Axie Infinity: Business Breakdowns Research: Company History & Key People
Axie Infinity: Business Breakdowns Research: Company History & Key People
Axie Infinity: Business Breakdowns Research: Company History & Key People
LC
Primary Research Sources
• Axie Infinity White Paper
• Axie marketplace data - the main channel for players trade Axies
• Axie economy statistics for volume, revenue, etc.: 1st source, 2nd source, 3rd source
• The founders came up with the idea for Axie Infinity after realizing how unsustainable crypto kitties and other
blockchain games were at the time. None of these games had economic incentives that aligned with long-term
growth.
• The founding team now consists of 5 people, all of whom have been on the front lines of gaming economics
lo
○ Aleksander Leonard Larsen (COO) - a competitive Warcraft3, Dota and Dota 2 player and is the founder of
some of the largest gaming communities in Norway
○ Jeffrey Zirlin (Growth Lead) - has a history degree from Yale and was once one of the best WoW players in
the United States
○ Andy Ho (CTO) - worked as a software engineer at Anduin Transactions and interned at Google and Paypal
○ Tu Doan (Art Director and Game Designer) - he designed the original Axies. He co-founded and formerly
worked as the Head of Design at Lozi.vn
Milestones
• Early 2018: The team founded Sky Mavis, a for-profit software company based in Vietnam that develops Axie
Infinity and a suite of other blockchain gaming products and services
○ Sky Mavis to date has secured $9mn in VC funding (see breakdown below)
LC
Source: Axie Infinity Whitepaper
• April 2021: Axie Infinity migrated from the Ethereum blockchain to Ronin Side Chain. (Side note: Ronin is a
Japanese word for “samurai without a master”)
,L
○ Created by Sky Mavis, for the sole purpose of hosting Axie Infinity.
us
ss
○ Through this migration, Ethereum’s high gas fees were removed for users and the transaction settlement
times were reduced to seconds.
Co
○ To secure Ronin’s security Sky Mavis is planning on making Ronin a public blockchain, meaning it will have
its own token that can be staked by validators.
• 2021: Axie is the fastest growing game in the world; the top decentralized application (dApps) on Ethereum;
and the #1 NFT product by daily volume (see 'Key metrics')
• Axies fall into one of nine categories that are similar to Pokémons. Each Axie has six of >500 possible body
parts. Each of the body parts has three genes: dominant, recessive, and minor recessive. The combination of
Axie's features determines its win rates and, eventually, return on investment.
How the Axie Economy works (Players, Token holders, Sky Mavis)
LC
,L
us
ss
Players
•
Co
Getting started isn’t straightforward (which brings to mind Gabe Leydon’s broken but growing idea)...it requires
acquiring ETH → signing up for a MetaMask wallet → transferring ETH → downloading another wallet (Axie’s
own Ronin wallet) → transferring ETH again → acquiring NFTs on Axie’s own NFT marketplace (see below),
logging in with MetaMask → downloading the application itself, on desktop or mobile.
And, it costs money to start:
• You need to buy 3 Axies from the Axie Infinity marketplace to start playing. The cheapest Axie w/o abilities
currently costs ~$200 which implies a minimum $600 investment
• Users can opt to borrow Axies from managers and pay them a portion of their earnings (passive income for
managers). It is currently done peer-to-peer.
By participating in the game, players earn AXS and SLP tokens (See ‘Tokenomics’) by:
○ Players receive newly created AXS (see ‘Ownership economy’ section) if they lock up their tokens in the
game and actively participate in the game by voting and playing regularly.
Users playing Axie Infinity can earn ~$10-20 (recently closer to $50-60 due to the AXS and SLP tokens’ price
increase) a day.
LC
Axie token holders
• Earn by speculating. SLP holders might want to hold on to their SLP to speculate on the price.
• Exchange for Fiat. Both AXS and SLP are currently tradable on major decentralized exchanges (DEX) like
• Collecting fees. Sky Mavis takes a 4.25% cut of revenue when players trade in the marketplace (e.g. breeding
axies and selling axies) and they earn 2 AXS whenever an Axie is bred. This goes to Community Treasury
ss
• (n.b. primary sales: i.e. selling Axies and land directly could be a future revenue stream but has not been done
for a long time. They prefer to let the players generate most of the revenue initially. Once the network is large
enough they can potentially increase the take-rate.)
lo
• If the quantity of new players declines → the purchase of new Axies decline → excess supply of Axies →
Co
• If the quantity of new players grows → the purchase of new Axies grows → Axie prices go up → breeding
profitability goes up → SLP/AXS demand for breeding increases → SLP/AXS prices go up
Tokenomics
1. Axie Infinity Shards (AXS)
• Launched in November 2020 and acts as the default currency for the Axie Infinity ecosystem. The interplay
between Axie Infinity's rising popularity among gamers and its booming revenue has helped AXS to become
one of the top-performing digital assets in 2021.
