$load_timer := $ENGINE_UPTIME
load_array (%save,0)
while(%save[0] = 1 and ...
$ENGINE_UPTIME - $load_timer < 20000)
wait(100000)
end while
$Slider := %save[1]
%save[0] := 0
end select
end on
on ui_control($Slider)
%save[1] := $Slider
end on
Saving and loading the value of a slider with a little trick to refresh the graphics correctly
after the loading dialog was closed.
See Also
save_array
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purge_group()
purge_group(<group-index>,<mode>)
<group-index> the index number of the group which contains the samples to be purged
<mode> If set to 0, the samples of the specified group are unloaded.
If set to 1, the samples are reloaded.
Remarks
Examples
on init
declare ui_button $purge
set_text ($purge,"Purge 1st Group")
end on
on ui_control ($purge)
purge_group(0,abs($purge-1))
end on
unloading all samples of the first group
See Also
get_purge_state
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save_array()
save_array(<array>,<mode>)
1: The array is directly saved into the /Data folder besides the resource
container. In addition to the ui and pgs callbacks, this can also be used within
the init callback.
Remarks
• Be aware that the name of the array will also be saved so you can't load the saved array
%xyz to array %abc.
• You should also take note that when using mode 0 the callback continues even if the save
dialog is still open.
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Examples
on init
declare %save[2]
declare $load_timer
declare ui_slider $Slider (0,100)
declare ui_menu $Menu
add_menu_item($Menu,"Save",0)
add_menu_item($Menu,"Load",1)
end on
on ui_control ($Menu)
select ($Menu)
case 0
%save[0] := 0
save_array (%save,0)
case 1
%save[0] := 1
$load_timer := $ENGINE_UPTIME
load_array (%save,0)
while(%save[0] = 1 and ...
$ENGINE_UPTIME - $load_timer < 20000)
wait(100000)
end while
$Slider := %save[1]
%save[0] := 0
end select
end on
on ui_control($Slider)
%save[1] := $Slider
end on
Saving and loading the value of a slider with a little trick to refresh the graphics correctly
after the loading dialog was closed.
See Also
load_array
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add_menu_item()
add_menu_item(<variable>,<text>,<value>)
Remarks
Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",1)
add_menu_item ($menu, "Third Entry",2)
end on
a simple menu
oon init
declare ui_menu $menu
add_menu_item ($menu, "Third Entry",2)
add_menu_item ($menu, "Second Entry",1)
add_menu_item ($menu, "First Entry",0)
end on
the values need not be in order
See Also
ui_menu
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add_text_line()
add_text_line (<variable>,<text>)
add a new text line in the specified label without erasing existing text
Examples
on init
declare ui_label $label (1,4)
set_text($label,"")
declare $count
end on
on note
inc($count)
select ($count)
case 1
set_text($label, $count & ": " & $EVENT_NOTE)
case 2 to 4
add_text_line($label, $count & ": " & $EVENT_NOTE)
end select
if ($count = 4)
$count := 0
end if
end on
monitoring the last four played notes
See Also
set_text()
ui_label
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attach_zone()
attach_zone (<variable>,<zone_id>,<flags>)
connects the corresponding zone to the waveform so that it shows up within the display
$UI_WAVEFORM_USE_SLICES
$UI_WAVEFORM_USE_TABLE
$UI_WAVEFORM_TABLE_IS_BIPOLAR
$UI_WAVEFORM_USE_MIDI_DRAG
Examples
on init
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone(”Test”),$UI_WAVEFORM_USE_SLICES)
end on
attaches the zone “Test” to the waveform and displays the zone’s slices
See Also
set_ui_wf_property()
get_ui_wf_property()
ui_waveform()
find_zone()
Waveform Flag Constants
Waveform Property Constants
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hide_part()
hide_part(<variable>,<hide-mask>)
Remarks
Examples
on init
declare ui_knob $Knob (0,100,1)
hide_part($Knob,$HIDE_PART_BG...
.or. $HIDE_PART_MOD_LIGHT...
.or. $HIDE_PART_TITLE...
.or. $HIDE_PART_VALUE)
end on
a naked knob
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
hide_part ($label_1,$HIDE_PART_BG)
end on
hide the background of a label (also possible with other ui elements)
See Also
$CONTROL_PAR_HIDE
$HIDE_PART_NOTHING
$HIDE_WHOLE_CONTROL
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get_control_par()
get_control_par(<ui-ID>,<control-parameter>)
<ui-ID> the ID number of the ui control. You can retrieve the ID number with
get_ui_id()
<control-parameter> the control parameter variable like $CONTROL_PAR_WIDTH
Remarks
Examples
on init
declare ui_value_edit $Test (0,100,1)
message(get_control_par(get_ui_id($Test),...
$CONTROL_PAR_WIDTH))
end on
retrieving the width of a value edit in pixels
See Also
set_control_par()
$CONTROL_PAR_KEY_SHIFT
$CONTROL_PAR_KEY_ALT
$CONTROL_PAR_KEY_CONTROL
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get_ui_id()
get_ui_id(<variable>)
Examples
on init
declare ui_knob $Knob_1 (0,100,1)
declare ui_knob $Knob_2 (0,100,1)
declare ui_knob $Knob_3 (0,100,1)
declare ui_knob $Knob_4 (0,100,1)
end on
on ui_control ($Set)
$a := 0
while ($a < 4)
set_control_par(%knob_id[$a],$CONTROL_PAR_VALUE,$Set)
inc($a)
end while
end on
store IDs in an array
See Also
set_control_par()
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KSP Reference Manual
get_ui_wf_property()
get_ui_wf_property (<variable>,<property>,<index>)
$UI_WF_PROP_PLAY_CURSOR
$UI_WF_PROP_FLAGS
$UI_WF_PROP_TABLE_VAL
$UI_WF_PROP_TABLE_IDX_HIGHLIGHT
$UI_WF_PROP_MIDI_DRAG_START_NOTE
<index> the index of the slice
Examples
on init
declare $play_pos
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone(”Test”),0)
end on
on note
while ($NOTE_HELD = 1)
$play_pos := get_event_par($EVENT_ID,$EVENT_PAR_PLAY_POS)
set_ui_wf_property($Waveform,$UI_WF_PROP_PLAY_CURSOR,...
0,$play_pos)
message(set_ui_wf_property($Waveform,...
$UI_WF_PROP_PLAY_CURSOR,0))
wait (10000)
end while
end on
displays the current play position value
See Also
set_ui_wf_property()
ui_waveform()
attach_zone()
find_zone()
Waveform Flag Constants
Waveform Property Constants
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make_perfview
make_perfview
Remarks
Examples
on init
make_perfview
set_script_title("Performance View")
set_ui_height(6)
message("")
end on
many performance view scripts start like this
See Also
set_skin_offset()
set_ui_height()
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KSP Reference Manual
move_control()
move_control(<variable>,<x-position>,<y-position>)
Remarks
Examples
on init
set_ui_height(3)
declare ui_label $label (1,1)
set_text ($label,"Move the wheel!")
move_control ($label,3,6)
end on
on controller
if ($CC_NUM = 1)
move_control ($label,3,(%CC[1] * (-5) / (127)) + 6 )
end if
end on
move a ui element with the modwheel (why you'd want to do that is up to you)
See Also
move_control_px()
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KSP Reference Manual
move_control_px()
move_control_px(<variable>,<x-position>,<y-position>)
Remarks
• Once you position a control in pixel, you have to make all other adjustments in pixels too,
i.e. you cannot change between "pixel" and "grid" mode for a specific control.
• move_control_px() can be used in the init and other callbacks.
• Note that the usage of move_control_px() in other callbacks than the init callback is
more cpu intensive, so handle with care.
• move_control_px(<variable>,66,2) equals move_control(variable>,1,1)
Examples
on init
declare ui_label $label (1,1)
set_text ($label,"Move the wheel!")
move_control_px ($label,66,2)
end on
on controller
if ($CC_NUM = 1)
move_control_px ($label,%CC[1]+66,2)
end if
end on
transform cc values into pixel – might be useful for reference
See Also
move_control()
$CONTROL_PAR_POS_X
$CONTROL_PAR_POS_Y
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set_control_help()
set_control_help(<variable>,<text>)
assigns a text string to be displayed when hovering the ui control. The text will appear in Kontakt's info
pane.
Examples
on init
declare ui_knob $Knob(0,100,1)
set_control_help($Knob,"I'm the only knob, folks")
end on
set_control_help() in action
See Also
set_script_title()
$CONTROL_PAR_HELP
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KSP Reference Manual
set_control_par()
set_control_par(<ui-ID>,<control-parameter>,<value>)
<ui-ID> the ID number of the ui control. You can retrieve the ID number with
get_ui_id()
<control-parameter> the control parameter variable like $CONTROL_PAR_WIDTH
<value> the (integer) value
Remarks
Examples
on init
declare ui_value_edit $test (0,100,$VALUE_EDIT_MODE_NOTE_NAMES)
set_text ($test,"")
set_control_par (get_ui_id($test),$CONTROL_PAR_WIDTH,45)
move_control_px($test,100,10)
end on
changing the width of a value edit to 45 pixels. Note that you have to specify its position in
pixels, too, once you enter "pixel-mode".
on init
declare ui_label $test (1,1)
set_text($test,"Text")
set_control_par(get_ui_id($test),$CONTROL_PAR_TEXT_ALIGNMENT,1)
end on
center text in lables
See Also
get_control_par()
get_ui_id()
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KSP Reference Manual
set_key_color()
set_key_color(<note-number>,<key-color-constant>)
sets the color of the specified key (i.e. MIDI note) on the Kontakt keyboard.
Examples
on init
declare $count
while ($count < 128)
set_key_color($count,$KEY_COLOR_WHITE)
inc($count)
end while
end on
on note
select ($EVENT_VELOCITY)
case 1 to 25
set_key_color($EVENT_NOTE,$KEY_COLOR_BLUE)
case 25 to 50
set_key_color($EVENT_NOTE,$KEY_COLOR_CYAN)
case 51 to 75
set_key_color($EVENT_NOTE,$KEY_COLOR_GREEN)
case 75 to 100
set_key_color($EVENT_NOTE,$KEY_COLOR_YELLOW)
case 100 to 127
set_key_color($EVENT_NOTE,$KEY_COLOR_RED)
end select
end on
on release
set_key_color($EVENT_NOTE,$KEY_COLOR_WHITE)
end on
your own, private light organ
See Also
set_control_help()
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KSP Reference Manual
set_knob_defval()
set_knob_defval(<variable>,<value>)
assign a default value to a knob to which the knob is reset when Cmd-clicking the knob.
