The soldier specter is an undead creature with the following abilities:
It can fly at 30 feet, is resistant to nonmagical bludgeoning/piercing/slashing damage, and has darkvision 120 feet. It gains bonuses to AC for each opponent within 30 feet that is not undead or a construct.
It can make melee attacks to deal 3d6+CHA necrotic damage or ranged spell attacks to deal 2d10+CHA necrotic damage. Starting at CR 6, it can make two attacks, and gains additional attacks at higher levels.
As a reaction, it can evade melee attacks by moving up to 5 feet if an unoccupied space
The soldier specter is an undead creature with the following abilities:
It can fly at 30 feet, is resistant to nonmagical bludgeoning/piercing/slashing damage, and has darkvision 120 feet. It gains bonuses to AC for each opponent within 30 feet that is not undead or a construct.
It can make melee attacks to deal 3d6+CHA necrotic damage or ranged spell attacks to deal 2d10+CHA necrotic damage. Starting at CR 6, it can make two attacks, and gains additional attacks at higher levels.
As a reaction, it can evade melee attacks by moving up to 5 feet if an unoccupied space
The soldier specter is an undead creature with the following abilities:
It can fly at 30 feet, is resistant to nonmagical bludgeoning/piercing/slashing damage, and has darkvision 120 feet. It gains bonuses to AC for each opponent within 30 feet that is not undead or a construct.
It can make melee attacks to deal 3d6+CHA necrotic damage or ranged spell attacks to deal 2d10+CHA necrotic damage. Starting at CR 6, it can make two attacks, and gains additional attacks at higher levels.
As a reaction, it can evade melee attacks by moving up to 5 feet if an unoccupied space
The soldier specter is an undead creature with the following abilities:
It can fly at 30 feet, is resistant to nonmagical bludgeoning/piercing/slashing damage, and has darkvision 120 feet. It gains bonuses to AC for each opponent within 30 feet that is not undead or a construct.
It can make melee attacks to deal 3d6+CHA necrotic damage or ranged spell attacks to deal 2d10+CHA necrotic damage. Starting at CR 6, it can make two attacks, and gains additional attacks at higher levels.
As a reaction, it can evade melee attacks by moving up to 5 feet if an unoccupied space
CR Size STR DEX CON INT WIS CHA AC HP Prof. / PP Melee/Spell that the soldier specter can see within 30 feet From CR 15 of it must make a DC 16 Charisma saving Move The soldier specter moves up to its 3 M 4 (-3) 19 (+4) 13 (+1) 12 (+1) 9 (-1) 19 (+4) 14 77 (14d8 +14) +2 / 11 +6 / +6 throw. The target takes 3d10 psychic damage speed without provoking opportunity 6 M 5 (-3) 20 (+5) 14 (+2) 13 (+1) 10 (+0) 20 (+5) 15 104 (16d8 +32) +3 / 13 +8 / +8 on a failed save, or half as much damage on a attacks. successful one. Teleport The ghost magically teleports, 9 M 5 (-3) 20 (+5) 15 (+2) 13 (+1) 10 (+0) 21 (+5) 15 117 (18d8 +36) +4 / 14 +9 / +9 Reactions along with any equipment it is wearing or 12 M 5 (-3) 21 (+5) 16 (+3) 14 (+2) 11 (+0) 22 (+6) 15 150 (20d8 +60) +4 / 14 +9 / +10 carrying, up to 120 feet to an unoccupied space it can see. At all levels 15 M 5 (-3) 21 (+5) 17 (+3) 14 (+2) 11 (+0) 23 (+6) 16 165 (22d8 +66) +5 / 15 +10 / +11 Ranged Spell Attack (Costs 2 Actions) The Ghostly Evasion If the soldier specter would 18 M 5 (-3) 22 (+6) 18 (+4) 15 (+2) 12 (+1) 24 (+7) 16 204 (24d8 +96) +6 / 17 +12 / +13 soldier specter makes one ranged spell take damage from a melee attack, it can attack. instead choose to evade the hit and move 5 Shielded from the Living For each opponent feet to an unoccupied space. The soldier Attributes the ghost can see within a 30′ radius that is specter can only use this reaction if there is not an undead or a construct, the ghost gains any unoccupied space available, and can’t Alignment Neutral Evil use it again until it finishes a short or long a +1 bonus to its AC. Type Undead rest. From CR 15 Speed: Fly 30 ft. (hover) Legendary Resistance (3/Day) If the soldier Damage Resistances Bludgeoning, specter fails a saving throw, it can choose to Piercing, and Slashing from Nonmagical succeed instead. Attacks Damage Immunities Poison, Psychic Actions Condition Immunities Poisoned, Prone, Multiattack. From CR 6, the soldier specter Unconscious makes two attacks. From CR 12, the soldier Senses Darkvision 120 ft., Passive specter uses its Mind Slash, and then makes Perception 10 two attacks. From CR 18, the soldier specter uses its Mind Slash, and then makes three Languages Telepathy 60 ft. attacks Features At all levels At all levels Withering Touch Melee Weapon Attack: reach 5 ft., one target. Hit: 3d6 +CHA Incorporeal Movement The soldier specter modifier necrotic damage can move through other creatures and objects as if they were difficult terrain. It Spectral Arquebus Ranged Spell Attack: takes 5 (1d10) force damage if it ends her range 60 ft., one target. Hit: 2d10 +CHA turn inside an object. modifier necrotic damage