• The AXS token’s main utilities are (+ more use cases to be added in the future):
a. Payment: AXS is accepted as currency within the Axie NFT marketplace (for buying and selling Axies and
paying trading fees) and holding AXS may also be required for some protocol-initiated sales/auctions.
b. Staking: players can lock-up their tokens in the crypto protocol. If they do so, they will receive weekly
rewards, subject to a 12-month unlocking period. Users who are staking AXS tokens can increase these
LC
,L
us
Source: Axie Infinity Whitepaper
○ The maximum supply of AXS is limited at 270m which is being unlocked in a pre-determined schedule
lasting 65 months from the public sale in November 2020. The initial circulating supply was set to ~60m of
ss
AXS and currently there is ~88m in circulation. Sky Mavis (the team behind Axie) have ring-fenced the
majority of the allocated AXS supply - 56.7m (21%) which will be unlocked gradually over 4.5 years.
lo
Co
• Unlike AXS it has no initial allocation. It was minted from zero by Axie Infinity players, which technically means
it’s a fair launch cryptocurrency. 100% of SLP that exists is also in circulation and they are continually earned in
the game. They are also burned whenever an Axie is created. And each Axie needs more SLPs each time it
reproduces (until it reaches the limit of seven reproductions).
• SLP value is tied to the amount of breeding that’s taking place in the game. The more breeding that happens →
the higher the value of SLP and vice versa.
• The treasury’s total revenue has increased from >$1mn at the end of April to $15mn+ in June and to $530m+
now - see the data here.
LC
• AXS staking (to be launched in Q3 ‘21) - another dimension of demand for the AXS token. A player is going to
stake their AXS for one year to earn rewards. AXS staking rewards will weigh on how much you’re playing the
game and how often you vote in governance proposals and community treasury spends
• In order to progressively decentralize - as more AXS tokens are unlocked over a 65 month schedule, Sky Mavis
will slowly lose voting power, until it loses its majority some time in late 2023.
Future Vision
,L
The endgame is to create a Game-as-a-Service model with a single application to interact with the Axie Infinity
us
universe which will include:
• The team wants Axie to become the first game truly owned and operated by the community that plays it.
• The team is dedicated to the core values of cryptocurrency. Their vision is to create a virtual economy where
ss
you can own and operate your own businesses, save, invest, and spend your money without ever having to
touch a bank.Progression of Axies, Breeding Game, PvP with ladder and tournaments, PvE/Adventure.
• Future projects
lo
○ New gameplay and features: Sky Mavis now possesses a clear track record of impressive iteration in
response to community feedback. Over time, Axie can potentially earn revenue from selling Axies, Land,
cosmetics, and in-game consumables. Additionally, there will be fees when players want to level up their
game characters, play in tournaments, and craft new assets.
Co
○ Axie Land
□ Land is an upcoming game mode that will unlock further utility for Axie game assets.
□ Lunacia, the Axie homeland, is divided into tokenized plots of land which act as bases of operation for
their Axies. It consists of over 90,000 plots of customizable tokenized land called terra. Same as Axies,
players can directly trade in ETH in the Marketplace. The owner of the land can get rewards in the land,
such as AXS generation.
□ Land features in Lunacia will be fully implemented by the end of 2022, and these include a Lunacia SDK
which will serve as a map editor to facilitate the creation of in-game content.
□ Axie Infinity is still in the process of rolling out Lunacia even though the first-ever land sale took place in
January 2019. Lunacia land is scarce relative to the number of players. As a result, the cheapest plot of
land on the Axie Infinity marketplace is currently listed for $7k. The largest sale for $1.5m took place in
February 2021.
○ New sources of external capital into the ecosystem such as: advertising fees and sponsorships, Nonprofit
organizations, Government donations and grants
Key metrics
• YTD, the number of Axie Infinity DAU has grown from 16,000 to 1.7 million.
• DAU by country:
LC
,L
us
Source: Similar Web
• Axie Infinity is the most traded NFT collection, with a total trading volume of $1.7bn.
ss
lo
Co
Source: Dappradar
• Axie NFT’s marketplace volume is second only to the internet’s most popular NFT digital art marketplace
OpenSea (which hosts a number of collections across different categories).
• Axie ERC721: Among one of the earliest NFTs ever created, even before the NFT standard was official. Among
LC
the top traded projects on Ethereum and it took off even further once we migrated to Ronin.
• Holds the record as Ethereum’s first NFT game to generate $1 billion in sales.
Revenue
• ,L
Axie’s protocol revenue currently stands at ~$530 million YTD, almost 2x that of Ethereum (click).
○ ~85% come from Axie breeding fees, paid in AXS to the Community Treasury.
us
○ ~15% comes from a 4.25% trading fee taken from sales of Axie NFT assets: Axies, land, and land items.
ss
lo
Co
ss
Competitive Position
Secret Sauce
lo
• Network effects: Axie Infinity has 1m+ global DAU, and the availability of Managers (who fund player entry into
the game by lending in-game assets) helps to maintain a strong momentum of spread. The “Scholarship-
Co
manager-player” structure has the potential for viral expansion and enhances network effects. The adoption
rate is explosive despite a complicated UX experience and high cost to play. Simplifying onboarding experience
and a mobile app launch can further contribute to growth.