Remarks
Examples
on init
declare ui_knob $Knob(-100,100,0)
set_knob_defval ($Knob,0)
$Knob := 0
See Also
$CONTROL_PAR_DEFAULT_VALUE
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KSP Reference Manual
set_knob_label()
set_knob_label(<variable>,<text>)
Examples
on init
declare !rate_names[18]
!rate_names[0] := "1/128"
!rate_names[1] := "1/64"
!rate_names[2] := "1/32"
!rate_names[3] := "1/16 T"
!rate_names[4] := "3/64"
!rate_names[5] := "1/16"
!rate_names[6] := "1/8 T"
!rate_names[7] := "3/32"
!rate_names[8] := "1/8"
!rate_names[9] := "1/4 T"
!rate_names[10] := "3/16"
!rate_names[11] := "1/4"
!rate_names[12] := "1/2 T"
!rate_names[13] := "3/8"
!rate_names[14] := "1/2"
!rate_names[15] := "3/4"
!rate_names[16] := "4/4"
!rate_names[17] := "Bar"
read_persistent_var($Rate)
set_knob_label($Rate,!rate_names[$Rate])
end on
on ui_control ($Rate)
set_knob_label($Rate,!rate_names[$Rate])
end on
useful for displaying rhythmical values
See Also
$CONTROL_PAR_LABEL
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set_knob_unit()
set_knob_unit(<variable>,<knob-unit-constant>)
$KNOB_UNIT_NONE
$KNOB_UNIT_DB
$KNOB_UNIT_HZ
$KNOB_UNIT_PERCENT
$KNOB_UNIT_MS
$KNOB_UNIT_OCT
$KNOB_UNIT_ST
Examples
on init
declare ui_knob $Time (0,1000,10)
set_knob_unit ($Time,$KNOB_UNIT_MS)
See Also
$CONTROL_PAR_UNIT
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KSP Reference Manual
set_table_steps_shown()
set_table_steps_shown(<variable>,<num-of-steps>)
Examples
on init
declare ui_table %table[32] (2,2,127)
end on
on ui_control($Steps)
set_table_steps_shown(%table,$Steps)
end on
changing the number of shown steps
See Also
ui_table
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KSP Reference Manual
set_script_title()
set_script_title(<text>)
Examples
on init
make_perfview
set_script_title("Performance View")
set_ui_height(6)
message("")
end on
many performance view scripts start like this
See Also
make_perfview
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set_skin_offset()
set_skin_offset(<offset-in-pixel>)
offsets the chosen background tga file by the specified number of pixels
Remarks
If a background tga graphic file has been selected in the instrument options and this file is larger than
the maximum height of the performance view, you can use this command to offset the background
graphic, thus creating separate backgrounds for each of the script slots.
Examples
on init
make_perfview
set_ui_height(1)
end on
on controller
if ($CC_NUM = 1)
set_skin_offset(%CC[1])
end if
end on
try this with the wallpaper called "Sunrise.tga" (Kontakt 4/presets/wallpaper/Sunrise.tga)
See Also
make_perfview
set_ui_height_px()
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KSP Reference Manual
set_text()
set_text(<variable>,<text>)
when applied to a label: delete the text currently visible in the specified label and add new text
when applied to knobs, buttons, switches and value edits: set the name of the ui element
Examples
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
hide_part ($label_1,$HIDE_PART_BG)
end on
hide the background of a label (also possible with other ui elements)
See Also
add_text_line()
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set_ui_height()
set_ui_height(<height>)
Remarks
Examples
on init
make_perfview
set_script_title("Performance View")
set_ui_height(6)
message("")
end on
many performance view scripts start like this
See Also
set_ui_height_px()
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KSP Reference Manual
set_ui_height_px()
set_ui_height_px(<height>)
Remarks
Examples
on init
make_perfview
declare const $SIZE := 1644 {size of tga file}
declare const $NUM_SLIDES := 4 {amount of slides in tga file}
set_ui_height_px(($SIZE/$NUM_SLIDES)-$HEADER_SIZE)
set_skin_offset (($Slide-1)*($SIZE/$NUM_SLIDES))
end on
on ui_control ($Slide)
set_skin_offset (($Slide-1)*($SIZE/$NUM_SLIDES))
end on
try this with some of the wallpaper tga files of the Kontakt 4 Factory Library, e.g.
/Kontakt 4 Library/Choir/Z - Samples/Wallpaper/pv_choir_bg.tga
See Also
set_ui_height()
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set_ui_wf_property()
set_ui_wf_property (<variable>,<property>,<index>,<value>)
$UI_WF_PROP_PLAY_CURSOR
$UI_WF_PROP_FLAGS
$UI_WF_PROP_TABLE_VAL
$UI_WF_PROP_TABLE_IDX_HIGHLIGHT
$UI_WF_PROP_MIDI_DRAG_START_NOTE
<index> the index of the slice
<value> the (integer) value
Examples
on init
declare $play_pos
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone(”Test”),0)
end on
on note
while ($NOTE_HELD = 1)
$play_pos := get_event_par($EVENT_ID,$EVENT_PAR_PLAY_POS)
set_ui_wf_property($Waveform,$UI_WF_PROP_PLAY_CURSOR,...
0,$play_pos)
wait (10000)
end while
end on
attaches the zone “Test” to the waveform and displays a play cursor within the waveform as
long as you play a note
See Also
get_ui_wf_property()
ui_waveform()
attach_zone()
find_zone()
Waveform Flag Constants
Waveform Property Constants
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ui_button
Remarks
Examples
on init
declare ui_button $free_sync_button
$free_sync_button := 1
set_text ($free_sync_button,"Sync")
make_persistent ($free_sync_button)
read_persistent_var($free_sync_button)
if ($free_sync_button = 0)
set_text ($free_sync_button,"Free")
else
set_text ($free_sync_button,"Sync")
end if
end on
on ui_control ($free_sync_button)
if ($free_sync_button = 0)
set_text ($free_sync_button,"Free")
else
set_text ($free_sync_button,"Sync")
end if
end on
a simple free/sync button implementation
See Also
ui_switch
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ui_knob
Examples
on init
declare ui_knob $Knob_1 (0,1000,1)
declare ui_knob $Knob_2 (0,1000,10)
declare ui_knob $Knob_3 (0,1000,100)
declare ui_knob $Knob_4 (0,1000,20)
declare ui_knob $Knob_5 (0,1000,-10)
end on
various display ratios
on init
declare $count
declare !note_class[12]
!note_class[0] := "C"
!note_class[1] := "Db"
!note_class[2] := "D"
!note_class[3] := "Eb"
!note_class[4] := "E"
!note_class[5] := "F"
!note_class[6] := "Gb"
!note_class[7] := "G"
!note_class[8] := "Ab"
!note_class[9] := "A"
!note_class[10] := "Bb"
!note_class[11] := "B"
declare !note_names [128]
while ($count < 128)
!note_names[$count] := !note_class[$count mod 12] & (($count/12)-2)
inc ($count)
end while
See Also
set_knob_defval()
set_knob_label()
set_knob_unit()
ui_slider
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ui_label
Examples
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
hide_part ($label_1,$HIDE_PART_BG)
end on
hide the background of a label (also possible with other ui elements)
See Also
set_text()
add_text_line()
hide_part()
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ui_menu
Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",1)
add_menu_item ($menu, "Third Entry",2)
end on
a simple menu
on init
declare $count
declare ui_menu $menu
$count := 1
while ($count < 17)
add_menu_item ($menu, "Entry Nr: " & $count,$count)
inc ($count)
end while
end on
create a menu with many entries in a jiffy
See Also
add_menu_item()
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ui_switch
Remarks
Examples
on init
declare ui_switch $rec_button
set_text ($rec_button,"Record")
declare $rec_button_id
$rec_button_id:= get_ui_id ($rec_button)
set_control_par ($rec_button_id,$CONTROL_PAR_WIDTH,60)
set_control_par ($rec_button_id,$CONTROL_PAR_HEIGHT,20)
set_control_par ($rec_button_id,$CONTROL_PAR_TEXT_ALIGNMENT,1)
set_control_par ($rec_button_id,$CONTROL_PAR_POS_X,250)
set_control_par ($rec_button_id,$CONTROL_PAR_POS_Y,5)
end on
switch with various settings utilizing set_control_par()
See Also
ui_button
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KSP Reference Manual
ui_table
Examples
on init
declare ui_table %table_uni[10] (2,2,100)
declare ui_table %table_bi[10] (2,2,-100)
end on
unipolar and bipolar tables
on init
declare ui_table %table[128] (5,2,100)
declare ui_value_edit $Steps (1,127,1)
$Steps := 16
set_table_steps_shown (%table,$Steps)
end on
on ui_control ($Steps)
set_table_steps_shown (%table,$Steps)
end on
changes the amount of shown steps (columns) in a table
See Also
set_table_steps_shown()
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KSP Reference Manual
ui_slider
Examples
on init
declare ui_slider $test (0,100)
set_control_par(get_ui_id($test),$CONTROL_PAR_DEFAULT_VALUE,50)
end on
slider with default value
on init
declare ui_slider $test (-100,100)
$test := 0
declare $id
$id := get_ui_id($test)
set_control_par($id,$CONTROL_PAR_MOUSE_BEHAVIOUR,2000)
set_control_par($id,$CONTROL_PAR_DEFAULT_VALUE,0)
set_control_par_str($id,$CONTROL_PAR_PICTURE,"K4_SLIDER_BIP_1")
end on
creating a bipolar slider by loading a different picture background
See Also
ui_knob
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KSP Reference Manual
ui_value_edit
Examples
on init
declare ui_value_edit $test (0,100,$VALUE_EDIT_MODE_NOTE_NAMES)
set_text ($test,"")
set_control_par (get_ui_id($test),$CONTROL_PAR_WIDTH,45)
move_control_px($test,66,2)
end on
on note
$test := $EVENT_NOTE
end on
value edit displaying note names
on init
declare ui_value_edit $test (0,10000,1000)
set_text ($test,"Value")
end on
value edit with three decimal spaces
See Also
$VALUE_EDIT_MODE_NOTE_NAMES
$CONTROL_PAR_SHOW_ARROWS
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ui_waveform
create a waveform control to display zones and slices. Can also be used to control specific parameters
per slice and for MIDI drag & drop functionality.
<width> the width of the waveform in grids
<height> the height of the waveform in grids
Examples
on init
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone(”Test”),0)
end on
displays the zone “Test” within the waveform control
See Also
set_ui_wf_property()
get_ui_wf_property()
attach_zone()
find_zone()
Waveform Flag Constants
Waveform Property Constants
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Commands
abs()
abs(<expression>)
Examples
on init
declare $new_note
end on
on note
$new_note := abs($EVENT_NOTE-127)
change_note ($EVENT_ID,$new_note)
end on
a simple note inverter
See Also
inc()
dec()
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KSP Reference Manual
by_marks()
by_marks(<bit-mark>)
Remarks
by_marks() is a user defined group of events which can be set with set_event_mark(). It can be
used with all commands which utilize event IDs like note_off(), change_tune() etc.
Examples
on note
if ($EVENT_NOTE mod 12 = 0) {if played note is a c}
set_event_mark($EVENT_ID,$MARK_1)
change_tune(by_marks($MARK_1),%CC[1]*1000,0)
end if
end on
on controller
if($CC_NUM = 1)
change_tune(by_marks($MARK_1),%CC[1]*1000,0)
end if
end on
moving the mod wheel changes the tuning of all c's (C-2, C-1…C8)
See Also
set_event_mark()
$EVENT_ID
$ALL_EVENTS
$MARK_1 … $MARK_28
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KSP Reference Manual
change_listener_par()
change_listener_par(<signal_type>,<parameter>)
This command is similar to set_listener. It is used to change the parameters of the on listener callback.
You can use this command in every callback.
<signal_type> the event which parameter should be changed:
$NI_SIGNAL_TRANSP_STOP
$NI_SIGNAL_TRANSP_START
$NI_SIGNAL_TIMER_MS
$NI_SIGNAL_TIMER_BEAT
<parameter> the callback reacts (1) or doesn't react (0) to the corresponding signal type.
