Week 1 ARTS g10

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echnology-Based Art: Its Elements,

Characteristics and Adaptation


T Lesson 1
In modern times, technology has a big impact on every aspect of human
life. It is being used as a vehicle towards connecting with human emotion while
representing an exploration of the human condition for a deeper understanding of
life. For younger generations like you, art is defined by technology, from its
creation, manipulation, reproduction, and even to its distribution.
At the end of this lesson, you are expected to identify the art elements in
the technology-based production arts, recognize the distinct characteristics of
modern arts in terms of production and functionality range of audience reach,
name the country’s pride 21st century Filipino digital artists, and describe how
they were influenced by the technology trend.
Melcs:
 identifies art elements in the technology based production arts
 identifies distinct characteristics of arts during in the 21st century
Learning Task 1: Compare the traditional arts to the digital ones. Use the
organizer below to process the given question. Answer this in your notebook.

digital
traditional
both

Artworks that are computer-generated and/or manipulated are essentially


a Technology-based art.
Way back, traditional visual artists use actual brushes, palettes, paints,
inks, and natural pigments applied to paper, canvas, fabric, stucco walls, and
ceilings. At present, computer artists utilize the expanding powers of image
manipulation programs and applications to make their works appear in an
entire range of media—whether as a physical output or a virtual experience.
ELEMENTS OF ART
By gaining a deeper understanding of the elements of art, it will be easier
to analyze, unravel, and create any type of artwork from painting and
photography to sculpture and architecture. The elements of art are concrete
visual components that work in tandem with principles of art that organize and
harmonize them.
1. Line is the foundation of all drawings. It is the first and most
versatile of the visual elements. It refers to a mark that may
continuously go across a piece of artwork, or a mark that encloses
an area of space and forms a shape.
2. Shape is an enclosed space, a bounded two-dimensional form
that has both length and width. It is created when lines are joined or
overlapped to enclose an area. It can also work with the
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m element space to create positive and negative spaces.

3. Value is made by the shadows and highlights within a piece of


artwork created by the light source. It makes a range of brightness
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and darkness that enables art to appear to be three dimensional or
m gives depth.

4. Form includes depth and is three-dimensional that can be held or


viewed from different positions. It can be implied by the placement of
shadows and highlights in artwork that give it the appearance of
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m being three dimensional when it is not.
5. Texture is about how smooth or rough a surface of an object is. It
can be really creating a unique feeling or draw attention to the work.
This is created when a two-dimensional piece of artwork is created
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m with various lines, values, and colors to imply that it has a different
texture from the actual texture of the canvas or paper.
6. Color refers to various pigments that can be represented through
different mediums. It is used to create emphasis or contrast and can
also be symbolic and present a deeper meaning or feeling. A deep
understanding of color theory helps an artist make better use of the
colors they have at their disposal.
7. Space can be the positive space and be the objects themselves,
the area around the objects and be referred to as negative space,
closed off or open and be narrow or deep, two dimensional or three
dimensional.
Computer/Digital Arts
In the early 1960s, digital or computer art first came on the scene.
Understandably, this was due to the technology that was constantly developing,
and that became available at that time. Thus, the early experimenters were not
necessarily artists, but engineers and scientists who had access to and experience
with the hardware needed. It was they who began to recognize the potential of
artistic expression through the application of scientific and mathematical
principles.
In fact, even in the sample works presented here, you will note a strong
scientific or mathematical look and feel to the creations of many digital artists.
Geometric forms and repeating patterns appear frequently. More traditional
subjects like human beings, landscapes, animals, and still-life elements are
simply incorporated as part of those forms and patterns—rather than as the
focus.
Computer art exhibits became critically acclaimed and highly popular, as
digital artists or computer art masters or “superstars” came to the fore in Europe,
Russia, and the United States.

Here are some of their works:

Frieder Nake
Georg Nees
Polygon Drawings, 1965
Schrotter (“Gravel”), c. 1965

Vera Molnar Ronald Ronald Davis


Davis (Des) Ordres, 1974 Mountain and Staurolyte, 1997
1997 Plotter Drawing Computer-Generated 3D Art
Manfred Mohr, 1999 Olga Kisseleva, 2012 Jean-Pierre Hebert, 2007

Some digital artists have even used their works to express their views on
political, social, and cultural issues; as well as to advocate causes that are critical
to modern life, such as the environment and climate change. Others even explored
the philosophical relationship between science and technology and the arts.

The Philippine Scene

Likewise, Filipino artists in our country were influenced by the technology


trend in art. However, this was more in the commercial sphere. From the 1960s to
the 1990s, their computer-generated works were primarily geared towards
illustrating international comic books. Filipino illustrators earned quite a
reputation for their talents and were highly in demand in this field. They
eventually became equally sought after as animators for some of the major film
production companies in the United States, as well as for animated television
series produced in different countries.
However, the younger generation of local artists gained ground on the
concept of computer-generated works as a means of serious artistic expression.
Today, even the more established names in the field—artists and critics alike—
have come to accept and recognize digital works as fine art.

