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02 Hands-On Activity 1

This document provides instructions for a hands-on activity in Tinkercad to teach students how to: 1) Navigate around the Tinkercad interface using the workplane, menus, viewcube and navigation buttons. 2) Add basic shapes like boxes and spheres to the workplane and change their properties like size, position and color. 3) Select, move and group multiple objects together to create a simple assembled design.

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Gratitude Ph
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0% found this document useful (0 votes)
121 views3 pages

02 Hands-On Activity 1

This document provides instructions for a hands-on activity in Tinkercad to teach students how to: 1) Navigate around the Tinkercad interface using the workplane, menus, viewcube and navigation buttons. 2) Add basic shapes like boxes and spheres to the workplane and change their properties like size, position and color. 3) Select, move and group multiple objects together to create a simple assembled design.

Uploaded by

Gratitude Ph
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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IT1603

Hands-on Activity
Navigation and Menus
Objective:

At the end of the exercise, the students should be able to:

▪ use the Workplane, menus, and interface, camera controls, and the basics of moving objects

Tools:

▪ Autodesk Tinkercad (online)

Instructions:

1. Go to https://www.tinkercad.com and log-in with your Office 365 account.


2. On the Dashboard page, click Create new design.
3. The Workplane, which looks like a blank sheet of graph paper, is where you will be creating your
designs.

4. Below the Tinkercad logo is the menu bar, which extends across the top of the screen. The buttons
across the menu bar are the actions that you can perform with Tinkercad.

5. To the left of the Workplane are the Viewcube and navigation buttons.

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IT1603

6. To the right of the Workplane is the Shapes menu. These shapes are the foundation of all creation in
Tinkercad.
7. Your view in Tinkercad is called the camera. The first method of moving around Tinkercad is the
Viewcube, which is linked to your view of the 3D design and Workplane and helps you tilt and rotate
your camera.
a. As you hover your cursor around the Viewcube, different areas will highlight.
b. Clicking on any of the highlighted areas of the Viewcube will rotate the camera to that view.
c. As the Viewcube is moved, the shapes on the Workplane will also be rotated to match.
8. Click different areas of the Viewcube to see the results in the editor window. You should see your view
of the Workplane and any shapes on the Workplane rotating with the Viewcube.
a. To move your camera to where you started, click the Home button below the Viewcube to return
to your starting view.
9. Find the Basic Shapes menu and drag a box to the center of the Workplane.
10. If you have a mouse with a scroll wheel, use it for zooming in and out. If you use a touchpad, you will
zoom using the gesture that you normally use in your other apps when wanting to zoom.
11. Move your mouse pointer over the Workplane, then click and hold your right mouse button to rotate
and tilt your camera. While holding Shift, move your mouse pointer over the Workplane, then click and
hold your right mouse button to your camera right and left.
12. Click on the Shape window then select Color. Click around on different colors and see how your
object changes.
13. Drag a sphere to the Workplane and place it next to the box.
14. Click on the sphere. Use the vertical drag handle to move the sphere to 11mm off the Workplane.

15. Drag the sphere 30mm, so that it sits on top of the cube, intersecting.

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16. While the sphere is selected, click "Hole" from within the Inspector.

17. A band is an imaginary box we draw to select multiple shapes. Click on the space in the upper-left
part of the shapes, then drag your mouse cursor to the lower-right part of the shapes. Then, let go of
the mouse button.
18. With both objects selected, click the Group icon in the menu bar or press Ctrl + G.
19. Rotate around the object using the Navigation wheel or your mouse. Take a look at how the shapes
have changed.

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