Examples
on init
declare $mscount
declare $beatcount
set_listener ($NI_SIGNAL_TRANSP_STOP,1)
set_listener ($NI_SIGNAL_TRANSP_START,1)
set_listener ($NI_SIGNAL_TIMER_MS,1000)
set_listener ($NI_SIGNAL_TIMER_BEAT,1)
change_listener_par ($NI_SIGNAL_TIMER_MS,1000000)
end on
on listener
select ($NI_SIGNAL_TYPE)
case $NI_SIGNAL_TRANSP_STOP
message ("Playback was stopped.")
case $NI_SIGNAL_TRANSP_START
message ("Playback was started.")
case $NI_SIGNAL_TIMER_MS
inc ($mscount)
message ($mscount & "sec. / " & $beatcount & " beats")
case $NI_SIGNAL_TIMER_BEAT
inc ($beatcount)
message ($mscount & "sec. / " & $beatcount & " beats")
end select
end on
a timer and a bpm counter
See Also
set_listener
$NI_SIGNAL_TYPE
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change_note()
change_note(<ID-number>,<note-number>)
Remarks
• change_note()is only allowed in the note callback and only works before the first
wait() statement. If the voice is already running, only the value of the variable changes.
• once the note number of a particular note event is changed, it becomes the new
$EVENT_NOTE
• it is not possible to adress events via event groups like $ALL_EVENTS
Examples
on init
declare %black_keys[5] := (1,3,6,8,10)
end on
on note
if (search(%black_keys,$EVENT_NOTE mod 12) # -1)
change_note($EVENT_ID,$EVENT_NOTE-1)
end if
end on
constrain all notes to white keys, i.e. C major
See Also
$EVENT_NOTE
change_velo()
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change_pan()
change_pan(<ID-number>,<panorama>,<relative-bit>)
The different implications are only relevant with more than one
change_pan() statement applied to the same event.
Remarks
• change_pan()works on a note event level and does not change any panorama settings in
the instrument itself. It is also not related to any MIDI modulations regarding panorama.
Examples
on init
declare $pan_position
end on
on note
$pan_position := ($EVENT_NOTE * 2000 / 127) - 1000
change_pan ($EVENT_ID,$pan_position,0)
end on
panning the entire key range from left to right, i.e. C-2 all the way left, G8 all the way right
on note
if ($EVENT_NOTE < 60)
change_pan ($EVENT_ID,1000,0)
wait(500000)
change_pan ($EVENT_ID,-1000,0) {absolute, pan is at -1000}
else
change_pan ($EVENT_ID,1000,1)
wait(500000)
change_pan ($EVENT_ID,-1000,1) {relative, pan is at 0}
end if
end on
notes below C3 utilize a relative-bit of 0, C3 and above utilize a relative bit of 1
See Also
change_vol()
change_tune()
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change_tune()
change_tune(<ID-number>,<tune-amount>,<relative-bit>)
The different implications are only relevant with more than one
change_tune() statement applied to the same event.
Remarks
• change_tune()works on a note event level and does not change any tune settings in the
instrument itself. It is also not related to any MIDI modulations regarding tuning.
Examples
on init
declare $tune_amount
end on
on note
$tune_amount := random(-50000,50000)
change_tune ($EVENT_ID,$tune_amount,1)
end on
randomly detune each note by ± 50 cent
See Also
change_vol()
change_pan()
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change_velo()
change_velo(<ID-number>,<velocity>)
Remarks
• change_velo()is only allowed in the note callback and only works before the first
wait() statement. If the voice is already running, only the value of the variable changes.
• once the velocity of a particular note event is changed, it becomes the new
$EVENT_VELOCITY
• it is not possible to adress events via event groups like $ALL_EVENTS
Examples
on note
change_velo ($EVENT_ID,100)
message($EVENT_VELOCITY)
end on
all velocities are set to 100. Note that $EVENT_VELOCITY will also change to 100.
See Also
$EVENT_VELOCITY
change_note()
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change_vol()
change_vol(<ID-number>,<volume>,<relative-bit>)
The different implications are only relevant with more than one
change_vol() statement applied to the same event.
Remarks
• change_vol()works on a note event level and does not change any tune settings in the
instrument itself. It is also not related to any MIDI modulations regarding volume (e.g. MIDI
CC7).
Examples
on init
declare $vol_amount
end on
on note
$vol_amount := (($EVENT_VELOCITY - 1) * 12000/126) - 6000
change_vol ($EVENT_ID,$vol_amount,1)
end on
a simple dynamic expander: lightly played notes will be softer, harder played notes will be
louder
See Also
change_tune()
change_pan()
fade_in()
fade_out()
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dec()
dec(<expression>)
decrement an expression by 1
Examples
on init
declare ui_button $Reset
declare $volume
end on
on ui_control ($Reset)
$volume := 0
$Reset := 0
end on
on note
dec($volume)
change_vol($EVENT_ID,$volume*1000,0)
end on
note fader: each played note is 1dB softer than the previous one
See Also
abs()
inc()
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KSP Reference Manual
delete_event_mark()
delete_event_mark(<ID-number>,<bit-mark>
delete an event mark, i.e. ungroup the specified event from an event group
See Also
set_event_mark()
by_marks()
$EVENT_ID
$ALL_EVENTS
$MARK_1 … $MARK_28
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KSP Reference Manual
event_status()
event_status(<ID-number>)
retrieve the status of a particular note event (or MIDI event in the multi script)
Remarks
event_status() can be used to find out if a note event is still "alive" or not.
Examples
on init
declare %key_id[128]
end on
on note
if (event_status(%key_id[$EVENT_NOTE])= $EVENT_STATUS_NOTE_QUEUE)
fade_out(%key_id[$EVENT_NOTE],10000,1)
end if
%key_id[$EVENT_NOTE] := $EVENT_ID
end on
limit the number of active note events to one per MIDI key
See Also
$EVENT_STATUS_INACTIVE
$EVENT_STATUS_NOTE_QUEUE
$EVENT_STATUS_MIDI_QUEUE
get_event_ids()
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exit
exit
Remarks
exit is a very "strong" command. Be very careful when using it, especially when dealing with larger
scripts.
Examples
on note
if (not(in_range($EVENT_NOTE,60,71)))
exit
end if
{from here on, only notes between C3 to B3 will be processed}
end on
useful for quickly setting up key ranges to be affected by the script
See Also
wait()
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fade_in()
fade_in(<ID-number>,<fade-time>)
Examples
on init
declare $note_1_id
declare $note_2_id
end on
on note
$note_1_id := play_note($EVENT_NOTE+12,$EVENT_VELOCITY,0,-1)
$note_2_id := play_note($EVENT_NOTE+19,$EVENT_VELOCITY,0,-1)
fade_in ($note_1_id,1000000)
fade_in ($note_2_id,5000000)
end on
fading in the first two harmonics
See Also
change_vol()
fade_out()
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fade_out()
fade_out(<ID-number>,<fade-time>,<stop-voice>)
If set to 0, the voice will still be running after the fade out
Examples
on controller
if ($CC_NUM = 1)
if (%CC[1] mod 2 # 0)
fade_out($ALL_EVENTS,5000,0)
else
fade_in($ALL_EVENTS,5000)
end if
end if
end on
use the mod whel on held notes to create a stutter effect
on controller
if ($CC_NUM = 1)
fade_out($ALL_EVENTS,5000,1)
end if
end on
a custom "All Sound Off" implementation triggered by the mod wheel
See Also
change_vol()
fade_in()
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get_event_ids()
get_event_ids(<array-name>)
Examples
on init
declare const $ARRAY_SIZE := 500
declare %test_array[$ARRAY_SIZE]
declare $a
declare $note_count
end on
on note
get_event_ids(%test_array)
$a := 0
$note_count := 0
while($a < $ARRAY_SIZE and %test_array[$a] # 0)
inc($note_count)
inc($a)
end while
message("Active Events: " & $note_count)
end on
monitoring the number of active events
See Also
event_status()
ignore_event()
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get_event_par()
get_event_par(<ID-number>,<parameter>)
$EVENT_PAR_0
$EVENT_PAR_1
$EVENT_PAR_2
$EVENT_PAR_3
Remarks
A note event always "carries" certain information like the note number, the played velocity, but also
Volume, Pan and Tune. With set_event_par(), you can set either these parameters or use the freely
assignable parameters like $EVENT_PAR_0. This is especially useful when chaining scripts, i.e. set an
event parameter for an event in slot 1, then retrieve this information in slot 2 by using
get_event_par().
The event parameters are not influenced by the system scripts anymore.
Examples
on note
message(get_event_par($EVENT_ID,$EVENT_PAR_NOTE))
end on
the same functionality as message($EVENT_NOTE)
on note
message(get_event_par($EVENT_ID,$EVENT_PAR_SOURCE))
end on
check if the event comes from outside (-1) or if it was created in one of the five script slots (
0-4)
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See Also
set_event_par()
ignore_event()
set_event_par_arr()
get_event_par_arr()
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get_event_par_arr()
get_event_par_arr(<ID-number>,<parameter>,<group-index>)
special form of get_event_par(), used to retrieve the group allow state of the specified event
Remarks
• get_event_par_arr() is a special form (or to be more precise, it's the array variant) of
get_event_par(). It is used to retrieve the allow state of a specific event. If will return 1,
if the specified group is allowed and 0 if it's disaalowed.
Examples
on note
disallow_group($ALL_GROUPS)
set_event_par_arr($EVENT_ID,$EVENT_PAR_ALLOW_GROUP,1,0)
end on
allowing only the first group, same as allow_group(0)
See Also
set_event_par_arr()
get_event_par()
$EVENT_PAR_ALLOW_GROUP
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ignore_controller
ignore_controller
Examples
on controller
if ($CC_NUM = 1)
ignore_controller
set_controller($VCC_MONO_AT,%CC[1]
end if
end on
transform the mod wheel into aftertouch
See Also
ignore_event()
set_controller()
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ignore_event()
ignore_event(<ID-number>)
Remarks
• If you ignore an event, any volume, tune or pan information is lost. You can however retrieve
this infomation with get_event_par(), see the two examples below.
• ignore_event() is a very "strong" command. Always check if you can get the same
results with the various change_xxx() commands without having to ignore the event.
Examples
on note
ignore_event($EVENT_ID)
wait (500000)
play_note($EVENT_NOTE,$EVENT_VELOCITY,0,-1)
end on
delaying all notes by 0.5s. Not bad, but if you for example insert a microtuner before this
script, the tuning information will be lost
on init
declare $new_id
end on
on note
ignore_event($EVENT_ID)
wait (500000)
$new_id := play_note($EVENT_NOTE,$EVENT_VELOCITY,0,-1)
change_vol($new_id,get_event_par($EVENT_ID,$EVENT_PAR_VOLUME),1)
change_tune($new_id,get_event_par($EVENT_ID,$EVENT_PAR_TUNE),1)
change_pan($new_id,get_event_par($EVENT_ID,$EVENT_PAR_PAN),1)
end on
better: the tuning (plus volume and pan to be precise) information is retrieved and applied to
the played note
See Also
ignore_controller
get_event_par()
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inc()
inc(<expression>)
increment an expression by 1
Examples
on init
declare $count
declare ui_table %table[100] (6,2,100)
while ($count < num_elements(%table))
%table[$count] := 50
inc ($count)
end while
end on
initializing a table with a specific value by using a while loop
See Also
abs()
dec()
while()
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lsb()
lsb(<value>)
Examples
on rpn
message(lsb($RPN_VALUE))
end on
commonly used when working with rpn and nrpn messages
on init
declare ui_value_edit $Value (0,16383,1)
end on
on ui_control ($Value)
message("MSB: " & msb($Value) & " - LSB: " & lsb($Value))
end on
Understanding MSB and LSB
See Also
msb()
$RPN_ADDRESS
$RPN_VALUE
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make_persistent()
make_persistent(<variable>)
Remarks
• The state of the variable is saved not only with the patch (or multi or host chunk), but also
when a script is saved as a Kontakt preset (.nkp file).