Cityscape Antonio
Gorordo, c 2010-
2012

Antonio Gorordo is a 55-year-old digital artist who used


traditional painting tools and techniques for several years. He
was inspired by the works of Ang Kiukok and Jose Joya. In
2010, he discovered the art of digital painting. He created his
pieces using Adobe Photoshop, a popular photo-editing
software. He believes digital art is the new creative frontier
offering limitless possibilities and accessibility. He encourages
artists and art lovers to embrace new technologies in making
art.
Anina Rubio is a famous visual artist in the
Philippines; a muralist and a digital artist. She
works in top brands Keds, Guess, Kate Spade, and
National Bookstore or NBS.

Foreign Artist Jean-


Pierre Hébert
He is an independent artist of drawing, mixed media, and
algorithmic art; a co-founder of Algorists in 1995 with Roman
Verostko. He is a pioneer in the field of computer art merging
traditional art media and techniques, plotters, software, and
custom-built devices to produce original artwork.

Ronald "Ron" Davis

He is an American painter. His work is associated with


abstract illusionism, geometric and lyrical abstraction, shaped
canvas painting, color field painting, hard-edge painting, and 3D
Computer Graphics. He uses two-dimensional, three-
dimensional, and digital space. He is behind nearly seventy solo
exhibitions and hundreds of group exhibitions.

E
Learning Task 3: Examine the following images and identify the artist and the
elements of arts employed. Then, recognize the element it portrays the most and
its distinct characteristics. Write the reasons for your answer. Do this activity in
your notebook
Learning Task 4: Choose one artwork made by a foreign artist and another one
from a Filipino artist. You will observe, identify, and answer the process questions.
Do this in your notebook.
1. Give the basic details of each (title of work, name of the artist, the technique
used, year created). Briefly explain how the following principles of art are
incorporated or expressed in these particular works:
a. Rhythm, Movement b. Balance c. Emphasis
d. Harmony, Unity, and Variety e. Proportion
2. Write a brief personal reaction to the works you chose - whether positive or
negative. Explain your opinion.
3. As a young citizen of the Philippines and of the world, how do you feel about the
pervasiveness of digital technology in
a. art (digital illustration, digital photography, digital videos)? b. media?
c. entertainment/gaming? d. education? e. communication?
4. How do you personally make use of digital technology in each of the above
areas?
5. Do you find yourself exposed to or involved in using digital devices and
applications in most aspects of your life? What are the benefits? What are the
risks or disadvantages?

A
Learning Task 5: Using the elements of art, create your first mosaic artwork.
Paste your work in your notebook.
1. You may use your laptop or computer device for this activity. If it is not
available you can use Oslo or short bond paper and coloring materials.
2. Create a 1-inch border on all sides of the paper.
3. Create lines that connect from one side to the other.
4. Out from those lines, form an image, it can be an organic shape.
5. Color each space with different colors and hues.
6. Place your name (surname, first name middle initial) and the date on the lower
right corner of your paper.
7. Turn in your output on the given online platform or submit it on the given
schedule.
8. Please be guided with the given rubric for this task. (See page 12.)

Learning Task 6: Complete the unfinished statement. Write your answers in


your notebook.

I realized that the artworks can


I discover that I can (in terms of your skills)
Criteria Excellent Good Fair Needs
Improvement
Following Thorough Followed the Partially Rarely follows
Directions understanding of directions of follows directions.
mosaic artwork. how to create a directions. Minimal
Great attention mosaic most of Incomplete or attention to
to detail the time. inconsistent detail.
throughout the The artwork detail within
artwork. contains the artwork.
essential
details.
Quality Outstanding Average effort Satisfactory Insufficient effort
Work effort and and neatness. effort and and neatness.
neatness. Mosaic is neatness. Mosaic is not
Mosaic is completed with Mosaic is not completed at all.
completed with some white completed
no white showing. with lots of
showing. white
showing.
Skill Exceptional skillAverage skill Developing Minimal skill and
and techniques. and skill and techniques. It is
Mosaic tiles techniques. techniques. unclear what the
were cut with Mosaic tiles Most mosaic image is
scissors and were cut with tiles were cut supposed to be.
placed in an scissors but with scissors.
orderly manner. were not Two or more
Each section is aplaced neatly. sections with
different color. Some colors the same
are repeated in color are next
different to each other.
sections.
Creativity Always expresses Consistently Occasionally Infrequently/
creativity. expresses expresses rarely creative.
Always adds creativity. creativity. Rarely adds
imaginative Adds Inconsistent imaginative
details to the imaginative with adding details to the
mosaic. details to the imaginative mosaic.
mosaic most of details within
the time. the mosaic.

Reference : Pivot learning

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