• Property rights: Although not exclusive to Axie, property rights incentivize players to act more like founders
and employees rather than users. These rights include being able to sell your game assets to anyone in the
world, earning liquid tokens for playing/contributing, and being able to own a piece of the game you’re playing.
Traditional video games extract value from their players via centralized, in-game purchases. Axie players make
peer-to-peer purchases. “I think one of the things our players really like is that 95% of the value that flows
through the game is going to them".
• Switching costs: For traditional online games is relatively low. For Axie players, switching to another game is
more expensive, both because of Axie’s high start-up costs and the emotional cost of the way the game is
structured.
• Loyal existing players. Many feature ideas that can drive non-monetary value for players, such as Land
gameplay, Crafting, Soulbound Axies, Collection Goals, Cosmetics, Virtual Pet gameplay, etc.
• This is the way Axie Infinty has the opportunity to become a metaverse in the future. Axie will have the critical
mass of users to support an ecosystem built within its universe.
Blockchain economy
• Fast & affordable blockchain transactions: There are very few sidechains on Ethereum and none of them were
built to service a specific protocol. Axie’s foresight in building Ronin drove Axie’s explosive growth.
• Native wallet: Users can store and transact their assets on the Ronin sidechain with Axie's native wallet. Jiho
recently mentioned that a traditional bank is looking to integrate with Ronin. This bank might help users track
their taxes through the native wallet. “[The next generation] is going to skip banks, they are going straight to
digital wallets”.
LC
Market opportunity
• Gaming is the largest segment of the entertainment industry (click) with ~$180bn according to IDC (another
source: ~$160bn revenue in 2020 and ~2.3bn players according to Newzoo, see the chart).
,L
us
ss
lo
Co
Source: newzoo
Competitive landscape
•
,L
There are no direct competitors but similar players exist in a similar field. Sorare and Gods Unchained create
us
the utility of their NFTs more indirectly, through paying out prizes in tournaments (rare NFTs and ETH). Axie
Infinity is the only game that introduces a governance token on top of an in-game currency.
ss
lo
Co
• Unsurprisingly, perhaps, there are clear copy-cats being made, like https://monstainfinite.com/ which will be
interesting to follow.
• Some other players: F1® Delta Time (collection and trading of unique Cars, Drivers, and Components); The
Sandbox Game (play, build, own, and monetize virtual experiences); League of Kingdoms (MMO strategy game.
Risks
• Demand driven by new players. If Axies reproduce excessively and/or new players' growth slows, it will cause
the price of Axies to fall, which in turn will affect the demand for SLP and the demand for AXS.
• Gamers are fickle ("fad risk"): viral games are typically trendy and the preferences of the masses can shift.
Will players in the USA and Europe like Axie enough for it to reach mainstream adoption there as well?
• No underlying storylines: Unlike PokemonGo, Axie appears to be missing a complete cultural universe of TV
shows, movies, trading cards, and memories. Axie’s narrow cultural band may increase its risk of becoming a
fad.
• Axie isn’t fully decentralized: Currently, the gameplay and data storage of Axie infinity are not decentralized.
• Regulatory: Recently, regulators in the Philippines shared their intent to tax the game's publishers and players.
LC
Useful Resources
Title Type Description Link
Video
,L
Interview with Jeff Zirlin, a co-founder, on the
catalysts of Axie take-off in 2021 and the
team's future plans
https://unchainedpodcast.c
us
Revenue 400%+ in 30 Days Axie Infinity, discusses Axie Infinity’s recent om/how-axie-infinity-
growth boosted-revenue-400-in-
30-days/
Gabby Dizon - Mapping the Colossus Conversation with Gabby Dizon, co-founder of https://www.joincolossus.c
Metaverse Economy Yield Guild Games, that covers the om/episodes/45988185/diz
ss
Is Axie sustainable? Article A look into Axie Ecosystem and the https://axiepulse.substack.c
lo
Axie Infinity (AXS): The Article The numbers, economics and recipe for https://medium.com/genera
Craziest Crypto Game Ever! success of the biggest NFT and crypto related l_knowledge/axie-infinity-
Co
NFTs and Gaming Lead the Article The article maps out the basics of the NFT https://insights.glassnode.c
ETH Rally space, and assess the volume and demand om/nfts-and-gaming-lead-
metrics describing its meteoric growth the-eth-rally/
Thoughts on gaming Article A dive into the economics of the metaverse and https://threadreaderapp.co
economics, NFTs and the the challenges on the path to sustain its m/thread/14196675890018
Metaverse economic viability 50881.html
Infinity Revenue, Infinity Article Packy McCormick dives into Axie Infinity and https://www.notboring.co/p
Possibilities the play-to-earn gaming revolution. /infinity-revenue-infinity-
possibilities