• The state of the variables is read at the end of the init callback. To load a stored value
manually within the init callback, use read_persistent_var().
• When replacing script code by copy and replacing the text, the values of persistent variables
is also retained. Sometimes, when working on more complex scripts, you'll want to "flush"
the variables by resetting the script, that is applying an empty script in the respective slot.
Examples
on init
declare ui_knob $Preset (1,10,1)
make_persistent ($Preset)
end on
user interface elements like knobs should usually retain their value when reloading the
instrument
See Also
read_persistent_var()
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message()
message(<variable/text>)
Remarks
• The message command is intended to be used for debugging and testing while programming
a script. Since there is only one status line in Kontakt, it should not be used as a generic
means of communication with the user, use a label instead.
• Make it a habit to write message("") in the init callback. You can then be sure that all
previous messages (by the script or by the system) are deleted and you see only new
messages.
Examples
on init
message("Hello, world!")
end on
the inevitable implementation of "Hello, world!" in KSP
on note
message("Note " & $EVENT_NOTE & " received at " & ...
$ENGINE_UPTIME & " milliseconds")
end on
concatenating elements in a message() command
See Also
$ENGINE_UPTIME
$KSP_TIMER
reset_ksp_timer
declare ui_label
set_text()
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ms_to_ticks()
ms_to_ticks(<microseconds>)
Examples
on init
declare ui_label $bpm(1,1)
set_text($bpm,ms_to_ticks(60000000)/960)
end on
displaying the current host tempo
See Also
ticks_to_ms()
$NI_SONG_POSITION
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msb()
msb(<value>)
Examples
on rpn
message(msb($RPN_VALUE))
end on
commonly used when working with rpn and nrpn messages
on init
declare ui_value_edit $Value (0,16383,1)
end on
on ui_control ($Value)
message("MSB: " & msb($Value) & " - LSB: " & lsb($Value))
end on
Understanding MSB and LSB
See Also
lsb()
$RPN_ADDRESS
$RPN_VALUE
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note_off()
note_off(<ID-number>)
Remarks
• note_off() is equivalent to releasing a key, thus it will always trigger a release callback as
well as the release portion of a volume envelope. Notice the difference between
note_off() and fade_out, since fade_out() works more on a voice level
Examples
on controller
if ($CC_NUM = 1)
note_off($ALL_EVENTS)
end if
end on
a custom "All Notes Off" implementation triggered by the mod wheel
on init
declare polyphonic $new_id
end on
on note
ignore_event($EVENT_ID)
$new_id := play_note($EVENT_NOTE,$EVENT_VELOCITY,0,0)
end on
on release
ignore_event($EVENT_ID)
wait(200000)
note_off($new_id)
end on
delaying the release of each note by 200ms
See Also
fade_out()
play_note()
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output_channel_name()
output_channel_name(<output-number>)
<output-number> the number of the output channel (zero based, i.e. the first output is 0)
if -1 is applied, the default output (as specified in the instrument header) will
be used
Examples
on init
declare $count
declare ui_menu $menu
add_menu_item($menu,"Default",-1)
$count := 0
while($count < $NUM_OUTPUT_CHANNELS)
add_menu_item($menu,output_channel_name($count),$count)
inc($count)
end while
$menu := get_engine_par($ENGINE_PAR_OUTPUT_CHANNEL,0,-1,-1)
end on
on ui_control ($menu)
set_engine_par($ENGINE_PAR_OUTPUT_CHANNEL,$menu,0,-1,-1)
end on
mirroring the output channel assignment menu of the first group
See Also
$NUM_OUTPUT_CHANNELS
$ENGINE_PAR_OUTPUT_CHANNEL
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play_note()
play_note(<note-number>,<velocity>,<sample-offset>,<duration>)
generate a MIDI note, i.e. generate a note on message followed by a note off message
Remarks
• In DFD mode, the sample offset is dependent on the S. Mod value of the respective zones.
Sample offset value greater than the zone's S.Mod setting are clipped to this value.
• You can retrieve the event ID of the played note by writing:
<variable> := play_note(<note>,<velocity>,<sample-offset>,<duration>)
Examples
on note
play_note($EVENT_NOTE+12,$EVENT_VELOCITY,0,-1)
end on
harmonizes the played note with the upper octave
on init
declare $new_id
end on
on controller
if ($CC_NUM = 64)
if (%CC[64] = 127)
$new_id := play_note(60,100,0,0)
else
note_off($new_id)
end if
end if
end on
trigger a MIDI note by pressing the sustain pedal
See Also
note_off()
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random()
random(<min>,<max>)
Examples
on init
declare $rnd_amt
declare $new_vel
end on
on note
$rnd_amt := $EVENT_VELOCITY * 10/100
change_velo ($EVENT_ID,$new_vel)
end on
randomly changing velocities in by ±10 percent
See Also
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read_persistent_var()
read_persistent_var(<variable>)
instantly reloads the value of a variable that was saved via make_persistent
Remarks
Examples
on init
declare ui_label $label (1,1)
declare ui_button $button
set_text ($button,"$a := 10000")
declare $a
make_persistent ($a)
{read_persistent_var ($a)}
set_text ($label,$a)
end on
on ui_control ($button)
$a := 10000
set_text ($label,$a)
end on
after applying this script, click on the button and then save and close the NKI. After
reloading it, the label will display 0 because the value of $a is initialized at the very end of
the init callback. Now remove the {} around read_persistent_var and apply the script again.
Voila.
See Also
make_persistent()
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reset_ksp_timer
reset_ksp_timer
Remarks
• Since the built-in variable $KSP_TIMER returns the engine uptime in microseconds (instead
of milliseconds as with $ENGINE_UPTIME), the variable $KSP_TIMER will reach its limit
after about 30 minutes due to its 32 bit nature. By using reset_ksp_timer, the variable
is reset to 0.
• The main reason to use $KSP_TIMER is for debugging and optimization. It is a great tool to
measure the efficiency of certain script passages.
Examples
on init
declare $a
declare $b
declare $c
end on
on note
reset_ksp_timer
$c := 0
while($c < 128)
$a := 0
while($a < 128)
set_event_par...
($EVENT_ID,$EVENT_PAR_TUNE,random(-1000,1000))
inc($a)
end while
inc($c)
end while
message($KSP_TIMER)
end on
a nested while loop – takes about 5400 to 5800 microseconds
See Also
$ENGINE_UPTIME
$KSP_TIMER
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set_controller()
set_controller(<controller>,<value>)
<controller> this parameter sets the type and in the case of MIDI CCs the CC number:
Remarks
Examples
on note
if ($EVENT_NOTE = 36)
ignore_event($EVENT_ID)
set_controller($VCC_MONO_AT,$EVENT_VELOCITY)
end if
end on
on release
if ($EVENT_NOTE = 36)
ignore_event($EVENT_ID)
set_controller($VCC_MONO_AT,0)
end if
end on
Got a keyboard with no aftertouch? Press C1 instead.
See Also
ignore_controller
$VCC_PITCH_BEND
$VCC_MONO_AT
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set_listener()
set_listener(<signal_type>,<parameter>)
This command defines the signals the on listener callback should react to. You can only use it in the init
callback.
<signal_type> the event on which the on listener callback should react. The following types are
available:
$NI_SIGNAL_TRANSP_STOP
$NI_SIGNAL_TRANSP_START
$NI_SIGNAL_TIMER_MS
$NI_SIGNAL_TIMER_BEAT
<parameter> the callback reacts (1) or doesn't react (0) to the event.
Examples
on init
declare $mscount
declare $beatcount
set_listener ($NI_SIGNAL_TRANSP_STOP,1)
set_listener ($NI_SIGNAL_TRANSP_START,1)
set_listener ($NI_SIGNAL_TIMER_MS,1000000)
set_listener ($NI_SIGNAL_TIMER_BEAT,1)
end on
on listener
select ($NI_SIGNAL_TYPE)
case $NI_SIGNAL_TRANSP_STOP
message ("Playback was stopped.")
case $NI_SIGNAL_TRANSP_START
message ("Playback was started.")
case $NI_SIGNAL_TIMER_MS
inc ($mscount)
message ($mscount & "sec. / " & $beatcount & " beats")
case $NI_SIGNAL_TIMER_BEAT
inc ($beatcount)
message ($mscount & "sec. / " & $beatcount & " beats")
end select
end on
a timer and a bpm counter
See Also
change_listener_par
$NI_SIGNAL_TYPE
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set_rpn()/set_nrpn
set_rpn(<address>,<value>)
Remarks
• Currently, Kontakt cannot handle rpn on nrpn messages as external modulation sources. You
can however use these message for simple inter-script communication.
See Also
on rpn/nrpn
set_controller
$RPN_ADDRESS
$RPN_VALUE
msb()/lsb()
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set_event_mark()
set_event_mark(<ID-number>,<bit-mark>
Remarks
When dealing with commands that deal with event IDs, you can group events by using
by_marks(<bit-mark>) instead of the individual ID, since the program needs to know that you
want to address marks and not IDs.
Examples
on init
declare $new_id
end on
on note
set_event_mark($EVENT_ID,$MARK_1)
See Also
by_marks()
delete_event_mark()
$EVENT_ID
$ALL_EVENTS
$MARK_1 … $MARK_28
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set_event_par()
set_event_par(<ID-number>,<parameter>,<value>)
$EVENT_PAR_0
$EVENT_PAR_1
$EVENT_PAR_2
$EVENT_PAR_3
$EVENT_PAR_VOLUME
$EVENT_PAR_PAN
$EVENT_PAR_TUNE
$EVENT_PAR_NOTE
$EVENT_PAR_VELOCITY
<value> the value of the event parameter
Remarks
A note event always "carries" certain information like the note number, the played velocity, but also
Volume, Pan and Tune. With set_event_par(), you can set either these parameters or use the freely
assignable parameters like $EVENT_PAR_0. This is especially useful when chaining scripts, i.e. set an
event parameter for an event in slot 1, then retrieve this information in slot 2 by using
get_event_par().
The event parameters are not influenced by the system scripts anymore.
Examples
on note
set_event_par($EVENT_ID,$EVENT_PAR_NOTE,60)
end on
setting all notes to middle C3, same as change_note($EVENT_ID,60)
See Also
get_event_par()
ignore_event()
set_event_par_arr()
get_event_par_arr()
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set_event_par_arr()
set_event_par_arr(<ID-number>,<parameter>,<value>,<groupindex>)
special form of set_event_par(), used to set the group allow state of the specified event
Remarks
• set_event_par_arr() is a special form (or to be more precise, it's the array variant) of
set_event_par(). It is used to set the allow state of a specific event.
