Sleepy Hollow Monsters

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Soldier Specter From CR 12 Legendary Actions

Mind Slash One living intelligent creature


CR Size STR DEX CON INT WIS CHA AC HP Prof. / PP Melee/Spell that the soldier specter can see within 30 feet
From CR 15
of it must make a DC 16 Charisma saving Move The soldier specter moves up to its
3 M 4 (-3) 19 (+4) 13 (+1) 12 (+1) 9 (-1) 19 (+4) 14 77 (14d8 +14) +2 / 11 +6 / +6
throw. The target takes 3d10 psychic damage speed without provoking opportunity
6 M 5 (-3) 20 (+5) 14 (+2) 13 (+1) 10 (+0) 20 (+5) 15 104 (16d8 +32) +3 / 13 +8 / +8 on a failed save, or half as much damage on a attacks.
successful one.
Teleport The ghost magically teleports,
9 M 5 (-3) 20 (+5) 15 (+2) 13 (+1) 10 (+0) 21 (+5) 15 117 (18d8 +36) +4 / 14 +9 / +9
Reactions along with any equipment it is wearing or
12 M 5 (-3) 21 (+5) 16 (+3) 14 (+2) 11 (+0) 22 (+6) 15 150 (20d8 +60) +4 / 14 +9 / +10 carrying, up to 120 feet to an unoccupied
space it can see.
At all levels
15 M 5 (-3) 21 (+5) 17 (+3) 14 (+2) 11 (+0) 23 (+6) 16 165 (22d8 +66) +5 / 15 +10 / +11
Ranged Spell Attack (Costs 2 Actions) The
Ghostly Evasion If the soldier specter would
18 M 5 (-3) 22 (+6) 18 (+4) 15 (+2) 12 (+1) 24 (+7) 16 204 (24d8 +96) +6 / 17 +12 / +13 soldier specter makes one ranged spell
take damage from a melee attack, it can
attack.
instead choose to evade the hit and move 5
Shielded from the Living For each opponent feet to an unoccupied space. The soldier
Attributes the ghost can see within a 30′ radius that is specter can only use this reaction if there is
not an undead or a construct, the ghost gains any unoccupied space available, and can’t
Alignment Neutral Evil use it again until it finishes a short or long
a +1 bonus to its AC.
Type Undead rest.
From CR 15
Speed: Fly 30 ft. (hover)
Legendary Resistance (3/Day) If the soldier
Damage Resistances Bludgeoning,
specter fails a saving throw, it can choose to
Piercing, and Slashing from Nonmagical
succeed instead.
Attacks
Damage Immunities Poison, Psychic Actions
Condition Immunities Poisoned, Prone, Multiattack. From CR 6, the soldier specter
Unconscious makes two attacks. From CR 12, the soldier
Senses Darkvision 120 ft., Passive specter uses its Mind Slash, and then makes
Perception 10 two attacks. From CR 18, the soldier specter
uses its Mind Slash, and then makes three
Languages Telepathy 60 ft.
attacks
Features At all levels
At all levels Withering Touch Melee Weapon Attack:
reach 5 ft., one target. Hit: 3d6 +CHA
Incorporeal Movement The soldier specter
modifier necrotic damage
can move through other creatures and
objects as if they were difficult terrain. It Spectral Arquebus Ranged Spell Attack:
takes 5 (1d10) force damage if it ends her range 60 ft., one target. Hit: 2d10 +CHA
turn inside an object. modifier necrotic damage

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