Examples
on note
if (get_event_par_arr($EVENT_ID,$EVENT_PAR_ALLOW_GROUP,0) = 0)
set_event_par_arr($EVENT_ID,$EVENT_PAR_ALLOW_GROUP,1,0)
end if
end on
making sure, that the first group is always played
See Also
get_event_par_arr()
set_event_par()
$EVENT_PAR_ALLOW_GROUP
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ticks_to_ms()
ticks_to_ms(<ticks>)
Examples
on init
declare ui_label $songpos(1,1)
end on
on note
while ($NOTE_HELD = 1)
set_text ($songpos,ticks_to_ms($NI_SONG_POSITION)/1000000)
wait(1000)
end while
end on
displaying the song position in seconds
See Also
ms_to_ticks()
$NI_SONG_POSITION
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wait()
wait(<wait-time>)
Remarks
wait() stops the callback at the position in the script for the specified time. In other words, it freezes
the callback (although other callbacks can be accessed or processed). After the specified time period
the callback continues.
Examples
on note
ignore_event($EVENT_ID)
wait($DURATION_BAR - $DISTANCE_BAR_START)
play_note($EVENT_NOTE,$EVENT_VELOCITY,0,-1)
end on
quantize all notes to the downbeat of the next measure
See Also
while()
$DURATION_QUARTER
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$ALL_GROUPS
addresses all groups in a disallow_group() and allow_group() function
$ALL_EVENTS
addresses all events in functions which deal with a event ID number
$MARK_1
$MARK_2
…
$MARK_28
returns a callback’s ID. Every callback now gets its own ID number and it remains the same even within
a function.
$NI_CALLBACK_TYPE
returns a certain number corresponding to the type of callback. This is especially useful when used in a
function that is called from different callbacks.
The following constants are available:
$NI_CB_TYPE_NOTE
$NI_CB_TYPE_RELEASE
$NI_CB_TYPE_CONTROLLER
$NI_CB_TYPE_POLY_AT
$NI_CB_TYPE_INIT
$NI_CB_TYPE_UI_CONTROL
$NI_CB_TYPE_UI_UPDATE
$NI_CB_TYPE_PGS
$NI_CB_TYPE_MIDI_IN
$NI_CB_TYPE_RPN
$NI_CB_TYPE_NRPN
$NI_CB_TYPE_LISTENER
%CC[<controller-number>]
current controller value for the specified controller.
$CC_NUM
controller number of the controller which triggered the callback
%CC_TOUCHED[<controller-number>]
1 if the specified controller value has changed, 0 otherwise
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$CURRENT_SCRIPT_SLOT
the script slot of the current script (zero based, i.e. the first script slot is 0)
$DISTANCE_BAR_START
returns the time of a note on message in μsec from the beginning of the current bar with respect to the
current tempo
$DURATION_BAR
returns the duration in μsec of one bar with respect to the current tempo.
This variable only works if the clock is running, otherwise it will return a value of zero.
You can also retrieve the duration of one bar bys using $SIGNATURE_NUM and $SIGNATURE_DENOM
in combination with $DURATION_QUARTER.
$DURATION_QUARTER
duration of a quarter note in microseconds, with respect to the current tempo.
Also available:
$DURATION_EIGHTH
$DURATION_SIXTEENTH
$DURATION_QUARTER_TRIPLET
$DURATION_EIGHTH_TRIPLET
$DURATION_SIXTEENTH_TRIPLET
$ENGINE_UPTIME
Returns the time period in milliseconds (not microseconds) that has passed since the start of Kontakt
$EVENT_ID
unique ID number of the event which triggered the callback
$EVENT_NOTE
note number of the event which triggered the callback
$EVENT_VELOCITY
velocity of the note which triggered the callback
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%GROUPS_AFFECTED
an array with the group indices of those groups that are affected by the current Note On or Note Off
events
%GROUPS_SELECTED
an array with each array index pointing to the group with the same index.
If a group is selected for editing the corresponding array index contains a 1, otherwise 0
%KEY_DOWN[<note-number>]
array which contains the current state of all keys. 1 if the key is held, 0 otherwise
%KEY_DOWN_OCT[<octave-number>]
1 if a note independently of the octave is held, 0 otherwise
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$KSP_TIMER
Returns the time period in microseconds that has passed since the start of Kontakt.
Can be reset with reset_ksp_timer
$NI_SIGNAL_TYPE
can be used in the on listener callback to determine which signal type triggered the callback.
$NI_SONG_POSITION
Returns the host’s current song position in 960 ticks per quarter note. In KONTAKT 4's standalone
mode there is no real transport - the playback is started with KONTAKT 4's engine start.
<ticks> := ms_to_ticks(<microseconds>)
<microseconds> := ticks_to_ms(<ticks>)
%NOTE_DURATION[<note-number>]
note length since note-start in μsec for each key
$NOTE_HELD
1 if the key which triggered the callback is still held, 0 otherwise
$NUM_GROUPS
total amount of groups in an instrument
$NUM_OUTPUT_CHANNELS
total amount of output channels of the respective Kontakt Multi (not counting Aux channels)
$NUM_ZONES
total amount of zones in an instrument
$PLAYED_VOICES_INST
the amount of played voices of the respective instrument
$PLAYED_VOICES_TOTAL
the amount of played voices all instruments
%POLY_AT[<note-number>]
the polyphonic aftertouch value of the specified note number
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$POLY_AT_NUM
the note number of the polyphonic aftertouch note which triggered the callback
$REF_GROUP_IDX
group index number of the currently viewed group
$RPN_ADDRESS
the parameter number of a received rpn/nrpn message (0 – 16383)
$RPN_VALUE
the value of a received rpn or nrpn message (0 – 16383)
$SIGNATURE_NUM
numerator of the current time signature, i.e. 4/4
$SIGNATURE_DENOM
denominator of the current time signature, i.e. 4/4
$VCC_MONO_AT
the value of the virtual cc controller for mono aftertouch (channel pressure)
$VCC_PITCH_BEND
the value of the virtual cc controller for pitch bend
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$CONTROL_PAR_NONE
nothing will be applied to the control
$CONTROL_PAR_POS_X
sets the horizontal position in pixel
$CONTROL_PAR_POS_Y
sets the vertical position in pixel
$CONTROL_PAR_GRID_X
sets the horizontal position in grids
$CONTROL_PAR_GRID_Y
sets the vertical position in grids
$CONTROL_PAR_WIDTH
sets the width of the control in pixel
$CONTROL_PAR_HEIGHT
sets the height of the control in pixel
$CONTROL_PAR_GRID_WIDTH
sets the width of the control in grids
$CONTROL_PAR_GRID_HEIGHT
sets the height of the control in grids
$CONTROL_PAR_HIDE
sets the hide status
$CONTROL_PAR_MIN_VALUE
sets the minimum value
$CONTROL_PAR_MAX_VALUE
sets the maximum value
$CONTROL_PAR_VALUE
sets the value
$CONTROL_PAR_DEFAULT_VALUE
sets the default value
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$CONTROL_PAR_HELP
sets the help text which is displayed in the info pane when hovering the control
$CONTROL_PAR_PICTURE
sets the picture name
$CONTROL_PAR_TEXT
sets the control text, similar to set_text()
$CONTROL_PAR_TEXTLINE
adds a text line, similar to add_text_line()
$CONTROL_PAR_LABEL
sets the knob label, similar to set_knob_label()
$CONTROL_PAR_UNIT
sets the knob unit, similar to set_knob_unit()
$CONTROL_PAR_MOUSE_BEHAVIOUR
a value from -5000 to 5000, setting the move direction of a slider and its drag-scale
$CONTROL_PAR_PICTURE_STATE
the picture state of the control for tables, value edits and labels
$CONTROL_PAR_FONT_TYPE
sets the font type.
Only Kontakt 4 factory fonts can be used, the font itself is designated by a number (currently 0 to 24)
$CONTROL_PAR_TEXTPOS_Y
shifts the vertical position in pixels of text in buttons, menus, switches and labels
$CONTROL_PAR_TEXT_ALIGNMENT
the text alignment in buttons, menus, switches and labels.
$CONTROL_PAR_SHOW_ARROWS
hide arrows of value edits:
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$CONTROL_PAR_BAR_COLOR
sets the color of the step bar in UI tables and UI waveforms
$CONTROL_PAR_ZERO_LINE_COLOR
sets the color of the middle line in UI tables
$CONTROL_PAR_AUTOMATION_NAME
assigns an automation name to a UI control when used with set_control_par_str()
$CONTROL_PAR_ALLOW_AUTOMATION
defines if an ui_control can be automated (1) or not (0). By default automation is enabled. You can use
this control_par only in the init callback.
$CONTROL_PAR_KEY_SHIFT
returns 1 when the shift key was pressed (0 otherwise) when an UI control was last touched. Menus
and value edits are not supported.
$CONTROL_PAR_KEY_ALT
returns 1 when the ALT key was pressed (0 otherwise) when an UI control was last touched
to be used with get_control_par(), menus and value edits are not supported
$CONTROL_PAR_KEY_CONTROL
returns 1 when the Control key was pressed (0 otherwise) when an UI control was last touched
to be used with get_control_par(), menus and value edits are not supported
$INST_ICON_ID
the (fixed) ID of the instrument icon.
set_control_par($INST_ICON_ID,$CONTROL_PAR_HIDE,$HIDE_WHOLE_CONTROL)
It's also possible to load a different picture file for the instrument icon:
set_control_par_str($INST_ICON_ID,$CONTROL_PAR_PICTURE,<file-name>)
$INST_WALLPAPER_ID
The (fixed) ID of the instrument wallpaper. It is used in a similar way as $INST_ICON_ID:
set_control_par_str ($INST_WALLPAPER_ID,$CONTROL_PAR_PICTURE,<file_name>)
This command can only be used in the init callback. Note that a wallpaper set via script replaces the
one set in the instrument options plus it won't be checked in the samples missing dialog when loading
the wallpaper from a resource container.
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find_mod()
find_mod(<group-index>,<mod-name>)
returns the slot index of an internal modulator or external modulation slot
The name can be changed with the script editor's edit area open and right-
clicking on the modulator or modulation slot.
Examples
on init
declare $count
declare ui_slider $test (0,1000000)
$test := get_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,0,...
find_mod(0,"VEL_VOLUME"),-1)
end on
on ui_control ($test)
$count := 0
while($count < $NUM_GROUPS)
set_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,$test,$count,...
find_mod($count,"VEL_VOLUME"),-1)
inc($count)
end while
end on
creating a slider which mirrors the velocity to volume modulation intensity of all groups
on init
declare ui_slider $Attack (0,1000000)
set_control_par_str(get_ui_id($Attack),$CONTROL_PAR_AUTOMATION_NAME,"Attack")
declare $vol_env_idx
$vol_env_idx := find_mod(0,"VOL_ENV")
declare const $grp_idx := 0
$Attack := get_engine_par($ENGINE_PAR_ATTACK,$grp_idx,$vol_env_idx,-1)
set_control_par_str(get_ui_id($Attack),$CONTROL_PAR_LABEL,...
get_engine_par_disp($ENGINE_PAR_ATTACK,$grp_idx,$vol_env_idx,-1) & " ms")
end on
on ui_control ($Attack)
set_engine_par($ENGINE_PAR_ATTACK,$Attack,$grp_idx,$vol_env_idx,-1)
set_control_par_str(get_ui_id($Attack),$CONTROL_PAR_LABEL,...
get_engine_par_disp($ENGINE_PAR_ATTACK,$grp_idx,$vol_env_idx,-1) & " ms")
end on
controlling the attack time of the volume envelope of the first group. Note: the envelope has
been manually renamed to "VOL_ENV". Also contains the readout of the attack knob when
automating the control.
See Also
find_target()
set_engine_par()
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find_target()
find_target(<group-index>,<mod-index>,<target-name>)
returns the slot index of a modulation slot of an internal modulator
The name can be changed with the script editor's edit area open and right-
clicking on the modulation slot.
Examples
on init
declare ui_knob $Knob (-100,100,1)
declare $mod_idx
$mod_idx := find_mod(0,"FILTER_ENV")
declare $target_idx
$target_idx := find_target(0,$mod_idx,"ENV_AHDSR_CUTOFF")
end on
on ui_control ($Knob)
if ($Knob < 0)
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
1,0,$mod_idx,$target_idx)
else
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
0,0,$mod_idx,$target_idx)
end if
set_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,...
abs($Knob*10000),0,$mod_idx,$target_idx)
end on
controlling the filter envelope amount of an envelope to filter cutoff modulation in the first
group. Note: the the filter envelope has been manually renamed to "FILTER_ENV"
See Also
find_mod()
set_engine_par()
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get_engine_par()
get_engine_par(<parameter>,<group>,<slot>,<generic>)
return the value of a specific engine parameter
<group> the index (zero based) of the group in which the specified parameter resides.
If the specified parameter resides on an Instrument level, enter -1.
<slot> the slot index (zero based) of the specified parameter (applies only to
group/instrument effects, modulators and modulation intensities)
For group/instrument effects, this parameter specifies the slot in which the
effect resides (zero-based).
Examples
on init
declare $a
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on init
declare ui_label $label (2,6)
declare !effect_name[128]
!effect_name[$EFFECT_TYPE_NONE] := "None"
!effect_name[$EFFECT_TYPE_PHASER] := "Phaser"
!effect_name[$EFFECT_TYPE_CHORUS] := "Chorus"
!effect_name[$EFFECT_TYPE_FLANGER] := "Flanger"
!effect_name[$EFFECT_TYPE_REVERB] := "Reverb"
!effect_name[$EFFECT_TYPE_DELAY] := "Delay"
!effect_name[$EFFECT_TYPE_IRC] := "Convolution"
!effect_name[$EFFECT_TYPE_GAINER] := "Gainer"
declare $count
while ($count < 8)
add_text_line($label,"Slot: " & $count+1 & ": " & ...
!effect_name[get_engine_par($ENGINE_PAR_SEND_EFFECT_TYPE,-1,$count,-1)])
inc($count)
end while
end on
on ui_control ($Refresh)
set_text($label,"")
$count := 0
while ($count < 8)
add_text_line($label,"Slot: " & $count+1 & ": " & ...
!effect_name[get_engine_par($ENGINE_PAR_SEND_EFFECT_TYPE,-1,$count,-1)])
inc($count)
end while
$Refresh := 0
end on
output the effect types of all eight slots of send effects
See Also
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get_engine_par_disp()
get_engine_par_disp(<parameter>,<group>,<slot>,<generic>)
return the displayed value of a specific engine parameter
<group> the index (zero based) of the group in which the specified parameter resides.
If the specified parameter resides on an Instrument level, enter -1.
<slot> the slot index (zero based) of the specified parameter (applies only to
group/instrument effects, modulators and modulation intensities)
For group/instrument effects, this parameter specifies the slot in which the
effect resides (zero-based).
Examples
on init
declare $a
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get_folder()
get_folder(<path-variable>)
return the path specified with the built-in path variable
$GET_FOLDER_LIBRARY_DIR
the library directory (as set in Options/Load-Import)
$GET_FOLDER_FACTORY_DIR
the factory folder of Kontakt, mainly used for loading factory IR samples
Note: this is not the factory library folder!
$GET_FOLDER_PATCH_DIR
the directory in which the patch was saved. If the patch was not saved
before, an empty string is returned.
Examples
on init
message(get_folder($GET_FOLDER_LIBRARY_DIR))
end on
where did I put my factory library?
See Also
load_ir_sample()
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load_ir_sample()
load_ir_sample(<file-name>,<slot>,<generic>)
load an impulse response sample into KONTAKT's convolution effect
<file-name> the file name of the sample, specified with a relative path
(OS X)
/Users/<username>/Documents/Native Instruments/Kontakt 4
(Windows)
C:\Users\<username>\Documents\Native Instruments\Kontakt 4\
Please note that sub directories inside the "ir_samples" folder will not be
scanned and it is not recommended to add them manually via text strings.
Doing so could lead to problems because subfolders are being ignored
during the creation of a Resource Container monolith.
<slot> the slot index of the convolution effect (zero-based)
Examples
on init
declare ui_button $Load
end on
on ui_control ($Load)
load_ir_sample(get_folder($GET_FOLDER_FACTORY_DIR) & ...
"presets/effects/convolution/<<<K4IR.nkx>>>/K4 IR Samples/Concert
Hall A.wav"...
,0,0)
$Load := 0
end on
load a factory IR sample into a convolution send effect in the first slot
See Also
get_folder()
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set_engine_par()
set_engine_par(<parameter>,<value>,<group>,<slot>,<generic>)
control automatable Kontakt parameters and bypass buttons
<group> the index (zero based) of the group in which the specified parameter resides.
If the specified parameter resides on an Instrument level, enter -1.
<slot> the slot index (zero based) of the specified parameter (applies only to
group/instrument effects, modulators and modulation intensities)
For group/instrument effects, this parameter specifies the slot in which the
effect resides (zero-based).
Examples
on init
declare ui_knob $Volume (0,1000000,1000000)
end on
on ui_control ($Volume)
set_engine_par($ENGINE_PAR_VOLUME,$Volume,-1,-1,-1)
end on
controlling instrument volume
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on init
declare ui_knob $Freq (0,1000000,1000000)
declare ui_button $Bypass
end on
on ui_control ($Freq)
set_engine_par($ENGINE_PAR_CUTOFF,$Freq,0,0,-1)
end on
on ui_control ($Bypass)
set_engine_par($ENGINE_PAR_EFFECT_BYPASS,$Bypass,0,0,-1)
end on
controlling the cutoff and Bypass button of any filter module in the first slot of the first group
on init
declare ui_knob $Knob (-100,100,1)
declare $mod_idx
$mod_idx := find_mod(0,"FILTER_ENV")
declare $target_idx
$target_idx := find_target(0,$mod_idx,"ENV_AHDSR_CUTOFF")
end on
on ui_control ($Knob)
if ($Knob < 0)
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
1,0,$mod_idx,$target_idx)
else
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
0,0,$mod_idx,$target_idx)
end if
set_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,...
abs($Knob*10000),0,$mod_idx,$target_idx)
end on
controlling the filter envelope amount of an envelope to filter cutoff modulation in the first
group. Note: the the filter envelope has been manually renamed to "FILTER_ENV"
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$ENGINE_PAR_VOLUME
instrument volume
$ENGINE_PAR_PAN
instrument panorama
$ENGINE_PAR_TUNE
instrument tuning
Source Module
$ENGINE_PAR_TUNE
$ENGINE_PAR_SMOOTH
$ENGINE_PAR_FORMANT
$ENGINE_PAR_SPEED
$ENGINE_PAR_GRAIN_LENGTH
$ENGINE_PAR_SLICE_ATTACK
$ENGINE_PAR_SLICE_RELEASE
$ENGINE_PAR_TRANSIENT_SIZE
Amp Module
$ENGINE_PAR_VOLUME
$ENGINE_PAR_PAN
$ENGINE_PAR_OUTPUT_CHANNEL
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Filter and EQ
$ENGINE_PAR_CUTOFF
cutoff frequency of all filters
$ENGINE_PAR_RESONANCE
resonance of all filters
$ENGINE_PAR_EFFECT_BYPASS
bypass button of all filters/EQ
3x2 Versatile
$ENGINE_PAR_FILTER_SHIFTB
$ENGINE_PAR_FILTER_SHIFTC
$ENGINE_PAR_FILTER_RESB
$ENGINE_PAR_FILTER_RESC
$ENGINE_PAR_FILTER_TYPEA
$ENGINE_PAR_FILTER_TYPEB
$ENGINE_PAR_FILTER_TYPEC
$ENGINE_PAR_FILTER_BYPA
$ENGINE_PAR_FILTER_BYPB
$ENGINE_PAR_FILTER_BYPC
$ENGINE_PAR_FILTER_GAIN
EQ
$ENGINE_PAR_FREQ1
$ENGINE_PAR_BW1
$ENGINE_PAR_GAIN1
$ENGINE_PAR_FREQ2
$ENGINE_PAR_BW2
$ENGINE_PAR_GAIN2
$ENGINE_PAR_FREQ3
$ENGINE_PAR_BW3
$ENGINE_PAR_GAIN3
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Insert Effects
$ENGINE_PAR_EFFECT_BYPASS
bypass button of all insert effects
$ENGINE_PAR_INSERT_EFFECT_OUTPUT_GAIN
output gain of all insert effects
Compressor
$ENGINE_PAR_THRESHOLD
$ENGINE_PAR_RATIO
$ENGINE_PAR_COMP_ATTACK
$ENGINE_PAR_COMP_DECAY
Limiter
$ENGINE_PAR_LIM_IN_GAIN
$ENGINE_PAR_LIM_RELEASE
Surround Panner
$ENGINE_PAR_SP_OFFSET_DISTANCE
$ENGINE_PAR_SP_OFFSET_AZIMUTH
$ENGINE_PAR_SP_OFFSET_X
$ENGINE_PAR_SP_OFFSET_Y
$ENGINE_PAR_SP_LFE_VOLUME
$ENGINE_PAR_SP_SIZE
$ENGINE_PAR_SP_DIVERGENCE
Saturation
$ENGINE_PAR_SHAPE
Lo-Fi
$ENGINE_PAR_BITS
$ENGINE_PAR_FREQUENCY
$ENGINE_PAR_NOISELEVEL
$ENGINE_PAR_NOISECOLOR
Stereo Modeller
$ENGINE_PAR_STEREO
$ENGINE_PAR_STEREO_PAN
Distortion
$ENGINE_PAR_DRIVE
$ENGINE_PAR_DAMPING
Send Levels
$ENGINE_PAR_SENDLEVEL_0
$ENGINE_PAR_SENDLEVEL_1
$ENGINE_PAR_SENDLEVEL_2
<...>
$ENGINE_PAR_SENDLEVEL_7
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Skreamer
$ENGINE_PAR_SK_TONE
$ENGINE_PAR_SK_DRIVE
$ENGINE_PAR_SK_BASS
$ENGINE_PAR_SK_BRIGHT
$ENGINE_PAR_SK_MIX
Rotator
$ENGINE_PAR_RT_SPEED
$ENGINE_PAR_RT_BALANCE
$ENGINE_PAR_RT_ACCEL_HI
$ENGINE_PAR_RT_ACCEL_LO
$ENGINE_PAR_RT_DISTANCE
$ENGINE_PAR_RT_MIX
Twang
$ENGINE_PAR_TW_VOLUME
$ENGINE_PAR_TW_TREBLE
$ENGINE_PAR_TW_MID
$ENGINE_PAR_TW_BASS
Cabinet
$ENGINE_PAR_CB_SIZE
$ENGINE_PAR_CB_AIR
$ENGINE_PAR_CB_TREBLE
$ENGINE_PAR_CB_BASS
$ENGINE_PAR_CABINET_TYPE
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Send Effects
$ENGINE_PAR_SEND_EFFECT_BYPASS
bypass button of all send effects
$ENGINE_PAR_SEND_EFFECT_DRY_LEVEL
dry amount of send effects when used in an insert chain
$ENGINE_PAR_SEND_EFFECT_OUTPUT_GAIN
when used with send effects, this controls either:
• wet amount of send effects when used in an insert chain
• return amount of send effects when used in a send chain
Phaser
$ENGINE_PAR_PH_DEPTH
$ENGINE_PAR_PH_SPEED
$ENGINE_PAR_PH_PHASE
$ENGINE_PAR_PH_FEEDBACK
Flanger
$ENGINE_PAR_FL_DEPTH
$ENGINE_PAR_FL_SPEED
$ENGINE_PAR_FL_PHASE
$ENGINE_PAR_FL_FEEDBACK
$ENGINE_PAR_FL_COLOR
Chorus
$ENGINE_PAR_CH_DEPTH
$ENGINE_PAR_CH_SPEED
$ENGINE_PAR_CH_PHASE
Reverb
$ENGINE_PAR_RV_PREDELAY
$ENGINE_PAR_RV_SIZE
$ENGINE_PAR_RV_COLOUR
$ENGINE_PAR_RV_STEREO
$ENGINE_PAR_RV_DAMPING
Delay
$ENGINE_PAR_DL_TIME
$ENGINE_PAR_DL_DAMPING
$ENGINE_PAR_DL_PAN
$ENGINE_PAR_DL_FEEDBACK
Convolution
$ENGINE_PAR_IRC_PREDELAY
$ENGINE_PAR_IRC_LENGTH_RATIO_ER
$ENGINE_PAR_IRC_FREQ_LOWPASS_ER
$ENGINE_PAR_IRC_FREQ_HIGHPASS_ER
$ENGINE_PAR_IRC_LENGTH_RATIO_LR
$ENGINE_PAR_IRC_FREQ_LOWPASS_LR
$ENGINE_PAR_IRC_FREQ_HIGHPASS_LR
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Gainer
$ENGINE_PAR_GN_GAIN
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Modulation
$ENGINE_PAR_MOD_TARGET_INTENSITY
the intensity slider of a modulation assignment, controls the modulation amount
$MOD_TARGET_INVERT_SOURCE
the Invert button of a modulation assignment, inverts the modulation amount
$ENGINE_PAR_INTMOD_BYPASS
the bypass button of an internal modulator (e.g. AHDSR envelope, LFO)
AHDSR
$ENGINE_PAR_ATK_CURVE
$ENGINE_PAR_ATTACK
$ENGINE_PAR_HOLD
$ENGINE_PAR_DECAY
$ENGINE_PAR_SUSTAIN
$ENGINE_PAR_RELEASE
DBD
$ENGINE_PAR_DECAY1
$ENGINE_PAR_BREAK
$ENGINE_PAR_DECAY2
LFO
$ENGINE_PAR_INTMOD_FREQUENCY
$ENGINE_PAR_LFO_DELAY
For Rectangle:
$ENGINE_PAR_INTMOD_PULSEWIDTH
For Multi:
$ENGINE_PAR_LFO_SINE
$ENGINE_PAR_LFO_RECT
$ENGINE_PAR_LFO_TRI
$ENGINE_PAR_LFO_SAW
$ENGINE_PAR_LFO_RAND
Glide
$ENGINE_PAR_GLIDE_COEF
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$ENGINE_PAR_EFFECT_TYPE
used to query the type of a group insert or instrument insert effect, can be any of the following:
$EFFECT_TYPE_FILTER
$EFFECT_TYPE_COMPRESSOR
$EFFECT_TYPE_LIMITER
$EFFECT_TYPE_INVERTER
$EFFECT_TYPE_SURROUND_PANNER
$EFFECT_TYPE_SHAPER {Saturation}
$EFFECT_TYPE_LOFI
$EFFECT_TYPE_STEREO {Stereo Modeller}
$EFFECT_TYPE_DISTORTION
$EFFECT_TYPE_SEND_LEVELS
$EFFECT_TYPE_PHASER
$EFFECT_TYPE_CHORUS
$EFFECT_TYPE_FLANGER
$EFFECT_TYPE_REVERB
$EFFECT_TYPE_DELAY
$EFFECT_TYPE_IRC {Convolution}
$EFFECT_TYPE_GAINER
$EFFECT_TYPE_SKREAMER
$EFFECT_TYPE_ROTATOR
$EFFECT_TYPE_TWANG
$EFFECT_TYPE_CABINET
$EFFECT_TYPE_AET_FILTER
$ENGINE_PAR_SEND_EFFECT_TYPE
used to query the type of a send effect, can be any of the following:
$EFFECT_TYPE_PHASER
$EFFECT_TYPE_CHORUS
$EFFECT_TYPE_FLANGER
$EFFECT_TYPE_REVERB
$EFFECT_TYPE_DELAY
$EFFECT_TYPE_IRC {Convolution}
$EFFECT_TYPE_GAINER
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$ENGINE_PAR_EFFECT_SUBTYPE
used to query the type of filter/EQ, can be any of the following:
$FILTER_TYPE_LP1POLE
$FILTER_TYPE_HP1POLE
$FILTER_TYPE_BP2POLE
$FILTER_TYPE_LP2POLE
$FILTER_TYPE_HP2POLE
$FILTER_TYPE_LP4POLE
$FILTER_TYPE_HP4POLE
$FILTER_TYPE_BP4POLE
$FILTER_TYPE_BR4POLE
$FILTER_TYPE_LP6POLE
$FILTER_TYPE_PHASER
$FILTER_TYPE_VOWELA
$FILTER_TYPE_VOWELB
$FILTER_TYPE_PRO52
$FILTER_TYPE_LADDER
$FILTER_TYPE_VERSATILE
$FILTER_TYPE_EQ1BAND
$FILTER_TYPE_EQ2BAND
$FILTER_TYPE_EQ3BAND
$ENGINE_PAR_INTMOD_TYPE
used to query the type of internal modulators, can be any of the following:
$INTMOD_TYPE_NONE
$INTMOD_TYPE_LFO
$INTMOD_TYPE_ENVELOPE
$INTMOD_TYPE_STEPMOD
$INTMOD_TYPE_ENV_FOLLOW
$INTMOD_TYPE_GLIDE
$ENGINE_PAR_INTMOD_SUBTYPE
used to query the sub type of envelopes and LFOs, can be any of the following:
$ENV_TYPE_AHDSR
$ENV_TYPE_FLEX
$ENV_TYPE_DBD
$LFO_TYPE_RECTANGLE
$LFO_TYPE_TRIANGLE
$LFO_TYPE_SAWTOOTH
$LFO_TYPE_RANDO$LFO_TYPE_MULTI
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$START_CRITERIA_NONE
$START_CRITERIA_ON_KEY
$START_CRITERIA_ON_CONTROLLER
$START_CRITERIA_CYCLE_ROUND_ROBIN
$START_CRITERIA_CYCLE_RANDOM
$START_CRITERIA_SLICE_TRIGGER
$START_CRITERIA_AND_NEXT
$START_CRITERIA_AND_NOT_NEXT
$START_CRITERIA_OR_NEXT
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Advanced Concepts
SET_CONDITION(<condition-symbol>)
define a symbol to be used as a condition
RESET_CONDITION(<condition-symbol>)
delete a definition
USE_CODE_IF(<condition-symbol>)
...
END_USE_CODE
interpret code when <condition> is defined
USE_CODE_IF_NOT(<condition-symbol>)
...
END_USE_CODE
interpret code when <condition> is not defined
NO_SYS_SCRIPT_GROUP_START
condition; if defined with SET_CONDITION(), the system script which handles all group start options
will be bypassed
NO_SYS_SCRIPT_PEDAL
condition; if defined with SET_CONDITION(), the system script which sustains notes when CC# 64 is
received will be bypassed
NO_SYS_SCRIPT_RLS_TRIG
condition; if defined with SET_CONDITION(), the system script which triggers samples upon the
release of a key is bypassed
reset_rls_trig_counter(<note>)
resets the release trigger counter (used by the release trigger system script)
will_never_terminate(<event-id>)
tells the script engine that this event will never be finished (used by the release trigger system script)
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Examples
A preprocessor is used to exclude code elements from interpretation. Here's how it works:
USE_CODE_IF(<condition>)
...
END_USE_CODE
or
USE_CODE_IF_NOT(<condition>)
...
END_USE_CODE
on note
{do something general}
$var := 5
SET_CONDITION(<condition symbol>)
RESET_CONDITION(<condition symbol>)
All commands will be interpreted before the script is running, i.e. by using USE_CODE_ the code
might get stalled before it is passed to the script engine. That means, SET_CONDITION and
RESET_CONDITION are actually not true commands: they cannot be utilized in if()...end if
statements; also a wait() statement before those commands is useless. Each SET_CONDITION and
RESET_CONDITION will be executed before something else happens.
All defined symbols are passed on to following scripts, i.e. if script 3 contains conditional code, you
can turn it on or off in script 1 or 2.
You can use conditional code to bypass system scripts. There are two built-in symbols:
NO_SYS_SCRIPT_PEDAL
NO_SYS_SCRIPT_RLS_TRIG
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If you define one of those symbols with SET_CONDITION(), the corresponding part of the system
scripts will be bypassed. For clarity reasons, those definitions should always take place in the init
callback.
on init
{we want to do our own release triggering}
SET_CONDITION(NO_SYS_SCRIPT_RLS_TRIG)
end on
on release
{do something custom here}
end on
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PGS
It is now possible to send and receive values from one script to another, discarding the usual left-to-
right order by using the new Program Global Storage (PGS) commands. PGS is a dynamic memory
which can be read/written by any script. Here are the commands:
PGS commands
pgs_create_key(<key-id>,<size>)
pgs_key_exists(<key-id>)
pgs_set_key_val(<key-id>,<index>,<value>)
pgs_get_key_val(<key-id>,<index>)
<key-id> is something similar to a variable name, it can only contain letters and numbers and must
not start with a number. It might be a good idea to always write them in capitals to emphasize their
unique status.
on init
pgs_create_key(FIRST_KEY, 1) {defines a key with 1 element}
pgs_create_key(NEXT_KEY, 128) {defines a key with 128 elements}
declare ui_button $Just_Do_It
end on
on ui_control($Just_Do_It)
{writes 50 into the first and 60 into the last memory location of NEXT_KEY}
pgs_set_key_val(NEXT_KEY, 0, 50)
pgs_set_key_val(NEXT_KEY, 127, 60)
end on
on init
declare ui_knob $First (0,100,1)
declare ui_table %Next[128] (5,2,100)
end on
on pgs_changed
As illustrated above, there is also a new callback type which is executed whenever a set_key command
has been executed:
on pgs_changed
callback type, executed whenever any pgs_set_key_val() is executed in any script
It is possible to have as many keys as you want, however each key can only have up to 256 elements.
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find_zone(<zone-name>)
returns the zone ID for the specified zone name.
Only availabe in the init callback.
get_sample_length(<zone-ID>)
returns the length of the specified zone's sample in microseconds
num_slices_zone(<zone-ID>)
returns the number of slices of the specified zone
zone_slice_length(<zone-ID>,<slice-index>)
returns the length in microseconds of the specified slice with respect to the current tempo
zone_slice_start(<zone-ID>,<slice-index>)
returns the absolute start point of the specified slice in microseconds, independent of the current
tempo
zone_slice_idx_loop_start(<zone-ID>,<loop-index>)
returns the index number of the slice at the loop start
zone_slice_idx_loop_end(<zone-ID>,<loop-index>)
returns the index number of the slice at the loop end
zone_slice_loop_count(<zone-ID>,<loop-index>)
returns the loop count of the specified loop
dont_use_machine_mode(<ID-number>)
play the specified event in sampler mode
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function <function-name>
…
end function
declares a function
call <function-name>
calls a previously declares function
Remarks
Examples
on init
declare $root_note := 60
end on
function func_play_triad
play_note($root_note,100,0,300000)
play_note($root_note + 4,100,0,300000)
play_note($root_note + 7,100,0,300000)
end function
on ui_control ($button_1)
$root_note := 60
call func_play_triad
$button_1 := 0
end on
on ui_control ($button_2)
$root_note := 66
call func_play_triad
$button_2 := 0
end on
on ui_control ($button_3)
$root_note := 60
call func_play_triad
$root_note := 66
call func_play_triad
$button_3 := 0
end on
Jazz Harmony 101
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Multi Script
Introduction
The multi script utilizes basically the same KSP syntax as the instrument scripts. Here are the main
differences:
• the multi script works on a pure MIDI event basis, i.e. you're working with raw MIDI data
• there are no "on note", "on release" and "on controller" callbacks
• every MIDI event triggers the "on midi_in" callback
• there are various built-in variables for the respective MIDI bytes
The new multi script tab is accessed by clicking on the "KSP" button in the multi header.
Just like instrument scripts are saved with the instrument, multi scripts are saved with the multi. GUI-
wise everything's identical with the instrument script except for the height, it's limited to 3 grid spaces
(just like the instrument scripts in Kontakt 2/3). The scripts are stored in a folder called "multiscripts",
which resides next to the already existing "scripts" folder, that is inside the "presets" folder:
The multi script has only two callback types, the on midi_in callback and the various on ui_control
callbacks. Each MIDI event like Note, Controller, Program Change etc. is triggering the midi_in
callback.
It is very important to understand the different internal structure of the event processing in the multi
script opposed to the instrument script.
On the instrument level, you can retrieve the event IDs of notes only, that is, $EVENT_ID only works in
the on note and on release callback. On the multi level, any incoming MIDI event has a unique ID
which can be retrieved with $EVENT_ID. This means, $EVENT_ID can be a note event, a controller
message, a program change command etc.
This brings us to the usage of change_note(), change_velo() etc. commands. Since $EVENT_ID does
not necessarily refer to a note event, this commands will not work in the multi script (there will be a
command coming soon which enables you to change the MIDI bytes of events without having to ignore
them first).
And most important of all, remember that the multi script is really nothing more than a MIDI processor
(where as the instrument script is an event processor). A note event in the instrument script is bound to
a voice, whereas MIDI events from the multi script are "translated' into note events on the instrument
level. This simply means, that play_note(), change_tune() etc. don't work in the multi script.
Please note that you should be familiar with the basic structure of MIDI messages when working with
the multi script.
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ignore_midi
ignore_midi
ignores MIDI events
Remarks
Like ignore_event(), ignore_midi is a very "strong" command. Keep in mind that ignore_midi
will ignore all incoming MIDI events. If you simply want to change the MIDI channel and/or any of the
MIDI bytes, you can also use set_event_par().
Examples
on midi_in
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 > 0)
ignore_midi
end if
See Also
ignore_event()
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on midi_in
on midi_in
midi callback, triggered by every incoming MIDI event
Remarks
Like ignore_event(), ignore_midi is a very "strong" command. Keep in mind that ignore_midi
will ignore all incoming MIDI events. If you simply want to change the MIDI channel and/or any of the
MIDI bytes, you can also use set_event_par().
Examples
on midi_in
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 > 0)
message ("Note On")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 = 0)
message ("Note Off")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_OFF)
message ("Note Off")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_CC)
message ("Controller")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_PITCH_BEND)
message ("Pitch Bend")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_MONO_AT)
message ("Channel Pressure")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_POLY_AT)
message ("Poly Pressure")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_PROGRAM_CHANGE)
message ("Program Change")
end if
end on
monitoring various MIDI data
See Also
ignore_midi
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set_midi()
set_midi(<channel>,<command>,<byte-1>, <byte-2>)
create any type of MIDI event
Remarks
If you simply want to change the MIDI channel and/or any of the MIDI bytes, you can also use
set_event_par().
Examples
on midi_in
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 > 0)
set_midi ($MIDI_CHANNEL,$MIDI_COMMAND_NOTE_ON,$MIDI_BYTE_1+4,$MIDI_BYTE_2)
set_midi ($MIDI_CHANNEL,$MIDI_COMMAND_NOTE_ON,$MIDI_BYTE_1+7,$MIDI_BYTE_2)
end if
See Also
set_event_par()
$EVENT_PAR_MIDI_CHANNEL
$EVENT_PAR_MIDI_COMMAND
$EVENT_PAR_MIDI_BYTE_1
$EVENT_PAR_MIDI_BYTE_2
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$MIDI_CHANNEL
the MIDI channel of the received MIDI event.
Since Kontakt can handle four different MIDI ports, this number can go from 0 - 63 (four ports x 16
MIDI channels)
$MIDI_COMMAND
the command type like Note, CC, Program Change etc. of the received MIDI event.
There are various constants for this variable (see below)
$MIDI_BYTE_1
$MIDI_BYTE_2
the two MIDI bytes of the MIDI message (always in the range 0-127)
$MIDI_COMMAND_NOTE_ON
$MIDI_BYTE_1 = note number
$MIDI_BYTE_2 = velocity
Note: a velocity value of 0 equals a note off command
$MIDI_COMMAND_NOTE_OFF
$MIDI_BYTE_1 = note number
$MIDI_BYTE_2 = release velocity
$MIDI_COMMAND_POLY_AT
$MIDI_BYTE_1 = note number
$MIDI_BYTE_2 = polyphonic key pressure value
$MIDI_COMMAND_CC
$MIDI_BYTE_1 = controller number
$MIDI_BYTE_2 = controller value
$MIDI_COMMAND_PROGRAM_CHANGE
$MIDI_BYTE_1 = program number
$MIDI_BYTE_2 = not used
$MIDI_COMMAND_MONO_AT
$MIDI_BYTE_1 = channel pressure value
$MIDI_BYTE_2 = not used
$MIDI_COMMAND_PITCH_BEND
$MIDI_BYTE_1 = LSB value
$MIDI_BYTE_2 = MSB value
$MIDI_COMMAND_RPN/$MIDI_COMMAND_NRPN
$MIDI_BYTE_1 = rpn/nrpn address
$MIDI_BYTE_2 = rpn/nrpn value
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$EVENT_PAR_MIDI_CHANNEL
$EVENT_PAR_MIDI_COMMAND
$EVENT_PAR_MIDI_BYTE_1
$EVENT_PAR_MIDI_BYTE_2
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Resource Container
Introduction
The Resource Container is a very useful tool for library developers. You can see it as a dedicated
location to store all of your scripts, graphics, ir_files etc. so that they are no longer hidden within the
user folder. Another benefit is that you can create a separate resource container monolith file
containing all the scripts, graphics etc. so that you can easily move them around or send them to other
team members.
Setup
To create a Resource Container for your NKI, open up its instrument options and click on the <Create>
button. After creating a new resource container file, KONTAKT checks if there is already a resource
folder structure available. If there isn’t just click Yes and let KONTAKT create it for you. You will now
find a Resources and a Data folder next to your NKI.
The Resources folder is the place where you can store all of your needed files. As you can see
KONTAKT has already created several subfolders for you: ir_samples, pictures (for GUI graphics and
wallpapers) and scripts. The only thing to do now is to move your files into the right folders and you are
ready to go.
Remarks
• The Resource Container will be checked in the samples missing dialog.
• When you save your NKI as a monolith file the Resource Container will not be integrated into
the monolith – the path to the Resource Container will be saved in absolute path mode.
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Version History
Kontakt 4.2
New Features
Kontakt 4.1.2
New Features
Kontakt 4.1.1
Improved Features
• The built-in variables $SIGNATURE_NUM and $SIGNATURE_DENOM don't reset to 4/4 if the
host's transport is stopped
Kontakt 4.1
New Features
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Kontakt 4.0.2
New Features
Kontakt 4
New Features
• Multiscript
• New id-based User Interface Controls system:
set_control_par(), get_control_par()and get_ui_id()
• Pixel exact positioning and resizing of UI controls
• Skinning of UI controls
• New UI controls: switch and slider
• Assign colors to Kontakt's keyboard by using set_key_color()
• new timing variable: $KSP_TIMER (in microseconds)
• new path variable: $GET_FOLDER_FACTORY_DIR
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Improved Features
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Kontakt 3.5
New Features
Improved Features
Kontakt 3
New Features
Improved Features
Kontakt 2.2
New Features
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Kontakt 2.1.1
New Features
Kontakt 2.1
New Features
Improved Features
Kontakt 2
Initial release.
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Index
! (string variable) 17 if…else…end if 18
ignore_controller 87
$ (constant) 13 ignore_event() 88
$ (polyphonic variable) 14 ignore_midi 143
$ (variable) 12 inc() 89
% (array) 15 load_array() 32
load_ir_sample() 123
@ (string variable) 16
make_perfview 44
abs() 69 make_persistent() 91
add_menu_item() 37 message() 92
add_text_line() 38 move_control() 45
allow_group() 27 move_control_px() 46
Arithmetic Operators 21 ms_to_ticks() 93
array_equal() 23 msb() 90, 94
attach_zone() 39
note_off() 95
Bit Operators 22 num_elements() 24
Boolean Operators 21
by_marks() 70 on controller 2
on init 3
change_listener_par() 71 on listener 4
change_note() 72 on midi_in 144
change_pan() 73 on note 5
change_tune() 74 on pgs_changed 6
change_velo() 75 on poly_at 7
change_vol() 76 on release 8
Control Statements 18 on rpn/nrpn 9
on ui_control 10
dec() 77 on ui_update 11
disallow_group() 28 Operators 21
output_channel_name() 96
event_status() 79
exit 80 play_note() 97
Preprocessor 136
purge_group() 34
fade_in() 81
fade_out() 82
find_group() 29 random() 98
find_mod() 117 read_persistent_var() 99
find_target() 118 reset_ksp_timer 100
function 141
save_array() 35
get_control_par() 41 search() 25
get_engine_par() 119 select() 19
get_engine_par_disp() 121 set_control_help() 47
get_event_ids() 83 set_control_par() 48
get_event_par() 84 set_controller() 101, 103
get_event_par_arr() 86 set_engine_par() 124
get_folder() 122 set_event_mark() 104
get_purge_state() 30 set_event_par() 105
get_ui_id() 42 set_event_par_arr() 106
get_ui_wf_property() 43 set_key_color() 49
group_name() 31 set_knob_defval() 50
set_knob_label() 51
set_knob_unit() 52
hide_part() 40
set_listener() 102
set_midi() 145
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set_script_title() 54 ui_knob 61
set_skin_offset() 55 ui_label 62
set_table_steps_shown() 53 ui_menu 63
set_text() 56 ui_slider 66
set_ui_height() 57 ui_switch 64
set_ui_height_px() 58 ui_table 65
set_ui_wf_property() 59 ui_value_edit 67
sort() 26 ui_waveform 68
ticks_to_ms() 107 wait() 108
while() 20
ui_button 60
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